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All Posts by zaylin

All Posts by zaylin

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711 posts found
Originally posted by JYCowboy

Wow, read that and still learned nothing about skills.  I did learn that there is no differance in the weapons except the effects are different.  Makes having a Tricobalt Torp mean I just spent more for the same damage.

 

Don't get me wrong as I love some aspects of this game.  That Guardian of Forever mission caught me totally off guard.  But I have read thats kinda of a one time experiance in this game.

 

Did anyone catch that MSN.com Game review on STO?  Ouch!


 

um with some game items u need to Right click hit info and read them, some have special effects not listed in the general tool tip of said item/gear. Just like when breading tribbles you have to right click and hit info to see withc one have an hour long buff effect,and form what i have seen most of the ones that do are spotted or stripped in some way.

Originally posted by therain93
Originally posted by Darkholme

Is there someplace to watch any videos showing it like the one shown in that picture? I took a cursory look around YouTube but nothing jumped out at me.

It looks a lot like the Munitions power set in Champions Online from what I'm reading... which isn't a bad thing. It was one of my favorites when I was betaing CO. I still like the "feel" of CoX much more than CO TBH.


 

Here's some video another beta tester made up -- it's each power demonstrated 5 times:  http://www.youtube.com/watch?v=pc0fez4Bpww


 

Thanks for that link  ThaT was a pretty nice Demo for the Dual Pistol set. Lol kinda funny how a 5-6 year old game is IMo still better than CO. Ya Graphicly CO is some what better (I think some of the powers in CO are lack luster and krapy looking compared to CoH) but Graphics are only PART of A game.

Originally posted by therain93
Originally posted by zaylin

Virtue is the unofficial RP server too, right?


 

That is correct.


 When I was looking at CO i was hoping it would Kinda be a CoH 2 of sorts, but after playing it in the Open beta, to be really honest the Character/avatars were prettyer but the power were not, a Level one Fire power in CO looked like a fireball from Diablo 2. and the play style did not really keep my attention as CoH did. Im actually thinkging of coming back when Going rogue comes out with the Graphics upgrades. CoH has one of the better communites imo,and was just plan fun.

Virtue is the unofficial RP server too, right?

Very ture most mmos that are out these days Revolve around Combat, and if its not close to twitch/easy killN than no one wants it a good example IMO is Lotro Great game I think, but most peoples compalints about not likeing it was how the combat was slugish. Lotros combat was actually refreshing to me, not so fast paced and enjoyable, again same with FFX11 too.

Originally posted by Lathander81

*stands up and does the slow 80's clap*  That was right on the money.  I think thats what games have been missing this whole time.  Yes the exp,loot and character developement are important but you need some thing to hold you there and make you see apart of the world.  Thats why FFXI was so great...good economy, housing, grouping was great.  The community was awesome.  I hope that devs really look at this!


 

Yep I love FFXI for the same reason too, the best memories ive had playing any MMO, its just to bad there are not that many people on it any more, still a good game...lol im thinking of going back my self....honestly whats the point  in playing an MMO or online game if you dont like or want to play with other people.  Ive seen a few system where it auto teams u up with people and no one half the time talks in team chat, they do there thing, get it done, leave..examples WAR,STO.

Meh it seems these days its PUSH the product out and try and make a buck than forget about it. All these mmos that are coming out seem to be rushed out by the Publishers leaving the Developers looking bad. Its similar to reasturant biz...Said owner tells cook to put out a steak thats not cooked to order, cook protests, owner says its my business do what i say, cook sends it out, customer sees it-does not like it, tells the wait staff to take it back and do it properly, it comes back , owner takes it off the plate slaps it on the grill warms it up,gives it back to the cook to send back out, it goes back out to the customer,its cooked more-but it just does not look good or right now. Dont get me wrong every company needs to make there money,thats why they went into business,but how you apply your self and treat your product in the end will show. I know of a few developers that WOULD have liked to postpone a launch for a few more months of polish but could not do so cause Big Boy said shove it out the door. Game developing as a whole imo is going down hill and not up. its also like Fishing...i leave that analogy to you all :) .

