|
|
7/19/08 8:45 PM
|
|
Viewed 81, Replies 6
|
|
Originally posted by Lydon For the players maybe, but I personally feel the devs would much rather add new features to the game instead of expand on current features.
like redoing zones? |
|
|
|
7/19/08 8:40 PM
|
|
Viewed 61, Replies 4
|
|
|
a caveat to the clone comment -- ALWAYS keep an updated clone. if you get podded, the FIRST thing you do is get a new clone. |
|
|
|
7/19/08 8:27 PM
|
|
Viewed 102, Replies 6
|
|
|
you realize that a trader/researcher could train for a long, long time and never be in a ship larger than a frigate. this person could rarely ever even leave a station. yet the player could be having tons of fun, lots of friends, and therefore... be successful BECAUSE they're having fun.
like that one dude in another thread where zooming in first into the mission yelling something on TS like, "imma fire moi LASORZ" (or whatever) is all that guy needs to have fun. fun is a totally different animal than power/meta gaming, being uberly rich, and getting max SP in minimal time (or 'catching up with vets'). fun IS what it's all about. but i'm just curious how many new eve folks cranked it up and tried (or did) hit those benchmarks in the op, early on. |
|
|
|
7/19/08 8:05 PM
|
|
Viewed 652, Replies 40
|
|
Originally posted by slask777
well, from the perspective of a fan of the game, you're not wrong. eve DOES require quite a bit of research to get to the 20 million skill points at a year's time. even so, depending on what *specialization* route you've chosen (trade, industry, research, pvp, missioning, etc), the skills you've trained may still have you only half-arsed in any decent ship. getting those 20m skill points for pvp DOES mean you're forsaking trade, industry, research, leadership, corporation management and possibly several other skill trees as well. that's why it's called specializing... you can do this ONE thing. and bother all with some wanked out thinking about YOU can just start playing and once you hit the 2m sp mark you're making 20 million isk (and more) an hour. all those grandiose money making things which are (or were) in the op.. those aren't for rookie players in their first year. as the op said, "it's an unwritten rule that your first cap ship will be self purchased"; so that's over a billion isk for the skills and another billion+ for the ship, and then you'll probably want to put some mods on it so you can actually do something WITH it (crazy, i know). but hey, i can claim i've played for 5 years, on mmorpg.com, where my screen name isn't plastered by my posts.
any mmo out there is pretty much filled with timesinks. the way mmos keep people (according to their research), is to make games where people group a lot. ideally the grouping is with the same people, so that bonds/friendships form. that way, even when the game is no longer fun, people will stay to play with their 'buddies'. so, it's REALLY a matter of just finding an MMO that appeals to you. because, make NO mistake, every last mmo is a batch of timesinks strung together. it's up to you to decide which ones you find fun. lacking that... play different mmos... play one until it's not fun, the move to another. there is NO rule that says you have to delete toons or account and that you CAN'T go back and play a game you've sworn never to play again. but, please, do keep in mind something that is very integral to all these games --- amount of time a character/account has existed does NOT equal player skill/knowledge/ability. someone can be a rookie player in any game and within the first month have a better grasp on the game than someone that's played years (yes, even 5 or 11 years). and once you've become a "veteran" in a game; don't forget the rookies. you WERE once a rookie. you may not have been a noob, but you were once a rookie in the game you're playing. as long as the new player isn't an eternal noob -- cut them some slack and give them the benefit of the doubt. that's the real secrets to all mmos... |
|
|
|
7/19/08 5:34 PM
|
|
Viewed 102, Replies 6
|
|
|
If you've played for a year or less, and you've accomplished (or near accomplished) any of the below, could you please speak up and let us know about your accomplishments? i.e. how hard was it to accomplish, what sort of help did you get (like you joined eve uni and learned a lot fast), and a general idea of how you did/do it (like, i trade on the market/contracts) thanks in advance~!!
