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Malware doesn't general advertise itself as Malware, and Anti-Malware programs gave up trying to themselves themselves updated for all existing Malware years ago. What they do therefore is look out for programs which exploit certain security weaknesses in certain ways. Unfortunately there are a lot of legitimate programs that function similerly to what Anti-Malware programs are scouting for, so it picks them up along the way. No. This does mean the Blizzard Launcher is Malware, it just means a lot of Malware works a lot like the Blizzard Launcher. |
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Jumpgate Evolution: October Development Update
News Discussion « General Discussion 10/07/10 11:06:10 AM
Did it just become 3 years ago when I actually gave a crap? |
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I have a couple of major issue with the current GearScore system: A) Most PuGs want require a GearScore which requires your to geared well above the level of what actually drops on the raid. I've seen more than one Naxx10 PuG require 5500, seriously. B) I can artifically inflate my GS several hundred points by mixing my gearsets (Healing/DPS/PvP) with minimal impact on my spec-score. I signed up for a PuG raid as a healing with near capped spell-hit and around 500 resiliance in order to hit absolute max GS to see if anyone would notice how f'ed up my gear actually was... noone did. |
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World of Warcraft: Blizzard to Offer Remote Auction House Service
News Discussion « General Discussion 5/20/10 8:07:04 PM
This would bother me more if wheren't for the fact that in over 5 years since launch WoW has -NEVER- had a functional player run economy. Or did we all just forget that that's the main point about WoW that many MMORPG players -ALWAYS- hated? I've been playing since launch (off and on) and to this day I use the auction house when I've got extra gold and I'm too lazy farm mats. That's it. It has no other purpose, it NEVER had another purpose. WoW's player run economy sucks ass. It always sucked ass. That's not why you play WoW. If it is, your stupid. The auction house sucks, crafting sucks. It all sucks. I've been playing for 5 years and the only profession I've maxed out is fricken' cooking. And I wouldn't even have bothered with that but for the holiday achievements. And yeah, I'm a hardcore player, I've been at server first kills since BWL... I'm just lazy and somehow I've managed to avoid anyone noticing that I don't bother with crafting, which is kind of sad if you think about it. You know how much I hate crafting in WoW? Let me put it to you this way: I LOVE crafting in Darkfall. DARKFALL. The most tedious PvE game ever devised and I just LOVE it. But yet I find crafting in WoW tedious and not worth my time. Incidentally, this is not Darkfall love/WoW hate thread. I've probably played 20+ hours of WoW this week and none of Darkfall (I skip around between games month to month) I love WoW... for what it is... and what it' not is a good crafting and economy game. So. Bottum line. Please explain to me why I should care when they make a change that affect part of the game I didn't like to begin with? As far as I'm concerned they can't make it any worse. Oh and speaking of all that "money grubbing" Blizz has been doing I've seen a total of 3 of those pay-for-mounts everyone is so bent out of shape about. And they looking totally stupid. Also I got the Stable Keeper Achievement this week. 6 of my 10 mounts are Epic Flyers. I didn't buy any of them. I also have "Plenty of Pets" which I didn't buy... and don't even really give a crap about. Just sayin' |
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I'd suggest that it be replaced with a pay-per-death system. This not only creates incentive for players not to die, but also provides incentive for them not to play. |
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Players, when they log into the game, are free to roam around and do pretty much whatever it is that they want. There is no rule of law, there are no levels, no classes to guide you. Instead, you are left almost completely to the mercies of the other players in the sandbox, and they to you. It is, in effect, a true sandbox. = Furry Sex. People are just TOO retarded. |
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Originally posted by WSIMike Card Game - Real tangible absolutely worthless item that people only bought hoping for in-game items. I know, because for a time I actually tried to play, which turned out to be impossible because NOONE played, and the game was in fact not very good. No, the card game was charging real money for in-game stuff, period. Only worse in that with item-shops, you at least no up front what your getting and how much your going to pay for it. |
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So... once again I will continue not buying any of this stuff, and ridiculing all the fools running around with the obvious "I'm a dumbass who paid REAL money for this crap" flag.
...which I've been doing since the Spectral Tigers showed up when the TCG got going... What's the diffrance? |
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A: You WANT the DLC (you ABSOLUTELY MUST have Broken Steel at least, or you game is broken as far as I'm concerned) you can't get DLC on PS3, so don't even consider for a moment buying for PS3 unless it's GOTY. Period. B: There are mods for PC, which is a big deal for some people... not for me. If it is for you, then go the PC route.
