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All Posts by razerblade29

All Posts by razerblade29

11 Pages 1 2 3 4 5 6 7 » Last
213 posts found

I will play an Asura Elementalist as my main, then a Sylvari assassin/rogue type character if they have it, ranger if not, then human something. Most likely wont play charr cause i still dont like them from the first game, and i know that they just took there land back from the humans but still it was my Ascalon. Also ive always hated races in games that put combat, honor, and war above everything else.

Originally posted by mrmeloni

Will players who do exceptionally good in dynamic events earn better rewards than those who slacked?

Like in warhammer public quests, the top scoring players earned better equipment rewards and more xp if i remember correctly.

In the recent dynamic event interview they stated all players would be rewarded the same, and that there would be no loot to pick up. Yet the shatterer video shows the player being assigned silver for his level of contribution - Then there's the huge chest of loot that spawned when the shatterer was defeated.

If all players are rewarded equally, it removes the fun from the event, there's no incentive to try - Many players will just stand around doing nothing and doing the bare minimum to complete the event. When there's great rewards for the top achievers there is something to work for, and in a sense, it's a kind of pvp, you're competing with other players for rewards, just not directly. I found this fun in warhammer public quests.

What they meant was that everyone who gets a gold participation reward, would earn the same amount of karma, gold, and exp, same with silver and bronze.

There arent any item drops cause they dont want players to manipulate events to either pass or fail so they can get a specific item from one of the events in the chain.

The game checks if people are or arent participating in the event and not only rewards accordingly but also scales the event. Really though why would anyone stay in an event and not do anything anyway, sounds kinda boring to me.

Middle row 6 7 and 8 from the left, assassin looking gear. Possible npcs but it could be proof of rogue/assassin class

Originally posted by SgtFrog
Originally posted by DanMcC

Yeah, it'll strictly be extra character slots and name changes and whatnot. Just the technical stuff. I hope we start out with at least four storage panes. Two isn't enough and I hated the fact you needed to buy extras.

Are you sure about that? http://www.massively.com/2009/12/18/guild-wars-adds-costumes-just-in-time-for-wintersday/

ok so it took them 5 years to add fluff items. Better than most games and it was recent so I missed it cause i stopped playing gw1 along time ago

Mounts?
General Discussion « Guild Wars 2
9/14/10 8:31:07 PM

Travel will be done alot like Diablo 2, there will be waypoints but in order to use the waypoints you have to travel to that location first and then you can fast travel/teleport there every other time afterwards.

Back to the question i dont think they will have mounts cause they have waypoints and those Asura gates that are like mage portals from wow or jumpates from EVE, maybe like a  Stargate now i think about it.

The only thing i dont get about this thread is how can u consider those things cute, they look more like creepy little aliens or gremlin things with razor sharp teeth that would bite your face off if you pissed one off too much.

That being said Im making an Asura just because they have an interesting personality.

Originally posted by vesavius
Originally posted by razerblade29
Originally posted by vesavius
Originally posted by SgtFrog
Originally posted by vesavius
Originally posted by Zeroxin
Originally posted by vesavius
 

 

Box cost + having to pay extra for 'fluff' content (which is actually really important in a game imo) = double dip to me in a game that I thought was pure B2P :(

What we're trying to tell you is that the "fluff" IS NOT important to your progression.... what don't you get??

 

No need to be rude, I certainly havent been, I get exactly what is being said.

My point is that 'fluff' is important to me and i am dissapointed that this game will charge me extra for it. We arnt all about 'prgression' you know? Some of us like to play the game to earn the so called 'fluff'. Now I know i will have to buy it as an extra i will probably pass.

Please, lets not turn this into a nasty thread, i am not flaming anyone.

What would you rather have charge extra for fluff or a subscription?   
They got to pay the bills and make a profit somehow

 

Well, personally, I am play to achieve gamer (rather then pay to achieve), so i would rather pay a sub and play to earn my 'fluff', but thats just me.

Like i say, now I know that I will have to pay extra for all that now i will probably pass on this game. I am sure it will be great for the people that like to buy their in game stuff for their character though :)

Just to clear things up cause people aren't able to. Im assuming here that u consider fluff; vanity pets, costumes, mounts, special titles, and anything that you would be able to display on your character in game. Assuming that is correct, GW1 did not have any of that in its cash shop, and anything that would be displayed as an achievement for your character you would earn by doing in game stuff, ill repeat. YOU EARN EVERY ACHIEVEMENT IN GW1. Now they plan on making GW2 cash shop the exact same thing. So in GW2 there will be no; pets, mounts, clothing, weapons, stat changing items, achievements of any kind in its cash shop

 

Thank you for knowing the difference between fluff and in game services, and for giving me the first clear answer all thread.

