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All Posts by Illius

All Posts by Illius

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1845 posts found
Originally posted by delete5230

I feel that I have a unique ability to be rigorously honest with myself is all aspects in life including my video game experience.

In other words, If I'm getting fat I know it.  If someone yells at me for something I did or say I usually come around within 24 hour to realize it's truly my fault....This happens a lot, unfortunately I cant seem to shut up in real life :)....I know me !



I'm an ability junkie, I found out the first time I ever logged into Vanilla World of Warcraft back in 2004.  I found if I go back to my trainer every two levels I get something new.  Then often I have to re-think how I play if I get something cool.  This is one of my driving forces to play mmo's.



I travel a lot.  Often with about five or so people.  We gather in the lobby, visit each others rooms in the evening and so on. Well, I made this friend that refused to play Vanilla WoW.  Couldn't persuade him to play for the life of me. So I tricked him.

I logged into the game pre-created a level 1 Horde Warlock and called him over.  I had him sit down, irritated and reluctantly he did ( that's what I do.  Irritate people ).  I showed him the w,s,a,d keys, and had him kill a few bats for a quest.....Next thing you know " BAM " he leveled a few times.  I took him to the trainer for a few new abilities and he was hooked for two years :)


A few months ago, another friend and I were playing Vanilla WoW.  He told me his wife often looks over his shoulder.  She loves watching him play but she FLAT OUT REFUSES TO PLAY......So I told him to trick her :).....Same thing, like potato chips a few new abilities, now she can't stop playing.



MMOs seem to give the feeling of the unknown a little more than other video games.

This is why I have to play every new mmo no matter how bad they SUCK after just a few weeks.  And as of late they do SUCK in less than a month.......But, developers are cashing in on our feeling of unknown.


I'm late for work.....see ya !!!!



wow... what a jerkface...

I just want to know, now that Massively is shut down, what other site is Narriusseldon gonna use to back up his endless crusade to change the meaning of the terms that we use to define a genre.


This is what you get.  You spent many a posts in the past while arguing and diluting the definitions and now people are suggesting games that you may not like. 

This is why we need genres with definitive, detailed descriptions so that when you come around and ask for a specific kind of game we can point you to a genre and you can skip along happily over to that site and enjoy all the games you like.  Instead you get suggestions which only contain partial things of interest and continue to evoke a negative reaction.


I guess you reap what you sow.

Originally posted by Darwa
Dark and Light.

YES!  So sad...

I had high hopes for that one.  As silly as it sounds, I was really hoping to go "shielding" down a snow covered mountain, along with all the other conceptually great ideas.  Sadly things are the way they are.

Helicopters are good, much like any other high places.  If she says no, you can push her out..... or if she says yes you can tell her this as a joke

This year I've spent about $20 on gaming.  No steam sales, no subs, and not a dime spent on f2p games.  I instead went out to my local small game shop and rummaged through their "oldies" to see what I could find.  Picked up the Collectors Edition of Knights of the Old Republic 1 and 2.

I have a ton of other games kicking around the house that I never got around to finishing, so I am now sitting down and giving them a proper try.  Still a couple months to go before the year is out but as it stands nothing else will get any  of my money.

As it stands, the MMO genre has lost it's appeal at this point in time.  I still check in to see what's being developed and where everything is headed but I find I care less and less.


Time will tell...

Is it $1000 cash in hand or must I spend it at a store?

If' it's the cash, then I'm putting it toward some bills that still linger, otherwise if I have to spend the money as a gift card somewhere I'd probably look into new winter tires or something like that.  Might buy some new tools I need for work if there's some money left over.

I was thinking of perhaps buying a new PC but the one I have works fine for now, and I figured if my car is running good and I have tools for work I can always earn more money and pay for all that other stuff.


Eternal pragmatist I guess.....

Muh eyez!! 

Originally posted by Brenelael

Originally posted by Illius

Enigma brings out all the people who rarely if ever post anymore!

Wonder who else will come by.... perhaps Zorvan?!?!

Anywho, good to see you're still doin stuff.  Much like Bren I kinda gave up on mmo's but still lurk here for reasons I'm not even sure of anymore.

I noticed there hasn't been any good Yoga Pants threads in a long time.


How ya been Illius?


Edit: Oh ... Annah, I didn't even know there was a new Star Wars series. I'll be sure to check it out.



I've been good, workin lots basically.  The Yoga Pants threads died cuz there's a lack of interest.... I know, hard to believe.  But it seems to be the way of things here on the off topic section....

Originally posted by Grunty

A lot less than what I used to but that's a good thing. I finally got a job about 2 years ago. warranty repairing computers on site. This month I got a job repairing point of sale systems that resulted in being paid 1/3 more.  So now I have the income to pay for games but not as much time to play them.  

In the past month I've spent time in ATITD, Marvel Heroes, SWTOR, and figured out ArcheAge isn't for me. I've also played some STALKER,  Assassin's Creed and Crysis.

