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All Posts by Elikal

All Posts by Elikal

299 Pages First « 4 5 6 7 8 9 10 » Last
5977 posts found

Ask me again on Friday. ;)

Originally posted by Caldrin

I think a game with a sub is 10x better than a game that is only supported by a cash shop.. you know games like that are gonig to have stuff in the cash shop that you need no matter what..

 

So yeah GW2 might not have a sub but you will probally end up paying more every month for stuff thats in the cash shop that you need.

Aye. I prefer flatrate payment all inclusive over cash shops. I always end up paying more in cash shop games.

Good riddance. I know I play at odd times, but when the Fleet has 6 people and my guild 2... SOMETHING went wrong. This game is so unbelieveably gone wrong. I mean, yes you can have fun here and there. But overall, it is so depressingly empty. Even those 1.3 millions seem made up fantasy numbers!

It's like in the "good old" days when we had Socialism here (East Germany): the experts have all planned, all is going well and this is as good as it gets, and all who deny that are evil naysayers... No need to worry! ... Wonderful, how that mentality of denying reality is really omnipresent.

 

EDIT: Tatooine: 2 people.  lol

Lol. Advanced Propagandizing indeed. Blaming casual is epic. Hey, why not blame climate change? Or El Kaeada. Or the Freemasons??

Ehem...

Originally posted by kiltak

I was highly interested in this game till I sat down and actually tried to play it. All I can say is that it's horrible. First I couldn't get my name that is through the use of Name, Nick Name, and last name. There were no features that allowed me to change the look of my character other then few basic stuff.

However even though I didn't like creator creation I plunged in to the game. Let me just say the controls are bad I mean really bad. I had to go in and manually change the controls completely to fix there rediculas default controls.

I like the creep factor at the begining of the game but that was about it. I will say this the game needs a lot of work before its ready to be released. They should spend another 6 months polishing the controls and stuff. 

This game will be free to play with in 6 months. Its not worth the money in my opinion.

So you could not chose your name as you wished and you had to reconfigure the keybinds? Wow, the horror!

Err ALT+RETURN-button? Options???

Can I have your stuff?

Ok, sorry I could not resist. ^^

Originally posted by revengecy

anyone who is looking for a key can go to the gamespot website, they are giving keys out there for the BWE. I've seen videos and im not really excited about this game, but seeing as its in the modern world and such i think giving it a try is worth it since it is something "new" and quite uncommon in terms of setting...... who knows, just going in with low expectations :P hope it's good.

Bah... BWE, CWE, DWE.... I have a weekend key, I wanna play NAO! *stomps foot*

Dagnabit! ^^

Originally posted by dubyahite
"To be clear: I've always hated MMO games. "

This disclaimer is in every damn Kotaku article about MMOs that I read. They are openly hostile to MMOs in general and their writers don't play them.

This article also states that the mmo genre is dying and that soon noone will make MMOs any more.


I find it hard to take them seriously on any topic related to MMOs. They simply have no credibility on the subject am frequently don't know what the f they are talking about.

Some will say that their outside perspective on the genre is valuable, but I disagree. They dont know what they are talking about and they are very clearly biased.

The difference is, he hates MMOs for a reason, and he is very clear about his reasons! You can still disagree with that, but just brushing it off as mindless hate is just absurd.

A genre can just as well die and still have many customers, because it is dying as a game idea, as an art, as creativity. Look, no single entertainment genre has been SO conservative and stuck in an old paradigm as the MMO genre! Where all other types of games advanced, MMOs still stick to age old concept. And the basic concepts of MMOs are indeed very, VERY primitive. See the wonderful Warren Spector quote in my sig.

 

Ultima Online and SWG had laid great foundations what MMOs COULD have been. But today, all MMos are about fast levelling through pseudo-stories which do not matter at all, and endgame rubbish like dailies, arena pvp and hardmode dungeons. It is WAY too much revolving about some loot or rewards! I said it many times, one of the best times I had in a MMO was City of Heroes, because it had NO loot at all! These are all McDonalds type of MMOs.

Originally posted by pierth

Much as Star Wars: The Old Republic has TORtanic, with the overwhelming negativity toward this title I figure it might be fun to think up a fitting fail-title for The Elder Scrolls Online. This thread is not meant to incite, rather to put those negative attitudes towards a fun and creative thread instead. It's okay to make fun and be lighthearted rather than butthurt.

 

So far the best I could come up with were (in no particular order):

 

-TESOr Bomba- a play on "Tsar Bomba" the AN602 hydrogen bomb, the most powerful nuclear weapon ever detonated- to state that this game will be a tremendous bomb.

 

-TESOlonica- taken from the Massacre of Thessalonica, the massacre by Gothic troops under the Roman Emperor Theodosius I in 390 against the inhabitants of Thessalonica, who had risen in revolt against the Germanic soldiers- to state that this will be a horrendous massacre to TES IP.

 

I'm sure that there are quite a few of you more clever than I am, so throw out what you have.

Hehe, thats a challenge I love to take up.

 

Ok, so far:

- going classic: Elder Fail

- TESnObyl, like Chernobyl

- TESnOgeddon, like Armageddon

- mocking WOW- connections: Elder Craft, World of Elder Craft, World of Scrolls, Scrollcraft

Originally posted by TwoThreeFour

I think you may have linked to wrong article.

 

Think http://kotaku.com/5908402/its-time-to-take-these-old-mmo-games-out-back-and-shoot-them is what you wanted to link to, I hope? And not http://kotaku.com/5810509/the-more-they-keep-telling-me-star-wars-the-old-republic-isnt-like-world-of-warcraft-the-less-i-want-to-play.

