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All Posts by SlickShoes

All Posts by SlickShoes

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856 posts found
Originally posted by BillMurphy
Originally posted by Kaerigan
Originally posted by BillMurphy
Originally posted by Caldrin
well thats the highest review i have seen so far LOL..

Polygon gave it a 9.5 :)

They lowered it to a 4 because of EA's disastrous handling of the launch, though.

So they did!

But I can't say I agree with why.  Again, it's likely my MMO sensibilities here, but these are issues with the service side of SimCity, and ones that have largely been erradicated in a week's time.  The GAME itself is a lot of fun, but not without fault.  If people had given WoW a score based on their early server woes, imagine the rating it would have received. I think lowering review scores based on server woes is a wrong step.  Unless the server woes were to continue like this and permanently effect the game.  Mark them down, sure.  As the re-review states, it dropped their score initially from a 9.5 to an 8, but then they dropped it to a 4 when issues continued and worsened... but they weren't going to raise it again when the issues were resolved?  

I think that's a bad show, but that's just me.

It sets a precedent, will they do this for every game? How many times are they going to re-review other games? Have they been this harsh on other games that launched with totally broken multiplayer? Once the servers are turned off do you go back and review it and give it a 0 since no one can connect?

They should review it as it is when the review is completed, then maybe a month later do another review and see if anything has changed.

It would be like me reviewing the game on Friday when it came out, i'd have given it a 2/10 over the weekend I'd have given it a 9/10, this morning my save has corrupted so I am back to feel like it's a 2/10.

Originally posted by CrazKanuk
Originally posted by DancingQueen
Originally posted by TheHavok

I think it peaked at 13 million.  I like WoW.  I played MOP a little bit, had my fun, and recently stopped playing again.

I say give it a shot if you are interested, WoW still has the largest mmorpg community and its still a quality game.

I just don't know what the story in the game is about anymore. Does anyone?

And too many old instances that just have been abandoned by the game devs and I loved doing them. 


You're right, but the story doesn't even matter anymore. All that matters is chewing through levels. It's not something that is a WoW problem though, it's an industry problem. I think that WoW propagated the problem, but people look to power level every single game these days. 


It's funny, because I remember when Wrath was released, there were so many people who bitched and complained about how Bliz was just giving away level 60 characters (the Death Knight). Now they bitch and complain about how the rep grind is too long. 


I love WoW and I liked MoP, but I recently quit also (pre-Thunder King), so the content was obviously NOT engaging enough to keep me interested long enough to stick around for the eng game stuff.


I think that WoW makes me feel like a robot sometimes, or like it's a job. I don't like games like that anymore. I prefer engaging stories that I can play through an hour at a time and feel like I'm still progressing, regardless how fast or slow that may be. That'll get my monies.

You are correct, everyone just wants wants wants now. I think the game is good solid fun from when you start playing to a couple of expansions in. That is the point you realise that every expansion is the same thing over and over and it feels like a job at that point.

Blizzard have catered to the players, I think they get a lot of unfair criticism for making the game easier when players have been doing it themselves for years, when WoW started it was standard questing with minimal waypoints so someone made QuestHelper to pin point every objective, millions used it, so blizzard made there own version.

Addons for raids are all over the place, it got to a point where for me if you are not heroic raiding you don't even need to know tactics, you just load up your boss mod and it honks at you when you have to do something or you do something wrong.

I'd encourage any new player give the game a go, if you can get beyond the barren starter zones and in to the actual game and meet some people it will be fantastic still. Old players fancy going back? Just leave it be and remember the fun times you had.

Originally posted by DancingQueen
Originally posted by TheHavok

I think it peaked at 13 million.  I like WoW.  I played MOP a little bit, had my fun, and recently stopped playing again.

I say give it a shot if you are interested, WoW still has the largest mmorpg community and its still a quality game.

I just don't know what the story in the game is about anymore. Does anyone?

And too many old instances that just have been abandoned by the game devs and I loved doing them. 

All of the level 1-60 stuff got revamped in cataclysm, it's all streamlined, all the old instances are still there and still work.

The only real problem you have starting now is that you won't get the full story as you level because you will level too fast. But to be honest if you want to get up to speed on that you would be as well reading about it at this stage rather than trying to play through the last 7 years of content.

It peaked during Wrath Of The Lich King, it has been declining since Cataclysm. I'm sure it reached 13 million and is now down around 9 million.

My thoughts on it are that I had a lot of fun when I played it but I have seen everything the game has to offer now and when I go back it feels instantly stale. I would buy whatever MMO Blizzard make next.

Elikal, you are bananas!

I am not siding with the enemy here, if you buy a product without reading the system requirements or anything about it then you are responsible for that.