Now that I can start to afford to have a life I'll probably start reducing my artificial life even more.

Much like Grunty, I've gotten a better paying job and now spend my free time doing all the things I couldn't afford before.  Still wanting to buy a motorcycle but not having a place to store it in the winter is the one issue that keeps me from getting one.  Short of buying a house I don't really want to pay a place to store it for me.  Wish the housing market wasn't expensive as hell here.

As for games, I keep going back to the older stuff like Knights of the Old Republic 1 and 2.  I think I'll stick to playing those for now since I'm having fun.  Currently in the process of trying out ArcheAge but again, like Grunty, I'm starting to think that it really isn't for me... much like the rest of the offerings coming out these days.  I'm honestly considering just not following the mmo genre for a while and maybe checking in a few years from now.

We should all go find a different forum to call home or something.  Maybe pick a board more relevant to our current situation?


Enigma brings out all the people who rarely if ever post anymore!

Wonder who else will come by.... perhaps Zorvan?!?!

Anywho, good to see you're still doin stuff.  Much like Bren I kinda gave up on mmo's but still lurk here for reasons I'm not even sure of anymore.

Originally posted by nariusseldon
Originally posted by Illius
First thing I'd do is ear punch Narrius, then I'd find Kyleran and talk about the good old days of DAoC.


wow .. you will get violent just because someone like different styles of games and have the guts to talk about it on a public forum?

yes I would.

Another thing I've been wondering is: does sucking the fun out of things come to you  naturally or is it something you work on... like a learned skill?  From your post history over the past few years I'm beginning to thing that it might be a rhetorical question and that you were both born with this "innate ability" and spend almost 20 thousand posts mastering it.

The things you learn every day....

First thing I'd do is ear punch Narrius, then I'd find Kyleran and talk about the good old days of DAoC.

I got tired of playing it.....with the people that were left over.  Most of the people that I enjoyed playing with no longer frequent the game world so I left. 

Can't seem to find like minded people anymore so I don't really play any MMO's anymore.

At the moment I'm looking for a game classification that is more in tune with what I want, since I believe that the term "mmo" has been changed to accept all sorts of things that I don't want to play.  The never ending search continues.

Originally posted by MMOExposed

Seeing once again, another discussion on an interesting game regarding its interest level dropping due to the announcement of FFA-PvP gameplay,

and how people in support of FFA-PvP argue against any critical view points of the mechanics.


I have to wonder. When will enough be enough in these new MMOs, especially the "Sandbox" & "Indie" MMOs that tend to have interesting ideas?


Me personally, I am tired of FFA-PvP being linked to every interesting sandbox MMO that gets announced and forced on people who arent interesting in that sort of thing.

Honestly, I enjoy PvP, but Never been a fan of FFA-PvP. Always been a fan of Faction PvP if any. I would even take that in a new sandbox MMO rather than having FFA-PvP at all.


Another thing I simply never understood, is why people are so against Sandbox MMOs simply splitting the game into two separate servers of FFA-PvP and Optional Flagging PvP servers? What harm does that do? Both sides get what they want, and can play with people that like what they like as well.


Whats the problem?

How are people being forced to play anything they want?  Is someone coming over to your place of residence and putting a gun to your head, telling you that if you don't play what they tell you they will splatter your brains all over your monitor?


If a game contains something you don't like, simply don't play it.  There is nothing being forced on anybody here and I'm quite tired of people claiming this.

I would suggest that you pursue a higher education.  There will be time for all kinds of games and hobbies later on once you've managed to make something of yourself.

I see you debating College as a choice and I think it's an excellent one if you are so inclined.  I would however like to ask you if you think that perhaps you might be handy?  Do you like to perhaps work with your hands or find it easier to focus in a more mechanically inclined atmosphere?

The reason I ask this is that along with College there is also an option of becoming a Trades Person.  If you don't think that college might not be for you then consider finding an Apprenticeship in a Trade of some kind.  I went down that road and eventually became an Electrician but there are many other trades available for you to choose.  I started my apprenticeship around your age and now that I'm finished, life is starting to get a little easier.

Just another thing for you to consider.  Once you finish some kind of school and find a job related to your field you'll start to find that there will be time for games and for a social life down the road.

Myself and a another buddy play Dark Age of Camelot, another comes and goes and keeps buying all kinds of games to play.  The other couple I know of keep hopping from beta to beta and never really settling on anything.  They just seem to be searching.

Does anyone actually use the "wiener flap" on their underwear when they use the bathroom?  I don't think I've ever used it once to be honest and keep wondering why the hell they put them in.  This is all in assumption that nobody else uses them.

Let's see where this goes...

