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All Posts by Zinzan

All Posts by Zinzan

7 Pages 1 2 3 4 5 6 7 »
122 posts found

I love FE, i play FE, but it's never an 8.5 :)

7 tops.

Buyer Beware
Fallen Earth « Fallen Earth
11/05/09 2:21:01 PM
Originally posted by miagisan
Originally posted by Zinzan
Originally posted by miagisan

5200+ AMD 64 X2

GTX 280

2 gigs ram

Windows XP

10,000 rpm WD HD

Cable Connection

 

Game is unplayable with due to lag. And i am above and beyond the RECOMMENDED requirements


 

Double-up your RAM and you will see a massive improvement in every application.

I run the same card with 4 gig RAM and it runs flawlessly for me on max settings.

 

i'll look into it for a future upgrade :)


 

The card is an absolute beast, unlease the beast :)

Buyer Beware
Fallen Earth « Fallen Earth
11/04/09 9:43:37 AM
Originally posted by miagisan

5200+ AMD 64 X2

GTX 280

2 gigs ram

Windows XP

10,000 rpm WD HD

Cable Connection

 

Game is unplayable with due to lag. And i am above and beyond the RECOMMENDED requirements


 

Double-up your RAM and you will see a massive improvement in every application.

I run the same card with 4 gig RAM and it runs flawlessly for me on max settings.

Had to be done and thanks for doing it.

I have been playing since release and am only lvl 15, but i love the game so much and want to echo the OP's comments on community.

I was a bit concerned about the recent event, people competing for the 100 zombie kills, but as only wounding the mob grants credit when it dies, i found everyone was plugging 1 hit into a mob, then moving on so 1 mob gave credit to 3-4 players. We even made a group at one point to do it, just a PUG, but it was fun. I can't think of a single mmo where this would have happened, usually it's mememe syndrome and people fight for the mobs, instead of openly co-operating and sharing.

Great community makes for an enjoyable experience, FE may not be the best game around, but it's a total throwback to pre-CU SWG days of community, community, community!

Originally posted by Dawnsinger
Originally posted by daarco

C´mon, there have been claims in this thread that even WoW is a sandbox MMO. And when people say stuff like that, we would have no problem to make Darkfall a sandbox MMO as well!

 

You really don't get it, do you? It's simple enough.

If Darkfall = Sandbox, then sandbox = open-ish world with a few things to do.

WoW = Open-ish world with a few things to do.

Therefore, WoW = Sandbox.

BUT, Darkfall =/= Sandbox, so WoW =/= Sandbox.


 

There is no logic in that statement.

Your misunderstanding what is meant by open world. WoW's world is set in stone, there is nothing you can do to alter it whatsoever. What they mean by sandbox is the game developers provide an area in which to play and what you choose to do in that area is up to you, you can mold it, destroy it, create it. Most importantly there is no limits beyond the physical limits of the universe which you inhabit. If you want to build something, you can, if you want to destroy something, you can, if you want to kill something, you can, if you want too....see?

Darkfall isn't a true sandbox, but it is pretty close and could be called sandbox-ish, more so than games like WoW which are pretty linear in many ways. This is why people make the distinction between themeparks and sanboxes. Themeparks are made and you play in them, you play their game, play their classes, level within their restrictions and limits..sandboxes allow you to play your own game and build that "themepark" (i.e the physical world) yourself and play your character your way.

There are much better sandbox games out right now, but im not going to mention them as i don't want the WoW game-wrecking-train to roll into them, QQ to the gods, then tear them to pieces.

Sandbox games are a lot of fun, but there is a large population of modern mmo gamers who seem to be unable to appreciate them for what they are. If they don't have 10,000 quests and hold their hands, tell them how to play, tell them how to spec, tell them exactly how to take down that big boss and effectively wipe their asses from start to finish, they can't seem to deal with it.

Imagine in WoW if you could kill the NPC's who annoy you, if a player sasses you in a newbie zone, you don't have to take it, you could simply attack them and let your blades do the talking. Gold sellers? Wouldn't you LOVE to just walk up to them and rip their heads off? REAL risk vs REAL reward? This is what sandbox games should be all about, your actions have consequences, but not game-engine pre-determined actions, real players dealing out real retibution.

