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Hopefull some will fail on their own, but really, hopefully, they will ramp of the difficulty of events that don't fail every so often, both so that the challenge is greater, and so that everything feels fresher and we see the consequences. |
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Very interesting idea, but it would promote PvP in the world, and this would go against the design of the game. Maybe some other game with DEs could do something like this. |
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Got it, love it. I do obviously have some problems with it, not least the requirement of being online, and the related awful servers being down issues. I also felt like progression was sort of set to autopilot, but I think that will go away after we've gotten higher up. I actually like the way early progression is done, because it encourages players to try different skills as they become available. This lets players get a feel for the class in a gradual way. I think the runs might become annoying after a while, but so far I like the concept and it's implmentation.
All in all, I think this was a well-reasoned partial review. Hopefully you can play long enough to give us a full one soon. If you like hack and slash action RPGs, you need to try DIablo III because it has some new things worth looking at. |
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Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 6:35:12 AM
Originally posted by JeroKane DRM, like gun and drug laws, or any regulation of that nature, only affects the people who obey the rules. The players affected by DRM wouldn't have pirated in the first place, and the pirates won't be bothered by DRM since they will end up hacking it. It's nonsense, and everyone should be able to see it. I don't know why companies keep doing this. |
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Don't go by Total Biscuit's completely misinformed review/rant of D3
General Discussion « Diablo 3 5/17/12 6:16:26 AM
I have to add my voice to the "agree" set. He's pretty much right most of the time. (I hated his views on Dear Esther, but that's for another time.) But really, it isn't a review. He gives his impressions of games, which is, I guess, what a reviewer does, but he isn't trying to say what everyone else should think. The reason many people listen to him though, is that he is entertaining while also being well-reasoned and accurate in most cases.
This just makes me angry. It isn't far away in quality. An argument could be made that Torchlight 1 is on par with Diablo III's level of quality, or very near it. When considering how much time it took them to make each game, and the amount of money they are able to put into each game, this says a great deal. Blizzard has the "productions values" with things like lots of cinematics, and they do have a couple more classes, which is good, but it would be easy to compare the two, and Torchlight is going to come on top on many issues.
But, did you know, and this is incredibly important. The people who made Torchlight and are making Torchlight II are the very same people who made the first Diablo games. That's right. The reason Torchlight games are so good and why many people think Torchlight 1 is even better than Diablo III is that the people who made Torchlight made Diablo I and II. They are the ones who know what they are doing. That the OP would say one should get Torchlight II is one is not interested makes no sense, since I'm not buying a game in a genre I don't like in the first place, but the obvious implication is that Torchlight 2 is nowhere near Diablo III in terms of quality, and that's simply not true. You might not like some of the choices they have made, that they have made in an attempt to progress the genre past what they did with Diablo, but it is definitely a top notch game. I mean, it has a metascore of 83, while Diablo III has a score of 87. So that's not a big difference between the two games in overall perceived quality or enjoyability. Of course, compare that with Torchlight's user score of 8.4 and Diablo III's 3.6. We know which company is perceived as giving a shit about the players, and it sure isn't Blizzard. Just look at people's (including TB's) rants about the online-only nonsense. Many people don't like it, regardless of why the decision was made.My point is twofold. First, the people who made Diablo I and II made Torchlight and are making Torchlight II. Second, while you and the OP might not like the design choices in Torchlight, it cannot be argued that it isn't a AAA game. Both Diablo III and Torchlight are well-designed and of the highest production quality. Not liking one doesn't mean it is so far away in quality. Learn the difference between quality and preference.
Edit: All that said, I prefer Diablo III for one reason. Scrolls of identification and town portal. I hate them. They are an annoying, dated concept. I hate them. They waste my time. I hate them. They waste bag space. I can't state enough how much I hate them. Obviously, this is my opinion, and it might seem petty, but it just kills my enjoyment of a game after a while. |
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Hell, it's about time.
Did I miss something on the lore side? Can someone point me in the right direction? I was under the impression that the three brothers were the only demon lords who mattered at all. Where did these other two come from, and why are they causing trouble? |
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About Guildwars 2, huge improvement on graphics if u set to ultra
General Discussion « Guild Wars 2 5/15/12 10:50:56 PM
I had an interesting problem when taking high-resolution screenshots. They would be oddly corrupted and divided into squares so it looked like it saved different parts at a time. The lower res shots look amazing. The game looks amazing. My CPU was running as fast as it can, and my GPU was taking a leisurely stroll. When they get that cleared up, this thing is going to run like a top. I was already getting more than 50 fps when there weren't tons of things around. Anyway, yes. It looks stunning on ultra graphics.
