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All Posts by Dakirn

All Posts by Dakirn

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353 posts found
Originally posted by TwwIX


Wait wait...they have added a missions creator to STO too? HA HA HA!

This is City of Heroes all over again. They were too lazy to implement actual content into the game, so they added the Missions Architect. Something that ended up being abused by the majority of players and continues to be abused to this day. It's nothing but farming and powerleveling these days.

As for actual content. Well, that's what the microtransaction system is for. :) Right, Cryptic?

 

Thanks for shitting all over Gene Roddenberry's legacy with this abomination of a game.

 

Sigh, another uninformed troll-bait post.

Please tell me another MMO that adds a new mission almost every week that's playable by almost everyone in the game? And I don't mean collect 10 rat tails.

It seems that a lot of people have no idea what the featured episodes are or how much work goes into them.  No content? Each episode is hand crafted with a lot of flexibility, unique maps and most now even have voice overs.  And guess what.. all of those new assets created for these featured episodes will be available in the Foundry tool for other people to create great content, too.

If you knew what you were talking about you would know that there isn't any content in the c-store.. or maybe you do know but it's just more fun to troll?

The Foundry isn't the answer for content and Cryptic never said it was.. they have many plans laid out for future episodes and content (including the Romulan faction) coming in the not too distant future.  The Foundry is just another way for people to share their great stories with the rest of the community.. and the ones created so far have been excellent.

I'm not sure why people assume that every gaming company has hundreds of employees to create content, it's just not the case.  And in the instance of STO, the content is created by hand and takes time.  It must be nice to play whatever MMO everyone is playing that gets new content so quickly because I haven't seen it.

Originally posted by AG-Vuk


I've no issues with the concept of the foundry itself. I love mods , and think some modders make games better then the devs.  What I've issues with is the shear contempt/laziness  Cryptic has for it's player base. Firstly the foundry is the basis of the next game . STO is basically Alpha and Beta testing the test bed of it's next NWN incarnation.

They're using the foundry as a source of content while having only having a skeleton crew working on STO , which currently is the main income generator for Atari. In the years timeframe since this game released Cryptic hasn't added more then 20 hours of content ( that isn't for sale in the C-Store ) to the game.  ( The game began with 40 hours of content . )  They have the temerity  to charge people to fill a game with content which is thier job. Modders produce thier material and only ask for at most acknowledgement of thier work . Cryptic's taking the modders work and selling it. Once it goes live it belongs to Cryptic. 

The foundry is a diversion to allow Cryptic to milk it's playerbase while moving devs to the next great project that Cryptic/Atari have. Cryptic is basically stealing intellectual property and selling it for it's profit. If it weren't the foundry missions would be availible to the general public outside the framework on the subscription.

 

Your posts shows that you have no idea what you're talking about and would rather spread false rumors to agitate people. If you're going to state facts that aren't true at least put a disclaimer at the end of your post.

All of the C-Store items are ships, costumes and cosmetic pets.  Of the ships in the C-Store, almost every one is available with in-game currency.  There isn't any "content" for sale, not to mention the C-Store team is a seperate team than the STO Live team.

If you just count the special series episodes and the Klingon story missions alone, there has been well over 20 hours of "content" added since release. This isn't counting all of the repeatable daily missions on both sides or the ability to replay missions to get items or accolaids you missed.  STO isn't on a "skeleton crew" they havve a ton of things planned for the next patch listed plainly in their engineering reports.

I'm tired of people saying that all of the content is going into the C-Store when it's so obvious to anyone who does ANY research that this isn't the case at all.

Originally posted by Vidir

yes i did chec but nothing has happent on that website for years no forums nothing:-(

Well in just the past year they've added many news posts including information about the races...

Generally you won't see Jatar come and just post random threads here.  He'll pop up to respond to stuff (if he can).  I can't see much point in them having forums considering the ones here aren't that active.  I mean, he can only answer the same questions so many times at this point...

Their last post said they'd post new screenshots once they get some terrain stuff finished so hopefully they're busy working hard on that stuff.  I'm excited to see what they have in store since it sounds like there will be a pretty big graphics update since their earlier prototype screenshots.

The last post also mentioned possibly doing some testing in early 2011 so it sounds to me like they're still working on it and making progress (I don't remember seeing mention of testing with a rough date before that post).

Looks like the dev log was updated with some juicy tidbits.

