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All Posts by Mchart

All Posts by Mchart

2 Pages 1 2 »
40 posts found

Yeah, AO needs more then the engine upgrade to save it. While the game IMO, is the best MMO out there, and while there is TONS of stuff to do in the game - It's to hard to figure out where to go for the content that is there - And a lot of the content in the core game has been made worthless by the expansions anyways. They need to overhaul Rubi-Ka itself and stop adding onto SL/AI stuff.

Originally posted by shadowhack
I am planning to download this game on the weekend and start playing! but ive been watching some videos and combat seems abit slow for the melee classes?
i am gonna be making a nanotechician so whats combat like for them, can anyone help me out here?
+Buff
+Open Nuke
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Nuke again
Spam more nukes

Nuke


More nuke

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Nuking again

Nukes

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Press tab

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Run in backyard.
Originally posted by neschria
Originally posted by Mchart
So then why would I want to play everquest 2? I've allready played everquest. I dont want more everquest. Nor do I want to play anything similar to it.

I'm not bashing any games here, i'm simply stating the truth, as an outsider. I'm not interested in Everquest 2 at all, the fact that it even has everquest in it's name instantly signals to me that it will probably be a lot like everquest.

 

I do think it was a mistake on SOE's part to release a game so different from EQ1 and call it EQ2. They could have called it Legacy of Norrath or After The Shattering or Lucan Vs. Bayle: FIGHT! and it might not have been so shocking and disappointing off the bat to SOME people.


But it's still everquest. Thats the issue here. Down to it's core it is everquest.

It would be like releasing Asheron's Call 2. ... Oh wait, we allready know what happened there.

It would be like releasing World of Warcraft 2, Anarchy Online 2, etc..

In all of these cases, it just wouldn't work. I think the only reason Everquest 2 has the subscriber base it does, is simply because of the fact that it has everquest in its name. However, the damage from doing Everquest again for a MMO is far worse, then the positive effect of using the over-used IP.

The only MMO that has successfully pulled this type of thing off is Lineage. However, thats a completely situation.
Originally posted by Crose
Originally posted by Mchart
The answer to the OP's question is simple. It's everquest. Just because *you* like the everquest gameplay style, does not mean that a large majority of the population does. It is an old, and tired gameplay style. Top that off with a bad release, and you get it's current state.

So -

A.) Why would people playing the original everquest want to leave for everquest 2, when they are allready playing they love.

B.) Whats the point of playing the sequel to everquest, when you could just go play everquest.

If people like the everquest gameplay style, then they will probably stick with everquest. Everquest 2 may be different, but it isn't any way shape or form groundbreaking.

It would be like releasing WoW 2. Why would anyone want to play WoW 2, when WoW is allready there, and its allready done that.


This is why I can't figure out why people play everquest clones, or WoW clones. Whats the point in for instance playing star wars galaxies, when you could go play WoW. Or whats the point in playing any large number of everquest clones, when you could just go play everquest.

The answer is simple really. Tired IP + Identical core gameplay + bad release = Low subscriber count.

Have you played both EQ and EQ2?  It sounds like you haven't...  Even if you ignore all the difference in game play, a game as old as EQ with dated graphics will die out, even if you continue content updates.  New players will look at screens and won't even bother trying it.

Honestly, I think you need to rethink what you just said.  The idea that there's no appeal to play newer MMO's over first gen games is ridiculous.
So then why would I want to play everquest 2? I've allready played everquest. I dont want more everquest. Nor do I want to play anything similar to it.

I'm not bashing any games here, i'm simply stating the truth, as an outsider. I'm not interested in Everquest 2 at all, the fact that it even has everquest in it's name instantly signals to me that it will probably be a lot like everquest.

Why would anyone new or old in the MMO scene want to play everquest 2? From the perspective of someone new to the scene, I would rather go play WoW. From the perspective of someone that has played many MMO's, I would rather not play everquest 2.