1 - flying some type of huge ship (say, something larger than a battleship) 2 - making 20m+/hour (how much, and how -- missions, ratting, trade -- just a general idea please, no specifics requested). 3 - 15m+ SP, what was your secret in getting a lot of SP early on? how did you combat the desire to watch your skills as the timer slowly ticked on them?
a lot of new players post here asking advice. i'm just curious how many new'ish players are accomplishing crazy mad goals that first year. I know of one guy that went nuts with the market and was making billions early on. he could very well be the exception to the rule. say you're not that far along, only been playing 4-6 months... do you see yourself reaching any of the above 3 within your first year of play? |
|
|
|
7/19/08 5:22 PM
|
|
Viewed 652, Replies 40
|
|
Originally posted by gamerman98
so, you've followed his advice on how to make money and made your billions selling alts, jumping MARKET BOUGHT mins from null sec to empire, and piggy backing on lvl 4 missions in 0.0? grats to you. lemonade for all! en:nr |
|
|
|
7/19/08 5:07 PM
|
|
Viewed 1679, Replies 50
|
|
Originally posted by Jeratan
are you still dispelling the myth of new players can't catch up to old players and pointing out that once the new players get in carriers, they too can make billions of iskies? don't hate the game or that you may/may not fail horribly at understanding a game you've played for 5 months. One day, if you stick with it, you can have old characters that you've built/skilled for yourself, instead of just reading random guides. the op was just a bit closer to the "i quit" edge than you. posting anonymously on mmorpg.com is a great way to make grandiose claims and then totally confuse common terms. s'ok. i understand... NR:EN |
|
|
|
7/19/08 5:03 PM
|
|
Viewed 652, Replies 40
|
|
Originally posted by Jeratan
"so what exactly is the point of this thread?"
you seem even sadder than that other guy. i'm glad that in dispelling the myth that new players won't catch up to old players, that you put in a LOT of ways that vets can make lots of isk real fast. seriously, go get some lemonade and let the nerd rage leave. if you've played for 5 years, then by god, you are defining the term "eternal noob", in regards to eve. oh wait, but if you're bored with how you've skilled up that toon of yours, you could go sell it for 17 billion isk. i mean, you've got like a bazillion alts that you've skilled up, right? and you did point out in your op where you are dispelling the myth that new players will never catch up to old players, that if they tire of how they went (with training of skills) for a toon, that they could always sell it. right?
keywords: eternal noob, nerd rage, lemonade |
|
|
|
7/19/08 3:28 PM
|
|
Viewed 66, Replies 4
|
|
|
just as an aside, it seems at least one person has a good ole time pvp'ing solo.
looks like he disappeared a few months back and is back with a vengeance this past week or so. |
|
|
|
7/19/08 3:20 PM
|
|
Viewed 167, Replies 11
|
|
Originally posted by MrVicchio
that is totally a comic strip waiting to be drawn. i kinda want to make a new alt and go mining in a badger now. i would laugh until i almost peed (well, truth be told, probably laugh until i pee just a little).
|
|
|
|
7/19/08 3:16 PM
|
|
Viewed 1679, Replies 50
|
|
Originally posted by Jeratan
well, judging from the thread you started, you're either inebriated while typing, or confusing "new player" advice with "veteran" advice. either way, it's hard to take anything you say, especially for supposedly playing for 5 years, seriously.
how many other folks past/present employed by ccp have been "busted"? bob currently whines about cynojammers, but hey, they were working as intended when people AGAINST bob had a hard time taking them down. maybe bob should tell goons some more about how goons will never have ANY space in 0.0. and goons will always be miserable in eve, because bob now controls their game.
