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All Posts by zaylin

All Posts by zaylin

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697 posts found
Originally posted by Nephelai

In breaking news people like feedback on things they are good at and dislike feedback on things they are bad at.


I like dps/hps meters feedback I've used them to improve my rotation consistency or timings in the past. While people spamming them or THAT guy who keeps asking for the meters even though he very well knows he's on top because he has them installed annoy me the overall good they provide ME is worth it.

 I've ran a Guild and been a raid leader and I don't know how Guilds with no information make adjustments to get a task done when their is no information on who isn't performing their task. It all comes down to HOW the feedback is given.

You do make valide points. But I think the biggest concern is that in general, dps meter trends in games have been more negitive than positive. The example you give is a GOOD one, but unfortunetly , very few and far between. 

I liked using my dps meter in WoW, but for MY personal use, to see how I was performing, just to give ME and idea. The other thing we have to look at is the casual/gamer who is not one who trys to Stat crunch but enjoys playing the game, witch is what playing a game is for too.  

So say at the end of  Dungeon Run with no wipes ,I look at my Dps meter.  and party member 1 did 28%, Im did 24% and dps'er #3 did 12%...BUT threw the whole run did not slack off once or miss rotation, or what ever else you want to trhow in there. should that player be ashamed of their dps, booted, criticized about it? 

Originally posted by Dzone

 Well think about it this way, ffxi has always been p2p, and now think of all the content added to that game over the years. They did a fantastic job with ffxi, that's why i have complete faith in ffxiv arr.

Yep, If SoE/Enix did not care at all about the fans or the game, they would have just scrapped it and moved on. But they didnt.

that right there gives me the faith :) ...well ok and seeing what they did too {grins}

I cant wait, honestly to be playing with the FF community again. FF11 was one of my personal best experiecnes I have ever had with a community. Very active linkshells.

heck I remember my LS doing more together , than any other guild i have been in, mite have just not gotten in the right guild but highly unlikely. most guild chat was "anyone wanna do something?" followed by either total silence, or na, busy etc... LS, would be more like "Heck ya!, let me see what job I got at your level, Ohh i got this one, and this one, ok ill go as this one...Omw" enywho personal exp. and to much coffeee... :)

Originally posted by ClaussNT
Originally posted by Vesoc

I'm willing to give Square-Enix the benefit of the doubt with this remake.  Their reputation, not to mention their future as a developer, depend on this game being well received.  Whether they ever recoup the development costs from that throwaway alpha AND Realm Reborn is doubtful, but S/E needs to make the best of a bad situation.

That said, I hope Square-Enix is considering a free-to-play option to introduce players to Realm Reborn.  After the last debacle, people need to see the game in action before they can rightly be asked to open their wallets.

Sorry they just announced NO F2P. Only P2P.  Doesn't surprise me. SE is a solid company. Glad they didn't go F2P.

And the Box Price is only going to be $30 PC and $40 PS3. Thats a pretty good considering the quality I have seen of the game. and all the good hear say, so far. hell even if i only play it for a couple of months and it gives me some fun times it will be worth it. but i think from all the research i have been doing in the last week ill be playing it longer than that.

Hell My wife saw the game , and shes not a guess what Im having to do 2 copeis  lol. enywho we get what WE want out of it. if you dont like it, or the STYLE of the game is not your taste, does not make it a krappy game. :)

Just sounds like OP is stoked for a this game more power to Em :)

Originally posted by Toxia

Too late~

Parser, event reminder, translator, can watch party members DPS, healing etc etc etc.


quick delete your post...LOL >.<


Wow that was a lot of text in posts :)

I guess a long story short for me. I don't want to feel like im in math class or college courses where there are certain requirements to be meet or you DON'T get to got AT ALL.

To me thats not what gaming and gaming with others is about. I would rather spend some hours TEACHING new players about their class, and in turn making a online friend, that down the road we will have some fun gaming experiences.

Then whip out a calculator and show them some numbers and tell them if they cant get 1,000 dps they cant come or join the party. it takes away from the immersion, and the GAMING experience imo.

Well Put  Kuanshu. Keeping my finger crossed too. 2 of my buddies are hoping they pull this off as well, big fans of the ES-SP series. We 3 amigos :) have been looking for an MMO we all can enjoy again.

My buddy even said the famous words "Man I wish Skyrim was multi-player". There is nothing like sharing epic adventures with your pals :) .And most in the last 3 years have not caught all of our attention. 

Sweet  ty for posting. I was still going to

Final Fantasy 11 did not have DPS meters, and its still around. It was about what another person posted "Finding a group that clicked" or being part of a Linkshell,and it was a blast.

I have more fun and memorable moments in FF11 than any other MMO I have played. For the simple fact that people did not worry about all the Add-ons you had or IF you did not do at least 1500 dps you could not come to said instance, some how the group just always pulled threw...for the most part :). And thats what a challenge is all about. I even believe there was a log IF  you wanted to check in the FF11 files to see your own DPS in a fight. 

The community was actually friendly enough back then, people/Linkshells would actually help other players learn their class, and in doing so, later down the road that same person who was taught, would teach. But as some have posted an proven DPS meters can create I want to see if im doing better than you attitude. 

