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All Posts by Rayana

All Posts by Rayana

26 Pages 1 2 3 4 5 6 7 » Last
511 posts found
Originally posted by DrunkWolf 

I agree, i also played on china servers and hit level 25 without grinding at all. and this was with a million bots in some areas where i couldnt even do the quest.

 

And this right there will keep me from trying this game, ever.

Originally posted by Arawon

Any other classes have stealth besides rogue ?

Whats your experience been with crafting ?

Looking for mature community....which often suggests an RP server. Any server suggestions ?

What's the community like ?

 

Thanks in advance.

 

About the classes. It took me some time to find a good overview of all the skills for the different classes, and a direct link to the Rogue ones can be found here: romdata.getbuffed.com/skill/list/3 There's a list for each class, class combo and Elites for the class combos.

My experience with crafting: the items you can craft don't drop from mobs and they are actually useful and worthwhile, and there's a lievely trade in them in the AH. That's the good news. The bad news is that there aren't that many different items you can craft, and it's a very time consuming process if you want to level your craft(s).

I'm from Europe, and so far I haven't seen any pure RP servers. I'm playing on a PvE server (Siochain) and the community is actually the reason why I kept playing the game more than 3-4 hours (no F2P games so far haven't managed to keep my attention longer than that, except RoM). I found the people in general very helpful and friendly. In the newbie area I met the occasional jerk, but they never make it beyond newbie area anyway. I'm having a blast, and my friend list is filling up quickly.

But hey, the game is free :) Just download it, play a couple of hours and check it out yourself :)

 

Originally posted by tro44_1

Can a Mob please organise the list into another sub catagory of non download games.

 

That list hasn't been updated in YEARS. That list is obsolete and should be removed.

Originally posted by Lydon
Originally posted by fusionx212

actualy you do need to pve  the custom presets in pvp are useless .... if you want to pvp seriously you need to have done pve and got the skillsets and the pve items which can be used in pvp...

LOL...erm, Balthazar faction is there for a reason. And yes, it's as simple as doing some RA. You can do RA with the worst of builds at times...even naked if you wish.

 

What he said. Balthazar Faction Points have been around since some months after the game released in 2005. And as for the PvE items...If you happen to be referring to items like negative energy sets: they have been added to the PvP setup screen ages ago too.

Originally posted by fusionx212

Meh i been playing guild wars for a few years but i've lost interest i log in every now and then but to be honest it's sameish and you need to do PVE to get any where good in pvp. its not dead

 

You've been playing GW for a few years? I guess you mean you have NOT played GW for a few years. Because you don't need to PvE anymore to 'get anywhere good in PvP.

Originally posted by Aramanu

its full of idiot lame veterans camping the newb spots because no plays the game except them now and they just grief new people out of the game. GG

back to waiting for JGE.

I have a completely different experience. I found the community very welcoming and wasn't ganked once (not even when I went through pirate infested territory to observe the nation war).

Besides, veterans keep warning in the main chat channel that some areas are dangerous areas for new players. Within an hour I knew where to go or not to go.

This has been one of the most welcoming, group oriented communities I've ever seen. Within hours, I had a few people on my buddy list already with which I group a lot now.

Originally posted by SoulPT

I decided to try it and all i can say is that it kicks ass and could teach somethings to other MMORPG's out there.

 

It may not have the graphics of EVE but in terms of content, replayability and community it is one of the best space-sims around right now.

 

You should try it!

I can only second this. I've been playing for a week now, on the 1 month free trial key, and I'm pleasantly surprised.

Originally posted by tvalentine
Originally posted by Volkmar

And you know what? from the latest statistics, EU is actually second biggest market in the world for Videogames (it was in general videogames, not MMO in particular) after Asia while the American market is third...


 

wow really? I didnt know gameing was so popular over there. Although i was always curious if it would ever take off because of all the different languages in europe there are, so developers need to make translations of the game, if i'm wrong please correct me, this is just what i assumed.

 

It's actually one of the reasons what makes MMOs fail. Developers see this need to chop up and divide the EU community into little bits and pieces because they desperately want to do some 'localization'. I have friends all over Europe, but it gets increasingly hard to play together with them on the same server.

Originally posted by V3rg1l

Hello fellow GW players.I was searching of a f2p(dont wanna pay lots of money) game that is based on pvp and then i remembered that i had bought GW when it came out.Although i didnt play much because i started wow .But now i am thinking of playing GW again.So i have some newbish questions(as title says:P)First of all i am kinda confused with these expansions.I read the sticky post but its not clear yet :P.So ,I have only,GW prophecies,can i play with this or should i buy a campaign?My second though was if the game has population.I didnt wanna start a dead game.I read tho that still many people fight at GW's arenas :DLets start with these and if more questions come into my mind i will post :D

 

Yes you can play with only GW Prophecies. However, if you're heavily into PvP, you will be missing skills from those expansions. And yes, still plenty of players playing. You obviously have the first game, so go ahead, and fire it up. No monthly subscription fee there, so you can just log on and have a look yourself.