It has nothing to do with its bad launch in the aforementioned cases, but everything to do with the fact that -it is- everquest.
The answer to the OP's question is simple. It's everquest. Just because *you* like the everquest gameplay style, does not mean that a large majority of the population does. It is an old, and tired gameplay style. Top that off with a bad release, and you get it's current state.

So -

A.) Why would people playing the original everquest want to leave for everquest 2, when they are allready playing they love.

B.) Whats the point of playing the sequel to everquest, when you could just go play everquest.

If people like the everquest gameplay style, then they will probably stick with everquest. Everquest 2 may be different, but it isn't any way shape or form groundbreaking.

It would be like releasing WoW 2. Why would anyone want to play WoW 2, when WoW is allready there, and its allready done that.


This is why I can't figure out why people play everquest clones, or WoW clones. Whats the point in for instance playing star wars galaxies, when you could go play WoW. Or whats the point in playing any large number of everquest clones, when you could just go play everquest.

The answer is simple really. Tired IP + Identical core gameplay + bad release = Low subscriber count.
Originally posted by Rollotamasi
Originally posted by goalieman392
http://www.lucasarts.com/company/job/projld/job20070509.html

just think if a pre cu favored swg vet got that job... it says that that position is in charge of growing subscriber base... if they are hiring one, it implies that the former Sr. Director got fired.. hrmmm

anyways, does anyone here meet those requirements?
Yeah, that exactly what they need.  One of your ex SWG emo's to totally alienate the current player base.  I could just imagine your first post on the official forums.  "Attention current players.  You are all stupid because you like the game after the NGE.  Thank you"
They allready did it once, they could very well do it again at any time. Regardless of who is in charge. This is the one thing that NGE supporters seem to be forgetting. Regardless of who is in power, SOE could very well at any time, completely alienate the playerbase again. Why you continue funding them is beyond me.
Originally posted by Rydeson
SWG = pro grade?

How so, I would love an explanation for that one..

Are we talking about the original SWG,  the same game where people were explointed and ganked daily by using the TEF system? Yeah, that was fun..   People setting up houses to use them as walls to a base, where the militia and mayor can gank anyone they want?  The forced PvP destroyed this game.. It was a game that was quickly exploited by a few, at the expense of others..   I for one was tired of the spam of,  " I pwned you".. in open chat..

The problem was that hardcore players , normally kids loved TEF ganking  for shits and giggles..  OH.. there is an Overt, lets shoot him, OOOOOOOPS, he has 19 covert buddies.. FUN.......... NOT..  Because ganking was causing people lost time and equipment due to death, chased many away from the game..  Tell me camping cloning centers wasn't happening..

SWG was a game wtih great potential.. However as the game aged, exploitations were found and customers were chased away.. You call that "pro grade"... I call that immaturity ..

Anytime a company  designs a game that allows one customer to force another customer to quit, will surely be SMALL in numbers and ultimately dead.. Some people may like PvP, however to force people into PvP  will surely set you up to die.. It was my experience that PvPer's DIDN'T want to fight with other PvPer's but wanted to use their PvP combat template to gank NON combat types..

OH.. btw....... WHAT IS SO PRO GRADE about doing macros?   Shit.. I saw everyone macro'ing thru the game.. rather it was combat or not.. LOL 
Uh, you had to be Overt to be able to be ganked in the way you mentioned. No one was forced to PvP at all, unless you knowingly made yourself Overt to your faction, thus allowing open PVP.

Originally posted by rp2006

I'm also playing the 14 vets trial and enjoying the game a lot, so I guess its a matter of taste.

I simply started a new toon as I knew my former Pistoller/smuggler would be even more broke now then when I left (and it was very broken back then (2004), so I started a smugler in the new game and I'm enjoying it a lot.

Some like yelow and others like blue


Explain to me why exactly I should pay 15 dollars a month to a company that demolished my toon that I played for 2 years? If they demolished that toon, whats to say they won't do it again.
And as expected my character was demolished. My Master Carbineer/Ranger was not longer that, so I chose bounty hunter.