Originally posted by Stikato

Uhhh, play Warhammer or Aoc then? LOL

 


 

I'm willing to bet he already has ;)

Originally posted by Karbonoid
Originally posted by Zinzan

If you have to queue to get into a nightclub the VAST majority of people won't even go there in the first place (word fo mouth) and many will turn up, see a queue and then go somewhere else never to return. Have you seen the bad press Aion is getting in mainstream gaming circles? It's everywhere how much of a failure the EU launch has been.

If people leave in great numbers, and they definitely will after the first month is concluded in EU, it's terrible press and a lasting legacy of incompetence. NC had thousands of customers wanting to play their game, but because NC didn't open enough servers, their customers left....thats a pretty huge disaster no matter what kind of spin you want to try and put on it.

 

Yeah, just like the queues and the shortage of boxes prevented world of warcraft from ever becoming a sucess, it took months before Blizzard managed to open up enough servers. Queues can never get people to leave in any  "great" numbers, all they ever do is fuel the nerd rage of a few insignificant trolls like the loser who started this thread. And those guys  would no doubt have quit after the first month anyway, and guess what? They still had to pay for the box!  I am sure NC-Soft are crying all the way to the bank. 


 

Here we go again, it worked for WoW but WoW is the exception to every rule, there will probably never be another game that experiences this degree of success, Aion is no exception.

WoW hit the market at the right time with superior advertising and marketting, they broke the genre wide open, in a short period of time it went from geeky to cool and everyone wanted in. Aion and a plethera of other games that have followed need to avoid this hope as it was a one-off, it won't happen for Aion the way it happened for WoW.

WoW had people clambering over each other to play and at that time was the only game in town, so to speak. Aion has a lot who want to play, but now the market is so incredibly saturated, there are many alternatives which are basically the same game with different fluff. People will not wait, they will move on to the next thing and there are many new mmo's on the horizon. New mmo's release every week now.

Remains to be seen what will happen. Seems NC have set out their stall, they only want the number of players their current servers can handle, so thats it, thats as big as the game will get for the time being.

Originally posted by Karbonoid

Yeah, nobody is playing Aion anymore, the servers are way too crowded  :-P

 

NC-Soft are doing exactly the right thing no matter how things are going to play out. Either the game continues to grow more popular, in which case crowded servers are a good thing, it increases the hype and gives the impression that the game is even more popular that it really is. It works much the same way as a perpetually long queue outside a nightclub. 

And if things go the other way, and the number of subscriptions start to drop significantly after a month or two, then it will be disastrous if they give in to pressure too soon, nothing screams failure like empty servers and mergers.

If you have to queue to get into a nightclub the VAST majority of people won't even go there in the first place (word fo mouth) and many will turn up, see a queue and then go somewhere else never to return. Have you seen the bad press Aion is getting in mainstream gaming circles? It's everywhere how much of a failure the EU launch has been.

If people leave in great numbers, and they definitely will after the first month is concluded in EU, it's terrible press and a lasting legacy of incompetence. NC had thousands of customers wanting to play their game, but because NC didn't open enough servers, their customers left....thats a pretty huge disaster no matter what kind of spin you want to try and put on it.

Originally posted by Ozmodan

Aion is the typical asian grindfest, just dressed up a bit.  It has all the junk usually associate with such.  Personal shops that clutter and lag the cities. Channels which means everything is instanced, want to play with a friend, find the channel they are in. Bad pvp design, 2 faction wars just don't work, once someone starts winning constantly the rest leave.  Little to do at end game except pvp, oh yeah that will eventually break too.  Minimal crafting design, nothing to keep anyone playing.

So enjoy your journey to end game, but don't race through it, because you will quit when you get there.

 


 

Seems ignorance got up out of the wrong side of the bridge this morning.

I find it odd that the OP chooses a provocative title, and then in the first line of his post apologises for that....why use a title like this for a thread? It smacks instantly of flamebait.

Usign words like "subpar" and "proof" are evocative and provocative, not smart im afriad.

