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Originally posted by SAHARAHSTORM
Nah, patience is logical.;) |
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Where do you grade this movie and why? I give it a B. It was a fun and enjoyable experience and has obviously re-invigorated the franchise. The only reason I give it a B instead of an A is because of the fact it's a reboot. |
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/23/09 6:24:36 PM
Originally posted by Anubisan
I said the exact thing a page or so ago and some of them got their knickers in a twist. TOR isn't going to be anything like SWG.Anyone with half the common sense of a cow is able to come to that conclusion. |
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/23/09 6:21:15 PM
Originally posted by Daffid011
They are right over there, but you can't see them behind the crowd of people who think the whole playerbase should be forced to interact with them.
Sorry for the sarcasm, but lets not take things to the extreme ok?
I answered an extreme with an extreme. Is that okay with you? |
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Just got back from the theater and it was a packed house. Pretty good for a third weekend. |
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http://www.mtv.com/movies/news/articles/1611063/story.jhtml
Looks like they are already planning the sequal. |
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Originally posted by mackdawg19
That's pretty much the reaction I've been seeing from most fans. They love having Star Trek back on the screen and people that never watched Star Trek in the first place are eating this one up. I'm going today to see it a second time with a few friends of mine. I've never seen this kind of performance from any film in the franchise so this is a nice change from the days of "Nemesis." The fact that Star Trek is holding its own during the summer is a welcome first. T4 is getting shellacked by the critics though I doubt it could be worse than T3 was.I'll wait for word of mouth before seeing that one. Land of the Lost just looks silly and I'm not a big fan of Will Ferral. |
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Originally posted by AgtSmith Oh brother. Wolverine was a crappy movie that tanked it's second weekend. It isn't even in the same ballpark as Star Trek is right now. We'll just have to agree to disagree. Most people would say that this film is a blockbuster. I highly doubt it will have any trouble reaching $300 million dollars. Of course T4 will hit big.It should be the number one movie of the holiday weekend being that it's the new release of the weekend and based off a popular franchise. But based off the horrible reviews and word of mouth I'm hearing, let's see how big it is shall we?And I still guarantee Star Trek having a strong THIRD weekend. Where is Wolverine again? Oh that's right. No one cares anymore. |
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This is what you said "My point here is that ST surely will set higher grosses than previous ST films but when you factor in inflation and higher ticket sales and the ratio of budget to gross it is likely to not even be one of the top three most profitable ST films. How much you make overall is important for sure, but how much you make in relation to how much you spend is also very important, if not more important, especially as the franchise goes forward long term." Based on your own criteria, this latest Star Trek movie is the most profitable of them all. It cost $150 million to make and will end up grossing more than $300 million.Even factoring in inflation for the other films won't make a difference. This one is the most profitable. Far as your other criteria about it "having legs", no Star Trek film ever did what you are demanding of this one. Trek has never had a movie that dominated a summer. In fact, Trek usually came out in the winter season because it was never good enough to compete in the summer. The mere fact that this one has already trounced "Wolverine" and is now surpassing Angels and Demons is very impressive. With the negative reviews I've been seeing for the latest Terminator movie, don't be surprised if Trek finishes a close second for the memorial day weekend.
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/22/09 11:48:36 AM
Originally posted by Daffid011 By all means point to the people who are saying they want to be left alone and never interact with other people. I'm waiting. .... |
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/22/09 11:43:25 AM
Originally posted by Murashu
Who says you are forced to interact? People are asking for choices and by removing player housing you are removing choice. You can choose to interact with the community or go about playing your single player game with a chat room, either way you have a choice. SWG had problems with lag and it has housing, the two must be linked! Oh wait...EVE has problems with lag and it doesn't have housing. Ever been to the banks/AH in WoW? No player housing but it's laggy as hell lol.
Okay, don't parse my statment and make it into something it was not . Right after that was " See, I can hyperbole too." That was in reply to the stupid comment that being against player housing equals being against player interaction. I just answered a hyperbole with a hyperbole. In all my time playing SWG, I rarely ran into a person inside one of those structures. Usually that person was either offline or off doing something else in game. Most player interaction was done at the starports where people gathered to grind or inside the cantinas. No one here is asking for those not to be put in game so enough with the drama queen antics. Most people just don't like player housing because it is nothing more than a useless time sink and lag creator. It doesn't do diddly squat for improving player interaction because most players aren't spending time there. |
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Originally posted by AgtSmith
Yes, the first weekend dropoff compares well with Ironman but ST was substantially lower in its first weekend and with the likely dropoff this weekend and STs lower foreign take it is unlikely the coming weeks will bring in the kind of dollars you are suggesting. Remember last weekend (Sts 2nd weekend) only saw Davinci part 2 as competition, this coming week (STs third) has T4 to deal with so I suspect ST will show another steep decline leaving it unlikely to come very close to Ironman though it will likely end up decently 'profitable'.
Just out of curiosity I went and look at the three top grossing ST movies to see how this ST is stacking up ...
