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PROOF: Crusier=Tank, Science=Support, Escort=DPS
General Discussion « Star Trek Online 12/02/09 5:25:44 PM
Originally posted by Blurr
I apologize if this comes off sounding snippy, but I would actually like to see some game mechanic proof that cruisers are pigeonholed as tanks and science ships are pigeonholed as healers, etc. If you notice in the videos, the escort is fighting the same number of ships as the cruisers. I don't see how you can really tell who's taking or giving heavy damage. All I see the science ship do is a random ability graphic, which other ships may have access too, not that we know what it does anyways. Let's put it this way: The devs in the video specifically state what the strengths and weaknesses of each class of ship are. Based on that knowledge, I doubt many players will be using an escort to take on multiple ships by itself since it is specifically stated that they are weak on defense and strong on damage. I also doubt many players will be trying to use a science vessel to take on multiple ships. Maybe or maybe not. I've seen some games where the heal class WAS able to take on multiple players and that usually means the heal class becoming the FOTM until the dev team nerfs them. I certainly hope that isn't the case here, because science vessels are not meant to last in dog fights by themselves. Cruisers on the other hand ARE suppose to last in long fights and that is how they will most likely be used here. But I don't think a cruiser would want to be in a 5 to 1 fight without at least the science vessel there to fix is ship. However you want to interpret that is up to you, but to be honest I think it becomes a strawman argument based on all the facts we see and hear in those videos. I personally have no problem with the setup but I know others do. To each his own. But let's at least admit that we have elemants of the Holy trinity type(or whatever people want to call it) in the game.
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Originally posted by Drachasor
I think a game ceases to feel realistic when someone can throw lightning bolts,wield a lightsaber or cast spells. ;) |
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PROOF: Crusier=Tank, Science=Support, Escort=DPS
General Discussion « Star Trek Online 12/02/09 2:12:16 PM
Originally posted by GrumpyMel2 Blurr, In the quote that you are refering to about whether the game had a HT system Zinc answer was literaly "YES and NO". He went on to expound that YES players WERE gravitating toward the HT system in play-testing but there was more depth to the system if you actualy started peeling away some of the layers (without bothering to expound much on what that depth actually was). To my reading that quote is a CONFIRMATION rather then refutation that the game is based of a HT system. There may, indeed, be more depth to it then that (or for those of us who are a bit cynical in how we parse Dev-speak it may equate to there not being much more to it then that but they want to make it sound like there is so you will buy the product).... but at it's basic core it's an HT system. That's what I got from reading Zinc's answer.
The core of the setup is HT. I don't see the need to argue over that point since it is obvious that at its core the cruisers will tank,the science ships will "heal" and the Escort will provide DPS. I think it is insane to debate that point since the tactics videos clearly show Cruisers taking heavy damage while fighting multiple ships, Science vessels providing repairs to friendly ships and Escorts dealing heavy damage while being very weak in defense. I don't think that point is debatable anymore What is debatable is whether or not it will look and feel right in the context of the Star Trek universe.
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Why is no one ever happy? Come in, it's Star Trek!
General Discussion « Star Trek Online 12/02/09 1:56:39 PM
Originally posted by zaylin Im on the band wagon :). No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it. |
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Originally posted by MMO_Doubter I agree that the fourth season was the best, and I was sorry to see the show end. The 'Dallas' style ending wasn't very satisfying, yeah. It's very ironic of you to point to someone running the show who respected the series, because it's pretty damned clear that Cryptic doesn't.
To each his own. I don't see how they are disrespecting the series in any way. Maybe after I've actually played the game I will be able to find what you are talking about.I seem to recall the Starfleet Command series being very popular, yet I don't remember many complaints about federation ships firing missiles,races that didn't exist, or the many other things that violated trek canon with those games. They were fun to play and many trek fans seemed to enjoy them for many years along with Starfleet Battles, which the games were based on. |
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WIll I be able to purely solo in this game?
General Discussion « Star Trek Online 12/02/09 10:42:36 AM
Originally posted by urbanmech
Why not, they did it with Champions Online.
Champions Online was released on September 1,2009. Are you saying that you have already solo'd the entire the game in three months? |
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What happened to ships being a hub for ppl?
