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All Posts by ruvoka

All Posts by ruvoka

2 Pages 1 2 »
34 posts found

Recently I got 2 emails that read:

When you receive this message at the same time means that you have a routine account of our recent examination, was checking your account we have the evidence to prove that involved in the controversial game currency transaction so we had to take the necessary measures.
Please visit our web site   
   as soon as possible to activate your account or we will suspend your account.

The NCsoft Team

 

Let me say that I stopped playing 3 months after release and was shortly there after hacked.  NCSoft did  nothing to rectify the problem and eventually I gave up.  This e-mail is either another phishing attempt from someone who doesn't know I was already hacked, or even worse.... It's an e-mail from NCSoft saying that I need to reactivate my account or it will be banned.  Doesn't that sound shady?  Give us money now or you can never come back.

 

I'm so sad NCSoft is workin on GW2.

 

EDIT: Ya, I must be higher than I thought.  After reading it again I thought... just because the game feels like an asian grinder, why does that mean their CS wouldn't have a good command of the english language.  Also, I removed the link so someone even more stupid than myself doesn't click on it.

Diablo style MMO
LFGame « General Discussion
4/22/10 10:32:50 PM

Check out a mod called Median XL by a guy named Brother Laz.  It was a top 10 mod on moddb this year and it rocks!  I beileive he has stopped updating it to work on something using the sc2 engine but he has done so many updates in the past that the game is about as polished as you will see it.  I think its DIablo 2.5 personally.

Same exact thing happened to me.  I powereleveled to 40+ in the first couple of weeks, got burned out and quit.  I get an email from NCSFOT that someone has changed my password and to respond if it wasnt me.  Im not computer illeterate so I went to the official site and used the customer service link there and stated it wasnt me.  They respond to all of my email saying they need more info, again not willing to fall for an awesomely timed phising attempt I use the main website.  Nothing was done about the hacking to my account and now I lost my NCSOFT master account.  Last NCSOFT game I ever play.

Heard they are working on bringing a Monster Rancher Online game to the English speaking market. You might want to give that a look, it's either called Monster Rancher Online or Monster Farm. I forget.

In EvE you are a SPACESHIP.  Some people don't want to be spaceships.

Wow, that's almost everything we know in 1 post, haha.

Lol the FE community is hilarious when it comes to this game.

If you poke around the forums there, there is a thread where a dev states that only features that are at least 80% complete are listed.  He goes on to say that they are working on more features but they aren't progressed enough to list them as he is aware of the trust issue with feature claims and their delivery.

I like the pvp/consequence system as well.  It's about time someone tried something a little different.  Also, I asked yet another question on the FAQ section of that site and it was promptly answered.  Information will be posted on the forums soon.  Since DF is a psuedo sandbox and MO is losing my interest quick, this will be the next game I hope will deliver.

Seems like a potentially great game.  The Devs are even quite responsive on the new forums.

Holy...  That feature list reads like a wishlist!  While this game has come out of virtual obscurity I am going to keep a close eye on it.

Join the club.  I quit Aion a couple of months ago, yet I started getting e-mails that my password had been successfully reset.  I attempt to log in and my password doesn't work and like you all of my secret questions did not work either.  I replied to EVERY e-mail sent to me about the password being reset...as it states "If you did not request this change please contact support".  However, the support from NCSoft was abysmal and I just gave up and changed all of my passwords for other games even if they had different log ins.  The shittiest part about it is that not only was my Aion account hacked but my entire NCSoft Master account was also compromised.  If you haven't already, I would check on that as well.

But, how much have they made off authenticators?

Well, I look quite the fool now don't I.  Thanks for the heads up, thats news to me.


Play DFO, problem solved.  MO wants YOU to pay THEM to help them fix their shitty game, sounds like a scam.

Hah, the whole bnet thing was a joke. I haven't played my account in years and I attempt to reactivate and it tells me its tied to another battle net account!  I guess when they switched over was a good time for stealing accounts.

