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Star Wars: The Old Republic: 5 Things We Love About SWTOR
News Discussion « General Discussion 11/21/11 10:14:09 AM
I only disagree with #5. It looks waaay too cartoony for me. But I love the storytelling so much I will just have to live with the character models. The environments are very nice tho, very Star Warsy. |
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The Secret World: First Ever Hands-On Preview
News Discussion « General Discussion 11/21/11 9:37:16 AM
Since TSW has a modern day setting, if they include a browser on, say, your character's netbook or tablet, it would actually ADD to immersion for me. This game has excited me from the moment it was announced just due to the setting and genre, and it's only becoming more intriguing the more I read about it. As much as I plan on playing TOR and GW2, TSW is the MMO I can see myself playing for the long haul. |
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This is not a WoW clone, don't try to play it like one.
General Discussion « Star Wars: The Old Republic 11/20/11 2:15:56 AM
Originally posted by Velocinox If you felt no emotional angst at this decision, then apparently TOR is not for you. But for me this was a great opportunity to Role-Play my character, something sorely lacking in all other MMOs where the goals are strictly gear and levels. I felt emotionally invested in EVERY class story I played, to the point where I tried to switch from my Trooper to try another class, but I kept being drawn forward by the story to find out what happened next. If you are the achievement type who doesn't enjoy stopping and taking in the fact that you are flying through Korriban, or you're building a freaking lightsaber!, so be it. But these definitive statements against TOR that you keep making are only your opinion due to your play style. Anyone who enjoys feeling like they are actually playing a character and not a killing machine; a character with motivations beyond the next piece of gear, and enjoys the currently standard mechanics of a themepark MMO, will love TOR. |
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Originally posted by Loke666 Yes, Diablo III is the game that is killing me with the waiting. 6 years IS too damn long to wait for a game. I wish these developers would stop announcing games so far in advance of launch. Hell, it seems like half of them get cancelled along the way. Give us a break, please. A year or 2 at the most is plenty of time to build the hype machine AND avoid the burnout the poster is refering to. |
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Star Wars: The Old Republic: SWTOR – Dark Side or Light?
News Discussion « General Discussion 11/18/11 8:32:13 AM
In the case of TOR, faction means less to me than class. I want to play BH first and foremost, although I really prefer the Republic and am no good at playing evil. But since in TOR, I can be on the "evil" side and still play a good guy, the choice for me is predicated on class. After my BH I plan on heading to the Republic side, because I always prefer the "good" guys. BTW, your reasoning that everyone plays the good guys did not hold up in Warhammer or Aion. In both of those games the "dark" side populations heavily outweighed the "light" side and led to some unfortunate game imbalance. ( Save us from dual faction teeter-totter TSW, you're my only hope). |
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Star Wars: The Old Republic: SWTOR Republic Preview
News Discussion « General Discussion 11/17/11 8:44:38 AM
Please get rid of the intrusive techno "music" next time. It was very distracting. |
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Originally posted by dubyahite The only rule of Fight Club is don't talk about fight club. |
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Skyrim - Reactions, Questions, News, Reviews - Post it all Here
General Gaming « General Discussion 11/11/11 8:15:54 AM
Originally posted by iicogigen This is my only issue. I died once because I thought the dude I was fighting was dead. Considering how he was a twisted mass on the ground, presuming him dead wasn't a stretch. And while sitting, my sword went through the chair. Carpenters must get a lot of work in Skyrim. There are definitely some graphical errors that disappoint me. Please Bethesda, get a new engine. You cannot stretch the one you have any more. |
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Guild Wars 2: Flannum Dissects the GStar Video
News Discussion « General Discussion 11/10/11 8:50:56 AM
I finally found something I don't like about GW2: skill acquisition. I don't want to have to solve a puzzle, or defeat a boss, to get skills that I feel should come by levelling. It seems like a needlessly complicated way to get skills. Can I please just buy them? |
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I've heard the arguments again and again. In the aggragate they amount to" It's a fantasy world, get over it." Of course it's a generalization, but if it wasn't true for the majority of men, why hasn't it been changed? TERA is looking to be one of the worst offenders. And being an Asian game doesn't excuse it. So it is still happening. There must be a reason, and I doubt that most women are clamoring for it. |
