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10/03/08 6:33 PM
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Viewed 194, Replies 18
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Originally posted by BobCrazyton That act makes me sick. I can understand that it was a 7 year old, but what he did was just sick. |
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10/02/08 5:57 PM
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Viewed 1192, Replies 71
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I just wanted to put this down also as I know one question will be what will happen to resoures. 0nyx wrote: In addition to whether the CTS will allow resources and crates to transfer before the free transfer is implemented, will resources retain their existing name and stats? So it looks like they will allow people to move resoures around as well. Not to sound like an Agent Mulder, but does it strike anyone besides myself as odd that Blixtev is leaving and now they are doing this? If I recall Blixtev was one of the ones saying they wanted some other way in order to keep rare resoures 'rare'. |
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10/02/08 3:55 PM
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Viewed 270, Replies 28
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Originally posted by Faxxer
The NYT would like you to believe that they are THE authority on all things important. but their subscribers are going south south south. they are having to cut back every year now. but there is certainly no connection to the level of liberal reporting that goes along hand in hand with that...nooooo. If you asked me what media I read, I'd say Drudge report. (for those that think it's a news source, think again....all he does is provide LINKS to other news sources.. "All of them" --kinda like what palin said) ...and how is that biased? But as for NYT. 6 front page hit stories on Palin the week she was announced. NOOOO..no relationship at all to NYT failing subscriptions NYT doesn't consider their subscribers as local, but nat'l. /rant off lol The New York Times is for the "whole" of New York, not just New York City. I should point out that you can find copy's of the times in other parts of the county as well. Infact one of my friends who also moved out here to AZ from NY gets the Times. And Newspaper subscribers have been dropping for YEARS now! It has nothing to do with what they put in the paper, rather it has more to do with the times we live in. Subscribers started to drop (infact one New York Paper went under) back in the 1990's. At that time you had 24 Hour Cable News Networks, CNN was the big one, MSNBC came in after along with CNBC as well, and then lastly you had Fox. Also what has been dropping Subscribers? Well you are on it and posting your views on it right now... The Internet! Go to Papers like the Times or other Newspaper Websites and you can read the same things they print online. There is no mess, no ink getting on your hands. Infact in the next few years your going to see other types of printed media head online. Marvel Comics is now offering a system for most of their Comics online. Then we have Cell Phones and yes this plays a big part in all of this as well. Right now with my Blackberry I can bring up the latest headlines from a number of papers. The Times being one of them, USA Today, Bloomberg, CNN, MSNBC. Along with those I can also get for $10 dollars a month TV Channels via my Cell Phone. Now for someone walking around this means I have less crap to carry. Now I'm not carrying a paper that can fall apart on me or get ripped and is somewhat big. If I want the latest headlines all I have to do is pull out my Cell. Hell last Sunday I was getting real time updates on the Jets vs Cardinals. It is also safe to say that many people can also get online with their Cell Phones... Hell I can get online with my Sony PSP, my girlfriend can get online with her Nintendo DS. I'm not going to say Printed Media is dead or even about to drop over and fall in the grave. Your going to still have people buying Printed Media like the Wall Street Journal. However more and more people are going with the latest in tech now. Saying "Oh it's falling cuz the Times is a Liberal Paper! And no one wants to read what those dirty Liberals have to say!" is for the most part wrong. |
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10/02/08 1:20 AM
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Viewed 89, Replies 6
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Henry Rollins once went off on Ann Coulter, I'd post the link from YouTube but it's a NSFW video. Still I believe he had some great points on her. |
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9/26/08 2:25 PM
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Viewed 440, Replies 13
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Originally posted by Suvroc Well, architect operates a bit differenty to AS and WS which are heavily stat based. This makes them, IMO, more competitive then other crafting professions like Architect, Tailor, etc.