People who cant stand to wipe a few time, because people are learning their class or learning the instance/encounter just have lack of patience.

RvR has a lot more potential for large scale strategic and tactical organized fantasy warfare than either scattered open world or time-limited scenario quickies with 20 people. That's what I'm looking forward to.

Yep, Fully agree. As I said in another post, I stopped playing Guild Wars 2 because the WvW was just a zerg fests for the most part (again). And on top of that the Q time would be anywhere from 30 minutes to almost 2 hours,lol kinda reminded me of trying to sack a capital city in WAR (imo).

But after watching a couple of videos with PvP Lead:Brian Wheeler, it SOUNDS promising {crosses fingers} especially how everyone gets  a campaign asigned, so no wait time, and if not much is going on in your campaign you have a side one to jump into.

Not to get off subject , but I would hate to start a thread for a simple question. What is a Legacy Server/character? /bow
Originally posted by Vigg
Originally posted by Fruxy
It's about time, but too late sadly.  Cheap deals should have been done .. before .. well you know .. when numbers didn't tumble?  Now it just looks like a money for life support.

Yes, life support for a paltry 8.5 million users.

and about half of those more than likely are gold farmers and people with 2+ accounts. >.0 . Honestly I still like the game once in awhile, playing with my friends though. We will sub for like 2-3 months have some fun. and move on :). 

Ya, Some one telling me to wait almost 2 months and THEN get excited, sounds fishy too. at least a 10 second video, maybe 2 or 3 screenshots. But Then again I could see the flip side, IE wait til all the big hype'ness of E3 dyes down and then smack em with the homer. 
Thank you very much for responding to this post. I have not kept up with FF XIV:ARR since its initial announcement. Real Life stuff :). And there was just so much Info out there it was hard to sift threw. Thanks again!  /bow
Originally posted by Khebeln
Originally posted by Ralstlin

by modern u mean Action RPG? no thanks.


Stop street fighters games with leveling system ruining MMORPG.

I dont mind if its done like in Tera, but problem is if they make it action based = REALLY shallow and not complexity at all. I saw to many games like that recently. Gw2 ? Neverwinter ? Vindictus ?

Innovation is not necessary an improvement. And action based combat is hard to imagine in FF universe. I mean the fact that combat is in real time and not TBS alone is quite shocking as it is :P

Id rather take it the old way, at least it works. 

You do eh :) ? {insert sarcazim, and grins}

Originally posted by Myrdynn

Am I the only one who doesnt get the hype for this game?  It doesnt seem very modern, the quests are really lame, and its hub-hub game, that people complain about every where else

the class system is cool though


The only way I could explain it

I Like my coffee with cream and sugar, you mite like yours black, some mite like it strong, some mite like it cold.

It comes down to personal preference really, and some nostalgia :) . But its also like a lot of people said too , the story and RPG aspect of the game really make it shine, and for some that makes all the difference in the world. 

Originally posted by Revival
After seeing so many positive remarks about the game I may have to check it out after all.

Thats what got me doing some searches on the main website and youtube :)

Not a deal breaker for me, just curious. Will FF 14:ARR have an outfit type feature to prevent everyone from looking the same and higher levels?
Originally posted by Eladi

kinda "stupid"they dint add arrows in the game, there is no logic reason not to incl arrows the excuse that some players want to use the bow all the time is not legit one, in morrowind, oblivion and skyrim I had a char that only used bows and never ever i had a lack of arrows. if you let npc's sell basic arrows and players make elemental arrows it would all work perfectly mmo or not.  


its even a mist opportunity to add a full spectrum of elemental resistance armor and dmg weapons in the game increasing the meta game play. 

But then you would get people complaining about , how its not fair that their inventory space has to be taken up by ammo......old argument no ones going to win. it is what it is. And as they have always stated , they are trying to capture the SP aspects of ESO as best as posible in a MP game, they have been straying away from the word MMO, and i dont blame them. 

I think the simple fact that Xbox1 you will have to do a 24hr check online will hurt sales. We may be in a internet age, but a lot of gamers dont have internet...silly I know, but to require it would be like a car sales man telling me I had to wash my car once a week >.0
Originally posted by Entinerint

Welcome to May 2012.  I guess people are still finding out about this game even now.

As for DAOC, it was a deeply flawed game that 250,000 people played and everyone looks back on with rose-colored glasses because it was very different for its time.  I guess retreading 10-year-old game designs is the norm though so I'm sure it'll be great!

I don't think its about retreading a game design. If you really read posts from vets/fans of DAoC, It was the Realm Pride, and Community that emerged Because of the design. You really think the programers back then would realize the impact DAoC would have on future PvP/RvR out looks?

I honestly dont think trying to recapture that feeling is a bad thing, just have to approche it right. And I think WAR left a lot of people with a bad taste in their mouth.

I for one was to late to the train so to  speak to experience the Realm Pride magic :)  everyone talks about. But have always had a urning to do so. Because to me having a fun,engaging,active community is one of the true magics IMO, wether it has a single player, multi player, mmo player aspect.

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