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All Posts by Resetgun

All Posts by Resetgun

6 Pages 1 2 3 4 5 6 »
105 posts found
I am skipping both for now. I disklike from Wildstar graphics and after playing ESO in beta, it turns out to be another cloned theme park.

Positive:

  • art style (no cartoons)
  • character progression (could have been better without classes, but at least there seems to be some choices made here)
  • TES lore (thought most of time I just ignore all quests texts)
Negative:
  • character progression (once my character hit max level and progression stops or slows down to microscopic changes I will stop playing)
  • quests (I have done these quest too many already)
  • dungeons (I have done too many of these with "leet" teams and with teams that are absolute waste of time)
  • theme park (nothing ever changes - once you have see something - it never changes and is not worth of revisiting)
  • no housing and no player towns (fully customizable housing and player towns would have keep me very long time)
  • combat mechanism (seems to be standard healer, dps and tanks - with standard fighting)
I might consider to try it one or two month - but after that - my intrest is going to die very quickly. Worst case scenarion for me is that this will also kill my all my intrest to future TES games.

For me it was:

- Lack of housing (housing is big thing for me)

- Theme park MMO (or at least it looks like it is going to be another quest run...)

 

I still might look after it is released because:

- It is Elder Scrolls game

- Character customization looks great

- Doesn't seem to have holy trinity

If I am going to get - then I am going to get long after release, When initial server problems are fixed and I can actually read some real reviews - instead of paid ads that look like reviews.

None.

I will skip EverQuest Next - mostly because of character art (well - I also hate SOE).  I just can't stand those silly cartoon character styles. They look very similar with Star Wars old republic's graphics. Cartoon graphics are suitable for games like Champions Online, but not for "serious" sandbox games.

IMHO: Age of Conan and Star Trek online are good examples how character's should look. And any serious adults MMORPG game under developement should have Star Trek online's character customization or better.

I don't hate PvP. I play frequently PvP games - Battlefield, World of Tanks, Natural Selection, etc.  I just hate PvP when it is based on character's gear, level, class and attributes. Those will change PvP from skill game to grind game - and I am not intrested from grind. Unfurtunately, most of MMORPGs are using those game mechanism so PvP is absolutely last thing that I want to do on those games.

I hate PvP in MMOs when they decide suddenly rebalance fun PvE class or gear so that it works better in PvP. This is unfortunately happening often, so oftean that I try to generally avoid those PvP oriented MMOs or where devs are clearly oriented towards PvP.

I did play EvE-online in beta and then occasionally couple months periods (at least one or two years in total). I have been member of at least 7 different corps, I have enough ISK to buy any ship or equipment I want and I have enough skills for piloting and controlling equipment. I know how to make money, I know economy game. Only way for me to go forward is to join some hardcore 0.0 corp. I have absolutely no interested to do that, because I absolutely doesn't have interested to work for some fag, who likes to give stupid orders and then stupidity lose his (I mean corp's)  titan in some meaningless fight.

If you want me back, give me alternative. Give me something do as solo player who doesn't have any interested to do theme park quests/missions or collect achievements. Walking inside station was looking pretty good - would have offered something else do do awhile running number in excel sheet. Could have been fun, if that would have offered some minigames and social interaction. Faction vs. faction warfare is actually pretty good addition for soloplayers like me - just find big enough zerg, follow it and have some fun (only problem is that you can't do any of your normal business when doing that). Other changes made to EvE recently (planetery interaction, countless changess to player owned starbases and DUST) are locked behind 0.0 corp doors.

PS: Also kill bots (mining and trading).

Is Underworld style latex catsuit yet available for female characters?
"Sorry, no posts matched your criteria."
I just played one character to level 80, explored most of dungeons, completed most of quests and did run raids dungeons. After awhile, my character didn't progress anymore (there was still things to get - but those would have taken forever) and there wasn't more reasonable challenges left (yes - there was still extra hard encounters that would have required highly dedicatd team of players) - so I did quit. Last big expansion didn't really hit to me - I never have liked asian looking stuff. Community didn't really bind me to game - we did run raids and missions, but those were mechanical meetings where you changed your time to get chance win a new gear. If developers really want to keep players like me more than few months, then they must realize that they need more than mechanical game world - they need to create world where players can actually be social, creative and explore each other and themselves.

