|
|
6/20/08 10:37 AM
|
|
Viewed 3863, Replies 88
|
|
Originally posted by Thunder_Head Plenty by fans, never once by a developer. Mythic has said that the beta is locked into a graphical setting that is less than the highest planned, but they have not, to my knowledge, said that it is the lowest. It could be anything from the lowest to the second-highest. Just saying. |
|
|
|
6/20/08 10:12 AM
|
|
Viewed 3863, Replies 88
|
|
Originally posted by Retrad
No shit. That does not mean that graphics are without importance. |
|
|
|
6/17/08 10:40 AM
|
|
Viewed 7063, Replies 305
|
|
Originally posted by MiMoSeTH
Expertly illustrated. |
|
|
|
6/12/08 8:49 AM
|
|
Viewed 4055, Replies 82
|
|
Originally posted by admriker4
|
|
|
|
6/04/08 7:34 AM
|
|
Viewed 786, Replies 18
|
|
Originally posted by Ozmodan
|
|
|
|
6/04/08 4:41 AM
|
|
Viewed 1053, Replies 34
|
|
|
I'm glad to hear this simply because it means that BioWare's MMO is not Potter-related. I don't have anything against the idea, really, and I can see it being a success with its target audience, I just expect better of BioWare. So anyway, yes, good to know. |
|
|
|
5/31/08 8:42 PM
|
|
Viewed 6656, Replies 158
|
|
|
I agree with the premise. However, I am quite convinced that it is less harmful than World of WarCraft, so I am hopeful that the genre is recovering and getting back on its evolutionary feet -- which do stumble. |
|
|
|
5/31/08 8:34 PM
|
|
Viewed 2098, Replies 47
|
|
|
I'm glad it's doing well. It isn't quite for me, but it is progressive in several ways and I do hope that it sets new precedents for the rest of the genre. Originally posted by jusomdude Meh, I wouldn't demean the dissatisfied. It's simply that people have nothing to post about if they're satisfied. |
|
|
|
5/08/08 10:47 AM
|
|
Viewed 4863, Replies 66
|
|
Originally posted by Consensus
|
|
|
|
5/08/08 10:38 AM
|
|
Viewed 941, Replies 16
|
|
|
If they're going for futuristic ambience, it's no Brian Eno or Jon Hallur, but we'll see. Hear. Yeah. |
|
|
|
4/26/08 11:34 AM
|
|
Viewed 4033, Replies 62
|
|
|
Originally posted by weslubow
To bridge the gap and balance the distribution. I don't see a more logical course of action. |
|
|
|
4/26/08 11:27 AM
|
|
Viewed 4033, Replies 62
|
|
Originally posted by m3ta
|
|
|
|
4/09/08 5:27 AM
|
|
Viewed 1913, Replies 30
|
|
|
I actually preferred Vanguard in Beta 2 over the final product, for a number of reasons, but I always find distaste for Vanguard's art and graphics interesting, because I have higher praise for it in that area than any other game save perhaps EVE, although EVE gets off easy by rendering far less than any terrestrial setting demands. Out of curiosity, which MMO do you favour visually? I mean it sincerely, not suggestively. |
|
|
|
3/11/08 3:00 AM
|
|
Viewed 4975, Replies 101
|
|
My only other dreams are currently being handled: The World of Darkness and Warhammer 40,000. |
|
|
|
3/05/08 11:30 AM
|
|
Viewed 2098, Replies 31
|
|
|
They were wearing World of Darkness shirts? Deliciously cruel. |
|
|
|
3/01/08 3:00 PM
|
|
Viewed 1081, Replies 25
|
|
|
Originally posted by Steve_London World of WarCraft certainly caused a Big Bang of new online gamers, and of course when you have more total people you have proportionately more fools of all kinds, but I agree that it seemed to tip the ratio. Though that may be like saying an iceberg tipped the Titanic. I beta tested World of WarCraft, did not buy it when it released, and then gave it a try about a year after its release, for less than a month. It has nothing I want out of online roleplaying and everything I don't, so it didn't last long with me. So, I can't speak of its community from much in-game experience, but from what I have seen of its players on forums.... Well, I hope the franchise keeps them occupied. |
|
|
|
2/23/08 9:45 AM
|
|
Viewed 1540, Replies 18
|
|
|
I seldom agree with Rob Pardo, but in this case I agree with gusto. I have long felt that while basing an MMO on literature or cinema is bound to fall short of the IP, basing an MMO on an existing game setting expands an otherwise truncated IP. Seriously, how many games have you played over the years which you loved but wished you could have more of the lore, more of the world, and a friend or two to share it with? I can think of numerous RPGs and quite a few RTSs as well. Arcanum, Fallout, Legacy of Kaine, Disciples, Diablo, Elder Scrolls, even Freelancer, I have all MMOified in my mind and salivated. |
|
|
|
2/18/08 2:36 PM
|
|
Viewed 3908, Replies 51
|
|
|
I love Turbine, but I really don't think they could do the setting justice. Not because it is 'too good' for them or anything of that nature, I just don't consider Toril compatible with Turbine's style. |
|
|
|
2/18/08 10:52 AM
|
|
Viewed 2960, Replies 106
|
|
|
Depressing ratios, to be sure. I can only hope that it is a phase. |
|
|
|
2/13/08 3:02 AM
|
|
Viewed 1449, Replies 118
|
|
Originally posted by yugyug04 They are thicker at the bottom because antique glass was made in a process much less efficient than manufacturing glass today. There was always a thicker end, and during the construction of the building they would choose to place the thicker end facing downwards for stability. Sometimes they misjudged or overlooked the orientation of a piece, which is why some antique windows are actually thicker at the top, right, or left rather than the bottom. By the way, if it did 'droop', then antique glass shelving, which is horizontal rather than vertical, should have drooped downwards, but it hasn't. It is thicker at one end just like windows. The idea that non-molten glass is a liquid is old, it just unfortunately rears its head now and again. Scientists have debunked this whole thing many times. It is nearly as much a farce as the idea that hair loss is genetic. No, if you're balding, it's probably your fault. |
|