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The impression I got was that many of his "500 posts" were made before the game was even released. |
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Originally posted by popinjay
500 negative posts about a new game he's never played? That is pretty weird! I can understand if he had played the game for years and had become a critic, but what would be a person's motive to bash a game so faithfully before it was even released? Aside from being crazy... I don't need to know anything more about Mrbloodworth... |
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Originally posted by Mrbloodworth
Hello, what's your favorite MMO, Mrbloodworth? Just to put your comment in context. The review was great. Thanks MMORPG. |
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Why Electronic Arts' Ultima Online Sucks?
Britannia Tavern (General) « Ultima Online 5/03/09 5:22:22 PM
It doesn't matter, the information is still valid. |
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Originally posted by Kshahdoo
Looks pretty good! Too bad the launch was, and is, a disaster; it's very hard to live down a bad launch. They should have been prepared. |
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Why Electronic Arts' Ultima Online Sucks?
Britannia Tavern (General) « Ultima Online 3/21/09 2:55:03 PM
Originally posted by EndDream
Yep, it was all about the freedom. Freedom is popular. |
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If you left right after Trammel you are NOT a vet
Britannia Tavern (General) « Ultima Online 3/21/09 2:47:15 PM
It would be more accurate to say that if you left right after Trammel, you experienced the very best of Ultima Online, and actually are a veteran of Ultima Online.
You are not a tortured prisioner of an impossible EA game design with two different sets of rules co-existing -- one with an optional bubble of invulnerability around each player.
The "game" is littered with neon trinkets, rideable pastel dogs, pointy eared elves, candy canes, ginberbread men, snowflakes, and ninjas.
None of that is an exaggeration, just pure fact.
The real vets of Ultima Online did leave after Trammel. I don't know what you would call the game now, but it sure isn't Ultima Online any more. Current players would be better to call themselves, victims.
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War looks to be dying a death. Let us pray.
General Discussion « WAR (Warhammer Online) 3/05/09 5:42:50 PM
Originally posted by Haart Aye, aye, captain. EA is to MMOs as the Federal Reserve is to prosperity. Lots of inflating and intervention, until it finally collapses. Some say it's by design. |
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Richard Garriott Would Love to Continue With Ultima Game - GameDaily
Britannia Tavern (General) « Ultima Online 2/27/09 11:43:13 AM
BIZ: If Electronic Arts wanted you to return and author a single-player Ultima for the consoles, would you do that? Garriott: Conceptually? Sure. The property Ultima is still very near and dear to my heart. I think that if, by hook or by crook, I had access to that property, either in solo-player or multiplayer, I would absolutely love to continue to play in the Ultima universe.
Exclusive: Richard Garriott Talks Games After Space |
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He's trying to join, but he needs his account and password, and RB is not answering their emails. I've been waiting 9 months now for help from Redbedlam to multiple support form requests. You would think that at a minimum if people wanted to play their game, they would help them out. 9 months for support? That's not an exaggeration either.
The only option left DarkChronic, is that you could join me in my 9 month wait, since support forms are "always received and processed," just click the link below and don't expect anything soon. I think at this point, it's mostly a one-man-no-show.
Support queries submitted via the support form however are always received and processed in order. Thanks! -KFR |
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Richard Garriott on Closure of Tabula Rasa - GameDaily
General Discussion « Tabula Rasa 2/27/09 9:54:20 AM
GameDaily BIZ: What was your reaction to the closure of Tabula Rasa? Garriott: Of course, I wish it had continued. I also, personally, think it should have continued -- in the sense of, it was a game that was hitting its stride enough where it could keep what I'll call a critical fan base, and had the opportunity to continue to be grown. If I were in charge, I would continue to grow it, because MMOs are long-term plays, and that's what you should do with them. That being said, we had already lost a fair number of critical team members. And while Tabula Rasa definitely had a rocky start, it did have a core fan base, and the team was motivated to continue to grow it. So I wish it had continued. But I'm also not what I'll call terribly surprised, either, that the company would choose this path. I think NCsoft looks at it as an opportunity cost issue -- where they put those resources and people on that, or something new. They chose something new.
