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I feel like there is a great deal more depth to this game than there is to others, and that is drawing me to it, but I am very concerned about the endgame. In EQI and in WoW, and in almost every game I have seen, the gear, by the time you get to the endgame, is a much larger contributor to your overall power as a character than your player skill or chosen skill tree (or whatever it is called for EQII, I am not sure how it works; I only played the trial and it didn't really get into that I don't think), and that bothers me a great deal. I have come to understand here that raids are not necessary, but the gear there is better, so my question is this: does the raid gear give players who have it a terrible power advantage over players that do not have it (note, I am not too concerned with PvP, but more on the relative power of characters in general). I am also concerned with the variety of things that are available to do at the endgame. I don't want to be killing all the time, and it seems like this game has RP and crafting and players housing, and other things aplenty that would be able to keep me interested even when I tire of grinding. I would be very glad for any information anyone could get me about any of these points. |
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Did Turbine really drop the ball with DDO?
The Rusty Nail (General) « D&D Online 10/14/07 7:16:59 AM
I agree with this completely, and I could not have stated it in a better way. I echo the vehement disgust the Deacon had for this game. I was so incredibly excited for this game, and it was the largest disappointment I have ever had in terms of a media release. |
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If they can ever get this game out, they will be the richest people in the world. |
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Follow The White Rabbit Buddy Key Trial v4.0
The Construct (General) « The Matrix Online 10/02/07 6:18:34 PM
I'd love one. It sounds like fun. Thank you for doing this. |
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Bugs in a beta? Oh no?!
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It actually looks pretty cool. I want to believe this is something they are really doing. I find it a litle hard to buy, since the beta isn't out, but it is not totally unheard of to do things in this order. Normally you hear me criticize people for say Darkfall this and Darkfall that, but this is nice. Good find, thank you. |
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I cannot believe this is happening. It boggles my mind. I use MLA for my classes, and I can't think offhand of a professor I work with that uses APA. APA is just...terrible at everything. Krogan: Please, get a life. You scare me and I am worried about your psychological health. There is never any reason to get this worked up about any game. Ever, at all. I think we can all agree that by the literal definition it is vaporware, but by that definition it may still be released. Thus, in a sense, we all are right. But really, only the people that always said it was vaporware are right. I give my solemn word to everyone that if anyone can give me solid evidence that there is even an engine in place for this game at this time I will never post here again. I am sure Questionable would like that; when he first showed up on this site I and several others laughed in his face for having a terrible argument about something or other. I cannot even remember what it was right now. I will add that if he can prove this, I will never mock him and give a retort to his asinine posts. Come then, ye fanboys! You want us to prove that the game does not exist, but it is impossible to prove a negative. So prove us wrong. Prove that the game has *anything* solid in development. I beg you. If this game was released, I would play as much as I could. It sounds like the perfect game. It just doesn't exist.
Anecdotes of any kind do not count unless they can be proven somehow.
Formatting and minor typos. |
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That said, if you cannot decide, I would go AoC. It is supposed to be less like the generic games we have so many of right now. It has a great deal of lore for RPers, but so does WAR, but WAR is not an IP that really lends itself to roleplaying, in my opinion. If you love PvP and are pretty casual, WAR. If you are hardcore about PvP, AoC, as there is more sense of accomplishment in it, I think. If you are a roleplayer or a more balanced player, like myself (see left) AoC. WAR seems too restricted to current fans are PvPers. |
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Your simplistic argument with no support makes me giggle. |
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I don't think it will be too childlike or "pretty." I wouldn't worry. |
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I just cannot believe anyone is still debating this. Warhammer came long before Warcraft, so any claim of similarity only shows that Warcraft is using Warhammer as inspiration. Seriously, people. |
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Worlds/servers/shards why arent together?
The Pub at MMORPG.COM « General Discussion 8/25/07 4:11:20 PM
The cleanest and easiest way to set this up would be the GW way. Instanced combat areas and sharded towns. Everyone can see everyone who is online at any given time, even though they are on many different servers at a time. This wouldn't work for a world PvP based game like EVE, but it is still the only real way to have a single "world" where everyone can interact with everyone else, and not kill the servers. Another possible way that is not quite as clean in the EQ way, zoning. Each zone can be on a different server, or shard the zone and have multiple instances of it at a time, ala GW and their floating shard system in towns. that way the world is one world, but everyone can still interact with everyone, and there can still be world PvP. The only drawback is that the only guarantee you have of being in the same shard as someone else is to party with them, or know where they are. |
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LOTRO 2 big MAJOR free content updates in 4 months
General Discussion « Lord of the Rings Online 8/24/07 3:05:31 PM
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LOTRO 2 big MAJOR free content updates in 4 months
General Discussion « Lord of the Rings Online 8/24/07 2:53:17 PM
Heh. Don't worry about it. Seabass says stuff like that to me all the time. I don't think he likes me. At any rate, Seabass, it was indeed a figure of speech meaning I can't understand why some people here are talking about the breadth and depth of content being so great when I saw very little, compared to other games. Granted, the game itself isn't bad, I had a good time, and I love LOTR. I can see myself going back to it in a few months. But right now, no.
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It's a fact. MMOs, if designed well, are supposed to be addictive. That's how they keep you going. It's a thing with dopamine levels in the brain due to their risk and reward systems. WoW is especially addictive to some people precisely because there is zero risk. Some people prefer an old EQ style thing where you could lose it all if you mess up, and some people don't. I enjoy both styles, but I have been pretty into WoW for a while now. I guess I'm addicted, but for all its shortcomings, I think it's the best out there right now.
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LOTRO 2 big MAJOR free content updates in 4 months
General Discussion « Lord of the Rings Online 8/24/07 2:01:15 PM
I don't know what the rest of you are talking about. I am a casual gamer, and I didn't even get to the level cap before I was bored to tears. |
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