 

http://www.citadelofsorcery.com/news/index.php

I am interested please :)

F2P hasn't hurt the community at all, if anything it's made it better.  People who stopped playing are back and having fun. There are tons more people around EVERYWHERE. Sure you get a bad apple once in a while, but for the most part everyone who's playing is there because they want to play and not because they're forced to.

I've met several new kin mates who are F2P players who are excellent people, a few of which have returned to play again thanks to the new pay model.  One guy I know hasn't spent a dime on the game but has been able to do deeds and book quests for the turbine points to purchase every bit of content he wants.  It's a good system for him.

If anytihng hurts a community it's the elitist attitude that somehow subscribers are "better" than those who aren't paying. Turbine didn't do a perfect job of balancing out their store model but they came pretty close. Plus, in the next update on the 29th they are opening all of Moria and Mirkwood to F2P people, too.. so it's not just a big money grab but a solid business model that bodes well for the future of the game.

Originally posted by banshe13

MMORPG'S are nothing but CRAP      UO EQ DAoC  SB  AC they are true blue MMORPG'S  the golden age not the puddle of piss of today's crap.

It's amazing how people could call those games thoe golden age of MMORPGs.  Those rose colored glasses really start to affect people's brains after a while.

The reason why the "old" MMOs were so "immersive" were because of their enormous lack of content made you find your own things to do.  Camping mobs for 10-12 hours or more for an item drop somehow gets equated to content or a "fun time."

These old MMOs weren't great because of their complete lack of content or game play.. they were popular because of the communities.  It was the people who stuck with it through those hard times that kept you playing and not the hours of grinding mobs pressing the same 3 buttons over and over again.

At least the MMOs these days are trying to give a little variety to game play. If that means that there is less grinding then I'm all for that.  The downside is that people spend less time in an MMO and are more willing to move on to the next one.

Nostalgia can be a horrible thing and sometimes blind people to how bad things really were.

SG:W and SG:U were most definately not supposed to correspond to each other.  Back in the closed beta of SG:W they stated that it took place in the SG:SG1 timeline. All of the characters from that time period were in it and it was before Atlantis.

It was pretty lame then and made no sense, so the fact that it would still come out like that would make even less sense.

Originally posted by Stealthrider


Psst, LotRO did the same exact thing with their achievement mounts. No one seems to care.

 

LOTRO now nickles and dimes you for everything in the game, from potions to mounts to emotes to pay to win (perm stat increases).

But nobody really complains about that. No, it's much more trendy to bash Cryptic when they put a ship up in their store that's also available in-game (unlike most of the items in the LOTRO store).

Originally posted by Burnthebed

My question is this; Do you spend the first 20+ levels fighting rabbits?

 

This was exactly why I quit ff11

Well you have to start with rats for the first 10 levels, then you can do rabbits... but don't touch the goats or moles, they'll own you.

But don't worry because once you're done with guildleves for the next 48 hours there won't be any to kill because everyone else is camping them, too.

Originally posted by Ramonski7

Seriously if you do not like not like what's being developed for a different market, which happens to be also available for US/EUR players if they choose to play then wait for GW2 and TOR. I mean all this pissing and moaning about change reminds me of trying to take someone to a japanese restaurant, ordering them a bowl of miso soup and when they get it they don't like the taste so they ask to add noodles, chicken broth and pieces of chicken to it for taste.........well grats moron. You just made yourself a bowl of chicken noodle soup! I wanted you to try something different.........oh well.

I'm sorry, I thought that this forum was for discussion.  I'll let you get back to your blind acceptance of any crap a game company throws at you.

But good luck with that and remember next time you see a feature you don't like.. just shut up and take it like a man, since that's what you are calling people morons.

Originally posted by milkmanmoo

I tryed this out for a bit and graphics are very nice, but thats about it, the feel of the game just makes me think they should spend alot more time working on it and do not release it for a few more months.

I was hoping they whould just take ffxi and polish it up but its just so bad that I lost all hope in this replacing anyones current mmorpg game they are playing, it might kill some time till GW2 or KOTR or even Cata comes out.

My final thoughts is I will not be buying this game and really makes me wanna go back to playing ffxi a game I really loved.

Rating: 5/10 <- and only 5 because of the graphics.

 

 

The sad thing is that the core game hasn't changed a lot since alpha/closed beta.  Square listens to very little of the feedback from the community (with posts of changes players want going on for hundreds of pages).

The game needs another year, not a few more months, before a larger majority of players will find it a good choice in the MMO market.  Unfortunately it seems Square is catering to FFXI players who will play anything so it's not likely to change that much.