So it is just game services they are charging for? ok, well thats better and good to hear.

your welcome, and to reference your sig to make it even more simple for anyone else, they are using 1 and 2.

Originally posted by vesavius
Originally posted by SgtFrog
Originally posted by vesavius
Originally posted by Zeroxin
Originally posted by vesavius
 

 

Box cost + having to pay extra for 'fluff' content (which is actually really important in a game imo) = double dip to me in a game that I thought was pure B2P :(

What we're trying to tell you is that the "fluff" IS NOT important to your progression.... what don't you get??

 

No need to be rude, I certainly havent been, I get exactly what is being said.

My point is that 'fluff' is important to me and i am dissapointed that this game will charge me extra for it. We arnt all about 'prgression' you know? Some of us like to play the game to earn the so called 'fluff'. Now I know i will have to buy it as an extra i will probably pass.

Please, lets not turn this into a nasty thread, i am not flaming anyone.

What would you rather have charge extra for fluff or a subscription?   
They got to pay the bills and make a profit somehow

 

Well, personally, I am play to achieve gamer (rather then pay to achieve), so i would rather pay a sub and play to earn my 'fluff', but thats just me.

Like i say, now I know that I will have to pay extra for all that now i will probably pass on this game. I am sure it will be great for the people that like to buy their in game stuff for their character though :)

Just to clear things up cause people aren't able to. Im assuming here that u consider fluff; vanity pets, costumes, mounts, special titles, and anything that you would be able to display on your character in game. Assuming that is correct, GW1 did not have any of that in its cash shop, and anything that would be displayed as an achievement for your character you would earn by doing in game stuff, ill repeat. YOU EARN EVERY ACHIEVEMENT IN GW1. Now they plan on making GW2 cash shop the exact same thing. So in GW2 there will be no; pets, mounts, clothing, weapons, stat changing items, achievements of any kind in its cash shop

Originally posted by cyphers

I have a theory.

Back when I played EQ, I had to get used to a lot of new, different things regarding controls and gameplay within a MMO, it wasn't as easy as it is with themepark MMO's these days. The same applied to RTS games or FPS games the first times I started playing them, or other games with different controls and gameplay mechanics, it took some time to familiarise with them and to adapt to them.

I can understand having to get used to the gameplay of every or at least most new game u play, but not the control scheme. When i first played an FPS on the computer, think it was Dark Forces, I remember the controls being almost exactly as they where with Quake, Doom, Half-Life, and pretty much every other game in that genre. Now when i switched genres to RTS like C&C then yes I had to get used to different controls because it was a different GENRE.

A large part of the generation that was introduced into MMO gaming in the post-WoW era - with easy-mode gameplay as in WoW, Lotro and such - lacks those adaptive skills.

Easy mode gameplay as you call it has nothing to do with adaptability. The fact is you shouldnt have to adapt to a wildly different control scheme to every other game in the genre, the control schemes should be mostly universal.

That's why you see so many complaints about the MMO's after WoW, where a lot of complaints and whining are about how a MMO misses or differs in features that WoW has. A lot of the MMO gamers are like some American tourists who when on holidays abroad still go to a McDonald's and Pizza Hut and do merely the guided tour excursions, instead of really getting to know the local population, culture and local cuisine.

Nothing to do with anything at all because people arent complaining about the control schemes for games after or even before WOW, they're complaining about the gameplay which is not even close to the same thing as controls and interface

UO, EQ, DAoC, FFXI, CoH and other pre-2004 definitely had a lot more flaws when they launched, but there was a lot less whining, and people playing them had a blast enjoying those games.

 The other ones on your list I cant comment on cause its ben forever since i played them but CoH has pretty much the same controls as WOW. FFXI did not but it also wasnt as clunky as this one is 

At the moment, I'm merely curious about FFXIV. I've looked at the flaws and complaints people posted and found most of them to be either whining or trivial: maybe it really is a problem for MMO gamers in the pampered post-2005 themepark era, but it's not something I'm concerned with. I've been MMO gaming longer and have had to adapt farther to play and enjoy several MMO's.

 

I'm aware that the controls setup has the primary focus for consoles, and that FFXIV is still beta.

What I would like to know is the following:

- after getting used to the controls, how does FFXIV actually play on them? What are the most stringent issues with them?

- how do the FFXIV controls compare to the FFXI ones?

I say Monk for scholar. Assassin/rouge/thief and Engineer for Adventurer. Paladin, Crusader, or Barbarian for Soldier

Originally posted by Khrymson
Originally posted by Zeppelin4

and you can't remap the keyboard your stuck with what you got.

 

Holy frack with the illinformed BS being passed around, yes you can remap your keyboard.  It was added with Open Beta...and as far as mouse movement goes its still a software mouse, but again just like with FFXI and every FF before, FFXIV is a heavy menu driven game thus the Keyboard and Controller are your primary input devices and the mouse shouldn't be used for more than the camera...really!