I agree with OP.  Mini skirts are bad! They should wear latex catsuit instead.

Good video  - thank you!

Generally it seems like that most of those sandbox games are "hobby projects" - not really enough funding for AAA game - which is shame. Something needs to be done in MMO genre to push it forward - and I think that sandboxes are most natural way to evolve. But with limted budgets there seems to be very high risks that most of those games are either being unplayable (lot's of bugs, poor user interface, poor graphics) or unfun (bad game mechanisms or game world). I would except that most of those game are going to be failures - totally forgotten after couple years. And from that industry beancounters make logical decision that sandbox games are poor investment. 

Hopefully - my favorite - Repopulation survives (really tired to fantasy games).

Performance is about same. According Tom's Hardware, Windows 7 performance was better and it was more compatible - however - this was very marginal and likely only temporal until games and 8 is patched up.

- Tom's hardware: http://www.tomshardware.com/reviews/windows-8-gaming-performance,3331-13.html

 

You need to learn new tricks with 8. Yes - most of Windows 8 users says that you can "skip" modern UI (metro UI), but still skipping requires that you either add shortcut to desktop to modern UI or you other methods (like installing 3rd party modifications that might cause problems with other applications (happened for me)). And even if you skip modern UI, then you still need to learn new tricks.

I would skip Windows 8 - and get windows 7 and wait Windows 9 (should come 2013). Hopefully Micrsoft has then understood how big morons they are and returned native mouse and keyboard interface to desktop computers - instead of trying to force their stupid touch/pad/phone interface. (My estimate is that Windows 9 is not going to change - but at least Steam/Valve has made some moves toward Linux so maybe someday we can actually choose best OS for ourselves.)

Well.. it did hold my entertaiment 2 months - pretty much what I expected. I have stopped reading online reviews - they are either paid ads or fanatics defending or hating their thing.

GW2 is not your home. It is theme park. You read about it, watch videos, listen marketing bullshit and buy ticket. After month or two you have visited in all roller coasters, saw all clowns and listened all jokes,  then you group up with your "friends" and ride roller coaster with them until you realize that you don't really enjoy from ride anymore - you are only riding to chat with your friends. Eventually less and less your friends come to "enjoy" ride and only come to see you when park have a new amusement or clown have a new trick. Then you move neighbour city park that have a new big roller coaster.  If you enjoyed on games like WoW, then there is big chance you will enjoy from GW2 - only difference is that thrill ride is bit more longer and cotton candy is bit more pink than red  You don't build your cities or leave your mark to park - it is not your park - not your home.

I played bit in Beta.

When I imagine game with zombies and other undead things - then Valve's left 4 dead is best from that genre. The Secret world was nothing like that. - It was just pretty basic theme park MMORPG. Mobs were standing and spawning to their locations. Killing them was simple - agro too many and you are dead. Agro suitable count - and after awhile you win. There was no similar feeling like in L4D where you hear zombies coming from through door and walls. There was no piles of dead zombies after fight. Just pretty standard MMO stuff (bit better hidden thought). No fear - no feeling.

Second problem was that when I heard that people started to recruit certain builds to dungeons. It was all over again holy trinity and countless hours of waiting that healer or tank build. No thanks.

Third problem was character customization. Not enough options. Nothing cool to wear (like latex catstuit from Underworld).

 

How you know your server's position?

What are you guys talking about?

Some character classes have skills that help you with those jumping puzzles. Like warrior have jumping skill with 2H hammer (F1 skill, you need to have aggression - for aggression you can try bersekker stance).

1. LFG tool for dungeons.

2. Mounts.

3. Decorable houses (where you can place house decorations (furnitures etc) position and rotation byself).

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