Originally posted by icyred

I'd like too know what ppl think about MMORPG games that come out in other areas before it comes out in North America. Do North Americans suffer when we don't all start at the same time. I know in Final Fantasy when North America started at level 1 in 2003... Japan had already been playing for a year and some had maxed out in levels but most were at least level 50 and experianced. If it opens in North America do we at least get our own server so we all start at the same time or will join the french and germans after they have already played for a while.

 

You won't even be able to play on the EU servers because of IP blocking so your point is moot. Besides, half of the EU countries are going to be forced to play on NA servers because of the IP blocking.

If anything, the EU gets screwed because they can't even play together.

Originally posted by deadlydog5

also i have a question right now i have a warrior but i do have some casters. for my warrior what build like monk, necro, and other stuff should i go and should i use an axe, hammer , or sword?

 

Less easy to answer...It depends heavily on which mode you are playing. I think I can assume that you're definitely not playing GvG since you just started, and probably not HA either. My guess is: you are playing random arenas (RA)?

If so, then my general advice would be: make sure you have a res signet on your bar (the signet, not a res spell), that you have 1 form of self heal, and that you either take a speed boost or a skill that slows the enemy down. The other 5 slots you can use for damage. Make sure you don't spread out your attribute points too much over too many attributes.

Random Arenas also gets used a lot to test out or practice builds for HA or GvG. Another thing you can do is to watch some HA or GvG matches (enter Observer Mode by pressing 'O'), select a player there, and write down the build that you see there and try it out in RA. These builds are not always great for RA, but it gives you some practice, some idea on how certain builds work, and it gives you some practice in recognizing builds (and start figuring out how to counter them).

Originally posted by deadlydog5

hey again atm im playing pvp and i bought a few unlock packs like pvp items and such. my question is where do i go to get these items (im playing a pvp only toon) . also my armor looks whimpy to the others warriors armors, where do i get badass armor like theirs?

 

The skills you can access by clicking on your skillbar, or pressing 'K', but I guess you already figured that out. To use items you have unlocked: press 'I' (inventory) and then click the button 'PvP Equipment'. That brings you to a screen where you can put runes and weapon mods on your gear. There, you also get to choose different armour looks. Some people have unlocked new looks however, or have decked out their PvE character with a different look for PvP. Some looks you simply won't have (yet). Your armour LOOKS whimpy maybe, but all the armours have the same base stats.

So if you want any armour that is different than the ones you can choose from, you need to either take a char through PvE and buy it there and deck it out with runes and inscriptions, or you need to play Automated Tournaments in GvG, gain tournament reward points and hand them in at Tolkano (NPC) for rewards. These rewards include new armour skins. For detailed info: guildwars.wikia.com/wiki/PvP_reward

Originally posted by Alengwan

So far it launched in Germany only, Netherlands and Scandinavia is on 5th, together with f2p client. Maybe that will blow more life into it, for so far it looks dead on arival as much as international servers are concerned.

 

International? What's 'international' about chopping up countries and continents into tiny bits and pieces?

As the previous poster said: you don't even need the client, once you have linked all the games to your account. There's a download at the official site. Direct link is www.guildwars.com/downloads/gwsetup.zip (home -->support-->download client).

So...You buy the games, create an account, add the keys to your account, download gwsetup.zip (file is 103 kb in total) from the official site, install that, log in with your account details, and you can start playing. The keys on your account define what content the client will download. Every time you enter a new area, the game will download some new content. Or the client will download in the background every time your client is idle. You can also login and leave the client at the login screen for a night and download everything. All up to you. You can download the game as often as you like and install it on as many computers as you want. No limit there. Only limit is your account, which can only be used by 1 person at a time.

Originally posted by jimmyman99
Originally posted by deadlydog5

hey since im bored with no games to play ive been thinking of trying out GW. first question is what expansions do i need , ive been to the site and saw like 3 or 4 expansions and some mods. second, in pvp if i die do i lose my gear cash or get any debuff? also i heard that you can get a pvp toon instantly at lvl 20 but a pve gear is needed for unlocks to help my pvp char which expansion or mod is this on?

any other help that will help a newbie will be greatly appreciated

Some comments

I think u should start with the very first game. It is very heavy on story telling and will introduce you into the game in a steady pace. Or start with the nightfall. Its RPG element is also strong, and you get to play with heroes from the start (I consider heroes to be one of the strongest point of the game). I think u can play nightfall without the original, you just cant get to the content outside the expansion.