THAT ice-burn will never get old. of course, many years down the road, the long-awaited goon civil war will have run it's course and goons (as an entity) will cease to exist. but i seriously doubt it'll be a bunch of 5 yearplayingnoobs that do it (read: bob). all hail our evil russian overlords from the planet murder! and hey, great tips for rookie pilots on skilling up/selling alt toons and jumping loads of market-bought mins from 0.0 to empire, as ways for rookie pilots to make loads of isk! you must be bob. |
|
|
|
7/19/08 2:37 PM
|
|
Viewed 652, Replies 40
|
|
|
so what exactly is the point of this thread?
to make over generalized statements of "hey you can catch up", and say stuff like "hey i've seen people with 2m sp doing this and that". then provide a build. show how the character should be trained and show how the ship should be equipped. otherwise, hey, i've seen pigs with wings flyng around. after all, from reading the OP... it SOUNDS like this is a post about helping rookie pilots in eve. but after reading the OP and this thread, i'm really not sure what this thread is about... you give a crapton of examples of how to make lots of money. that's WONDERFUL. your title is: Why "Newbies will never catch up to Veterans" is a myth. Read if you're having doubts. what in the WORLD does vets making money have to do with rookies making money? maybe you should just change your subject line to be "hey, here's my thoughts on why rookies can catch up and ways i thought about that vets can make lots of money". you dispute things i've said, by agreeing with what i'm saying? what? YOU are the one talking about getting a carrier and an alliance helping you out with it and the skill books, etc. but, i'm the one pointing out that you probably CAN'T do that, as a new player, BECAUSE you're a new player. oh, but i didn't understand your engrishes, you need to clarify what you meant. maybe you could just say "hey, if you buy a cap ship, then folks in your alliance might cut you a deal and stuff". that's not what you said initially. but this is about helping out rookie pilots and folks who don't have a lot of isk, i guess. i don't really know what you're doing other than back-peddling. whatever man. at this point i have no idea what you're even pretending to talk about. 5 years in eve, eh?
|
|
|
|
7/19/08 1:39 PM
|
|
Viewed 1961, Replies 54
|
|
Originally posted by Garkan
from reading this post - i have no idea what game you're playing. something involving kinky sex toy comparisons and no 1v1 pvp, and a game where experienced players beat non-coordinated teams...
edit: is this that hello kitty online that i keep hearing about? |
|
|
|
7/19/08 11:10 AM
|
|
Viewed 286, Replies 6
|
|
Originally posted by therain93
Alts // Hami // RWZ // Recluse's Victory. Funny, the way you worded it makes it sound like you're expecting an end game. A friendly piece of advice, don't fall for end game hype -- the joy of a game is in the journey. Before mmo's, once you reach the end, you just moved on to the next game and/or occasionally replayed the old one. End game is a bs idea perpetuated by developers to be an extended timesink to collect your subscription money. At least CoX makes replay value worthwhile for those who can enjoy it. ( ' :
i keep re-reading this, and i keep not getting it.
any single player game i've tried, i've never been like "hey this is cool, i like being wussy"; i've always wanted to be more powerful in the games. once i hit the level cap, i would look around for other things to do -- nwn comes to mind. once i maxed level, i looked for other fun things to do, then i wanted to get to a higher level and fight even bigger bads. perhaps the solution is that there SHOULDN'T be an endgame? i.e. the max "level" keeps going up, or at least goes up occasionally by X levels. in a game like COx, where you can replay content from any level - that shouldn't be a problem. but, other than farming magic drops -- who goes back and replays low level scenarios on their level 50, "for the fun of it"? not to get a badge, not to get drops, just for the sake of doing it again and having fun with it? is it that easy to go from a buffed out lvl 50 toon back to level 12 and not be able to even use your travel power? perhaps COx should take a page from WoW and introduce factions of some type. i.e. you're a villain, you can choose to get missions from some COT contacts and build up your rep with COT. this unlocks COT costumes, temp powers, COT-only recipes (perhaps a purple set or two?), COT base items/weapons/defenses (maybe you unlock a cage with an eye-candy version of a behemoth or something?). perhaps you unlock COT-exclusive strike forces? after you do XYZ, you unlock something like... Behemoth epic AT, or a COT-based MM? look thru all the COT missions, everything that you see in only COT missions -- that is something that could be part of the reward system involved in working for/with COT. perhaps, your character ends up unlocking a power pool or two of COT-only powers/devices? you could "grind reputation" with all the different villain organizations. or... perhaps each toon can only work with one NPC organization? once you've worked for them, if you abandon/turn traitor against them, the you lose access to everything that organization offered? |
|
|
|
|