The new camera setup is horrible. It just sucks.

Half of the stuff in my inventory I could no longer use. I had many custom-crafted carbines and quest carbines that I all could not use because I wasn't level 80. Yet, I was using them just fine back in the day. Huh?

My house was gone. Although I guess that could be expected since the house was sitting for 2+ years doing nothing.


So I logged out, and un-installed.

A toon that I had spent years building up was completely demolished. This was the first time I've tried NGE SWG, and it left me completely heart-broken.
Mine would be being trapped inside my house on Lok. I had my house setup in that little area where all those big lizards would spawn. (Forgot their name). I could easily kill the normal spawns, but every once in a while the big one would spawn (The one that dropped the part needed for that samurai looking armor) and I would be trapped inside my house for a while.
Originally posted by SWGLover

Asking this question in the "SWG Veterans Refuge" is a mistake - there are plenty of us long term vets that still play and love the game, but  this is the area that the forum gave to the chronic complainers that are mad that their uber, unbalanced Jedi was brought into line with the rest of the characters.

 

It's a great game and it's on the up swing again with a rising population and nice addition features.

 

Of course the haters will be posting about all that they *think* is wrong with the game - the trouble being that most of them haven't played it in years.   

Try the two week free trial and decide for yourself .

Are you joking? Anyone that was with SWG from the beginning was not playing the game to be a Jedi. I never even had a Jedi character. I had fun playing SWG the way it was originally visioned. A living breathing world set in the time near the Empire Strikes Back. The time when only one 5 at most Jedi exsisted in the entire galaxy.

I'm mad because SOE knowingly and willingly changed the game to its core. My Master carbineer/ranger was demolished. No longer could I experiance the star wars universe the way that -I- chose to experiance it. I was forced to choose from 1-8 class's. None of which were even similar to my carbineer/ranger setup, that I loved.

Spending money on this game is a risk. And anyone who does so should be aware of that. SOE alienated their entire player base. They could very easily do it again.

The bottom line is this -

If you want to play WoW, but with a star-wars theme. This game is for you.

If you want a unique experiance that this game was before NGE, well.. It isn't anymore. It is a WoW clone. No argument.
Originally posted by Cobane

Yes it is worth playing !! Come to bria server I will help ya. I just reactivated my account. Alot of people everywhere. You can see alot of community members are back and restarting there vendors and stores. Which means people are gearing up for combat. the game is coming back and people that are forward thinking allready know this.

The NGE happened for a reason. The NGE has seen alot of patches and this newest version has alot of people reactivating old accounts. Server merges  are coming once people have a chance to clear out there house and player cities. THe game will come back mark my words. I am running vista and nvidia 8800 gtx direct x 10 full shadows ang game looks better than anything.