There are lots of online games that don't have online in the title. PS3 game SOCOM Confrontation was a sequel of the PS2 Series SOCOM which had a great single player component, SOCOM Confrontation was an online only game. I suppose they were trying to dupe the consumers in to buying the game too?

Of course EA/Maxis are milking that Sim City name, it's called marketing.

Now if you want to complain about how terrible the Sim City servers are, how your city saves are being corrupted and how always on DRM is guff then I will get behind you, but while you are making out that developers are trying to con you in to a game by not putting ONLINE in the title, I will leave you to that on your own.

Originally posted by Elikal
Originally posted by doodphace
Originally posted by Elikal
It's a fraud. Sim City 5 is an Online game and should have been name "Sim City Online". As it is, people had to assume it would be somewhat like the other Sim Cities, a single player game. Which it isn't. It's simply deception and fraud.

Deception and fraud...based off the title alone? Nobody likes DRM...but lets not get all batshit crazy and imply that all the warnings in every aricle, all the descriptions on any retailer's advratisieng, all over the the games box cover etc, did not give ample warning about being always online.

Imagine tomorrow you buy a car, say a GM. And in one year, GM goes bankrupt, and because of that you can never drive your car anymore because it's function is online bound to the GM servers. I suppose you would by all right be pissed. People buy SimCity because of the NAME, because of the HISTORY. They assume a game of the same name is the same. That's why Ultima Online was named "ONLINE" and not just "Ultima", so to assure you don't deceive fans of the single player series. It's deception and I am damn sure they knew a lot would but SimCity because of the predecessors and not read some small printed stuff on the backside of the box.

Proof: apparently the masses of customers were surprised and outraged and returned the game, because of the fraud implied in the title. Otherwise we would not HAVE the shitstorm we witness.

So I am taking Blizzard to court now because World Of Warcraft does not have online in the title and it requires and always on connection.

One of the requirements to run Sim City is an always on Internet connection, if you can't supply this then you do not meet the minimum requirements to run the game and should not buy it.

I was annoyed when other games I used to play got shut down, but these things happen, it's in the terms an conditions you agree to when you play the game.

Originally posted by Rhinotones

There's more than one way to skin a cat.

Some systems may work better than others in certain environments but there is never one that will ALWAYS be the best for all environments. What happens to some of us after playing one way for so long is that we get bored and start to seek a change. If we try something new, we may like it and stick with it (til we get bored again), keep searching, or go back to what we know. 

So, for me it's not about coming up with something better but creating something different to give players a NEW experience.

Here's some ideas:

Combine tank/dps roles. Give each class a taunt or threat type attack to keep target focused on them. If you're facing a boss that uses magic for dmg you could have a spell casting class(with their increased magic defences) as a tank. Or, Melee/casting classes alternate if a boss has both abilities)

You could keep healers. Or, have each class have some type of self heal abilities.

You could create a class whose sole responsibility is to control ads. You could create a whole array of control methods so that the ads are slowed down or stopped so a party can deal with them before they are overwhelmed. They may drop them into a hole in the ground, slowing them til they climb out, levitate them for a periood of time, freeze them in place, transport them to the other side of the cavern etc etc.

Some instances/dungeons may require 3 crowd control guys for example, others one or even none. Could make for some exciting new dynamics.

It's not hard to create a new system but the trick will be to have it balance and work well.


None of that is new, it's all been in WoW at some point. They have different bosses that need tanked by different people, they have bosses that require add control and management, they have bosses where you have to self heal.

I actually think WoW raids ave plenty variety in the machanics over the years just most people either don't see it when it's relevant or dismiss everything with tanks dps and healers as basic tank and spank.

I think everything you described is still a trinity too, currently games have a hard enough time just getting tanks and healers to play those roles trying to get people to play a constant control class is difficult.

Another well known video game developer going down the kickstarter route, what is the reason for the kickstarter funding?

People are already throwing money at it without even reading the page, which is nice in one way and a bit disturbing in another

thanks a billion!

I actually like the streaming features and I have tried streaming on my PC but it is chronic. Like large parts of the UK my internet connection is not up to streaming.

I think I have about average connection quality, I get 16mb down and 0.8mb UP, that up speed is chronic. If I stream from my PC at anything above 480p the network slows to a crawl.

I tried OnLive last year too and while some games were playable, they were blurry and the delay from button presses was fairly obvious.

If you live somewhere like Sweden then all these new streaming tools will be awesome but for those of us with only one connection option and a terrible infrastructure in general these new things will be brutal and won't work correctly, people that have no understanding of how it's supposed to work will just blame the consoles and I think that is dangerous for Sony.

I would be interested, I was planning on buying the game anyway but free is always good, what is the catch?
Originally posted by Maelwydd

I was playing WOW during the first 3 months of release. Got to level 60, saw where the game was headed with raids and gear grind. me and a friend decided to see how much 'fun' the raids were going to be (had heard talk of just following orders, no freewill, DKP etc...) so we both joined a raid, Pretended to follow all orders, did absolutely nothing during it, still got bore fest.

