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All Posts by zaylin

All Posts by zaylin

38 Pages 1 2 3 4 5 6 7 » Last
755 posts found
Originally posted by Vonatar

"The Wheel of Time turns..."

 

It's always the same with a new headline MMO. Hype and expectation, people dive in in their hundreds of thousands, they hit max level in a week or two, get bored and move on. The massive population drop after a month or two should be expected in any MMO these days and it doesn't mean the game is dying, just levelling out as you say.

 

People said SWTOR was dying, or died. We had all the jokes about the TORtanic. And yet it seems to be highly profitable these days with its f2p model.

 

People just don't play MMOs long term anymore. Some do, but there seems to be a large mass of MMO players that move from game to game. The so-called "content locusts".

This is what seems to be one of the issues with mmos, just way to many people wanting to rush to end game, and not enjoy the journey to end game. its all rush rush rush these days. I actually got into a great guild for FF14 and most of the members were playing to enjoy, not slug down the content so to speak...witch was refreshing to me

 

Originally posted by JeroKane
Oh look.... another money grab! /shrug

Just because things are going micro transactions, does not always mean that. if it has no monthly,why not? to support the game.

well at least trion makes there games more true to F2P than most, Rift is by far the best F2P I have played, compaired to others with cash shop blocks and such.
Originally posted by Zzad

I´m enjoying the game a lot more than i though i would when i bought it.

At the begining i missed a mini map...and chat bubbles....and a Actions House...and then.... i changed the rythm...

TESO has it´s own rythm, and feeling. Very much like a ESO game and perfect for RP.

I like that. The game is growing in me as i play....

I realized now (after playing TESO) of how MMORPGs have become a fast paced instant satisfaction genre,

and i feel like TESO is bringing the relax and the RP back into MMO gaming.

I find myself taking pics like a tourist everywhere in this game...

Me too! I dont feel that rush to level or leave an area, as i have with other MMOs, to get to the next quest hub. Hell im still on the starter island at Lv 7 :)

forgot please :) ...ditto btw
I would say the only smooth launch i expeirenced was Rift, other than that think most mmos in last 3ish years have a tiny bit of issues. but if you let a few bugs ruin your fun, why play games, its going to happen. i swear every time an mmo launch all we need to do is copy and past the forums from previous threads to save some time :P , no dis intended
Originally posted by SunwolfNC

People need to leave this IP alone and let it die the honorable death it deserves. It was ground breaking, and amazing as a tabletop D&D-style game and that's how I want to remember it.

 

I don't want it resurrected over and over again as people try to make it 'their own' Shadowrun world...*I'm looking at you MS...*

 

Either someone needs to make a true-to-the-game non-turn based MMORPG with a modern engine (Unreal 2.5 w/Hacok, Frostbite 3, AnvilNext (if it's extensible enough)) with multi-interface capability (phone, tablet, PC) with all the regular trimmings like crafting, (maybe open world?) faction based pvp, housing, questing, ability to create custom quests (ala Neverwinter)...

 

Or, Leave. It. Alone.

 

Let me keep my perfect memories of amazing gaming experiences in this marvelously detailed world.

Art linked from Raben-Aas on DeviantArt - amazing work.

http://raben-aas.deviantart.com/#

Pipe dream, right?

 
 
 

im with ya, with all the tech we got SR would be a finaminal  IP to us in an MMO enviroment if done right. Has Sci Fi and fantasy elements all rolled into one,and done well to boot. i loved how the TT blended the 2 worlds together semlessley!

Originally posted by jircris
Not being rude or anyhtign just wish to know why you would wish for chat bubbles? i personally dont liek them but id like some views on to why some would

I dont like them in towns or hubs, it gets to garbbled up. but when in a party,running dungeons, or out adventuring with others, its nice to be able to focus on your surroundigns whilst chatting,socializing, kickN some mobs butts :)

Finally, skills don’t get rusty or stop at 50 either, so you can choose to go max anything and everything if you want to. All on the same character. Want to be a beefy dual-wielding, heavy armor wearing sorcerer? Go ahead. Desire the werewolf life? Sure.
"Quote"
This isn’t something new. Games like Final Fantasy XIV: A Realm Reborn give players the opportunity to do it all on one character
--------------------------
But FFxiv kinda locks your choice when you unlock certain classes like Dragoon, who can only use mostly MRD or LNC abilites and thats it, and there are not many choicds, think like 1-3 skills IF you get that class to max level.
ESO seems a bit more flexible in class regard.
Not knocking FF either, i enjoyed playing it. but it seemed from what they were saying you would have a tad bit more freedom of class/skill choices. good read ty :)
Originally posted by keenber
I voted slow but i guess compared to when i played EQ and it took me 2 years to reach level 15 it will be fast. I usually let my crafting needs dictate my leveling.

Me too :) . I plan on playing and socializing as much as posible,  I love my solo time, but enjoy group time just as much if not more, why else play an online game :). And ignore the content locust , that will burn threw all the content in a week or less and let them move on.