Originally posted by Elikal

Who would have thought Champions would be threatened by it's own predecessor. hrhr


 

I really would not call CO a threat CoH/V actually has more subscribers from what i have Heard.

Originally posted by Dalmont

I tried the late open beta, it was painfully horrid ruiniation of Star Trek.

It should have been something decent with politics, exploration, scientific discovery, diplomacy, open space, clean air...etc

 

But what is it? 

 

Pretty Uniforms, a character creator that allows you to look like a complete mongo, an instanced mess...

 

Oh well, guess I'm old  and too intellegent :P :P


 

unfortunately IF they did have those sort of systems/missions/mechanics people would only complain that its boring and it sucks, and it takes to long to do Diplomatic type missions and such. Think of how much people in many MMOs hate/dislike escort and or gathering/running around talking to npcs quest/missions. I think it would have been cool to have those features in. Still a great and fun game imo. and you cant really make a seemless universe/space iz big, the loading does not bother me at all, it almost no diff than what travel time would be in many of the fantasy mmos that are out there.

Originally posted by Torak

Didn't we hear this hype-notic tune with Age of Conan, AION and Warhammer launches?

 


 

I belive Warhammer never even hit the million mark at/around launch

Originally posted by japo

Add some worthwhile PvE and I'll come back.  Absent that....I'll be absent.

A game that has only PvP will never be a great success.  It limits the player base to a small percentage of the total players.


 

/sign

At least the semi removed the WARD system witch was stupid as  hell.

but the lack of the PvE side was one of the reasons I and a few friends left too.

Originally posted by spyder2k5

 


Originally posted by zaylin

 

honestly I followed WAR pre launch for 2 years and played for 6months,and came back after a lot of updates/patches. The chages from what I have seen are good,but its to little to late...at least for me. WAR pop has gone way down IE good example is 2 of the biggest servers getting transfers. any who think if you search for WAR 10day welcome back with google or something should be able to find it, i did. dont remember exactly how but i got a free 10 days about 2months ago.



 
I understand the to little too late, however in the case of WAR I think it is more never say never, and it is never too late apply better. All the changes made have made the game better, and like mentioned if everyone felt like you then the game would be too little too late. If you leave due to population and others leave due to population it will end up being a viscous cycle that destroys itself. In the case of WAR it is never too late as Mythic and EA are both totally invested in making the game better.

 

It is your choice to leave, but I hope you at least consider what I said. If you ever return the largest server right now is Badlands. Have a great day!


 

I did not leave due to population.

1)I left because the PvP was imo way unbalanced and frustrating,at least in the T3 and aspecially T4. The out of control CC was annoying as hell,and yes I know they implemented some sort of 30sec immunity buff now.

2) I understand that WAR is a PvP/RvR game but the PvE was really lacking. The dungeons were unreasonablly  hard,and wards were just plane stupid you HAD to wear that armor to repeat and play with in those dungeons, that is  before the new (i think its called) sigil system was put in place.

3) The capital city siege/raid was stupid just for the fact of how long you had to wait to get in and than deal with stupid amounts of lag and server instability. Dont know if that ever got fixed. And the capital raid (s) were suppose to be part of the bigger end game. One other note, did you know it toke 5months for the very FIRST capital to be sacked,until the RvR changes. Lol that would be like some one telling you that Molten Core/Nax or any other dungeon of a similar type in any mmo could only be done every 5months.

The other big factor was my guild going from 150 strong members down to like 25ish when i came back for the free 10 days.

eny who probaly not the best place to chat about this one :) i do hope things get better with war. Ill come back and try it again maybe in like 6month.

honestly I followed WAR pre launch for 2 years and played for 6months,and came back after a lot of updates/patches. The chages from what I have seen are good,but its to little to late...at least for me. WAR pop has gone way down IE good example is 2 of the biggest servers getting transfers. any who think if you search for WAR 10day welcome back with google or something should be able to find it, i did. dont remember exactly how but i got a free 10 days about 2months ago.