And to all those people who think they know it all, I can't wait till it happens to you... Or wait did Blizz sucker you into buying the stupid little key gen device...  The fear of getting hacked is a pretty good way to get people to cough up more money.

Tabula Rasa would have fit the bill pretty well, unfortunately they pulled the plug.  Am I the only one who saw any potential in that game?  So much fun blowing shit up.

--Creatures will now spawn their loot at their killer's position when they die.

This sounds highly exploitable...  Unfortunately I can't test it as I'm not paying full game price to help them fix their problems.

Wait... did he say something about zombie level?  WHY ON EARTH WOULD YOU MAKE A ZOMBIE MMO LEVEL BASED!?  There is a thread buried somewhere on this forum where a poster gave a GREAT breakdown of new and very innovative ideas to work with this genre.  One was a "dungeon" crawl where you would need to break into a facility and a timer would start, the longer the timer runs the more zombies have picked up on your sent and are intent on making you lunch.  I apologize to the original poster of this idea but it was too long ago.  There was even discussion during the thread about exits of these areas.   While a facility may have x amount of exits, only 1 or 2 is actually unbarred for whatever reason.  Finding these exits  would force players to either send a group of scouts to find working exits and report back to the group.  The scouts would then have to defend these exits while the rest of the team attempts to furiously loot whatever they can without being overrun.  Conversely, the whole group could attempt to attain as much resources/loot/etc as possible but the exits would be unknown and it would be much more frantic and exciting.

A zombie MMO would have to be skill based with VERY serious consequences for death.  However, the run of the mill zombies you would run into outside of your rickety encampment would be trivial, if nothing else it would be target practice.  Moreover, zombies would need to be able to attack and DESTROY these safe havens forcing the players to get out of dodge and set up camp somewhere else.  Resources would be rare and highly contested by the various factions that would inevitably pop up. 

The "endgame" (how I loathe that term) would have to be the accumulation of resources and the eradication of the zombie hordes from vast complexes such as an oil refinery or a water treatment plant.  In theory this genre and what it could do is mouthwatering for MMO burnouts like myself.  However, the scope for a project like this is huge.  You would literally need a world similar in size to Earth.  There has to be places to run and settlements to be created or taken from hordes of hungry zombies.

The key to a zombie MMO is capturing the fear and panic caused by the undead hordes.  Death must be costly and avoided at all costs, but death cannot be so brutal that only hardcore gamers would even dare venture out past the mine fields.  A succession of children could potentially fill this role.  If you die you would spawn as a child with a % of the skills your "parent" character had.  I'm sure people will HATE this idea claiming that they shouldn't have to lose what they had worked hard to earn... blah blah blah...see various posts on full loot, perma death etc.

Capturing the essence of a zombie apocalypse in an MMO must be similar to the chaos and dread that movie patrons experience.  What a better way to do this than removing permanent safe havens.  Once zombies realize your hold up in the old highschool with scores of others the zombies will come.  Your success depends on whether you outpost has secured the necessary components for survival.  Did you go scavenge for ammo?  Is there enough fuel for the wall mounted flame-throwers?  Were the doors/gates/etc reinforced?

Unfortunately, after reading this article it is clear that a zombie MMO is a terrible idea for the current sea of game devs out there.  A zombie MMO where you spawn at a safepoint with all of your gear and limbs intact is just awful.  There needs to be real consequences that will send a tinge of fear up your spine as you realize what you thought was 5 zombies is actually 50 and you are not sure which way leads to safety (Oh ya, NO MINI-MAP!  Bring back Cartography!).

There is just so much to say about this genre... I know some will agree and many more will disagree, but without terror and consequences a true zombie MMO will never arise.

(sorry for the ragtag nature of this post, just typing what comes to mind.)

 

EDIT: Took me so long to write this that many of the ideas I proposed have already been stated.  I have to say the posts made before my own are very interesting and give me a glimmer of hope for a zombie MMO.

The second and third listings have the same link.

2 Pages 1 2 »