But its on a pc with around 10X as many different controls, so i shouldnt have to hit HOME then move my mouse to inventory, click and it pops up, I should be able to just hit I or B or whatever i feel like hitting for that window to open up. Limitation for the sake of limitation is ridiculous.

Originally posted by joejccva

 


Originally posted by Zeroxin


Originally posted by sungodra


Originally posted by osraglonas

FFXIV : will fail miserably  , why ? coze it is too much console based
not a single veteran mmo player wants to play with aa controller in his hand ( sure you can play whit mouse and keyboard ) but those controls are horrid !!!!!!!!!!
 
TOR : i think will have his fanbased players , beside that nothing special :)
GW2 : Will deliver , GW1 concept was a huge success ( and still is )
           Arenanet are good at this and i am very sure it will succeed
 
Ps : GW2 is not in early stage of development , i know from a good source it actually is ready to play
        they are just tweaking out some bits and decide when the best time it is to bring it out
 
pps : just my 2 cents :)


 Gw1 concept is a huge success??? You cannot be serious. That wasn't even an MMO.  It was more like that failed game phatasy star universe.
People want to play with OTHER people , not hang out in the city and find a group then go into the world with only your group in an instanced world.



6 million people disagree with you.

 

6 million people that played the game for free you mean? k :)

People love things that are free.

just because it didnt have a montly sub doesnt mean it wasnt an mmo, and just because a game does have a monthly sub doenst make it an mmo. Your logic is flawed.

Anyway the thing i hated about guild wars 1 the most was that u couldnt jump, yeah thats right that was its biggest flaw.

Originally posted by Fadedbomb
Originally posted by Malickie

Nice, interesting that they put the sith race in as playable.

 

The sith are extinct, that red-skinned guy is a ZABRAK and NOT a sith. Either bioware got it wrong (ignoring StarWars iron-clad lore) or the correspondants here are lacking considerably.

 

Regards,

Faded

you didnt read the article cause "Among the most exciting character types you’ll be able to choose from is the Sith Pureblood. For the first time ever in a video game, Players can choose to be a member of the original Sith Race, the red-skinned descendants of such notorious Sith Lords as Naga Sadow and Marka Ragnos. The rage of these fallen ancestors of the Sith Pureblood lives on in the Sith Warriors who dominate the battlefield with their intimidating presence and aggressive tactics."

Wow thats a nice looking Undead Rogue right there and I think i use to have those epic skivs

Im mainly looking forward to whatever comes out on

5.Jumpagte

4.APB

3.DCUO

2.The Secret World

1.World of Darkness online

It was a limtited time deal, so you missed out, sry

It's an asian MMO, all the women look unrealistically sexy and all the men look like women, its the same with every other asian mmo out there nothing new.

Originally posted by CujoSWAoA
Originally posted by kadepsyson

Walking in stations is absolutely unnecessary.   Why is it so important to WALK in this game to some people?  It's really not what the game is about.  It's just so amazingly dumb that people won't play this amazing game because the game doesn't revolve around needlessly shuffling around in a station.  If you want to walk so badly, get off your chair and do it!  Seriously, this is the kind of request that ruins games with good vision.

What a wonderfuly adorable angry little person you are.

Its just great how you take something and dumb it down to the most barest minimum as "just walking" in order to attempt to manifest an insult (Because we all know that what this world needs, is more insults.)

Clearly since YOU don't understand something, that means its LAME AND NOBODY SHOULD LIKE IT EITHER!

You know, if you enjoy whats in EVE now. I'm really happy for you. But why do you have to take something that someone else wants/likes and try to make them feel bad for it? What do you get out of that? Its really sad.

If you really were a fan of EVE Online, then you'd be happy... nay THRILLED, that something was being developed for the game to help it grow to yet a larger audience, subsequently strengthening the game's longevity into the distant future.

But nah, being angry and mean... thats just EASIER.


 

Instead of belittling someone's point to make it seem pointless, you could argue the great benefits of your point, 'cause thats how a debate works.

Now whats the point in walking around on the station  in this game. Your charecter has no gear to show off, theres no different clothes for your charecters, and with the current system you dont waste time walking to the market, then to the fitting, then to the insurance, then to the medical bay... see where im going with this.  They could very well add all the clothes to show off your amazing style and unnecessary walking but its unnecessary.

Sounds nice.

I dont even play Eve but man i love this company, just like 4-6 months ago they had there last expansion come out, if that, and there always free. Wish more companys ran how CCP runs

Heres a new article with Ragnar Tornquist.

www.gamasutra.com/view/feature/4272/a_little_piece_of_hell_building_.php

It kinda confirms that it wont be a single server. And that they plan to drastically change the world depending on what players do, hope it works out.

 

Edit: Fixed

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