I have a question sort of related to this for some MMORPG.com savvy people. I want to upload some great shots I have. The upload tool says it has to be less than 2 MB in file size and a smaller resolution than 175 x 132. I have seen photos in the galleries that seem larger than this. So my question is twofold: Why that size limit (by which I mean the resolution size, which seems arbitrary, not the size limit, which obviously makes sense), and is there a way to upload larger photos to this site, or should I use other ones? |
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Originally posted by neorandom It is as if millions of voices suddenly cried out in nerdrage, and were suddenly silenced. |
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Blizzard releases are always like this. Even expansions. They obviously don't care. And it won't be an issue once everyone isn't trying to log in simultaneously. The best solution is for everyone to wait ten minutes between log attempts. That way we spread out the load on the authentication server, and we can all get in sooner. |
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Blizzard releases are always like this. Even expansions. They obviously don't care. And it won't be an issue once everyone isn't trying to log in simultaneously. The best solution is for everyone to wait ten minutes between log attempts. That way we spread out the load on the authentication server, and we can all get in sooner. |
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I don't think they were sadistic or anything. I am not sure why those were the ideas that first got started, but once they become the mechanics of popular games became the mechanics, people didn't think or bother to change them. I mean, mob tagging made sense on the face of it, with basic loot tables and rolls. Resource nodes were easier to write such that they vanished, and phasing wasn't a thing. I am sure there were good reasons for these mechanics in the beginning, but I am also glad Anet is moving the genre forward. I think those things are ridiculous as well, but we shouldn't be angry at the past, but instead hopeful for the future. Now the people who made Darkfall, there are some sadists. |
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The Secret World - I quit in 10 min.
Beta Reviews & Impressions « The Secret World 5/14/12 1:05:29 AM
It took me just over an hour to quit. It was the combat that did it for me. I quite liked the story, though the writing and the voice acting were both utterly atrocious. Could have been a fun story, but I couldn't deal with the gameplay. |
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Did Arenanet provide evolutionary, revolutionary, and paradigm shifting design?
General Discussion « Guild Wars 2 5/13/12 4:03:02 PM
Yes. |
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Diablo 3: Pretty Much the Worst of What Everyone Was Expecting
General Discussion « Diablo 3 5/13/12 12:48:40 PM
Originally posted by Aori So you've not been reading this thread? In which multiple people claim Torchlight is a joke when compared to Diablo III? |
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Originally posted by Jayaris WoW. KOTOR. Zelda. Halo. CoD. Etc.
You're right. All the games that get a lot of hype do badly. |
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Diablo 3: Pretty Much the Worst of What Everyone Was Expecting
General Discussion « Diablo 3 5/12/12 2:44:41 PM
Originally posted by dzoni87 This is what bugs me the most about this issue. People mock Torchlight and say DIII is the best because a tiny two-bit team like Runic couldn't make a game as good as the old Diablo games.
Except they did. |
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Originally posted by Atlan99 This is the real problem I see. Here, either the game is perfect or it's doomed and terrible. There is some, but very little, discussion of how to make things better. On the official forums, there were tons of suggestions, criticisms, and discussion about what could make the game better. People recognized that it was an amazing game, but could still be improved. And that's what Anet wanted out of those forums. Of course, I doubt they are looking here much anymore, if they ever did, since they have a treasure trove of good ideas (and some bad, imo) over on their forums. There are tons of suggestions and requests from people who actually played the game. So all the whining and rage is just sound and fury. |
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The 1 major thing that bothers me about GW2
General Discussion « Guild Wars 2 5/11/12 2:00:49 PM
I don't get it. Even with loading screens, I can get from anywhere to anywhere I've been before a great deal faster than any other MMO I've played. Most use the flight path system. I still have to go to the destination on foot before I can use the fast travel. I still have to pay money to use the fast travel. It's seamless, but I have to sit and wait. Teleportation is rare in those games, and then you still have a loading screen, or a frozen screen while the game loads. Yes, there are portals to separate zones to help with memory. But If you see them more than a few times, you aren't using a great system implemented in the game. This won't cost us time, it will save us time. Lots of it. |
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Most of the media are getting "it" wrong....
General Discussion « The Elder Scrolls Online 5/11/12 1:39:30 AM
Originally posted by Fadedbomb Pretty much this.
I guess the idea is that flooding the market with the same old shit is better than trying to hit a niche market, because you are more likely to siphon off sales than you are to reach a large enough portion of an already small base. I think it's wrong, but I can see how investor might make that argument. What I can't fathom is how, with TES, when you have a very large, established fan base that clearly prefers a certain set of things in their games (which you can see not only with sales and reviews and critiques, but also with mods), and you plan to make a MMO of that franchise's world, you take the MMO in a totally different direction in every fathomable way from the single-player version. Hell, TESO might end up being a great game if that's the kind of game you are into. But it won't be like a TES game, not really, And when it is so patently obvious that they deviated so widely from the design philosphy of the single-player franchise, it should give us pause. |
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Headline: Elder Scrolls Online - The most negatively received "reveal" in MMORPG history
General Discussion « The Elder Scrolls Online 5/10/12 2:45:03 PM
Quoted for truth and sorrow. |
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