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Neverwinter Community: What the hell is going on?...
General Discussion « Neverwinter 5/14/13 4:28:40 AM
I have had some bad pugs in any game i played so far.
But in Neverwinter, it's a whole new level of BAD. |
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[Dev Journal] Neverwinter: Crafting Professions Shine in New Developer Blog
News & Features Discussion « General Discussion 4/17/13 12:04:29 PM
Originally posted by aslan132 You do not frown upon people that pay sweatshops to level their toons for them? Because basically, that is what happening. In this case cryptic.
Let me re-iterate though ... it will not keep me up at night. Just very interested in the general opinions :)
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[Dev Journal] Neverwinter: Crafting Professions Shine in New Developer Blog
News & Features Discussion « General Discussion 4/17/13 9:33:50 AM
Originally posted by Torvaldr I forgot how serious gamers can be about these topics, my bad :) Anyways, maybe empower is not the right word, english is not my native tongue.
"those with extra time or money can get an advantage, but not excessively so." Good to see you agree with me though.
Thanks for the insights. |
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[Dev Journal] Neverwinter: Crafting Professions Shine in New Developer Blog
News & Features Discussion « General Discussion 4/17/13 8:50:12 AM
Originally posted by Yaevindusk I indeed only did very mundane research. This is what I found:
From their Q&A: Q: Which Founder's Pack items will I receive during Beta? - 750,000 Astral Diamonds once per account EDIT: Which could be trivial if prices are high. |
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[Dev Journal] Neverwinter: Crafting Professions Shine in New Developer Blog
News & Features Discussion « General Discussion 4/17/13 8:27:55 AM
Originally posted by Doogiehowser
Ofcourse, but it still hurts me to see Neverwinter implement it ;o) I'm all fine with F2P models ... as long as they do not empower the rich. If it turns out to be a 0.0001% difference, i'll look the other side. |
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[Dev Journal] Neverwinter: Crafting Professions Shine in New Developer Blog
News & Features Discussion « General Discussion 4/17/13 8:18:38 AM
"you’ll be able to advance in the five professions of Leadership, Mailsmithing, Platesmithing, Leatherworking, and Tailoring, and start giving your character an extra edge in combat" "Want your tasks to move more quickly? No problem! You can spend astral diamonds to speed up tasks".
Good to know you can buy these advantages. |
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Why The Repopulation will be one of the best sandbox MMOs...
General Discussion « The Repopulation 2/16/13 2:27:18 PM
Originally posted by JC-Smith
What would help though is having more hours in a day ... i'm always at least 8 short :) |
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Originally posted by Thorkune I never did the holo-grind ... i was perfectly happy with my creature handler. SWG was a game of choices, nobody forced you to do the holo-grind :) |
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[Interview] The Repopulation: The Games of 2013: The Repopulation
News & Features Discussion « General Discussion 1/31/13 12:36:30 PM
Personally i'm also in the "SWG style bazar+personal vendor" camp, but a long running discussion on the repopulation forums shows that there are als many people in the WoW AH camp :) Feel free to chip in and input your ideas. Can't keep 'm all happy , but maybe there are solutions that can please both.
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ArcheAge: Trion Worlds Inks Deal for Publication
News & Features Discussion « General Discussion 1/24/13 1:01:06 PM
Great news, got a lot of trust in Trion!
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I think you should also differentiate between games that converted to F2P and games that were designed with F2P as business model.
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Why The Repopulation will be one of the best sandbox MMOs...
General Discussion « The Repopulation 12/19/12 2:34:30 AM
Originally posted by Karteli
The world is seemsless, loading screens and instances are rare. FPS noone can tell yet ... it's in Alpha and the new HE2 engine has been implemented. There is worldbuilding to be done and a lot of optimisation iterations. Please don't compare it to SWTOR, they build their own version of HE :) |
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Originally posted by CreepProphet
Pre-alpha footage was in Hero Engine 1, now that Hero Engine 2 is put in place, it looks loads prettier :) |
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Cant you have sandbox co-op, non-pvp?
The Pub at MMORPG.COM « General Discussion 12/10/12 12:54:13 PM
I liked the way SWG handled this ... you could "declare" PvP. You could live a livetime there without PvP-ing, while others would do nothing else.
Keep an eye on the repopulation, they are going the same route. |
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Originally posted by Torvaldr The point was that a small team with little budget can make an awesome game. The "MMO" part (where was it mentioned?) is not even relevant. |
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Originally posted by Atrocitus Kept people in SWG happy for years and those quests were a lot more simple then The Repopulation has to offer.
Yes, people are done with themeparks ... this is not a themepark. Questing is optional. How you entertain yourself is completely up to you.
Depends on your targeted player base.
It's a sandbox .. they give you tools to create content. The quests are in for people that do enjoy a quest every now and then, but it's optional.
He wasn't, he was refering to the fact that you can build a game with a small team by outsourcing work and having dedicated volunteers. These volunteers often understand better what gamers want then highly paid developers. Big difference between pay and passion.
I agree it's not Aion, The Repopulation is not aiming to be a shallow game where you can look different.
Dissapointed SWTOR fan? Blame them, not the engine.
There will be no release until it's finished. They have stated that repeatedly. You should read the monthly updates and marvell at all the new features that are put in.
It's not hyped as the next WoW-killer ... there will not be millions of players at launch and it also doesn't need millions of players at launch to make up for the ridiculous budgets these AAA games burn.
There will be no release until it's finished. They have stated that repeatedly. Due to not being tied to nor controlled by big investors, they are free to decide when it's released.
You summed up a handfull of assumed negatives .. did you bother checking the postives?
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Tempted to help out in kickstarter....
General Discussion « The Repopulation 12/08/12 12:45:34 PM
Originally posted by strangiato2112
That was an awesome example.
"Clerks, which was shot for $27,575 in the convenience store where director Kevin Smith worked in real life, grossed over $3 million in theaters, launching Smith's career." |
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Tempted to help out in kickstarter....
General Discussion « The Repopulation 12/08/12 12:23:12 PM
Originally posted by strangiato2112 You just described a lot of good sci-fi movies ;)
The reward is different too ... while the movie will most definatly end after 2 hours ... this could be a game that will entertain you for much much longer. |
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If you refer to the engine being crap as being used in SWTOR, they used a heavily modified 7 year old version where the HE devs have kept telling them not to do it. |
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Tempted to help out in kickstarter....
General Discussion « The Repopulation 12/08/12 11:11:16 AM
I see it like going to the cinema. I spend 8 bucks on a ticket ... not knowing if the movie will be any good. If it was, cool. Same with theater ... wasted a lot of money on crap performances, but also enjoyed some incredibly good ones.
One thing that makes this game different from others to me is that the owners have been building and funding it from their own pocket so far .. and look at how far they have gotten. Where big publishers make games for money, they make it because they want to make a fun game. You pledge not to pay for these guys, but to help finish the game they envision.
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