Originally posted by Majistyc
Originally posted by robotsonik

...

For the sake of debate, I love this game.  It is exactly the non-wow clone I was/have been hoping for.  I have played sooo many mmos since leaving FFXI and they all fell flat for me (WOW, LOTRO, GW, AOC, COH/COV, WAR, D&DO, EVE).  The only one that I enjoyed was EVE.

...

I think it's really funny seeing all the people who are freaking out over things like the UI not being like every other UI out there.  So much for American PC gamers being able to learn quickly and adapt to new things.  Apparently they can only handle new versions of old things.  Maybe they just don't have the attention span to deal with something new?

I've never played any FF game before but I really like this.  I very much like that it isn't another clone of WoW, LoTRO, WAR, etc., etc., etc!

It was obviously designed to not function like those.  For those of you who aren't freaked out about the idea of having a game that functions a little different than all the other games and isn't meant to be played in exactly the same style, you might want to give this a try.  For the rest of you there are lots & lots of games out there for you. lol

I don't freak out because it's different.  I like complex UIs that contain useful information but this one is the exact opposite.

What annoys me is that it's almost completely useless and gives no feedback on anything.  The UI feels like a step backwards in gaming.  Good luck finding anything quickly if you don't know where to look. You shouldn't have to go to game websites to figure out how to use a UI in a video game.

EVE's UI was complex but useful.  If you looked at it long enough you could understand where things were or where they might be.  FFXIV's UI is just.. there.  Things are in locations that don't make sense.  Equipping items is a chore in itself.

There is nothing intuitive about the UI, it's complete trash.  Games shouldn't be devolving they should be evolving, including UIs and gameplay.

I think people who are putting their eggs in the "it's more solo friendly" basket are going to be sad about their loss of eggs.

The "solo" content is Guildleves, which are restricted to X number per X days.  Square had the cahones to say "well, you should do your solo leves with a group. Do one person's and then the next. Then do the group leves."

Um. No thanks.

I found soloing in this game MUCH harder than in FFXI, even with the "improved" controls in FFXIV (which they still won't let you re-map, by the way).  Once you're done with leve's you're SOL unless you want to join a group or grind on solo mobs for hours and hours (while competing with others to grind on them).  There aren't nearly enough of them to go around.

There is a severe lack of direction and explanation of anything in the game, making the experience that much more frustrating.

I guess some people like the pain.. I'll wait for something better.

Originally posted by Sluagh_Lord


I guess when you've tried an aged icon and his very boring replacement, desperation says it's time to try using sex to draw a crowd. Besides, Leeta married Rom!! That's just wrong on so many levels.

 

She's a hologram, not the real thing.

It's not desperation.  Dabo and Leeta is probably the #1 fan requested addition to the game.  Cryptic went through a lot of effort to get her to do the voice overs for the Leeta hologram because so many players wanted it not because they were grasping at straws.

Originally posted by punchrx

I just lost IQ points reading this dribble, there are so many holes you could shoot a shotgun at it from 50 feet away and not notice any new ones and not to mention the obvious but unless the servers arent on earth, they arent hundreds of thousands of miles away its impossible.

 I thought it was a good article. You should post some of those "holes" that you see.

Also, the author said "hundreds OR thousands of miles away" not "hundreds OF thousands of miles away."

http://firstin.files.wordpress.com/2010/06/motivational-poster-mac-users-market.jpg

 

I had a bit of a neutral opinion of MacOS until I tried it, and then didn't really like it.  Even with a Hackintosh it still wasn't worth using for gaming of any sort when you lose access to Direct X.

Then after living through two iPhones I decided I won't ever buy an Apple product again, ever.

Good luck to those on macs who try to game... but there's a reason why Boot Camp is standard in MacOS X.

Worth a read :)

 

http://www.citadelofsorcery.com/news2/index.php

It's 2010.. come on Square/Enix give us REAL customization just like other MMOs have already done. Why are we still stuck with 4-5 heads and hair styles?

Why won't some company combine everything good into a single MMO rather than rehashing the same junk we see year after year?

So they finally got this piece of junk working?

I waited in line at E3 for 45 mins the first day to find out that their demo was having problems and I couldn't play it.  It consisted of me grouping up with 2 other people, getting a shared quest and no combat.

Now that they've actually put out some combat video of it working... I'm even less impressed.  Wow.. a quest to kill crabs? Seriously guys? This is the best you can do for a demo at E3?

When are developers going to learn to do something new than give us the same grocery list of junk that every other MMO gives us.

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