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Ryzom: Patch 1.9.0 Adds New Boss, Occupations
News Discussion « General Discussion 5/27/10 6:48:27 PM
The game needs a UI overhaul and a graphic overhaul. |
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What upcoming MMO are you most looking forward to?
The Pub at MMORPG.COM « General Discussion 4/17/10 6:36:42 PM
WoD and SWTOR are the only games which have my interest peeked and mainly due to their awesome ip's and the awesome companies bringing those games to market. That still does not mean I am on board with either games other then just being interested in their development and ultimate outcome as mmoRPG's. |
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A warning: pay attention to your billing
General Discussion « Champions Online 4/10/10 7:41:48 PM
The same thing happened to me. Conctact your CC company or bank and contest the charges. Remove all CC info from you account once you unsubscribe. Only use paypal or time cards to activate mmo's in the future IMHO. |
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All Points Bulletin: First Look Opinions
News Discussion « General Discussion 3/30/10 5:32:44 PM
I honestly have no great desire to play "loot grind" which what "collecting stuff" amounts to in the end. I want a world that I and others can shape and mold online. If I was really into "collecting stuff" I'd probably play a mired of other online games which have the "collecting stuff" idea as their premise. It would of been nice if this game were setup in such a fashion where PVP would actually mattered and players would be able to control sections or portions of the game world. I guess that is not going to happen period with this game. I was hoping for a little more then a item carrot on a stick style game play from this game. |
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All Points Bulletin: First Look Opinions
News Discussion « General Discussion 3/30/10 2:14:15 AM
So what is the point behind pvp and committing crimes or arresting criminals other then just gaining stuff? Can guilds/gangs/enforcers, etc.. hold territory is there any actual benefit from pvp whatsoever that allows players to control, shape and own areas of the game world like in EVE? Unless there is a benefit to pvp'ing as in I can hold, control and benefit from the act of engaging other players then I'd pass on this game as I've already played GTA and COX. |
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1.) They would basically kill off the majority of their subs if any from folks looking for a game like MO who are part of guilds/clans from other games. 2.) They would have to use some intrusive piece of software to scan for VOIP software and that alone would incur the wrath of many a gamer who detest spyware in their games. There are more reasons why they would not prevent users from using VOIP but I let other people put those reason up. |
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This is the BEST GAME EVER but I cannot bring myself to kill another goblin.
General Discussion « Darkfall 1/01/10 2:30:56 AM
Hmmmm.....have you tried Ryzom? It's skill based, everything is player made, the housing system is about the same as DF, open world to explore, and pvp is consensual with pvp areas. The skill system is kind of interesting in that you can mix and match skills sets (aka stanzas) to make your own attacks, spells, buffs, heals, etc. I've been playing it on the side and right now am debating between this game and Ryzom. |
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The OP's post is known as a logical fallacy. To be exact its an appeal to emotion.
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Correction, what matters is how the company producing and supporting the MMO deals with it. |
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This is the BEST GAME EVER but I cannot bring myself to kill another goblin.
General Discussion « Darkfall 12/31/09 5:34:35 AM
As for you killing a dragon using just mana missle (the weakest damage spell skill in the game) well sorry I don't believe it. Then again you mentioned you played during the first month so probably the dragon bugged out hence your mana missile victory or you are just flat out lying. Anyways your experience is that of someone who seems to be playing (or played) the game at a hardcore level and probably bugged out mobs during the first month of the game. Also my comment was meant to reflect that of someone not playing like a loser 8+ hours a day, bugging out mobs, macroig and playing more at a casual pace (around 2-3 hours a day) will not see the same gains as a "hardcore player'. Thanks for proving my point for me. |
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"The ultimate player driven economy"...yes!...but how does it work?
General Discussion « Darkfall 12/31/09 5:15:54 AM
Well I was talking to a clan mate about the current goings on with the market and materials. Since gold has lost a ton of value (due to various game breaking reasons) it is currently cheaper to buy vendor rank 20 weapons and armor then it would be to make them. Depending on the costs of ore, wood and gold needed to craft these weapons you'd be shooting yourself in the foot not selling your mats. Then on top of this you add in the fact that a well developed character can easily farm using vendor gear and then replace this gear with mob dropped rank 30-40 gear and armor and you see that crafting armor/weapons outside of plate/rank 50 is basically not worth the effort. The mats you use making armor below rank 40 and below are more valuable being sold on the market then actually being used to craft. As I said before a lot of this has to due with the value of in game gold just plummeting as players with literally millions of gold are buying up mats at outrageous prices. So if you've farmed a ton of mats are dead serious about crafting I'd suggest you wait until gold increases in value to see your money back on rank 40 and below gear or eat the loss or better yet sell your mats, buy vendor gear and farm for rank 40 gear. The later of the options mentioned will probably see you with a lot more gold then if you were to buy off the market or farm mats yourself. |
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This is the BEST GAME EVER but I cannot bring myself to kill another goblin.
General Discussion « Darkfall 12/31/09 12:09:46 AM
There are a handful of guys who have max vital in DF on the NA server. Even with 400 health that is a huge advantage in PvP let alone all the other skills, spells and stats which are going to be just as high compared to a new player. This isn't even mentioning their better gear and food buffs, access to better potions, etc.. |
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This is the BEST GAME EVER but I cannot bring myself to kill another goblin.