...I just want to reemphasis though... DO NOT BUY THE PS3 VERSION IF IT IS NOT GOTY!!!!! |
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Dragon Age is boring like Crap!!!! Feels like a Offline Guild Wars or something
General Gaming « General Discussion 4/06/10 5:45:32 PM
Originally posted by Bannne This. The Witcher is bit more action-adventury, in that it's a one-character hack'n'slash... but it's a better game, with better graphics, in a cooler world, with a better story, better characters, more choices with deeper consequences beyond which side-kick you get to sleep with (though there's that too)... more mature content (particularly with the free upgrade to director's cut)... basically more and better of absolutely everything... ...and it's all done with Aurora, so somehow some no-name European company managed to take Bioware's own engine and make a better-looking, better playing game than Bioware. |
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General: Lord of Ultima: Not Quite the Heir Apparent
News Discussion « General Discussion 4/04/10 1:43:48 PM
Ok... if EA is no ACTUALLY going to make a REAL follow-up to an Origin title could they PLEASE just leave us to our pirated copies of old games? ...first Wing Commander Arena, now this. If your not going to bother DON'T BOTHER!!!!! Oh and the first person who spouts a line about how we should support this because if they see there's enough interest maybe they'll make an real sequal get's a free punch in the crotch. |
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Originally posted by farfanugon
Prunes and coffee? Are you suggesting that what this thread needs is more shit? |
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Originally posted by OBK1
$1 Seven Days. I just had Hostess Ding Dongs out of the vending machine for lunch. I'm still hungry. $1 for Seven Days of Darkfall is worth more than my unsatisfying lunch of Hostess Ding Dongs even if you decide it's not right for you. Just do it, and send me a PM when you do so we can hang out in-game. |
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What I think is jus hilarious is that where everyone was going berzerk and crying "CORRUPTION, ZOMG UNSUB NOWZ!!!" over this incident... everyone is now flipping right the hell out over how unfair it is that the GM in question was removed. |
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Game Makers Strike Back At The Used Game Market
General Gaming « General Discussion 3/14/10 12:10:25 PM
Originally posted by Ilvaldyr Nope, you won't .. check the wee text in the bottom-left on the back of one of your PS3 games. "Resale and rental are prohibited unless expressly authorised by SCEE" It's sneaky, but you agree to the EULA when you buy the product because the product packaging states that purchase of the product is dependant on the acceptance of the EULA. You don't actually read the EULA, of course (no-one does) but that doesn't matter. The text might be different depending on what country you're from, I'm quoting from an EU game. Specific to the US, this is not a matter of EULA. The EULA does not allow a company to override law. en.wikipedia.org/wiki/First-sale_doctrine the section titled "Computer Software" lists/links relevant case history establishing that First Sale Doctrine applies to software. That said, single-use codes and what not are a convenient circumvention of the spirit of the law, but I more wanted to address the idea that the EULA gives the producer/developer the ability to restrict resale. I'm not familiar with US law, being from the UK .. but that's an interesting read, regardless. I also noticed the following: ".. the court found the plaintiff's EULA, which prohibited resale, was binding on the defendants because "The defendants .. expressly consented to the terms of the EULA and Terms of Use by clicking 'I Agree' and 'Agree.'" Seems like a bit of a grey area; your courts have ruled that EULAs aren't binding in some cases but are binding in others, and there isn't any mention of game software.
What a lot of people don't understand is that in the U.S. your rights are your rights whether you want them or not. You CAN NOT sign away/wave etc. your legal rights. For example... I go to a rock climbing gym downtown, when I joined I signed a waiver stating that "rock climbing is dangerous, blah blah blah, management not liable for you busting your ass, blah blah." We've all signed waivers like that, and they all read like the point is that we hurt ourselves we can't sue. This is absolutely wrong. If this was the case, why is the owner (a friend of mine) paying out the ass for insurance? What's he insuring against? See, the point of the waiver is NOT so Dan can't be sued if someone hurts himself, people couldn't legally sign away they're rights if they wanted to, the point of the waiver is that if someone hurts themselves and sues, they can't used the arguement in court that they wheren't warned that climbing was dangerous, proving that the plaintiff understood the risk and was willing to accept the risk and liablity for said risk before engaing in the activity helps the defendant. Likewise, 90% of everything in a EULA would not hold up in court. Ever. But here's what it REALLY means: it's means that the software makers contract with you says they don't have to support if you don't play by there rules (and ussually says they don't have to support you even if you do). A lot of software today (particularly anything with an online component) relies on the software providing a continuing service... which they wouldn't be legally obligated to do even if there was no EULA because any business has a legal right to refuse service to anyone at any time for any (or no) reason. Once again the EULA doesn't (and legally can't) grant or revoke any parties legal rights, in fact in the case of a EULA it can't even be used in court as "you can't say you wheren't made aware" document because in the case of most software, you had to buy the software BEFORE you where presented the EULA, so it can't legally be considered a sales contract. A EULA does ONE thing and ONE thing alone: It establishes that the software manufacturer is not liable for in any for any service related to the software. That's it. That's all it even can do. And that would still be true without the EULA. |
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Well they've been trading card game rewards for years anyway... IMHO microtransactions are considerably less shady. |
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Originally posted by Ichmen
Fixed. More specifically you can't make a statement like "DF is either a pvp or a pve game.. there really is no such thing as a middle ground anymore in MMOS." in relation to a game you've never played. |
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Hall of Famer gamer playing nothing atm...
The Pub at MMORPG.COM « General Discussion 3/09/10 10:27:04 PM
Ok... I got a little lost in all that... but did he just threaten to kill himself if he doesn't get hired as a game developer on the basis of having spent every waking hour for the past 18 years playing video games? ..I'm going to assume this is simply a troll... but wow. Just wow. |
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Originally posted by hamsterking5
um were not discussing item mall impact... so yea...
Well you asked for a F2P PvP game, so item mall impact is going to be a major issue. There is very little advice that can be given until your understanding of this issue is substantiated. So if you going to ask for advice in the first place, maybe you should try not being so condescending to those who offer it. |
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If Darkfall was strictly a FFA PvP game, and not a sandbox game with an FFA PvP ruleset... then I wouln't play. I can also tell you from expirience that for everyone who tries Darkfall expecting it to be strictly and FFA PvP gankfest, there is someone who doesn't try it because of the same expectation. One thing I'm just failing to grasp here and in any of the endless similer threads... wouldn't Darkfall that was all PvP all the time, where newbs where actively PvPing on day one... just be a typical FPS? It seems to me that it's the none-PvP stuff that makes it an MMORPG. If -ALL- you want to do is PvP... go play Counter Strike. |
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