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Thanks for confirming my post as being valid. If they bring in creature content then that is a good move on their part. Right now though and from my past experience it was just moving from one distant camp of monsters to another with nothing in between in terms of animals. Even older games like Saga of Ryzom have a better example of how to properly setup flora and fauna for players to interact with in a sand box game world of which DFO devs should take note off IMHO. |
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Funny I was playing it last night and have been playing it for about 3 weeks but whatever floats your boat. |
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From my limited experience with Darkfall you need to be prepared to deal with a giant lack of fauna (quests are worthless and a joke in DFO) to kill aside from the monster mobs who congregate in certain areas well known to PK players. These players will be laying in wait for you but since the population is so low (On the US server) and the land mass is so large you might not always run into these players. Also the UI is very cumbersome and archaic. Sorry but this is the 21st century and DFO's UI is a joke. A good UI does not get in the way or require you to adjust to it as it is intuitive, easy to deal with and stays out of your way. The same can be said about the forced camera angles when your weapon is either sheathed, or unsheathed or if you are holding bow/staff. Now don't get me wrong DFO has a lot of potential but currently its still a beta/unpolished product IMHO. Also the method of FFA PvP is the same old standard and unfiltered gank-a-thon seen in other obscure games some of which have probably closed down. IMHO DFO would do well to take a lesson from CCP and EVE when it comes to layering the different levels of risks new players may want to take as they learn the game and increase the rewards when they finally do take the leap into the FFA PvP game play aspects. What you have now is DFO is them basically throwing new players into a full on gank-a-thon experience as they try to learn the game and that is just a bad way to retain new potential customers. Also be prepared to hear the pharse...."GO BACK TO WOW CAREBEAR!!!!!" when you point out any flaws in the game with DFO. This is the standard modus oprandi of fanboys in any non-WoW MMO. WOW and EQ2 are pretty much your standard level based gear oriented, carrot on stick PVE games with WoW blowing away EQ2 when it comes to the PvP area. |
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I agree unless your really hate your character's name. 3.6 million SP is nothing and can be achieved in about 1 months worth of time. If you don't hate your character's name then stick with your character and then refocus your training on the areas you are seeking to improve upon. Also don't forget you can do re-map of your attribute points if you haven't done so already. If you have re-mapped your skills then you have a 6 month wait to get back on track. This may also be another reason to re-roll as well but its up to you in the end. |
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Anyone else not care for a WAR40k MMO solely based on Space Marines??
The Pub at MMORPG.COM « General Discussion 11/28/09 9:23:53 PM
Well the point I was trying to make is that WAR40K has so much more to explore and make a game out of then just Space Marines/Chaos Space Marines. I hope the devs of this game do not fall into the trap of catering to the lowest common denominator in terms of the creativity of designing the game world and player characters. Oh and yes I know the game is still a long ways away but its never to early for discussion on what potential players/fans would like out of this game. Anyways here is an example the Dark Herey line of Pen and Paper game which is focused around other aspects of the Warhammer 40K universe. You could very well create an entire MMORPG based around this PnP game and still not have Space Marines (The Jedi's of the 40K world) be the main focus meanwhile you are still well within the ethos of the WAR40K IP. Here is an excerpt of the description of the rules and career book of this WAR40K PnP based game. Imagine if this were turned into a MMORPG?? :)
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Anyone else not care for a WAR40k MMO solely based on Space Marines??
The Pub at MMORPG.COM « General Discussion 11/28/09 4:57:09 AM
It's not going to be a MMOFPS. Well that is what I've read so far. It could change though since the game is supposedly due out at the end of 2012. |
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Anyone else not care for a WAR40k MMO solely based on Space Marines??
The Pub at MMORPG.COM « General Discussion 11/28/09 4:51:17 AM
On the table top though they can be taken out easily enough and their stats do no justice to the reputation they have in fluff/lore.
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Darkfall doesn't have to get rid of PVP it just needs a better system. Something on par to how EVE handles its PVP. In other words a system where you can still kill and loot anyone but there are repercussions if done so in the civilized NPC parts of the world. The further away you go from these NPC controlled areas the less secure you are but the greater the rewards. EVE does FFA PVP perfectly IMHO and Darkfall dev's should take note if they want to move beyond a niche game and actually see some serious money coming back from their investment in the long term. If they can't get it right then hopefully others will in the future. For example the developers of the game Mortal Online. ::wink::wink:: |
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Anyone else not care for a WAR40k MMO solely based on Space Marines??
The Pub at MMORPG.COM « General Discussion 11/28/09 4:14:51 AM
I was just thinking about the WAR40K MMO that was in the works and I thought to myself why focus on Space Marines? Why limit your MMO and potential for exploring such an endless universe by focusing on Space Marines. Sure they are iconic to the IP but they are also very one dimensional characters when viewed against other charactes/iconic figures who are not space marines. While I know they are beloved by many a fan of GW and WAR40K however they are not the most interesting part of the WAR40K unvierse IMHO.
However Space Marines are only at the very surface of the entire WAR40K universe. I found this to be true when I started reading other varied source material and novels a long time ago. While Space Marines were what hooked me into the IP at first I find myself further drawn away and attracted more to other notable but less known iconic figures/organizations/races within the WAR40K IP.
The Ecclesiarchy, Officio Assassinorum, The Adeptus Astra Telepathica, Human mutants, rogue traders, the Imperial Navy, etc...
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How can we make SoE sell Vanguard?
General Discussion « Vanguard: Saga of Heroes 11/27/09 7:18:08 PM
dbl post |
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So, is NCsoft listening? I don't know but HOLY HELL CHECK THIS OUT!
General Discussion « Aion 11/25/09 2:28:27 PM
When I see a player made video with all the updates and improved visuals mentioned to be offered in this new update actually in it then I'll believe it. Until then it looks like a lot of hype to me. |
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Wait.... SoE is advertising? FINALLY!
The Pub at MMORPG.COM « General Discussion 11/25/09 12:21:24 PM
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/23/09 8:12:04 PM
FFA PVP without any consequences for blatant PK'ing in "civilized" areas of a MMO world. |
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How can we make SoE sell Vanguard?
General Discussion « Vanguard: Saga of Heroes 11/22/09 7:10:26 PM
No they got it because Brad Mcquid sold it to them in order to cash out from this flop. |
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PROOF: Crusier=Tank, Science=Support, Escort=DPS
General Discussion « Star Trek Online 11/22/09 4:06:56 PM
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If I can't fly or own anything larger then a fighter craft for PVE and especially PVP then its going to suck IMHO. The I hope the mission instancing is not whisking players away from the rest of the game world. |
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The movie will probably be better then the mmo. :p |
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