Don't get me wrong, I'm not claiming otherwise. Architect just fit my playstyle. But there certainly was some competitveness to it at times. Oddly enough when I did try Chef for a while I found I didn't have to be competitive. As long as I kept my vendor stocked people would eat it up - pun intended of course ;) It was by no means the best stuff around, yet it still sold just fine. I think I made more credits at Chef then I did at Architect. I believe they are planing an Architect revamp in one of the next few Game Updates. Architect as of now doesn't do that bad, some of the Collection items can be made my Architect's so people look for them in order to make those items. Architect now has SW with it as well, and believe it or not on a server like Starsider you can make a ton of money now. A friend of mine still makes a nice living off people coming in and buying Missiles and Chaft's. The Gunships come in schem form, so people will see you to make those. The Space Collection stuff is in Schem form as well, along with the Schems like the Nova Engine's. And I tend to tip someone who can RE parts of me. So you can still make money in SWG by playing a trader. |
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9/26/08 6:57 AM
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Viewed 111, Replies 7
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What? No one saw this coming? Lets face it the man is a fraking nutcase. Then again the whole "Video Games turn people into killers!" thing is up there with the following. Heavy Metal makes people kill themselfs or get into Devil Worshiping. Rap music turns people into "gangstas." Dungeons and Dragons also makes people kill themselfs, get into Devil Worship, or living in Steam Tunnels. Watching any Movie that has someone in Black Leather kill people will also make one kill people. Well ok the list can go on really... I'm sorry I'm one of those people who think the whole "All forms of Entertainment are evil!" is just insane. Now granted I play D&D along with Video Games. I have a Girlfriend who plays Video Games along with RPG's and CCG's, she is also a "Goth" well a nerdy Goth... And here is a guy who if given the chance would outlaw all of that. Yeah he was going to last a damn long time. I think the point when I had to just break down and laugh at Jack was when he was trying to show the Court a Gay Porn Video... It was something like that... All I know is it didn't go over all that well. Well thankfuly he won't be making cases about why GTA needs to be banned. And thankfuly we will never have to see cases of him telling the world Fable 2 is "evil". Or talking about how Fallout 3 has drugs in it. Sadly however the man will still be making money and getting his message out there. He does have people who believe he's in the right. And I wouldn't put it past him doing a Book in the next few years. Most likely something about why Pac-Man is the downfall of everything that is good in the world. Or ya know how Pac-Man is really trying to teach us to eat people or something... And people will buy it. Oh well, it will be nice not to hear from him for another year or two. |
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9/26/08 6:44 AM
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Viewed 440, Replies 13
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Originally posted by ArcAngel3 The GU5 update to start things off. For once it is nice to see people running around with Weapons that we saw in the Movies. Granted I do still keep my DD6 Collection Pistol around and it still finds alot of use. I like the fact that I have been running around with canon Weapons. The other day I got a tell from someone who asked if I was running some kinda exploit. Namely I was killing Mobs with a Level 90 DH-17 Pistol, and he believed I (On a Smuggler) was somehow firing Specials with a Carbine. Space, Still alot of fun both the PvE and PvP sides of Space. On the PvE side, yeah you have those nice shiny new Gunships that can sit at almost any Fighter spawn in game and take no damage. However believe me the higher tier Fighters CAN be hard. One missile from a Tier 8 can really hurt, anything above that (yes there is an above) can one shot ya. Taking on one isn't a big deal, two however... Still it's harder and some of the new Space Missions can be very hard as they spawn the higher tier ships. Space PvP has been the big change for me. Coming off Kauri and going to Starsider has been imho one of the best moves I could have made. Granted Starsider does have rules about doing Space PvP, flying an Eta-2 or for right now an ARC-170 is looked down on. Still Starsider does have some fun Space PvP. Role Playing, This really go's without saying, as I am a Role Player and I do also RP over on AoC as well. Still I find that I do enjoy RP, maybe a little more so now then before. Now granted you do still get RPer's that god mode, or people who "must" do emote duels. However I found a nice RP guild of mob types who don't mind my main Smuggling for them and moonlighting as a Rebel Pilot. I'm going to say a shocker here, but in the past