Originally posted by Kells
Originally posted by zaylin
Originally posted by Kells

I have no idea what Champions Online is like. I canceled my STO preorder after the closed beta. I just cannot play this game. I am 57 years old and the original series of Star Trek started on my birthday. I am utterly in love with the Star Trek franchise. I have been waiting for a Sci Fi mmo since I left SWG when it moved to the New Game Experience. Sadly, I have to agree with other posters about the shortcomings of this game. While I love to solo, the instances are EVERYWHERE you go (even the Earth Starbase), and the lack of exploration takes all the immersiveness out of this game (for me). The away missions are extremely limited and disappointing. The space combat is better than ground missions but not much variety. The test server was down a whole lot, so I didn't get to play beta very much, but that is OK, I played to Lt. Commander and got in enough time to see it wasn't what I wanted. Some players said the experience gets better past level 11. Perhaps.  Vanguard: Saga of Heros had a terrible beta and now it is a pretty solid game. Maybe STO will improve with time and I will try it again later. Oh, I have to add that Cryptic's lure to get you to buy several preorders to stack preorder benefits strikes me as blatant commercialism. I don't know what the "Cryptic Store" is about, but I can't say I care much for microtransaction stores either, particularly in a pay-to-play game. For those of you who chose to play this game, have fun and I wish you live long... and prosper!  Thanks for letting me vent.


 

Its the people who have to  have all the shwag that buy multiple copeies,and thats their choice to do so no one HAS to buy multiple copies. Me I debated between the Consitution class star ship and the borg bridge officer..I finally picked the borg bridge officer,and made my pre order. Cryptic did not have to include any free/promo/shwag with pre orders. but the did. So If some one likes beer, and they go to a pub witch has multiple beers on tap is that commercialism?

No, you are right, nobody is forced to buy the preorder. But it is not like a pub. If you go to a pub, the variety of beers on tap is an integral part of the service. However, Cryptic, on its website, was actively promoting that preorders from different vendors will stack. Perhaps you are used to such a "commercial" but I am not and I did not like such a lure. For me, it is all water under the bridge... I too had the preorder with the borg bridge officer but now that order is cancelled. Haha, maybe you are going to get the box that was originally set aside for me! Good luck with that and have fun.


 

Ok was not the best analagy >.0 . and you do have a valid point :) but I just guess its all on how one interprets the info too.

Originally posted by Kells

I have no idea what Champions Online is like. I canceled my STO preorder after the closed beta. I just cannot play this game. I am 57 years old and the original series of Star Trek started on my birthday. I am utterly in love with the Star Trek franchise. I have been waiting for a Sci Fi mmo since I left SWG when it moved to the New Game Experience. Sadly, I have to agree with other posters about the shortcomings of this game. While I love to solo, the instances are EVERYWHERE you go (even the Earth Starbase), and the lack of exploration takes all the immersiveness out of this game (for me). The away missions are extremely limited and disappointing. The space combat is better than ground missions but not much variety. The test server was down a whole lot, so I didn't get to play beta very much, but that is OK, I played to Lt. Commander and got in enough time to see it wasn't what I wanted. Some players said the experience gets better past level 11. Perhaps.  Vanguard: Saga of Heros had a terrible beta and now it is a pretty solid game. Maybe STO will improve with time and I will try it again later. Oh, I have to add that Cryptic's lure to get you to buy several preorders to stack preorder benefits strikes me as blatant commercialism. I don't know what the "Cryptic Store" is about, but I can't say I care much for microtransaction stores either, particularly in a pay-to-play game. For those of you who chose to play this game, have fun and I wish you live long... and prosper!  Thanks for letting me vent.


 

Its the people who have to/would like to  have all the shwag that buy multiple copeies,and thats their choice to do so no one HAS to buy multiple copies. Me I debated between the Consitution class star ship and the borg bridge officer..I finally picked the borg bridge officer,and made my pre order. Cryptic did not have to include any free/promo/shwag with pre orders. but the did. So If some one likes beer, and they go to a pub witch has multiple beers on tap is that commercialism?