But on topic, yes, LOTRO has far better graphics, it really can't be argued at all, it's a simple fact. But the point as has been made many times already is, performance>graphics in a pvp environment. Consider this when you consider comparisons, especially as LOTRO's monster play was arguably the single worst implentation of pvp in any mmo ever made. Both for style, design but also and more importantly performance.

LOTRO is a great game and beautiful to look at, no denying, but it cannot be compared to Aion at all graphically as they are designed for completely different gaming evnironments.

It's obvious the OP doesn't play DAoC anymore and probably hasn't for years as the game he describes bears no resemblance to the game i have played for the last 8 years and continue to enjoy immensely. He mentions tanks being useless in static rvr, which is crap as tanks can climb walls now, get up on the battlements and clear the oil spots. Also tanks and melee are ESSENTIAL in rvr, they are anti-casters and anti-melee, banelords can destroy casters at close range, battlemasters protect healers and mages as a counter. Even for static fort defence/attack you NEED these melee classes, without them you have a much higher chance of losing, pure and simple.

NF was a massive hit to the game, but when were talking about hunting, there simply is no better mmorpg around and NF is far better than OF for this. Of funnelled everyong into milegate choke points, with NF you can roam wherever you want.

Mythic introduced massive xp bonuses for players levelling in the frontiers, this high reward carries high risk and i as an assassin I hunt them relentlessly. Sometimes it's 8-man pl groups, sometimes just a guy and his bot, but I hunt and often am hunted in return.

Often i'll take out a few players in the better xp areas and then wind up with anything from 1 to 20 players come out looking for me, it's exhilerating and huge fun getting my kills and at the same time avoiding those who would put an end to my fun. Sometimes it goes wrong and someone has laid a trap which i have fallen for and i lose, or i miscalculate how tough the player im attacking is, but it's all immense fun.

Many times we run visible guild groups and we also go hunting away from the main rvr choke points, we get many great fights and as none of it is static, it's always different and often situation dictates who wins.

You ask for hunting in pvp, DAoC is still the king of this type of pvp, long live the king.
 

Serious LFG
LFGame « General Discussion
8/27/09 10:45:47 AM
Originally posted by 4Renziks
Originally posted by -Zeno-

Try a little spice.  There are two skill based games on the market currently, one started the MMORPG industry, the other was just released a couple months back.  Ultama Online is a 2D sprite game, is 13 years old, and is the first mainstream MMORPG on the market.  Only one other game has tried to do what UO did, a skill system.  Darkfall.

Everything else on the market is an Everquest clone, this includes World of Warcraft.  So if you seek another game, all you are going to be playing is Warcraft(EQ).  Do you want to try something different?

 

I have letters for you sir...EVE
 


 

I also have three letters for you... SWG

Originally posted by Vyeth
Originally posted by StrixMaxima

Just complementing, sandboxes need to stimulate character individuality and value. If you do not invest in combat skills, you probably have other abilities that can make you desirable in other circumstances. You could be a dagger demon, a sword and board specialist, a lancer, a skirmisher, a pickpocket, a pyromancer, a meek alchemist, a tailor, etc, etc. This variety creates a believable world (within certain parameters) that nurtures diversity, player interaction and, ultimately, fun.

 

+1...

This is what made the original Star Wars Galaxies a sandbox...


 

The original SWG was the most fun i have had in any mmo, ever. Easily  the most positive experience, ok it had a lot of issues, broken classes etc, but the essence of the game was awesome, do what you want but beware, there might be consequences.

I suppose you can classify DF as a sandbox, but it's a big box with very few grains of sand as opposed to SWG which was a big-ass box overflowing with the stuff.

Originally posted by Evasia

Oh and to most replyers ill bet 95% did not even played Darkfall while they judge game and agree or say it even deserve a lower rate are also haters/trolls like the reviewer.


 

So your saying that because the reviewer only gave the game a 6/10, he hates it? That makes him a troll?

No, it's comments like yours that pours fuel on the fire, people who use words like "hate" to produce emotive responses.

I played it, i didn't pay for the privaledge, but i have played the game, if i rate it 6/10 does that mean i hate the game, does that make me a troll because i disagree with those who think this game is a 7, 8 or 9/10?