few weeks both on SWG and on AoC I've been seeing a trend of new Role Players coming in and trying out RP for the first time and enjoying it. Could *gasps* more people be getting into RP? Time will tell. The Card Game, Oh I'll get flamed for this one, but I've found myself enjoying the card game. Maybe it's due to the fact that with my first starting deck and boosters I went and started playing a few hands. Then after checking out some of my cards I found I had a Darth Vader. I was a big fan of my first starting deck (Rebel) even tho I am learning how to play a Rebel deck a tad better now... Still I did go out and buy a Sith deck and well I just find that I really do enjoy the Card Game. Also a few friends and I have been useing the Card Game for in game gambling of credits. Heroics, Before people start on me about how "It's not canon!" or something like that. It's not, what it is however is a fun little side thing to do. The Tusken one is fun, and some how that ends up being the one we do the most. The Nightsister one I'm not all that hot for. IG88 isn't too bad, then again I just like blasting Droids. Exar Kun, well I can look past a few things with it again not my cup of tea. And the ISD I really enjoy doing, also due to the fact that I am a Smuggler that one makes me feel somewhat more useful thanks to the buff you get if a Smuggler takes the group to the ISD. On the whole canon of it thing... I stopped and found that I really didn't care. UO really didn't follow Ultima canon all that much. Age of Conan has King Conan sitting in his Castle all the time... World of Warcraft... Yeah I know it takes place after Warcraft 3, but things in that game tend to feel a little to silly sometimes. Still the content is fun, and I do enjoy it. Smuggler, Before you give me the whole "Oh Smugglers still cannot do any 'real' Smuggling." or the great "Smuggler doesn't have Spice anymore." I find that Smuggler is a Class that I enjoy playing. The Smuggling System isn't too bad, it would be nice if SOE did add onto it. Or put in someway for the Underworld Classes (Spy, BH and Smuggler) to interact with one another a little bit more. By this I mean more of an Underworld System. As for a fully blow Player Smuggling System, even back in the day I didn't think it would happen. And even if it did knowing SOE with SWG we could have made bets on how buggy it would have been. Spice... Well here's the thing... I saw Spice as something that someone who is more of the Doctor type would make. I mean Smugglers just move the stuff, we don't make it. Outside of all of that however, I feel Smuggler is a very underrated class even today. I've seen Melee Smugglers take out both Dark and Light Jedi. Pistol Smuggler, well we are the DPS kings of the game. Also with all the Pistol Buff's and what not we can get, believe me we can be nasty with the right buffs. I do want to point out that I do have con's with the game. Collections, Good idea gone very bad. I take that back... Some of the Collections are not that bad, infact some of them are fun to do and offer a nice reward. The "Spy" Chair Collection I did enjoy doing. The fault is some of them tend to be way too much on the 'rare' side of things. The Jedi ones are a pain to get done with, I have guildmates still hunting down a few of the Jedi Collections. Some of the other's tend to feel too "rare" as well. The idea isn't bad, it does need work however. The GCW, The whole "Decaying Faction" thing gets old really fast. Also it would be nice to have "other" things to buy in the system, like lets say Rebel Uniforms? The Engine, 5 years later and it still runs at times like it did 5 years ago. It still tends to crash, the game has it's "ugly" moments. Really if SOE wants to really get SWG going, replacing the Engine/Client would be a great first step. |
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9/26/08 3:09 AM
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Viewed 3142, Replies 102
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Originally posted by ArcAngel3 Tbh I'm hoping for all the above in the upcoming StarTrek online game. Cryptic usually does good work. I'll also check out Stargate prolly--big fan of the shows, and the KOTOR online deal also. There is some pvp oriented sci-fi game coming out, but I don't really recognize the IP. I like stuff that connects with something I already have an interest in. If your a Pre-CU fan chances are your not going to like Stargate Worlds. Combat is going to be FPS like, and from the looks of it SG-W is going to be going with the Class/Level system. I'm already planing on going the O'Neil road myself and RPing it in a heavy way. Still I can understand why it will be FPS like, on the show Combat is most of the time insanely fast. It will fit imho, even better would be if they put a cover system in. KOTOR Online, IF it's true. (and unless BioWare comes out and says it I'm going to take KOTOR Online with a grain of salt) I don't see it turning into a Pre-CU like game. BioWare sticks to the Class/Level system with almost everything they touch. KOTOR used the D&D Third Edition D20 rules for