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Star Wars: The Old Republic: What's Coming in Update 1.3?
News Discussion « General Discussion 5/09/12 9:30:01 AM
Originally posted by Talonsin I agree. Bioware needs to do this ASAP - - waiting until early summer (June 20th or later) is just too long. |
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Star Wars: The Old Republic: Should SWTOR Go Free-to-Play?
News Discussion « General Discussion 5/02/12 7:27:43 AM
Going F2P will not fix what ails SWTOR. It would provide a temporary population boon, then the problems that currently plague the game would gradually drive off the F2P gamers. It would be best for Bioware to do a lot of fixing, changing and adding to the game in preparation for going the inevitable F2P route. Bioware's immediate concern should be implementing server transfers ASAP. Waiting 7+ weeks is just waiting too long.
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"Time-saving Convenience items" and "Time Skippers". The new PAY TO WIN.
The Pub at MMORPG.COM « General Discussion 3/28/12 6:28:48 AM
"This causes a chain effect that start from the core design of the game, when rates of progression, amount of time and effort required to accomplish certain activiities is decided. Games end up being designed so that the default rate of progression or amount of repetition or attempts, or number of enemies killed, whatever activiity it has, ends up being artificially increased/slowed down in a detrimental way. " This is the most disturbing to me. Game design that revolves around a cash shop. Having to pay more via enhancments to be allowed to play a game the way it should to begin with puts me off. |
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"How I Helped Destroy Star Wars Galaxies"
General Discussion « Star Wars Galaxies 3/18/12 9:16:08 PM
Originally posted by MindTrigger This. That indepth, even risky, 'simulation' content (non-combatant activities/professions) that could be added to an MMO is the glue that can a bind community together long-term in an MMO, and I believe SWG's history attests to that. Sadly, easy internet access and the flood of 'casual' gamers with loose wallets seem to have made game developers focus on on the easy $$$$$ instead of quality gaming. |
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What purpose would it serve to keep closed forums up for a canceled game? I am sure there was next to zero traffic on the old O-board and $OE realized it was time to take it down. |
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Originally posted by Zekiah Yeppers. Forcing theme park game elements of the NGE into SWG marginalized (or entirely removed) the very exceptioanl and innovative systems SWG had. No matter what was added the last six years, the NGE was the cancer that ended SWG. |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 1/26/12 6:33:48 AM
Originally posted by Bob_Blawblaw I completely agree. Free game time due to the $OE hack fiasco allowed some vet returns and player alternate accounts to be active AND the free character transfer service gave the illusion that SWG was doing better. While transfers to more populated servers allowed a couple of servers to hit medium or heavvy a couple of hours a night, Starsider still had the lion's share of players. Over all, SWG just did not have the paying player population to warrant the IP license renewal costs to keep going. End of story.
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 1/12/12 11:32:38 AM
Originally posted by superniceguy If $OE did not allow the NGE abomination to go live (it was $OE's baby), not only would the Pre-NGE game have received loads of in-game content over the course of six years, it would have maintained a playerbase that would justify the development of further expansions too. SWG was on six years of life support and was little more than a dev noobling/intern training program. |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 1/11/12 7:56:55 AM
Originally posted by superniceguy
LOL! I don't think this will be happening ever. How well did the 'petition' to save SWG work out after the closure announcement was made? How many even bothered to sign it? $OE/LA will not be bringing SWG back. it is gone - let it go. |
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Originally posted by fenistil ...and that is the reason I have lost interest in this game. I refuse to pay to play a game I will in all likelyhood have to pay more to play the way it should be already. If it was going to launch as a 'freemium' type of game where as a subscriber I have access to most if not all the items/account services in the cash shop, I may give it a second look. No thanks to pay to pay more. |
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Is The Repopulation the Next Star Wars Galaxies?
General Discussion « Star Wars Galaxies 1/03/12 9:55:15 AM
Originally posted by username509 I am happy to see that this will not be a forced PvP game, but I still do not care for the 'full loot' aspect of PvP if you do decide to play. Such a penalty will limit the number of players that will participate. Still, the game sounds good, but will it ever become reality? |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 12/30/11 5:36:26 PM
Originally posted by superniceguy Smedley may have had an idea of the general release date of SWTOR and made the sound financial decision to close the game and give players 6 montths notice. Sure, he could have strung what players were left longer with a 3 month notice, but decided not to. You see it as some sort of coincidence, I see it as a part of Smedley's smart busines decision to close the game. SWG was never any threat to SWTOR, but there is little doubt that many of the SWG players left were also Star Wars fans who would have decided to 'ditch' SWG to play SWTOR. SWG would not have received any significant, beneficial attention from SWTOR. The truth is, the things that SWG did great were not enough to attract and retain players. Many of the wonderful features that SWG had were removed, marginalized or nerfed due to the NGE. The closed servers, the continued hemorrhaging of players, the many dead servers and the final decision to close the game attest to the story of fail SWG was. Keeping SWG open for the few players left was not a profitable move with the release of SWTOR and Smedley knew it. He had stated long ago the sun setting SWG with the release of SWTOR was a possibility. I am actually surprised SWG has lasted as long as it did given the sorry state it was in. |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 12/30/11 12:31:42 PM
I doubt any profit that SWG was turning could overcome the re-licensing cost, I am sure part of the re-licensing would have also directed a certain amount resources be dedicated to SWG (development), which would cost $OE even more $$$$. TOR would have decimated the very small population SWG had left, which would have made SWG even more costly. Again, there is no evidence to support that EA/LA decided that two Star Wars MMO's couldn't exist. It is just sheer speculation. Smedley felt it was time to close SWG and he made a sound financial decision. SWG just was no longer worth keeping open. |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 12/30/11 10:52:11 AM
Originally posted by udon It is hard to say if the licensing fee was increased or not since Smedley never entered into negotiations with LA. I do agree that LA probably wouldn't give $OE any price break - why should it? To appease the handful of devoted SWG players left? If SWG was a truy successful MMO that turned a good profit, Smedley would have entered into negotiations. He is all about $$$$. . Obviously Smedley realized SWG wasn't worth the licensing fee and decided to close the game. |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 12/30/11 9:32:31 AM
Originally posted by superniceguy TUX has supplied the quote from Smedley himself that this was an $OE decision to not negotiate renewing the license for SWG. Given how much SWG had died off, I actually agree with Smedley's decision. You choose not to take that comment as 'proof''. I have seen no official comment or qoute that states there was a decision that two SW MMO's games could not co-exist so SWG had to go. In the end it really doesn't matter.....SWG is no more and blaming LA won't change that reality. |
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Never played a single minute of the NGE
SWG Veteran Refuge « Star Wars Galaxies 12/23/11 8:49:34 AM
Originally posted by nerovipus32
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Originally posted by blbeta The odds are worse. Planetside 2 is an $OE endeavor, which increases the failure odds exponentially. |
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http://forums.station.sony.com/swg/posts/list.m?topic_id=1243376 On Tuesday, December 13, 2011, at 4:00 a.m. PST all U.S. and European galaxies will be brought down for an update. The servers are estimated to be down for 4 hours. If this timeframe changes, we'll post an update on the official forums. When the update is complete, all galaxies will be live but unavailable while we complete final testing. All galaxies will be made available after that time. Preparations for December 15th
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Even as a F2P game, DCUO isn't worth the download time and HD space on my PC. |
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Originally posted by mlambert890
Very well said. |
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