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MMORPG.com Discussion Forums

All Posts by JerYnkFan

All Posts by JerYnkFan

15 Pages « 1 2 3 4 5 6 7 » Last
296 posts found
I played TSW in Beta and while I loved the story and the atmosphere, the combat animations were awful to the point that I couldn't play it more than 20 minutes at a time.
i5 all the way.  I've got a 2500K and it overclocks like a SOB. 
This is a good idea
If you have a Microcenter by you, I'd go with the i5-2500K and whatever motherboard will fit into your budget.  You get 40 bucks off a M/B when you buy it with any K Intel processor.

I think if TOR would have just stuck to VO for the main story line and not every side quest, it would have been a much better idea.  Like Pokket stated, it was cool the first time around., the 2nd or 3rd not so much.  I thought LOTRO did a really good job with having just enough cut scenes that left you wanting more and those parts of the story felt important.

IMO, single player MMO is an oxymoron.

Limiting UI bars is the biggest bush league move I have seen out any company moving to freemium model.  It was worse than LOTRO making you pay for an additonal bag space even if you are a subscriber.
Gameplay is way more important than graphics, but it shouldn't look like a game from 2004 either.  Then again I still enjoy EQ2 so that says something there in terms of graphics.
I've just learned to ignore it for the most part.  I get all sorts of weird reactions when people hear I still play D&D.  On top of that, I am a member of the 501st/Rebel Legion so when we dress up for charity events we get all sorts of rude comments/snickers.
I really like the whole TSW concept, but the combat just completely turned me off in beta.  I felt like a 2 button masher.
The good ole B2P and sub no cash shop
I don't know about WarZ.  I am willing to bet that most MMO players aren't really interested in a MMORPGFPS myself included.  As many have pointed out after SWTOR flamed out, I just don't a big company investing that kinda cash into a MMO anytime soon.  If anything, I think it will be a smaller studio that will lead the revolution if there is even one to be had.
Originally posted by Torvaldr
Originally posted by Ramonski7
Is he trying to say playing online games in a negative thing? If so, does he count political games as part of that equation? Cause the game he's playing online stinks to high heaven.

lol, Now that is insightful.  He's the same type that demonized D&D when I was a kid and worried about backmasking in record albums (yeah I'm that old).

Those were the good ole days!  Long live the PMRC!

I was at a Q&A session with John Carpenter, (the man who directed the original Halloween, Escape from NY among others), and he basically said the movie industry has come down to bunch of suits are responsible for green lighting your film based on a bunch of figures calculated by some number crunchers before you have even shot a single frame of film.

Unfortunately I think the MMO market in alot of way especially with the big corps like EA is operating the exact same way.  Everything has to follow a certain formula otherwise the game will never be made.  I am hoping the some smaller indepedent games like the Repopulation or Archage to do well and maybe we can escape this cycle.

The last couple of games I got pumped up for were STO, TOR and TSW.  Sadly by the time I had played several hours in beta/head start I realized while I love the IPs/Theme, the execution of the mechanics were severely lacking whether it be the complete linearness of TOR or the disappointing combat in TSW.

Lastly, if you have some constructive criticism for Pokket by all means share your advice, but if all you are going to spit out is she's a doody head and I don't like her please don't bother posting.  You'd be better off by just not reading her articles.

I signed up for the yearly special package.  Not playing as much as I want, but game is a heck of alot of fun when running dungeons with other people.
I chuckled when I read that on Massively.  At least one studio has a sense of humor.
Vanguard and Rift at the moment
Originally posted by divmax
For me, playing an MMO is mostly about participating in an interactive story. For anyone to complain about the cutscenes getting in the way of levelling, just sounds silly to me. Its like saying the game was getting in the way of the game. 

I think that cut scenes when done correctly can enhance the story, but in some cases they can be intrusive and ruin it.

I think LOTRO did cutscenes right IMO.  They only did cutscenes for the main story lines and only for certain ones so I found that they were "special"  I really thought I would like the SWTOR story thing, but as Pokket stated after awhile they become boring.  They would have been much better served perhaps only doing them for the class story arc and a few quests here and there.
Originally posted by Gyrus
Originally posted by JerYnkFan
Originally posted by Gyrus

....

The problem is that those on MMORPG.com simply refuse to recognise the game(s?) that have.

 

Facebook games such as Farmville exceeded WoW numbers years ago.  And, dear Pokket, they did so by "coming up with a new game for people to play".

 

Now, before I get howls from the gallery about how browser games 'don't count' I suggest you check the games list here.

...

Case closed.

I think the arguement is not in terms of numbers of people playing/subscribers, but the amount of $ that it brings in.

 

Like I say, people don't want to recognise these games.

Zynga does pretty well for itself IIRC? 

http://techcrunch.com/2012/07/31/facebook-zynga-14-percent-revenues/

http://www.bloomberg.com/news/2011-09-20/facebook-revenue-will-reach-4-27-billion-emarketer-says-1-.html

So... lets see... 14% x $4,270,000,000 = $597,800,000 per annum?

 

Oh and it was this thread http://www.mmorpg.com/discussion2.cfm/thread/247530/page/1

 

Gyrus - I see your point, but I don't think that when someone like Anet or Bioware starts making a MMO that they are thinking "Hey how can we get more subs that Farmville."  IMO they are shooting for the WOW crowd, but I do see the point you are trying to make.

Originally posted by Gyrus

The problem (in this case) is not that no-one can bring down the giant.

The problem is that those on MMORPG.com simply refuse to recognise the game(s?) that have.

 

Facebook games such as Farmville exceeded WoW numbers years ago.  And, dear Pokket, they did so by "coming up with a new game for people to play".

 

Now, before I get howls from the gallery about how browser games 'don't count' I suggest you check the games list here.

MMORPG.com rules even allow games like Farmville to be added (See my thread from several years ago "Farmville vs MMORPG.com)

Travian was listed and it is a considerably worse game than Farmville.

Zynga might also be an "evil" dev... who here cannot name a few others?

 

Case closed.

I think the arguement is not in terms of numbers of people playing/subscribers, but the amount of $ that it brings in.

 
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