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All Posts by zaylin

All Posts by zaylin

31 Pages First « 22 23 24 25 26 27 28 » Last
608 posts found

Kinda Funny they finally came out with this customization right around the release time of CO >.0 witch has the same mechanic as well >.0.

Originally posted by Slackerboy

The quest and grind of CO is much closer to the quest and grind of WoW then CoX.

To me this says that most people who like the instanced missions of CoX will strongly dislike the almost complete lack of instanced missions in CO.

Besides just how man collect 20 of X or kill 20 of Y missions can you do before you are bored out of your mind?

Add to that a Super Hero game that makes you feel weak. (No the fights are not too hard, they just missed the look and feel of a Super Hero game)

I am betting what we will see is a strong early drop off in CoX, followed by about 80% of the people who left coming back a couple of months later.

To everyone thinking about buying CO, I strongly suggest getting into the Beta before dropping the money on the game. Or in the very least wait a week or two and see what the players are saying about the game.

CoX can get pretty grind heavy/repetitave too. I tried going back to Cox with a free 14day trial and it was just not my cup of tea any more. We can all speculate til we are blue in the face but the fact is no one will know til launch and a few months after that.

Originally posted by jinxit
Originally posted by RivaCom

I'm really surprised how fast this went, posted at 3am? gone before 6 am?  How would anyone on the east coast even have a chance?

 

Ya would have been fairer to split the keys up into bundles of say 250 at a time and release them at different intervals through a 24 hour period

 

bump. I did not get a email til 4am, >.0

Originally posted by razerblade29
Originally posted by streea

"•Character level and skills won’t mean as much as equipment level"

Ugh, just what we need... more equipment gathering.


 

Im pretty shure he doesnt mean equipment level, but rather your level with that equipment.

IE: every time you use a sword your sword skill goes up, then when u switch to a staff you have to get that weapon skill higher.

 

Oh yeah about the job changing on the fly, kinda sounds like FFX-2 with the Dress Sphere system.

Thats fairly similar to ff11 already; increasing your Skill with a weapon to unlock new abilities

Originally posted by Sigilaea

I never played the FF series but this looks fantastic. Would it be too late to try FFXI  ?

 

actually a lot of vets,from what i have seen are returning to FF11, I just got into a Link shell/guild that has a lot of players who just recently returned to FF11. There are a lot of great CGI scense from what I have heard never got that far my self but plan to this time around.

Originally posted by junzo316

I just can't get excited about this game.  The more I see of it, the less inclined I am to buy it.  The pictures looks like they could have been taken from CO's own website....

 

Not really. CO avatars have a distinct black outline around them and DCUO does not, and they both have two totally differant Graphic styles. Than again I dont judge the graphics til it gets real close to launch as most companies (I would think) are more worried about game mechanices and bug fixes than Painting.

Originally posted by marinrider

Hasnt this been posted numerous times now?

As far as I personally seen some one posted 3 of the pages on one of the threads (cant remember witch atm) with no translations. :P

There was a post some one did of some pictures of a magizine articale about FF14. I stumbled apon this taste page that translates all of it.

http://www.ffxivcore.com/

Enjoy

Originally posted by sa1yaman

new galka. But w/o tail >.>

 
 

I like! little more toned up than chubby than the FF11 ones, still love me galka :)

Originally posted by Rajen
Originally posted by Sumeragi

The headline is:  "Customize"

And the body pretty much reads as follows:

"When creating your character, we are told that in addition to selecting race, a player may also customize their characters' looks as well.  It seems there will be quite a variety of things to choose from, such as face type, skin colour and hair style.  It is still undetermined right now just how broad or detailed the customization will be, but we're sure that regardless, the process will be cause of quite a concern to the player...in a good way of course."

Hope that helps!

 

 

<3 Thank you

  Cool Thank you too Sumeragi!!

You all make great points. I persoanlly think SE is adding a Dash more solo-ability to attract fresh/new players maybe. As yall have stated a couple of times having the ability to solo SOME stuff is not bad,but to be able to solo the all the way to max level could be bad for the group play that FF11 is great for. I hope to hell they defenitly dont make the jobs you have to unlock with quests solo-able( or what ever they plan on doing with extra jobs). That was the whole fun of doing it/getting the Job running around with some buddies having a good time. LOL SE really needs to feed the beast they unleashed. MORE INFO ON FF14 PLEASE! :P considering there quoting a 2010 release, I have seen more mmos with  more info out than FF14....but as some companies are learning is to not hype the game and blow it up like a ballon and blow it up so much it just pops and falls to the ground.

I hope they pop in a new race or 2...although it would be cool to be able to play a male mithra.

Where did  you get that? would be cool to get it translated.

