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bioware is making me FURIOUS!
General Discussion « Star Wars: The Old Republic 1/28/12 3:27:33 AM
I can't tell if this is satire or not. |
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Originally posted by knapu How can the PvP be unbalanced when the two factions have exactly the same abilities to bring to the table? The numbers are perfectly copied. Do you mean the populations are unbalanced? Originally posted by bansan People who view the endgame as the only game worth playing want it to take longer to get there? What are you talking about? |
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EVE Online: Fanfest Community Events Detailed
News Discussion « General Discussion 1/27/12 10:01:10 AM
‘complete with your own bodyguard!’ W—were there problems at past fanfests that have led to this measure? |
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Star Wars: The Old Republic: Voice Acting Ups and Downs
News Discussion « General Discussion 1/27/12 9:57:02 AM
Originally posted by precious328 Yes, it's sad, but the voices of the Knight and Warrior are most of the reason I play the Consular and Inquisitor instead. |
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General: The 2011 Player’s Choice Winners
News Discussion « General Discussion 1/20/12 11:00:12 AM
Originally posted by Vegetto The simple difference is probably that while you're alt-tabbing, they're multi-tasking within the game: checking market orders, managing planets, or any number of things EVE makes sure you can do if one activity isn't as Skinner box mesmerizing as you'd like. |
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Do you think developers ever read mmorpg.com ?
The Pub at MMORPG.COM « General Discussion 1/14/12 7:29:34 PM
God, I hope not. |
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That noise you hear is the measure of my interest in Guild Wars 2 rocketing into space. Raids are an icon of so much of what I hate about MMOs. |
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The pandaren predate Kung Fu Panda by five years. Does no one remember WarCraft III? |
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MMORPGs are no longer immersive (+ Raph Koster Article)
The Pub at MMORPG.COM « General Discussion 1/14/12 7:54:43 AM
Originally posted by dlld I don't know about that. The game I've been most immersed in was probably Mirror's Edge, which is even less of a roleplaying game than Duke Nukem 3D. I also get ‘immersed’ in games where you don't even have a character, i.e. AudioSurf and Eufloria. In fact, the story that plays out in my mind when I play Eufloria can be pretty inspiring. Or terrifying. See also how immersed people become in Minecraft. I'd agree that immersion and roleplaying are obvious bedfellows, but I really don't think it's so necessary to have one in order to have the other. Also: Originally posted by dlld Instancing actually aids my immersion. Aside from the in-your-face portals or force fields that tend to signify their entrances, it really helps me enjoy the game, alone or with friends, to be able to experience events not as repeatable static mob farms, but rungs along the ladder of our experience to which we cannot return. No do-overs. I think that those ‘alternate realities’ are preferable to one reality that is much more gamey. |
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EverQuest: Building EQ - The Brad McQuaid Interview
News Discussion « General Discussion 1/07/12 5:22:28 AM
Originally posted by DerWotan The spell studying, fewer race-class restrictions, more character creation flexibility, more realistic armor all around, better models, no riftways, the wound system, the tides, the localized currencies, fewer mob farms, more dynamic spawning, more wildlife... good times. |
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EverQuest: Building EQ - The Brad McQuaid Interview
News Discussion « General Discussion 1/07/12 5:10:32 AM
Originally posted by mrpoepoe Vanguard was quite an anomaly. I don't know if anyone else had the same experience, but I thought it was several times better in Beta 2 than it was at launch. So much was cut in the later beta phases, and so much of the core design seemed to change when they lost Microsoft and gained SOE. It was disheartening, and it breaks my heart when people blame Sigil for it, when the timing of its decline would seem to strongly suggest otherwise. |
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Is darkness and light still around?
Ganarethian Hideaway (General) « Dark and Light 1/02/12 9:51:37 PM
Darkness and Light and Dark and Light are two different games, but your confusion is understandable. |
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Originally posted by Happyguy83 Those who only like sandbox designs (for what it's worth, I go for both) have little enough to look forward to that I don't think this is such a surprising sentiment. |
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ArcheAge - Why do people speak as if this game will see NA soil?
General Discussion « ArcheAge 1/01/12 5:29:16 AM
I'm not sure that I see where anime enters into it. |
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Down for maintenance. 1.0.1. PTR Patch notes
General Discussion « Star Wars: The Old Republic 12/27/11 12:19:28 PM
Wow, this sure is serious business for some people. |
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I've noticed that the environmental shadows are baked in. I imagine that's a very big reason to not have day/night cycles. |
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General: Merry Christmas from MMORPG.com
News Discussion « General Discussion 12/24/11 10:37:34 PM
Who did what when? |
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EQ2 did voice overs better than SWTOR IMO...
The Tavern (General) « Everquest II 12/18/11 7:42:08 AM
Some of the voice acting in EQ2 was better than most of the voice acting in TOR, I'll give you that. But most of EQ2's was not better than some of TOR's. Originally posted by Ozivois It's a reboot of the EQ1 setting. Think of it as EQ1 in an alternate timeline. This is one of the few things we do know about it. |
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What is the point of Lightside/Darkside?
General Discussion « Star Wars: The Old Republic 12/17/11 6:54:26 PM
Originally posted by Adamantine Bah. Has Obi-Wan tought you nothing? The Force affects everything, and the Dark Side is associated with ‘evil’ people whether they are themselves sensitive to the Force or not. Remember, for instance, how Mace Windu, before realizing that Palpatine is a Sith Lord, says, ‘The Dark Side of the Force surrounds the Chancellor.’ |
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The rush is getting old already
General Discussion « Star Wars: The Old Republic 12/17/11 6:17:38 PM
The impatience inherent in the formation of pickup groups is indicative of the sort of people that you'll end up with, I think. This is one of the few very good reasons for the formation of guilds. |
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