the most part, with a few changes here and there (understandable as guess who makes the SW Pen and Paper RPG?) After playing Mass Effect I can really see BioWare going with that kinda system for ranged Combat. Maybe a bit of a better AoC like Interface for Melee combat? I tend to hope this is true, doing a KOTOR title gives BioWare MUCH more freedom then doing an already set canon title. Star Trek Online, believe it or not I can see this game being very Pre-CU like. Star Trek was never really 100% about combat. I can see this game being EVE like when it comes to your Ship and Pre-CU SWG like when on the ground. Hell combat in Star Trek feels more Pre-CU like imho, on the shows combat felt slower both on the ground and when Ship to Ship combat took place. Also their is now V13 from the reborn (don't know how long tho) Interplay, and due to the whole deal with Fallout 3 I'd bet very good money V13 is Fallout Online. Also I can see a few other Sci-Fi MMO's coming out in the next few years. Aliens vs Predator is one that we could see, tho I get the feeling it would be more like Planetside. EA could unbury some of the old OSI titles they had in the works, Wing Commander-Online and Crusader come to mind. There was a Command and Conquer-Online in the works at one time as well. Also we have the rumors of World of Starcraft, granted if Blizzard started working on it now they could be done by 2014. |
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9/25/08 6:49 AM
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Viewed 3142, Replies 102
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Originally posted by StarDagger Your not looking at why most MMO's go with consensual PvP. Lets look at Ultima Online back in 1998 till around spring 2000. See much like SWG, UO was one of those games that was very much ahead of it's time in a few things. UO had Player Housing in the game, UO had a big Crafting System not as fancy as the SWG system however it worked for the time. I should also point out that UO had back then Raph Koster at the helm of the game. I really cannot say what happen, however overnight UO became a game for the most part run by Player Killers. I like to think it was two things, the first was the fact that killing a Player did tend to net you more then killing a Monster and it was much more easy. I don't know if the page is still around but there was a guild called LuT on one of UO's servers ran by the Galhad's. One of them gave a great interview where he said it best "I get more of a reward from playing the game as someone who is 'evil' rather then playing the game as someone whom is good." The other comes down to plan old Griefing. Had a bad day? Take it out on some Newbie Miners, or hit one of the "easy" Dungeons and kill whoever you come across. Anyway Koster did his best to try and curb Player Killing, his fault however was his idea that Players would get sick of it and start forming groups of their own to take on the PK's. Now before I go on let me kinda tell you what those of us who did fight back had to face. Most PK's would travel in groups, most of the time you would run into two or more Player Killers and maybe they would have someone with them who would heal. Some PK's did cheat and use exploits, not all PK's used them but you did have a good chunk of them who did. Almost every "good" PK used High Speed Internet, and this is back in 1998 till 2000. Remember most of us back then still used Dial Up Internet. And most Player Killers had maxed out their skills, believe me back then it was very hard to take down a Grandmaster Mage who was running on some form of High Speed Internet. Also a good chunk of those Player Killers ran when they saw they could be killed. Getting back to what Koster believed... Koster really believed most Players would rise up and start to fight back. The thing was no one wanted to really deal with it outside other PvPer's. Role Players got sick of PK's crashing RP Events. Your Normal Player didn't want to spend time gearing up, only to get killed by a group of PK's. And then Everquest came out and changed everything. See many people on this site will claim that EQ hit it big due to it being the first MMORPG title to be 3d. That is well somewhat true, there was another 3d MMORPG title before EQ came out called Meridian 59 was it's name. Believe it or not it was a "sandbox" game and like I said it was 3d. It also came out in 1996, a few years before UO and EQ came out. It also allowed for Player Killing and a few other things as well. No what made EQ big was the Dev's and Sony coming out and saying "EQ has a PvP Switch! No dealing with PK's or random PvP!" Much like WoW did in 2004, when EQ came out people started to leave UO in droves. Now what many on this site fail to understand or see is that everyone isn't a hardcore MMO Player. What some fail to see is that most people do not want to deal with someone who is going to run up, kill them, spend the next 5 minutes trash talking them before finding the next sucker to do it too. EA in the end understood this with UO, they saw the Player Base numbers dropping and made a Mirror World that allowed for Consensual PvP only. Believe it or not much like SWG with the NGE the Player Base screamed to whomever would hear them about how EA ruined the game. They claimed all their hard work was for not, and talked about how UO would be shutdown or how EA should be sued for what they did. UO hit it's Player Peak in 2003 with 250k Subs. 3 years after that Mirror World was put into the game. UO is still around after 10 years, and yes you still see people who much like SWG Vets go on about how the old days of UO rocked and how EA should just roll the game back... Well not too many rollback posts now... Point is, you cannot force Players to PvP unless they are willing. |
