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All Posts by Saerain

All Posts by Saerain

39 Pages 1 2 3 4 5 6 7 » Last
775 posts found

I can't tell if this is satire or not.

Originally posted by knapu

Im just disapointed in the beta testers wtf did they do i would like to know ,pvp sucks unbalanced abd totally usless graphic bugs , skill lags etz i mean wtf .. this game could be rly good perhaps it will in future but by then noone will play it .


Same story as with most of other new mmos that came out latley

How can the PvP be unbalanced when the two factions have exactly the same abilities to bring to the table? The numbers are perfectly copied. Do you mean the populations are unbalanced?

Originally posted by bansan

What a horrid, horrid article.

It postulates that these locusts somehow ruin the game by going too fast, while at the same time acknowledging that these locusts are tiny in number.  If the rest of the population is going at a normal pace, what's the problem?

Oh really, the devs are listening to these locusts at the exclusion of everyone else?  Then why is it that every new game that comes out takes less and less time to level to max?  If they were listening to these locusts, people would be complaining about the how long it takes to level, and not the other way around.

What a sham.

People who view the endgame as the only game worth playing want it to take longer to get there? What are you talking about?

‘complete with your own bodyguard!’


W—were there problems at past fanfests that have led to this measure?


Originally posted by precious328

The Jedi Knight voice work was terrible. My character sounded like some anti-drug Captain America-type person at the end of some 80s cartoon.


The Sith Warrior, however was pretty decent.

Yes, it's sad, but the voices of the Knight and Warrior are most of the reason I play the Consular and Inquisitor instead.

Originally posted by Vegetto

If anyone doesn't alt-tab during an evening in EvE, i want to know wtf they are doing thats so balls-to-the-wall exciting.

The simple difference is probably that while you're alt-tabbing, they're multi-tasking within the game: checking market orders, managing planets, or any number of things EVE makes sure you can do if one activity isn't as Skinner box mesmerizing as you'd like.

God, I hope not.

That noise you hear is the measure of my interest in Guild Wars 2 rocketing into space. Raids are an icon of so much of what I hate about MMOs.

The pandaren predate Kung Fu Panda by five years. Does no one remember WarCraft III?

Originally posted by dlld

Immersion for an mmo implies RP, you know actually making up a character what their dispositions are etc so you can act that out when something happens to them.

I don't see how you can run around Loling and ganking newbs and at the same time be immersed.

I don't know about that. The game I've been most immersed in was probably Mirror's Edge, which is even less of a roleplaying game than Duke Nukem 3D.

I also get ‘immersed’ in games where you don't even have a character, i.e. AudioSurf and Eufloria. In fact, the story that plays out in my mind when I play Eufloria can be pretty inspiring. Or terrifying.

See also how immersed people become in Minecraft.

I'd agree that immersion and roleplaying are obvious bedfellows, but I really don't think it's so necessary to have one in order to have the other.

Also:

Originally posted by dlld

Instancing/phasing - Much for the same core reason above, it creates alternate realities.

Instancing actually aids my immersion. Aside from the in-your-face portals or force fields that tend to signify their entrances, it really helps me enjoy the game, alone or with friends, to be able to experience events not as repeatable static mob farms, but rungs along the ladder of our experience to which we cannot return. No do-overs.

I think that those ‘alternate realities’ are preferable to one reality that is much more gamey.

Originally posted by DerWotan

Exactly Beta 2 was a god given game for everyone, who enjoys chatting, socializing and having challenging combat mechanics after Beta 3 everything gone downhill fast.

The spell studying, fewer race-class restrictions, more character creation flexibility, more realistic armor all around, better models, no riftways, the wound system, the tides, the localized currencies, fewer mob farms, more dynamic spawning, more wildlife... good times.

Originally posted by mrpoepoe

Originally posted by shakermaker0

I want to see Brad doing more games.


I second that; Vanguard was/is a great game that was ruined by circumstance and a iffy launch. The guy's got something that the genre needs.

Vanguard was quite an anomaly. I don't know if anyone else had the same experience, but I thought it was several times better in Beta 2 than it was at launch. So much was cut in the later beta phases, and so much of the core design seemed to change when they lost Microsoft and gained SOE.

It was disheartening, and it breaks my heart when people blame Sigil for it, when the timing of its decline would seem to strongly suggest otherwise.

Darkness and Light and Dark and Light are two different games, but your confusion is understandable.

Originally posted by Happyguy83
Originally posted by Dewm
Originally posted by Arglebargle

'Help me, ArcheAge, you are our only hope!'

 

The next great 'sandbox champion'.   Hope it works out.

We need a "like" button on these forums.

That made me puke a little...

 

If AA is your last hope then I suggest no longer playing MMOs.

Those who only like sandbox designs (for what it's worth, I go for both) have little enough to look forward to that I don't think this is such a surprising sentiment.

I'm not sure that I see where anime enters into it.

Wow, this sure is serious business for some people.

I've noticed that the environmental shadows are baked in. I imagine that's a very big reason to not have day/night cycles.


Originally posted by Unlight

I used to dislike Christmas until THEY (the amorphous, politically correct hive mind) started trying to abolish it.



Who did what when?


Some of the voice acting in EQ2 was better than most of the voice acting in TOR, I'll give you that. But most of EQ2's was not better than some of TOR's.

Originally posted by Ozivois

Yes, can't wait for an EQ3.  I hope it is something like a prequel to EQ1 using the same world. 

It's a reboot of the EQ1 setting. Think of it as EQ1 in an alternate timeline. This is one of the few things we do know about it.

Originally posted by Adamantine

Lightside and Darkside only affect Jedi in the first place. It doesnt affect any non-Jedi.

Bah. Has Obi-Wan tought you nothing? The Force affects everything, and the Dark Side is associated with ‘evil’ people whether they are themselves sensitive to the Force or not.

Remember, for instance, how Mace Windu, before realizing that Palpatine is a Sith Lord, says, ‘The Dark Side of the Force surrounds the Chancellor.’

The impatience inherent in the formation of pickup groups is indicative of the sort of people that you'll end up with, I think.

This is one of the few very good reasons for the formation of guilds.

39 Pages 1 2 3 4 5 6 7 » Last