General Discussion « Darkfall 12/30/09 11:52:34 PM
Ummm....3 months of playing day in and day out hardcore (6-8 hours a day everyday of the week) yes maybe but not as a casual player. Fact is to be honest the grind in DF is very hardcore. First there is the stat gap and then the skill points gap for weapons, weapons skills, spells, overall spell schools, stamina, sprinting, riding, jumping to cover on top of understanding the game mechanics. 3 months if you play like a average person will mean that you are only just being able to take on medium mob spawns if you min/max your stats and skill points and grind hardcore on these areas. This involves maxing out your harvesting skills to take advantage of the fact that they grant a lot to certain stat points and provide a lot reagents for spells. For example I went hardcore and got my herb gathering skill to 100 which is the cap and my herb mastery to about 89 points(100 is the cap for this mastery). In total I raised my wisdom all the way form 25 points to about 39 points and my intelligence from 21 to about 28 points. This was basically harvesting like a made man for about 10+ hours a day in 2 half days.
Unlike in EVE were I can be helpful in just under a 2 weeks with the right build which has me being a tackler for a fleet and allows me to run level 1 and 2 missions for ISK generation and pvp'ing solo if I like in 3 months again with the right skills and knowledge of the game. In DFO you wont be doing anything pvp wise in the same time frame except being a notch on some other players belt. PVE wise you are going to kill goblins until your eyes bleed. The only area where this is not true is in naval combat where you can man a cannon because that is the only pvp part of the game that does not require stat or skill points. |
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PVPers are more "carebearish" than, well carebears.
The Pub at MMORPG.COM « General Discussion 12/30/09 4:53:14 PM
Your right and so is the op. Lets also had exploiting game mechanics which were not intended to work in the manner some "hardcore pvpers" use them to avoid consequences (going red) to the list along with justifying hacking and macro'ing. It is truly sad what some people consider to be okay for the sake at "wtfpwn'ing" in pvp even though they are fighting the equivalent of a 5 year old in game. What is even more laughable is when they make videos of their ganking and then its discovered they only go after n00bs or they are exposed for hacking/exploits after proclaiming themselves PVP gods. |
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This is the BEST GAME EVER but I cannot bring myself to kill another goblin.
General Discussion « Darkfall 12/30/09 2:28:25 PM
Then you heard it wrong. Hardcore players are macro'ing when they are away from the keyboards (aka asleep, eating, etc) and then going into the wild and raising their skills faster off mobs when they are back at their keyboards. Look up the word "efficiency" this is what a hardcore player strives for instead of simply working harder like a lemming. |
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This is the BEST GAME EVER but I cannot bring myself to kill another goblin.
General Discussion « Darkfall 12/30/09 2:24:07 PM
Also from what I've learned it is the people (groups of people mainly) who macro'd, skilled off bugged mobs (people used to fight over bugged mob spawns in this game) and hacked in game during the first few months in this game are the ones in charge of large alliances with tons of gold at their disposal. |
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Global Agenda set for Feb 1. Who plans on getting this?
General Discussion « Global Agenda 12/30/09 1:59:57 AM
Well it looks interesting. Yet does it have a open world of sorts or am I going to be shuffled from instance arena to instance area? Is there going to be any PVE at all and how does it compare to the rest of the game? Is there a story to the game and the pve in general? The pvp looks very thrilling and exciting, the art work and animations are top notch in my book but the questions I asked above need to be answered before I pick up this title and I need to have more to do then just fighting in a fps/3rd person pvp arena type game world. While I like pvp, I also like pve and open world games. Not that I am completely against instancing as it doesn't bother me if its kept limited to arenas, dungeons, etc but I need a world to explore and more to do then just pvp. |
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General: A Twilight MMO: Why the Hate?
News Discussion « General Discussion 12/30/09 12:36:24 AM
Sure go ahead and make a Twilight MMO of course I won't play it just like I won't play Hello Kitty online. To be honest Twilight is horrible effing bastardization of vampire lore in a effort to create a IP designed to sell and appeal to teenage girls. |
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One of the most level-based MMO's out there. Just a warning.
General Discussion « Darkfall 12/25/09 2:00:57 PM
Maybe it will since you get threads like this popping up in the DF forum and everyone in them telling the OP that he is basically gimped in PvP for not macro'ing his stats. |
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"The ultimate player driven economy"...yes!...but how does it work?
General Discussion « Darkfall 12/24/09 11:30:06 PM
Right now prices have hit the roof. Apparently the major alliances and people who bugged out and killed ub3r mobs like devils and where sitting on large reserves of gold are now spending their gold and acquiring materials. Don't waste your time with anything other then gathering IMHO. For example stuff like steed grass is currently selling for about 500 gold in the trade channel per item and wood is incredibly 8 gold per log which is insane. OT - Someone mention player vendors but really in a game like DFO where travel is dangerous and a pain in the arse this item is pretty much pointless for the world economy. It my prove useful if you are in a rather large clan alliance but not much else. You'd be better off dealing and working within the constraints of trade chat in game IMHO. |
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