Only idiots pigeonhole others like that, the world is not black-and-white and neither are peoples personal opinions.

Originally posted by Hydroblunt

 

That being said, Warhammer is the best mass PvP game on the market.


 

Erm...no.

DAoC is still a far better open rvr game than Warhammer.

WAR fails in the most fundimental way at being a mass pvp game.... the servers cannot handle large scale pvp in a large scale pvp game....

Probably the most epic of recent mmo failures really.

Originally posted by NegativeJoe

 


Originally posted by TheHavok
and generally not meeting the standards of an mmorpg released in 2008-2009. Was it Mythic's fault? 
 

 


as a huge DAoC fan i couldn't really get into WAR. but also as a general mmorpg fan that has tried every other game released since WoW...what game DID meet the standards of an mmorpg ?
WAR isn't a bad game at all. I can't think of another game released in the past few years thats better. PotBS? Vanguard? AOC? Tabula Rasa? Spellborn? Darkfall? big no to all. Aion, Fallen Earth you think? played them both and bigger no to both.

it gets a bad rap for alot of things, some being valid, others just being that at this point in time, alot of mmorpg fans are jus disheartedned and bored at the entire genre. (which is why this whole aion fad has me so puzzled...the only draw it has is..its a new game to grind)


 

Couldn't agree more.

Originally posted by spyder2k5
Originally posted by Pheace
Originally posted by spyder2k5
Originally posted by Daffid011

You keep saying the game is not boring and has the same features as others, but the one consistant message I have gotten from people who have left is that the game just wasn't fun.  It isn't the "same quests as other games" or PQs layered in awesome sauce as you put it.

Most of the game is shallow and lack luster.  Even the main selling point of the game is plagued with problems and only randomly is fun. 

 

I could not argue with anyone who said that game is boring, because I think they are right.  Fun can be had, but it isn't like other games where fun is everywhere. 

 

There are those that do not like it but they are few. The game is as fun as you make it and mix things up.

 

What? You mean few "among those that are left" I assume? Well over half the people that tried it decided not to play anymore. Clearly there's "many" who do not like it.

 

That doesn't mean the game is not fun fo rthose who stay but to say there are "few" who do not like it is simply not true.

 

For each person that leaves, 10 more try it and at least half stay. Move on troll.


 

Well, thats a flat-out lie.

How many servers have closed since release?...not even a year yet and were on our 2nd forced move due to them closing our server twice with a 3rd move on the horizon thanks to the mass exodus caused by lotd.

How many new servers have opened to accommodate this massive and mythical influx of new players?....well, none.

Christ, if your going to lie at least try and make it sound plausible.

Mythic involved in the new Star Wars mmo probably means GOA servers for us Europeans. Well, thats another one off the radar :(

Originally posted by Larry2298

I know and everyone knows that this game is so poor quality, but the population in Europe still increasing. I guess the only reason because it was so much fun to PVP or Group PVP. Most people don't even bother to do PVE contents. Myself only do a few public quest at low levels then I figured out these PVE contents are useless in game.

I couldn't say I love this game but there is not many choice atm. I only wish there will be more PVP contents and not to leveling too fast. Because what's the differences if you PVP at lv9, 19, 29, 39? You are still PVPing in 4 tiers.

In T4, the map are real poor design, I prefer T2 and T3, but this game spank you with extremely excessive exp, so you will be busted out of the Tier within a few days.

So, you could expect to have fun only, and you will be very disppointed at this game if you expect more, ie, like any other games, or end game contents at such.

If there is better PVP game, I will not think twice to quit Warhammer.

 


 

Do you actually read what you type before you post it?

Certainly don't think it's a 9.5, but it's not a 4 either........makes you wonder about the standard of journalism on the net when people write a "review" based on limited knowledge and exprience.

I have yet to read one web review for this game that i would agree with for the most part, oddly enough though there have been some very good player reviews on this site which put them all to shame.

Bottom line, there are so many mmorpg review sites around, most of them are dross, poorly written and insufficiently researched, ignore them all and look for the impartial player reviews.

Personally, i'd give it a 6 or a 7, but thats just me.

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