Quit after my 3 month subscription ended.

Never went back.


I would imagine doing nothing is boring hahaha, what did you expect to happen if you didnt do anything?

Back in vanilla WoW you could carry people that done nothing in a raid pretty easily, you still can in the LFR level of raids but if you tried just tagging along pretending in any content from the burning crusade onwards you would be found out pretty swiftly.

I don't know what people see in this Final Fantasy game, it just looks like another MMO in a sea of mediocre MMOs.

Can anyone sell me on it? what does it do different apart from being text heavy and made in Japan.

I have been off WoW since Cataclysm, BUT I did go back during cataclysm to kill deathwing which took a couple of weeks.

I seem to go back at the expansion release and level my character but when I hit essentially the same endgame again I just can't be bothered with it any more, I have made that many characters over the years that levelling from the start doesn't even appeal.

I could stick it out if my old guild existed but everyone went there seperate ways and it's hard to recreate that once it's gone.

Originally posted by Drealgrin

1.7? the game does deserve a low score, but lower than aion or tera-ble? Korean f2p clones disguised to be subscription based to lure in the inexperienced westerners who are unfamiliar with good games.

Is it a standard to rate games based on the fact that other superior games exist in this genre? I don't know but that seems to delegitimize the rating system on this.

this is a totally unfair score based on previous scorings of horrible games.



TERA and Aion look like stellar games compared to the WarZ, they are not even comparable. If you can't see the difference in standards between Aion and WarZ then there is no hope for you.

sent you one, only another 10 to get rid off before valve give me even more of them
Originally posted by Uzik

Horribly biased review.

War Z is a POS, but only marginally worse than Day Z.  Most of the problems War Z has are also found in Day Z.

And at least War Z doesn't have the horribly laggy hit detection and completely harmless zombies of Day Z.  Shot a guy in the head?  Well enjoy waiting 2 seconds to actually see the bullet impact.  Being chased by 100 zombies?  Just zig zag and jump over an obstacle.

Let's face it.  Both War Z and Day Z are complete crap, but people have some sort of special attachment to Day Z that makes them think it is superior "just because".

We can hope that the Day Z standalone is good, but as of now NEITHER of these are worth playing.

The difference between the two though is DayZ is a mod developed by one man and now a community that is entirely free to people that own ARMA.

The WarZ is a game that has been developed by a team of people and sold as a product that people have to pay for.

I think the review suits the game perfectly.

Have any of the recent triple A games been as bad as WarZ? NO, not even close that's why other bad games don't get such low scores. Most games don't release to just take advantage of their users in any way possible, the devs don't call people faggots in public and most games will employ someone in PR.

Originally posted by bronxknyght
Originally posted by SlickShoes
Originally posted by Alberel
Originally posted by Ppiper
I truly hate using a game pad for a PC game. Why not just play the PS3 version why bother with a PC? Now I'm thinking the mouse/keyboard controls will suck.  Am I wrong?

The gamepad controls are FOR the PS3 version... the mouse and keyboard controls are already solid. Why would they suck just because the game has gamepad support? O_o

I just came here to find out if the game even works decently with mouse and KB because I noticed they are releasing a branded gamepad. These things just make me think that gamepad is what they would prefer you to use.

I just got a BETA invite so before I waste my bandwidth downloading the game, I assume it's good to play with mouse and keyboard and the UI isn't horrible and designed for a controller like DC universe was?

Yes it is. The Keyboard and Mouse UI is designed like most Modern day MMOs. Think Aion, WoW or SWTOR.

This game is also available on PS3 which is why there is a Gamepad UI as well. The redesigned gamepad UI blows 1.0's UI out of the water. You can relax in knowing gaming keyboards and mice will be supported in 2.0

Fantastic! I remember playing FFXI on my PC and I didnt like that at all, but just from watching that video I can tell the UI has came a long way, if I had a wireless controller for the PC i'd probably even consider using it after watching that video.

Originally posted by Alberel
Originally posted by Ppiper
I truly hate using a game pad for a PC game. Why not just play the PS3 version why bother with a PC? Now I'm thinking the mouse/keyboard controls will suck.  Am I wrong?

The gamepad controls are FOR the PS3 version... the mouse and keyboard controls are already solid. Why would they suck just because the game has gamepad support? O_o

I just came here to find out if the game even works decently with mouse and KB because I noticed they are releasing a branded gamepad. These things just make me think that gamepad is what they would prefer you to use.

I just got a BETA invite so before I waste my bandwidth downloading the game, I assume it's good to play with mouse and keyboard and the UI isn't horrible and designed for a controller like DC universe was?

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