Oopsy daisy! You are right. Thanks, I corrected the link.

Tbh after DA2 and ME3 I am not too eager too see DA3. I just don't see any hint that Bioware learned their lesson.

So essentially Daniel Erickson, who said a week ago SWTOR had actually gotten more subs, was lying.

Surprise!

Originally posted by gaeanprayer

Wow that screenshot is particularly bad, it really does look like WoW with better lighting. But I have seen nicer screenshots, though, particularly on the Game Informer debut. "Trepidation" is putting it nicely, but I'm still going to wait until next year to make a firm decision on this.

I want to give it the benefit of doubt.

But truth is, SWTOR just burned me. I saw all the screenshots and videos on leak sites about SWTOR, I saw it on the Gamescon in Cologne, I heard the PR blah blah, and I just had a very bad feeling about SWTOR in the 2 years before it's release. But every time my "good voice" said, wait, it's beta, it's going to improve, it won't look that bad asf. But in the end, it was as bad as it looked one year prior to release. Games just don't change that dramatic anymore. That is, IMPVO, an illusion.

And that new video interview with the creative director confirmed my worst fears, that TESO will have NOTHING that made Elder Scrolls great fun. An Elder Scrolls Online game would have had THE big chance to redefine the genre, to make a difference and NOT to make the next WOW clone! This is just so disheartning on so many levels. But thank goodness finally the mass public has enough of it as well, it seems.

To quote from Gamespy: "You only get one first impression, and I'm sad to say that from where I'm sitting, The Elder Scrolls Online has blown it."

 

Gamespy: Our first glimpse of the online counterpart to Skyrim doesn't impress.

http://pc.gamespy.com/pc/elder-scrolls-online/1224380p1.html

 

Forbes: Do we need an Elder Scrolls MMO?

http://www.forbes.com/sites/davidthier/2012/05/07/do-we-need-an-elder-scrolls-mmo/

 

PIKI Geek: Not sure if want

http://geek.pikimal.com/2012/05/06/the-elder-scrolls-online-not-sure-if-want/

"For me, the Elder Scrolls games have always been individual journeys, where each game’s world needs to be discovered and explored by an individual, not a large group. Part of the beauty of these games was the fact that so many different gamers could have such vastly unique experiences and tales within the same game. These games were all about fully immersing the player in a foreign world; putting them in the shoes of some lone hero, who wanders the land and gets into grand adventures. Bethesda has in the past crafted marvelous sandboxes for a single player. It may sound selfish, but Tamriel is a playplace that shouldn’t be shared."  (AMEN!)

 

God, those screenshots look SO like sterile SWTOR... blegh.

*Hand wave @Zenimax* You want to scrap development and rethink your design philosophy.

A REALLY good article that SO sums up my feelings about the state of MMOs in particular.

http://kotaku.com/5908402/its-time-to-take-these-old-mmo-games-out-back-and-shoot-them

(YIKES! I had linked the wrong article. lol. Ok THIS is the REAL one. Gomen. Thanks TwoThreeFour.^^)

 

"Veteran designer Warren Spector, whose credits include Deus Ex and System Shock, puts it best when he said in this 2007 interview "I'm one of those people who doesn't find anything interesting at all in leveling up, finding a +3 sword or paper-dolling a character with a purple cloak. That doesn't appeal to me in any way as a human being. Put that all together and the play experience of MMOs is on par with roleplaying back in ‘87.(OMG YES A 1000 TIMES YES!)

From cooldowns to instances to collecting ten of anything, most MMOs were, and still are, chores dressed up in the livery of a fictional universe. Aside from the basics of exploration and the lure of collecting loot and levelling up, there's been only one thing keeping people playing them, and stopping them from realising there's little difference between the banality of their daily grind to that of, say, a Farmville player."

 

Go and read the rest in the link. ^^

Originally posted by castamir11

I'm kind of a clutz.  I'm interested in GW2, but I don't know about all this dodging and weapon swapping and stuff.  Is there a class for me the keeps it kinda simple??

Yeah I am the same. I hope I get the chance to beta GW2 before it launches and see for myself. :(

Originally posted by Stekky

"So how do you cater to those who just want to walk around and pick flowers?"  

 

Paul:   "Ehh  emm  yea...  it's one of those things we're looking at...  umm"

So,   I'm guessing the crafting systems are not going to be anything like TES either.    Fantastic!

Heh, I am glad other people noted this. ^^

 

On picking flowers and interactivity: "Those are things we want to approach" - translation: We don't have anything like that in the game, but we think about it. Eventually. I hated it how he just brushed off the entire noncombat part with PR bla bla.

Raids, heroic dungeons & PVP as endgame?Really? Wow, how new.

 

Pft... this really didn't sound good. A ot of vague PR phrases and nothing to answer to the critique and fears of Elder Scrolls single player fans. The entire "we are not making an Elder Scrolls game first, but a good game" is SO bad typical PR hogwash. I am very skeptical aftert his, because it reeks of the same arrogance and smoke and mirrors involved in the SWTOR development.

I mean, who needs yet ANOTHER MMO like this? Haven't we all seen this old formula enough by now? And why slap in the face of every Elder Scrolls fans right away? Where this known and proven old fashioned theme park MMOs go we can see with SWTOR and so many other MMOs which were straw fires. This so looks bad.

My thoughts about TESO

My thoughts about TESO

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