How many times has some one said (after getting to or close to max level) , the low levels were so much fun, or miss them :)

As Kano once said https://www.youtube.com/watch?v=B8bVVYuy4HU&feature=youtu.be&t=49s

Honestly its excellent in the sense that they really are not trying to over hype it like a lot of earlyer (last 2ish years) mmos have like WAR, SWTOR, to name a few. not over the top but just right imo
I dont get the fact that people miss a big part of the RPG in MMOs....Story. a lot of people are fans of the warcraft IP and enjoy the new story arcs etc just as much as the new content/game mechanics. mite as well be playing an ARPG MO
Originally posted by superconducting

https://help.elderscrollsonline.com/app/storefaq

Apparently the explorer's pack is only a pre-order thing.

But, I bet you could acquire it's items after launch by other means (scuttler vanity pet and treasure maps).

a lot of mmos that have said pre order only, usually end up as a optional purchase right after launch, minus some of the CE bonuses, but this is just a pre order bonus. so only time will tell imo

Not to poke fun , but seriously lets copy and paste forums/subjects/complaints/complements from the last 4 years of mmo releases and nothing has changed in these regards...

find a game you like have fun with it or move on. there are games where certain mechanics i dont like or detest, but the rest of the game i enjoy so i focus on those parts.

Story Story Story. I mean really Look at the ESO games most of the Single player quests are similar to MMOs quests. Kill, collect, talk, escort, discover etc...

To me when i think of an RPG or MMORPG, or an MOrpg etc... RPG stands for story ...Final Fantasy RPG, D&D (pencil and paper) RPG, to give a couple of examples. In D&D the GM was resposible for leading players on quests and making the story engaging and fun, while getting loot, leveling etc...same for Final Fantasy. I really dont get what people want with their mmos these days. As long as the mechanics are not terrible, has a good story, and i got some of my friends playing with me.. thats all i need to have fun :)

or maybe they are just not greedy and belive that the game has enought to offer it self
Originally posted by Razeekster
Sooo... Rifts?

Warhammer Online had public quests too, so does gw2, their one of the new Norm mechanics with new mmos, a least from what ive seen thus far

Originally posted by Karoneth

Exactly, nothing in the Imperial Edition is essential to gameplay at all.  Everyone can learn Imperial crafting, the horse is simply a different color (same stats as other in-game horses), the pet is a vanity item, and the race is something that we weren't being allowed to play anyway as of a week ago, so nobody could have expected to have it, and it should be well balanced.  The rings I believe can be obtained in game eventually as well.

The $20 extra fee for these items is reasonable.  Look at how much other games charge for their CE, and compare.  Neverwinter, even Skyrim, look at those prices, and look at our $80 or $100 versions.

As far as the preorder bonuses, those are FREE with ALL versions of the game.  They are by no means a cash grab.  Everyone who pays as little as $48 (GMG digital std with coupon) gets all of those bonuses.

If ZOS wanted to really make a cash grab they could have increased the prices a bunch and made the Explorer's Pack an additional add-on instead of free.  I think they are being quite reasonable with us and am very pleased with everything pertaining to the release prices and contents. 

All of my guild members but one who have reported their purchases, have now bought the Imperial Editions of the game.  It's just a good value especially if you use the GMG coupons, for a game we will be playing for years to come.  And in the physical box, that statue will be worth more than $20 down the road, trust me.

 

Yep my centaments exactly!

And this too.

Originally posted by Kreeture:

[mod edit]

There is absolutley nothing unjust, unfair, or not right, about all the pre-order/box content.

 
 

Did anyone read the faq on the TESO page. you ONLY have to pre order to get the ability to play any race on any alliance.

What is the Explorer’s Pack?

[ If players pre-purchase the game through The Elder Scrolls Online Store (https://store.elderscrollsonline.com) or pre-order at any participating retailer, they'll receive the Explorer's Pack, a digital bundle that includes: ] — The ability for the player's characters to join any alliance, no matter which race you choose — The Scuttler , a tiny but loyal vanity pet — Four bonus treasure maps that will lead the player to loot ** When players pre-purchase through The Elder Scrolls Online Store, the Explorer's Pack will automatically be added to their account. If they pre-order the game through a participating retailer, closer to launch they'll be provided with a code they can redeem after registering an account at https://account.elderscrollsonline.com. Players can contact their preferred retailer for more details.

the rest of the digital fluff is just bonus stuff. if peeps wanna pay extra $$ for a mount , a race, let them. like some have said other games have given bonus races and other such stuff for CE's . I honestly thought you had to buy the CE to be able to play on any side, now that i know you only have to pre order, guess imma head to Gamestop :)

 

Game looks fun, my friends are going to be playing (most important part) all this hoopla is soo silly

Originally posted by Solar_Prophet

Wow, it's a whole bunch of actors that I...I... who the hell are these people? Not a single one of those names rings a bell.

Also, I've said it before and will do so until blue in the face: Live-action movie = FAIL. Fail, fail fail, fail. FAIL. Why would you do that?! People love Blizzard's CG stuff, not live action junk with cruddy CG effects! Furthermore much of the costume design will have to be toned down significantly from the actual in-game pieces, since the 'oversized' look of much of the gear simply wouldn't translate to a live action format.

It's going to be the Wing Commander movie all over again, I just know it. Bunch of b-list actors combined with shoddy directing, shoddy special effects, shoddy acting, shoddy costuming...

A CG movie would be something to be excited about. With this, about the only thing I can look forward to is seeing what Mike Nelson & the gang can do with the Rifftrax.

OMG you had to remind me that i watched that movie >.0

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