Edit: Honestly if I had some extra $$ l mite have bought one or 2 more copies for some of the in game items, and than given or sold for cheap to a friend/family/co worker. Oh and IF you read the Faq on the pre order items it does state they MAY in the future offer them at the cash shop.

honestly I think the standards a lot of people hold for mmo's these days is to high. No one enjoys a game for what it is anymore. its the well it dont have this or that,this games better, cryptic sucks, why did they not do this, how come this is not in, so on and so forth. Im a long time Trek fan,I have played sto in the open beta, and ya its got its flaws and such,but nothing a few good patches cant correct. Sure its got instancing and the world is not as seemless as some would have liked,but come on its pretty hard to make a UNIVERSE seemless. And on the note of there not being any diplomatic missions or enough exploring and similar missions..you know putting those in A game or having to many would only make people bitch more. Because it would take to long for those types of missions to complete with out any instant satisfatcion or action. How many times have you heard people compalin about "oh man its an escort mission, I hate those" or "this quest sucks to much running back and forth just talking to NPCs" ,what a diplomatic mission mite  be like.

Originally posted by MLecl0001

I dont like CO, not even 1 bit.  Not the character creation type so that didnt pull me in and the game was not my thing from the get go, not even the newness kept me interested.  I am enjoying STO though, althought I am hitting this game with a different mindset.  A much more casual just have fun who gives a crap about all the little things mind set.  And you know what I am having fun, go figure.


 

exactly..games are suppose to be about fun and not nit picking so much and annal retentiveness.

Originally posted by Khrymson
Originally posted by Kyroz

what's worse is that you insist on griping to other players and the developers on how the gameplay needs to change to cater to you, essentially ruining the game for casuals.  Obviously, you people are never happy unless it's all about you and your preferences.

 

There are dozens of casual MMOs already and many of our so called hardcore ones already changed to more casual, and every single one of them has some form of PvP in it.  We FFXI fans are of course excited and hoping that our next MMO being FFXIV stick to its strengths of being primarily PvE, and have a more challenging nature.  Insisting on one hardcore MMO out of the tons of casual options is hardly ruining anything for you casual gamers.

We few hardcore gamers among all the casuals have more than enough reason to voice our opinions and hope we get what we want for once!

 

What really gets me now a days is the fact that if an MMO does not have instant reward or instant/fast leveling its hard core or grind heavy. My first MMO was FF11 and left for WoW (buddy was playing wow at time and suggested it to me). Since than I have played the other major mmos that have came out since wows conception and it only seems that a lot of people want to GO GO GO and not enjoy (dont get me wrong if you enjoy speedy leveling thats your pref.). I really look forward to this and SWtor, witch talk about bringing back the RPG in MMORPG..right now imo all mmos are just M M O Gs with rpg aspects sure they have story but who really follows it..much. My fondest memories of playing an mmo were hanging with friends Real life and online and enjoying our selves. all in all my point being, just because a game takes longer for you to advance does not make it hard core,its the player that chooses to be OR make a game hard core..for the most part.

Originally posted by Dwarik

i'm really starting to wonder if they arn't releasing sto way too early.  especially with their 'we don't have any klingon missions but if you buy the game and complain enough we might add them later' attitude

 

they have few PvE missions for the Klingons because they are PvP sided and so im guessing they will have PvP missions..lets hope.

Originally posted by Khrymson
Originally posted by Blazer6992

   Are you serious? You think FFXIV is more anticipated than SWTOR or even STO ??

Is this a joke?

 

 

 

STO is already a failure with their PvKP {Player vs Klingon Play} reminiscent of LOTRO's PvMP {Player vs Monster Play} which to most is a complete waste of resources for a supposed PvE focused game, which runs on those PvP rules though...just silly!

SW:TOR, sure its anticipated, but also has a ton of WTF Online Paid Single-Player RPG!  What about a world to explore and group content...so far its all solo with NPCs to help if you choose to have them join you.

 

FFXIV however, has a world to explore, its focused on providing the players one very good choice in PvE, and not trying to mix PvP together which causes a ton of unbalanced negative mayhem.  Plus and thank goodness a developer thats not playing the copy/paste game trying to emulate WoW's success, instead they have stood up and challenged Blizzard.  I really don't care who is on top or has the leading reign, but what I do care about is playing something unique and different that challenges the norm and says NO we're not gonna do that...we're doing our own thing!

 

Watch this video it mite make you think twice before disregaurding the whole klingon PvP system.

http://www.jupiterbroadcasting.com/?p=1544

was a real good watch imo

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