Exclusive: Richard Garriott Talks Games After Space - GameDaily |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 12:52:23 PM
Originally posted by LV426
LOL, do you know what a NASDAQ is? Bye. |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 12:50:17 PM
Originally posted by skydragonren
That was a real surprise! You completely disarmed me. You win. I surrender, I didn't plan on staying much longer anyway. I just wanted to share some interesting information with fellow game enthusiasts. Most my EA stock has long since been abandonned. |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 12:41:18 PM
Originally posted by Jakeadunk
What are you talking about? Activision owns Blizzard, EA had many chances with MMOs, but continues to shuffle boxes. I suggest you re-read the first post. ERTS is EA, ATVI is Activision. "WoW was a lightning bolt through the heart of EA executive management, but rather than energize the company, it paralyzed them into their stubborn resolve." |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 12:15:21 PM
Originally posted by lionexx
This is not about UO, this is about MMOs and their future at Electronic Arts. |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 12:13:29 PM
Originally posted by Cabe2323 EA owned and controlled Ultima Online from it's inception. They have always owned it and have always been the ones ultimately in control.
Wow, you either didn't read or comprehend the post you just replied to. |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 12:09:44 PM
Originally posted by Aethios
Then put your tin foil hat on. I'll simplify it further for you, and probably others; Say you have a lemonade stand making $10 per day. Suddenly your neighbor sets up an apple juice stand, right next to you, and starts making $1 a day. At the same time, you notice your profits drop to $9 per day. Now instead of $300 per month, you're only making $270. So, you come up with a plan, you'll offer your neighbor half of your losses in profits per year, or $180 to buy him out. Your neighbor says, "wow, that's a lot of money, I could use it," and he takes the cash. You continue to run the apple juice stand on the side, but you're not really interested in it, you just saved yourself $180 in lost sales by buying it out. After a while people realize the apple juice sucks! Someone didn't mix it right, nobody really cares. They stop buying the apple juice, and eventually you close it down to continue selling your lemonade. Your profits return to $10 per day. Got your tin foil hat on? |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 11:40:33 AM
Originally posted by Cabe2323
Cabe2323 is completely misinformed. Yes, EA did already own Origin Systems before Ultima Online was developed, however, EA had nothing to do with the development of Ultima Online until Garriott and team left. It was developed completely within the direction of Origin Systems and Garriott. The only thing EA had to do with it was to give OSI a little funding when Garriott practically begged for it. EA deserves no credit for Ultima Online, except for taking it over and ruining it, as they do with all MMOs they can get their hands on that could possibly begin cutting into their box sales. |
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EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation
The Pub at MMORPG.COM « General Discussion 10/21/08 11:23:54 AM
Originally posted by Aethios
"Ultima: the Ongoing Saga?" The title is EA Drops the Warhammer on Ultima: The Ongoing Saga to Stifle Innovation. The colon is simply dividing two related phrases, there's no Ultima: the Ongoing Saga game. I had second thoughts before posting this in a gaming forum, but I'll try to summarize; Electronic Arts is not interested in MMO games, they are interested in selling generic franchised boxes on shelves, that's their business model - fire and forget. Their misguided interest in MMO games has been to buy them out on their way up, in order to limit competitive sales and hold them as alternative offerings with minimal investment; aside from selling more boxes in the form of expansions. Their only major venture into MMO's was the horribly conceived SIMS online because it was a great "box seller" for them. You can expect the same from EA for approximately the next 10 years, unless the management changes. The bottom line, EA is out of touch. As history has proven, there's no reason to get excited about any EA MMO. You can pretty much ignore EA when it comes to MMORPGs. The only real news for the next decade will be the next company they are going to try to put a damper on, while trying to increase the sales of their boxes. |
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