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I keep hearing how F2P is the future of gaming, but to me it seems like a step backwards. Before EQ and AC, with their subscription model, those playing MUDS, like Gemstone( which a few of my friends played), were paying hundreds of dollars a month, due mostly to dial-up fees true, but the point holds true. They were paying for minutes played, and it was very pricey. Those who are too young to remember that nightmare might think pay as you go is great new thing, but believe me, it costs waaaay more in the end. Of course, there are other F2P models. I am just pointing out that there was a reason MMOs adopted the subscription model in the first place, and some of these F2P ideas are not new. |
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I look at it like this: When Disneyland first opened, you bought tickets for rides. Each ride cost a varying amount of tickets. Same way State Fairs worked. This is F2P. Somewhere along the line they switched to a one large fee to enter, but all attractions were available once inside. This is P2P. I, personally, have always preferred the second option, whether it be amusement parks, cable access, or MMOs. I want to pay my lump sum and access all content. While I, personally, don't understand wanting to pay as you go, a little bit at a time, never knowing the full cost until the end, obviously there are those who prefer paying a certain number of tickets per ride. |
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You'll never win the argument to dress females in proper armor on this site. Men just don't get why we women object to our avatars being dressed like harlots. If I hear " it's a fantasy world" one more time I will break my keyboard. The real immersion breaker for me is high heels. Really? Practical monster hunting shoes? Women can barely walk in high heels, let alone fight monsters. The real problem isn't how many gamers are men or women, its how many game developers are men. They are the ones creating these ridiculous outfits. Please, at least give us a choice for non-whorish armor, so those guys who do want to play streetwalkers stll can, and those who want a warrior woman can have that too. |
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DC Universe Online: 120k New Users & Server Issues
News Discussion « General Discussion 11/04/11 11:42:14 PM
I couldn't disagree more. I wanted to make a pirate; no bandanas, no striped shirts, no pirate hats. Cowboy? No hats, holsters, or vests. Indian? No anything. I could make all 3 of these, and so much more, beautifully in CO. My Indian in CO got multiple compliments in fact. DCUO is the least impressive character generator among the 3 superhero games. |
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Star Wars: The Old Republic: Spoilers Suck
News Discussion « General Discussion 11/02/11 8:34:00 AM
I don't think there is any way to be completely spoiler free. You will, inadvertently, learn something you wish you hadn't. All we can do is try to ignore general chat, and not read forums. In your case, good luck with that considering your job. Ha. Although I'm more concerned with the potential spoilers in TSW. Due to the fact that puzzle-solving is a major part of gameplay, getting those mysteries and puzzles spoiled will suck a lot more than learning a few story points in TOR. Gonna be hard, if not impossible. We can only try to limit exposure by exercising precautions, and hope not to be spoiled too much. |
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General: Outside the Box: Skyrim Cometh
News Discussion « General Discussion 11/02/11 8:25:17 AM
Counting the days. Literally. Hoping this will hold me over until TOR, since there are no MMOs holding my interest these days. |
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Originally posted by Grahor And get off my lawn! |
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World of Warcraft: Mists of Pokemon (and DOTA)!
News Discussion « General Discussion 10/24/11 9:06:54 AM
With so many AAA MMOs on the horizon, I see Blizzard doing what George Lucas did with the later ( chronologically earlier), Star Wars movies: trying to apppeal to a younger demographic and get some new blood to prolong the franchise. Pokemon? Really? Meh to that. I think it just reinforces my hypothesis of Blizzard's intentions with this panda expansion. |
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Preaching to the choir here. I hated Guild Wars. In fact, after considering it, I dislike lobby games in general. And the skill bar in GW was too limiting. I tried to play a ranger, but he couldn't effectively have a pet AND shoot arrows. Not enough space on the ability bar for both sets of skills. And don't get me started on the arttificial restraints to movement." What do you mean I can't step over that pebble but have to walk a mile around it?" GW2 will be nothing like the first game beyond the lore. And while the skillbar remains, it looks much improved, changing as it does with what is equipped. Even calling it GW2 is misleading really, it is going to be such a different game. |
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Star Wars: The Old Republic: Jedi Consular Beta Impressions
News Discussion « General Discussion 10/22/11 9:45:49 AM
Very few MMOs will last you for years. We don't hold single-player games to this unrealistic goal, why do we judge MMOs by this standard? I, for one, am well aware that TOR, as a story-driven game, will eventually run out of story.I am looking forward to the ride, but I don't expect it to last beyond a few months. The game I do see myself playing for a long time, although "years" is a stretch, is TSW. With a classless, levelllesss, skill system, it seems the depth is there for a long-term experience. Each game is it's own experience, and length doesn't automatically equal better. |
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