Just a fun poll

 

Edit: >.< my putter spazed out, if yall were wondering why there are 2 oks (think of the it  was ok..it was alright) in the poll :P. cant delete {face plants keyboard}

I hope they expand apon the races/add more because so far it looks like there just revamping the ones from FF11,and I know theres a lot of info NOT released so {crosses fingers for new races}. As for FF14 being a little more gritty,would be cool. But from the sound of it what ever they are planning I think will come out great honestly can you think of one FF game that has bombed,I cant at the moment.

Originally posted by Reserton
Originally posted by zaylin
Originally posted by Athkore

I really hate to say this but there will be (obviously) some botters and macros that will enable you to level faster. After all, there are always cheaters in MMOs but if there is no experience system, the cheaters might make programs to 'level' your weapon faster. You all know this but I just wanted to point it out.

 

From what I remember of FF11 (been awhile since i played) there was very little Gold/Gil Spamming in chat channles and there was none to almost none, Addons to Down load (compared to other mmos these days) . But FF14 will be a new gen mmo so only time will tell.

 

Wow... just wow.. post by someone who obviously has no clue what they are talking about.

 

FFXI no gil seller spamming? are you freaking kidding me? you are lucky to not get a message from a Gil seller every 5 minutes. I am online right now and looking at my tell log i have about 5 Gil seller messages from past hour or so, so yeah.

And no addons to download? What planet are you living on? Final Fantasy XI   is one of the worst if not THE worst MMO for downloading updates. You will be waiting anything fromn 5 hours to 24 hours to update before you can even play for the first time. (probably even longer now it has 2-3 download only expansions that you 'have' to download even if you have not bought them) .

Honestly, Final Fantasy XI has the worst rep of all mmos for its initial update time before you play, and you are saying it is non excistant??

 

I am starting to wonder if you really even played FFXI.

 

Well maybe I was lucky I mite have gotten one spam an hour while playing.And at the time I was playing I personally did not know much about ADD-ONs for MMOs.I dont remember anyone in FF11 telling me Hey you should get this addon or that addon while I was playing (I found out about addons when I was intorduced to WoW),so I ASSUMED at the time there were no addons for it. and honestly Add-on and DL updates are two totally diff. things so the second paragraph you typed has no meaning or association with my statement.

Originally posted by Athkore

I really hate to say this but there will be (obviously) some botters and macros that will enable you to level faster. After all, there are always cheaters in MMOs but if there is no experience system, the cheaters might make programs to 'level' your weapon faster. You all know this but I just wanted to point it out.

 

From what I remember of FF11 (been awhile since i played) there was very little Gold/Gil Spamming in chat channles and there was none to almost none, Addons to Down load (compared to other mmos these days) . But FF14 will be a new gen mmo so only time will tell.

Originally posted by mrcalhou

That was the one thing about FFXI that drove me away. My friend was playing it and was explaining to me about the Job roles and I asked him: "So if I wanted to be a be a samurai/summoner I could?" and his reply was: "Yeah, but no one will party with you." I also hated the idea of camping, espicially camping crabs.

 

Ya,but if you had a good party that chatted while doing so it was not actually that bad. FF11 had a greaat community. and I had some great times just chit chatting while waiting for the next pull/resting.

Originally posted by toddze
Originally posted by zaylin

Guess my point being I personally think any combo can work well as long as your other party members are more open minded to odd/new/challenging ways to approche a situation. And im not saying any of you are not open minded,im just making a general statement :)

 

Its my personall beleif that your wrong here. FFXI was very strict on job roles, if you tried to deviate from your jobs role you were going to be worthelss in an endgame type setting. Like I said you could do w/e worked for you on solo play, but that success you may have there will not translate to success in end game with your off the wall combo.

The sub job system was meant to complement your main job not to make you a DD mage.

 

I can see your point, and to be honest My highest level attaind was only 35, so I was not familar with end game content. So I guess when i made that statement it was more of a generalization of end game content and not specificly FF11.

Originally posted by Vapiant

 In my opinion  Jumping and swimming is only for games where it has a purpose, like ratchet and clank or where it will help in combat counter strike. Jumping and swimming should not be there for fun, FFXI is a serious game and thats why you can't jump or swim. FFXI is a hard game and thats why all those wow kiddo types come and whines "this is to hard", "grinding is so last year" ... This is another Final Fantasy game, how many FF games can you jump and/or swim in?

Well it could be that SE would make it so that the character could jump every time it had to, that is seen before ex. FFX-2.

I think a lot of how you could develop an action mmorpg and when I someday have been educated and get to work for a company it's probably to late, there's not many possibilities to make Original games anymore.

It may be a more in depth or as you say serious game than most, does not mean people playing FF dont want to have fun as well,hell thats what playing a game is all about. Im serious about playing to an extent but if im not having fun than F that :) (in a nice way). not saying that jumping or swimming being or not being in game will ruin my fun of FF14 when it comes out, its more about the content,game play,combat system,community,emerssion, and fun factor (and my fun factor has nothing to do with how hard a game is, the more challenging imo the more fun, who wants to be at max level in 2-3weeks,not me) than 2 small mechanics of a  game.

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