Depends on whether he wants to PvE at all, really.

I practicaly never PvP, but if memory serves me right, I didn't lose anything when I died. PvP has a lot of strategic meaning, and less FPS meaning. 

You don't lose anything, but you do get Death Penalty (to the OP: see my previous post).

yes, you can get  a PvP toon that is level 20 right off the bat. But you will have a set of standard skills with it. You need to PvE to unlock many elite skills that you can use.

No, you don't need to PvE. You can PvP, and gain Balthazar Faction Points, and spend those on unlocks.

It adds a small token of advantage in your battles. You are still fairly competetive since most of the time its your personal skills and those of your temmates that turn the tide of the battle. I like to watch PvP battles and  often I see an even sided battle turn into a victory by a single clever maneuver of one of the sides.

 

Originally posted by deadlydog5

also coming from WAR is there a cirlce on the map that points out where the mobs or quest items are?

 

Answer is short and simple: yes.

Originally posted by deadlydog5

hey since im bored with no games to play ive been thinking of trying out GW. first question is what expansions do i need , ive been to the site and saw like 3 or 4 expansions and some mods. second, in pvp if i die do i lose my gear cash or get any debuff? also i heard that you can get a pvp toon instantly at lvl 20 but a pve gear is needed for unlocks to help my pvp char which expansion or mod is this on?

any other help that will help a newbie will be greatly appreciated

 

There's only 1 expansion: Eye of the North. The 3 others (the original campaign, referred to as 'Prophecies', Factions and Nightfall). Those 3 are standalone games and you can either play them seperately, with no need for any of the other ones, or you can link them together (you can then travel with your char to any expansion, providing you bought it and have added the key to your account). Only Eye of the North needs one of the three base games to play.

In PvP, when you die, you don't lose gear or cash. You do get a debuff. The more you die, the bigger the debuffs get. The debuff diminshes your max health and energy, percentage wise. After the first time dieing, you get a 15% DP, meaning that you have 15% less energy and health. You can't get more than 60% btw. You can get rid of (part of) the DP (death penalty) in several ways (gaining a level for instance, or earning Morale Boosts). Playing well can also give you buffs in the same way. Maximum is 10% (10% more health and energy).

And yes, you can make a PvP toon level 20 instantly. In former days, before they introduced rewards for PvPing (so called Balthazar Faction Points), you needed to unlock weapon mods, skills and such through PvE. These days, you can go earn Balthazar Faction Points in PvP and spend those points on unlocks.

Another possibility is to just buy 'unlock packs' for PvP (which unlocks certain stuff, depending on what package you get). It's probably those PvP packs that you were looking at on the site. If you have no intrest in PvE at all, you might as well get the PvP edition of each (or all) campaigns. Saves you a lot of hassle.

To sum it up: the regular versions have both the PvE campaign and the PvP stuff, but without any unlocks. The PvP versions (PvP packs) don't include any PvE campaign, but have most/all stuff unlocked for PvP.

In case some have missed it: release has been delayed for some EU countries. Germany, Austria and Switserland can start today/tomorrow. France, Benelux and Scandinavia will be delayed a week (and can start on the 5th of december).

 

Official announcement here: tcos.com/sbforum/viewtopic.php

Originally posted by redOrc

pvp level will be capped. PVE not.

Also unlike GW1 they will open all skills for PVP characters, so if you want to PVP you will have no grind at all.

 

 

True, but only half. There will only be 2 forms of PvP in GW2. Something that is similar to GvG and something called World PvP. As far as I know, 'World PvP' isn't level capped. Only the mode that's similar to GvG will be.

Originally posted by Crichton

i was a fan of the original. i bought it the week it launched back in 05', was in a top pvp guild (we were in the top 20 consistently) for the first 5 months. then it became very very lame.

first as they advertised the game as no grind at all, everything would be accessible, it wasn't. if you truly wanted the open range of pvp options you had to grind in one form or another, to "unlock" that content for use. and despite the fact they advertised the game (circa 2004, PC Gamer, CGW, etc) as no grind, it had a fair bit of grind in it.

Basically the same here, but I still occasionally play, since there's nothing better around still. But I was pretty pissed about the 'Skill over time, instead of time over skill' advertising back then. I was lucky in the first week. I found a Superior Vigor rune. But plenty of my guildies just couldn't get one. It made a hell of a lot of difference in PvP, not having the sup vigor. And there are more examples like that. The Balthazar Faction Points made it more bearable, but it still was grind.

Seeing that GW2 is going to be 'WoWified' with unlimited levels and the same advertising 'No, really! The levels won't matter that much!' (mind: levels won't matter that much, but they will matter to some extent, apparently): I am not going to fall in the same trap again.

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