I figured nariusseldon would have been all over this, and furthermore would have been citing random links to backwater websites showing just how much money Facebook has made and how it's busyness model is the next big thing... once of course he is through championing Free to Play.
Originally posted by Kyleran

I don't think I do anymore.  Like yourself, I find modern MMO's lose all appeal once you reach end game and start that cycle of "repetitive" motion, where you do a whole lot of the same thing for incremental advancement.  (or just for "fun")

Even the lure of alts holds little appeal as there's really nothing to do with them once you complete the journey. (which is increasingly short and uninteresting)

I guess only MMO's which involve an end game of PVP/territory control really interest me, so ESO might be a good candidate, along with some indie titles on the way.  Of course I was a backer of CU as well, in the hopes it was more to my liking.

But titles where the core endgame is gear based, raiding based progression hold almost no interest, especially when the real purpose of the progression is just to run ever harder pve raids, seems totally pointless.

Contrast that with a game like EVE, where there is no end game, and you can always be working towards some goal that will be almost indefinite.....

I probably should just go back there this year, probably will if ESO doesn't pan out.


Kyleran pretty much mirrors my opinion.  I have passed up on the recent crop of games that claimed they were MMOrpg because of the linearity, end game, and what I feel is a lack of reason to co-operate through out the entire game rather than just at the very end.

I am beginning to think that perhaps I don't really like the MMORPG genre, or the MMO genre, or whatever it is called now because I think the term has been diluted to include games that I personally would never put in this genre.

The other day while my friends and I were sitting around drinking, we began musing on the current state of games and what we were or were not playing and we kinda came to an agreement that we no longer want to simply play "games".

If I were to draw a line to represent what I would call one of my hobbies of choice, that being gaming, and put "game" on one side and "simulator" on the other I think I would place myself closer to the sim side than the game side.

Simulator  ----------+--------------------------------\----------------------------------------------- Game

Assume that the \ is the middle and the + would represent where I stand on the scale of things.  I may not necessarily want a full on simulator but I definitely prefer that the majority of the "doing" was more in line with a sim.  I still want a little bit of "game" there but not very much, and I find that as the years pass, the amount of "game" gets less and less.  I hope that makes some sense.

Due to this sort of revelation, I've come to realize why I found myself not really enjoying the latest offerings from the game studios.  I guess they no longer make products that interest me.

Originally posted by DamonVile

Territory control comes with all kinds of issues for the rest of the players in the game. If it's faction based and one side starts to win too much people just switch. Then you get a potbs thing where one side has such a massive population, it's not even a challenge.

If it's guild based it starts to create a have/have not in the player base. Then you get into the mega guilds ruling the server and smaller guilds are really just at their mercy.

imo I think pvp should give a bonus to pve in some manor, without forcing pve people to have to do it. It keeps them involved and caring about what's going on but lets people who really hate it just not take part.

to me something like a 3 faction system with territory control. But instead of giving one area the thing everyone wants give all three something people would want but make it so you could only control 1-2 at a time. Something that would make you want to leave your area of control and take someone else's so you could get that resource/buff/whatever for a while.

Maybe something like a crafting forge to give pvp stats. One forge gives weapon buffs, one gives armor one gives..something else, movement maybe. The buffs last say 2 times the duration of control so you could only ever have 2 of the 3. Taking control would let pve crafters use the forges and craft the buffs so they have something to gain while the pvp players have an incentive to gain the areas they want the buffs from.

I don't know if a game could be based on just that, it was just a small example of how it should all work together.

What you described in your post is how Dark Age of Camelot worked... kind of.  PvP was separated from the PVE.  This meant that the pve people could kill mobs to their hearts content and never worry about someone killing them in a pvp fight.  For those who wanted PVP they could leave the borders and fight in the contested lands over keeps and towers.  There was pve mobs out there as well for anyone that wanted a mix of both and they would carry their own incentives and bonuses.

While in the pvp area you would fight over keeps and towers.  As you claimed more of them your realm (1 of 3) would gain benefits.  The more towers you controlled the more gold you would get from pve monsters when they died.  If you controlled more keeps than the other 2 realms, a special dungeon would open up to you and close to the other 2 realms.  It was a pvp dungeon that would allow it's former owners to stay in it provided that you did not kill and expel them upon your taking ownership of it.  There were also certain keeps that contained Relics important to you and to  your enemies.  Depending on which one of the two you took you would get a 10% boost to either melee or magic effectiveness, or if you lost yours you would impart a 10%  penalty.  It may not seem like much but you could potentially claim all the relics and your entire realm would be 20% better at magic/melee and this bonus was counted towards both your pve and pvp.

Those that did not want to go fighting others would stay in the safe areas or wait till the pvp dungeon was clear and then would go in and earn greater rewards and item drops or have access to crafting materials that they would in turn use to outfit the pvp people so that they could then hold said dungeon for longer.  All the crafted items would cost money so the crafters could make quite the profit assuming they could get the materials.  It all became a rather large circle of life so to speak.  PvP people would want awesome items crafted so they would take territory so that the PVE people would be able to get the resources and make the stuff they needed to better take territory so that they could have better equipment to fight better.....See what I'm getting at?

It is an interdependence that I don't think I will see any time soon in the future.  It's one of the things I miss quite a bit.

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