Star Trek: Voyage Home (the whale one) - gross WW $109 mil - budget $27 mil Star Trek: Wrath of Khan - gross WW $78 mil - budget $11 mil StarTrek: First Contact - gross WW $146 mil - budget $47 mil
My point here is that ST surely will set higher grosses than previous ST films but when you factor in inflation and higher ticket sales and the ratio of budget to gross it is likely to not even be one of the top three most profitable ST films. How much you make overall is important for sure, but how much you make in relation to how much you spend is also very important, if not more important, especially as the franchise goes forward long term.
Star Trek(2009)-gross WW $231,034,778 million after only two weeks-budget $150 million.For Wednesday alone it grossed more than Angels and Demons, which just came out. By any reasonable measure,like it or not, this movie is a success. |
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/22/09 8:04:59 AM
Originally posted by Murashu
Many people play MMO's because they want to play in a world that they can have an impact on and having in game housing/cities that can be seen by other players is part of that impact. Instancing apartment buildings would just make the game feel more like a single player game with a chat room. I will never understand why so many people play MMO's then complain because they have to see or interact with other people. And I will never understand people who play MMO's and think the whole playerbase should be forced to interact with them.See, I too can hyperbole. An instanced building would do much to reduce the lag that happens when you have a bunch of people in one area with all their junk. LAst I heard, SWG STILL has a problem with urban sprawl and it still has problems with lag. Been that way ever since they allowed player housing. And if you like interaction then you should love the fact that he is proposing designated areas for people to live in. I see much more room for interaction in an apartment building than in a house plopped down in the middle of nowhere. |
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SWG tried to add story arcs......
General Discussion « Star Wars: The Old Republic 5/20/09 10:35:53 PM
Originally posted by BaronJuJu
I look back and wonder why they even tried to do story arcs during that time period (Ep 4-6). It wasn't like we were actually going to effect a known story line or plot by doing these missions. Then to top it off then ended it within months of launching...one of the main features they touted for folks to buy the game initially. If the timeline had been set post Episode 6 then fine, no rules or anything. Hell build a third Deathstar for us to defend or destroy. I think the lightbulb clicked on at Bioware and that why they set it in that timeperiod. You have a well know background witha time period no one has written about. Its pretty much and open book that can go in any direction. As far as SWG's attempts...Crappy missions with a well known outcome = pointless gameplay. You hit the nail right on the head. If we already know what happens then what's the point of playing? Setting a MMO during the Empire Strikes Back was SOE's first mistake. |
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TOR will be the most incredible MMORPG to date...
General Discussion « Star Wars: The Old Republic 5/20/09 10:31:16 PM
Originally posted by CazNeerg
The Star Wars fan base, or the SWG fan base? Nowhere close to the same thing. In regard to the actual Star Wars fan base, those who have played KotOR seem almost universally satisfied, so that is a good sign. Exactly. Most fans like myself never considered SWG a true representation of Star Wars. That's why most of them left. |
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/20/09 10:28:15 PM
Originally posted by Moirae Then why are you interested in this game? Just because it has the title of star wars? Have you never played KOTOR? Its a fantastic game. One of the absolute best. And yet, thats exactly what you are in, a cage. You are led around by the nose. And yet it doesn't feel like it.
Take a chill pill. You will not get player cities and good riddance. Those things destroyed the SWG landscape. Tatooine is NOT supposed to be nothing but urban sprawl, sorry.
I have no objection to them creating a zoning apartment building in order to keep the landscape clean.
If you want SWG, then go play SWG. This isn't the game you are looking for. Well said. If they want player housing then they can go play SWG. It's still there and has most of what they are bitching about. |
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Originally posted by Vrazule
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Could George Lucas RUIN SW:TOR??
General Discussion « Star Wars: The Old Republic 5/18/09 1:35:15 PM
We're talking about the same guy who approved the NGE. It breaks down like this: If it has the chance to make him a few bucks, George is for it. His artistic integrity died a long time ago and was replaced by the need for green.The fans who write the novels or work on the games will have to pick that mantle up and do it for themselves. I think Bioware put a good spin on it in the Knights of the Old Republic games and I'm sure that will be carried over here. |
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Could George Lucas RUIN SW:TOR??
General Discussion « Star Wars: The Old Republic 5/18/09 10:12:01 AM
Who is Gorge Lucus? |
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The fundamental difference between SWG and SWTOR
General Discussion « Star Wars: The Old Republic 5/18/09 9:29:04 AM
The differences: One was made by a company with a horrible reputation, the other is being made by a company with a great reputation One was broken and never fixed, the other will most likely be more stable and playable One had a skill based system that allowed for alpha templates and confusion, the other is more rigid where we know a bounty hunter when we see one and gives atttention to ALL classes. One didn't stay true to the IP, the other will One penalized you for wearing armour the other won't One made every action in the game tedious the other won't make you stand in lines just to play the game. One game catered more towards people who like to chat while the other caters towards people who want to actually play One tried to creat a virtual world with a Star Wars Sim while the other is trying to make a game that is actually fun to play etc. etc. |
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