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9/25/08 6:06 AM
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Viewed 1485, Replies 41
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Originally posted by Obraik
Not sure where you read that...the ISD instance doesn't actually involve the Space part of the game. The only thing Space about it is that you have to fly in to land on it, from there it's all the ground game, much like the old Corvette instances. I think what he means is that they had to dismantle the JTL code in order to see how it worked and how to add new things into Space. This is something that "I" can understand. Up untill this year when was the last big Space Content? RoTW I believe was the last big Space update untill this year. I mean one thing you have to remember JTL uses the same engine as the ground game, however even the older Dev's have talked about how much of a pain it was to work on it. And when they did start working on new Space stuff, I believe none of the old JTL People were around for it. So yes chances are they took it apart to see how it worked in order to put everything in. |
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9/22/08 3:08 PM
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Viewed 62, Replies 18
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Yes we should allow it. Here's the thing, lets say the Goverment decided to ban it. Do you really think it's going to stop it? Frak no. It will just go back to being a "backroom" kind of thing. Or people will go off to places like Mexico to get one, your not going to stop it. And infact you will make things somewhat worse, lets say someone go's to one of those lovely backroom kind of places. We are talking places who can careless about the heath of the person getting one done. I could go off more about this, but well I won't. My view however is it is a freedom that should be allowed.
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9/19/08 3:48 PM
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Viewed 553, Replies 22
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Originally posted by Tryken If you want alot of people who do PvP and PvE then Bria is your best bet. If you and your girlfriend want a ton of PvP then head over to Bloodfin. If the two of you like to Role Play, and like to do Space Stuff then head over to Starsider. |
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8/12/08 3:55 PM
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Viewed 2048, Replies 54
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Originally posted by efefia
The option for crafted gear is the same accross all mmo's, question is what are the absolute best you can get, it may be crafted as an end result but ultimately components are required and the best components are still an heroic instance loot grindfest. Personally I'd prefer it if they did away with the veil that allows people to state things like "crafted gear is the best" when the process is exactly the same as looting a complete weapon just with the added pain in the arse factor of having to have the damn thing made just so they appear to make crafters worth a damn again. See I like both crafted and looted. Most of this steams from my times as a Player in a very long running Forgotten Realms game. Looted gear and loot does tend to drive the game, not only that but well lets just say the party takes out a big Red Dragon or the like. I don't think they would be too happy if the loot ended up being a Scroll that states how to make a +4 Broadsword. Crafted however helps out the game too, see what I would love to see is a crafted system that allows the player to get something he or she can have and feel "unique". Take my little thing about running around with a DH17, no one really runs around with that Weapon in SWG. Better still due to it looking like a Carbine I can RP my Smuggler as having something with a bit more firepower in RP when it's called for. I do feel there is room for both and it really does not need to be one or the other. |
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8/12/08 10:17 AM
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Viewed 2048, Replies 54
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Originally posted by efefia
No shit sherlock, my points got nothing to do with "the original swg" the point is, the current game is now being claimed to be non lo | |