The current patch is adding in many features that were removed when they the NGE were put in. The NGE is not good, and this current patch, future patches, sony's own comments on the game, and literal loss of 3/4 of the original subscriber base show this. Now they are slowly bringing in pre-NGE features back into the game. Just let the thing die allready.
The low to mid levels of auto-assault are pefectly fine. There is a good amount of content, and the game is fun. It's once you reach the higher up levels that you will realize how completely lacking the game is. Have your fun while it lasts.
Bottom line is that the game went from being a MMO with a ton of subscribers, then literally in a period of less then half a year lost 3/4 of it's subcribers. It may be doing OK right now, but it will never again reach the state that it was at. Just let the game die allready. Even talking about how sucky it is now is giving it recognition, and the SWG-NGE diserves none. They went from a very unique game type with a cool IP to being World of WarstarwarsCraft; of course, no one wants to play a world of warcraft clone when they could just be playing the original thing.
Huxley is not like planetside at all. In fact, Huxley shouldn't even be called a MMO. Huxley is more like Battlefield2/2142. In the fact that your stats/rank/avatar/class/etc are kept on the server. Other then that, the game has standard 32v32 battles. Sure, you go into the battles through some sort of in-game instance, like maybe run into a shuttle or something of the sorts, but it isn't like planetside where it is truly MMO. Any 'mmo' which has heavy instancing can not be truly called a MMO. Huxley can not and will not have battles that literally have THOUSANDS of people involved. Back in the day when Planetside has lots of subscribers you would have 3-4 continents population locked, and battles everywhere on every continent. The major big-time holy cr@p battles (Usually 3-4 of them going on around the entire world) are just something that an instanced game could never have. The bridge battles in planetside were amazing. You would have 2 factions squaring off at the bridge and bombs blowing off everywhere. Wherever you looked you would see people. People were on the bridge like fly's are on sh!t. You could shoot a missle randomly anywhere on the bridge and have a guarenteed kill. Snipers would exhaust their ammo almost immediatly, as they were constantly firing and wracking up kills. Tank drivers could drive 1/4 over the bridge and crush 20+ guys then get blown up. Then some lucky CR5 would use an orbital strike, and kill (I sh!t you not) sometimes in excess of 75+ people. It was crazy. Games like huxley could never compete.
I wasn't much into eve simply because you can't be very unique in the way of ships. They should keep the current ships in the game, but they should make it so you can completely customize and build a ship in anyway you want. Of course, this wouldn't help the allready horrid lag in the game, and the general fact that the only good way to make money is by mining. Which is a complete bore, and you risk everything. Which leads me to another fact. I don't play a MMO to live another real life. I dont like the fact that everything that you've worked so hard to get can be completely lost in only a matter of seconds. I play a game for fun. I don't play it so I can suffer the same BS that I experiance in my real life. If I want to PVP, I go play BF2 or Quake2 Deathmatch. I don't want to waste time PvPing in a game where everything that has took you so long to get can instantly vanish. This is why the PvP formula in WoW works so good. (Although I don't even play WoW, but thats why it works. You dont loose anything.)

They are working on adding in a new aspect in EVE, where you can walk around on planets/space stations and do whatever, but I highly doubt it will be something that is on the same scale as SWG was (And even is right now, even though its a joke right now). Pre-CU JTL SWG was absolutely stunning. I have yet to experiance a MMO on the same scale. Vanguard was near being the same scale, but its a complete bug fest, and the crafting/housing system is a joke.

Of course, the even larger dissapointment about SWG is that originally Planetside was going to have similar concepts in player-made housing and crafting, and also combine its FPS aspect. However, they scrapped that idea, made Planetside much more simple, and put everything else into SWG. (Hence why they use the same engine)
It really depends on what level you are PvPing. Trader is overall an extremely weak class, but if properly equipped at around level 100 they are excellent in PvP. My moderatly twinked 130 soldier can kick the snot out of any adventurer easily, same goes with agents. At those levels they are just not overall too very good. However, at level 220 adventurers, docs, and agents are easily the best. You don't even have to be a very good player and you will be able to easily win in PvP with a 220 doc.
I quit the game the day they might have as well deleted my toon. The day when they removed the Ranger line. It was shocking when they announced they would remove it, and it still shocks me to this day that they did it. They completely alienated an entire player base.

I'll come back to SWG, but only when my Ranger can be a Ranger again.
http://www.fileplanet.com/172201/170000/fileinfo/Vanguard-Beta-Client

It's 7GB basically. You can download the beta 5 client from fileplanet, and only have about 30 minutes of patching. In fact, the beta client through fileplanet is probally a more recent version then the 'gold' version printed on the DVD's.
Just wait until tommarrow to use it. Because even if you were able to use it right now, you wouldn't be able to play the game since that isnt a pre-order key.

http://www.fileplanet.com/172201/170000/fileinfo/Vanguard-Beta-Client

You can start downloading the client now, if you want. At least that will save you some time. The beta client is just a slightly outdated current client.
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