General Discussion « Star Trek Online 12/02/09 10:37:21 AM
Originally posted by Brenelael Glen Dahlgren, The original lead game designer for PE's STO absolutely had the right idea and PE's version of STO would have been great if they had of stuck to Glen's vision. The problems started when they made Darren Stinnett the Exec. Producer for STO. He started hacking apart Glen's STO almost on the first day he was there. It got so bad that Glen actually quit and left PE with the lead Art director (Because Stinnett was hacking his stuff to pieces as well) about 4 months after Stinnett was made the EP. Glen's vision of STO was the one that had hub ships, people as crew on hub ships, multi-pc crewed smaller ships and various other details that made us all originally fall in love with STO back in 2004/2005. This is the version that most people remember when the think back to PE's version because all of those beautiful screen shots we saw back in the beginning came from the original art director under Glen's lead.
The trouble basically all started when Glen left and made it so Stinnett had total control over the project. Then the problems really ramped up when God's and Heroes folded as this started the downward spiral the eventually ended with PE going bankrupt and getting sued by several of their investors and their PR firm for breach of contracts. It was during this time that we saw the most drastic cuts to the design of STO until it didn't even resemble the game that Glen Dahlgren originally set out to create.
By the time PE folded their STO was a steaming pile of crap that would have never made it in the MMO marketplace if it ever had of released. PE originally had a grand vision for STO under Glen's lead design but PE with a lot of help from Stinnett buried it and we are all VERY fortunate that they did. Cryptic's version may be far from perfect but it's 100 times better that what PE would have eventually released under Stinnett's craptastic lead.
Bren
(Edited to add link to old interview with Glen Dahlgren from early 2005) Glad to see I'm not the only one who doesn't have selective memory. PS: Not that it really matters, because I believe most people here have decent reading comprehension, but I never said Cryptic's idea was better than Perpetuals. I would have played either one. Some folks around here really need to take a chill pill and stop taking everything so personal. We're talking about a fictional game, not a cure for cancer. |
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Originally posted by Xondar123
To quote Kirk: "Relax cupcake, it was a joke."
I don't recall Kirk ever saying something so inane. Star Trek 2009 It was the scene in the bar when Kirk tried picking up Uhura |
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Why is no one ever happy? Come in, it's Star Trek!
General Discussion « Star Trek Online 12/01/09 3:08:37 PM
Originally posted by huskiblu
I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek. The same will go with the Star Wars fans, DC Comic fans, etc. So what? Yeah, it's not going to be a wonderful game at first, I played enough MMO's to know that. But I want to be on the ground floor of the game, so five years later I have my epic starship with mini shuttlecraft pets and a title of "Borg Killer". That plan will work so long as Cryptic doesn't do what many developers do and nerf skills and equipment with every patch. Then you'll be changing your ship and templates on an almost monthly basis, even five years from now. |
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WIll I be able to purely solo in this game?
General Discussion « Star Trek Online 12/01/09 2:51:23 PM
Originally posted by Sovrath
Just a quick question. I understand wanting to play a game that is solo friendly (I can't stand forced grouping), but the ENTIRE game solo? No grouping up for anything? That sort of defeats the purpose of playing online doesn't it?
I don't think so at all. There are many ways to be social other tha grouping. This is a common misconception among players. I can be very social in online games but not do much grouping and still get my money's worth. I see your point and that is perfectly valid. A lot of folks enjoy talking over the chat channels while doing whatever it is they are doing. I myself prefer to solo a lot just because I usually don't have the time to see who is available for a mission that they may or may not have already done. I just think in this game it would a lot of fun to take part in a massive battle with Klingons or a Borg Cube while coordinating your attacks with other captains. |
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WIll I be able to purely solo in this game?
General Discussion « Star Trek Online 12/01/09 2:15:47 PM
Originally posted by GetViolated
sounds good to me i'll probably be buying this
Just a quick question. I understand wanting to play a game that is solo friendly (I can't stand forced grouping), but the ENTIRE game solo? No grouping up for anything? That sort of defeats the purpose of playing online doesn't it? |
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WIll I be able to purely solo in this game?
General Discussion « Star Trek Online 12/01/09 1:39:18 PM
I highly doubt you will be able to solo the entire game. |
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Favorite Star Trek episodes and movies
General Discussion « Star Trek Online 12/01/09 11:30:25 AM
Originally posted by Xondar123
I have to agree with this statement. Even if they have ending episodes to wrap stuff up, they are still canceled shows. Look at Stargate and Stargate Atlantis. Stargate sg1 was on for 10 seasons where as atlantis made 5 seasons. They even got atlantis all the way to earth but the show was still canceled. And for what? Stargate Universe? I have to say that I am still on the fence on that show. Its like Lost but in space.
As for me not liking STO, I fully plan on playing it. I dont have the same requirements for MMO's than I do for tv shows. So who knows, I may actually love STO. Only time will tell.
The very example you just cited was a show that was ended by the creators ( Stargate SG-1) and a show that was cancelled (Stargate Atlantis.) How can you agree with the statement when the example you gave proves it wrong? How's this... Both Star Trek and Enterprise are the only Star Trek shows to be canceled before the creators wanted them to be. Does that satisfy everyone? |
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Originally posted by Xondar123
Yeah, I love how fanbois of this game set up straw men for every criticism of this game. They have no real arguments, so they resort to this crap (see: "People Wanting STO to Fail" thread on the STO forums where every critic of the game hates it and wants to see it destroyed.)
To quote Kirk: "Relax cupcake, it was a joke." |
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PROOF: Crusier=Tank, Science=Support, Escort=DPS
General Discussion « Star Trek Online 12/01/09 11:20:58 AM
Originally posted by Blurr
Sure, everyone who's played the game is saying they enjoy it, but some of them aren't supposed to be talking about it, so lets listen to the people who haven't played it and are bashing the game without knowing what they're talking about.
If he had actually went to the article you posted he would see that it was someone from MMORPG.COM that played it.They are not under NDA. But if that isn't enough for him he can read posts from people who have played it at recent events. Some of those people have actually posted here about the experience, but as usual the naysayers just ignored them. |
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PROOF: Crusier=Tank, Science=Support, Escort=DPS
General Discussion « Star Trek Online 11/30/09 10:00:08 PM
Originally posted by Blurr
This is the usual response from those that have actually played it . The majority say that the ground combat could use more work, but the space combat is dead on accurate. I'll take their judgements any day(good or bad) over someone who has a predisposed disposition towards the game and bases their arguments off parsing segments of video or articles. |
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Originally posted by Revthought
1.) You are confusing yourself then. I responded to Xiotan, who had said that the Klingons eventually join the Federation. This was "true" according to the two Enterprise episodes I linked.
*I* argued that it wasn't necessarily the case that the Klingons would join the Federation--pointing out that it was merely one possible time line.
You came along and asked if the Klingons weren't supposed to be in the federation, how do you explain Worf. The implication of this statement was that Worf shows that the Kligons were supposed to be in Starfleet. I was just pointing out the distinction between a Klingon in Starfleet and the entire Klingon empire in the UFP; However, since you recognize that they're separate and have always been, I really am failing to see what your point is, or WHAT we're even discussing. 2.) Doesn't change the fact who was where? And what point was I trying to make that was muted? You've really REALLY confused me. :P
LOL. Obviously we both agree that the Klingon Empire and the Federation are seperate. A klingon could join starfleet if he/she wanted to but it would be highly unlikely since they are a warrior race. You are correct in that it was probably an alternate timeline, just like the events we saw in "All Good Things" was a different time line that we now know didn't happen.(Date died, Riker and Troi got married etc.) Enterprise screwed many things up IMO EG:Vulcans who lied, Archer escaping Rura Penthe,contact between humans and ferengi...The fourth season was the best one because they finally got someone to run the show who respected the series, but by then it was too late. And don't get me started on that abortion of a finale called "These are the Voyages" |
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Originally posted by Darth_Osor
There might be SPECIFIC missions involving boarding enemy ships, but normal boarding actions involve sending AI controlled shuttles with AI controlled marines to board a ship and damage subsystems. No beaming over and capturing the enemy ship unless it is a dedicated mission objective.
Precisely. Not sure how effective sending those shuttles over would be. I know that using skill points in security helps preventing your ship from being affected by those landing parties, but I'm curious if you will be able to target those shuttles and shoot them down. |
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http://www.youtube.com/watch?v=cqB55bJsYcI&feature=related ..or at least what the experience would be. |
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Originally posted by Revthought 1.) Huh? You've lost me with that statement. The Klingon Empire is seperate from the Federation in both the series and the coming game. 2.) That doesn't change the fact that he was there and mutes the point you were making. As to the episode in question I'll have to watch it sometime because it must have been in the third season which I mostly skipped because the show had become so horrible. |
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