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All Posts by Holyavenger1

All Posts by Holyavenger1

6 Pages 1 2 3 4 5 6 »
101 posts found
Originally posted by Dreamo84
Wouldn't be so bad if the hardcore PvPers didn't insist on taking all the plots in safe zones.

Lol!! Said like that ;)

Originally posted by wabben77
City building and housing are not limited to the pvp areas... not sure where you got that.

City building is, yes, but not housing.

Originally posted by Rivol
This is the first repop vid I've taken the time to look at. Is it just me or does this game actually look pretty......awful?

It sure has a distinct style, and as every MMORPG coming out, it may lag a bit behind your blockbuster FPS graphics, but that distinctive style is definitely appealing to many players.


So I wouldn't say its just you, but many people like what they see, too :)

Originally posted by JeepEscape
Originally posted by KaylettaJade

The Repopulation has open pvp areas, but you are not required to enter them in order to progress. A full compliment of resources and PvE (mobs, quests, etc) is available in the safe areas.

The main factions, OWON and FPR, have 1/3rd of the map safe for them. The middle third separating them is the Contested Lands, an open pvp area. The normal server has only a small debuff and decay on death, so you do not suffer much loss for dying. 

You will need to access these PvP areas to get some of the best loot and crafting materials in the game though, or you will need to have other people who can do it for you.  At least that's what they've been saying for the past year that I'm aware of.  Please correct me if I'm wrong, Kayletta

Sorry, but you are wrong :P


The full range of tiers and content type will be available both in PVE and PVP zones, so top-level crafters and merchants, etc. won't have any need to go in PVP-zones (aka Rogue Nation territory) to get the best ressources or craft the highest tier.


What I understood it may come down too, however, is rarity : as more people harvest the resources available in PVE-protected zones, you may see prices go up as they get more rare (they come in somewhat limited supplies per area/region per timeframe), so players will have an incentive to chance the PVP areas to bring back those materials and sell them for a better price.


But it won't gate your gameplay at all if you don't go into PVP zones.


Edit : you can also look at both of JC-Smith's (one of the owners of ABT) replies here :

Today's broadcast is on Twitch! Go take a look :
Originally posted by someforumguy

I am quite convinced that the planned PVP system is going to divide the community into pvp and pve players. With the typical resulting forum drama every time an update is released. The devs will also have to chose what content to add to the pvp areas or to the protected areas or at least what the difference will be. Both of which will be contested by supporters of the opposite team (PVP vs PVE).

It also doesn't make sense imo. If you are going to create a skill system where you can build a toon around crafting skills, having forced PVP areas with great resource loot, is just a bad idea. It will lead to gankers hunting crafters to grief.

A flag system like in old SWG would make way more sense in a crafting oriented game. Let the crafters with good combat skills participate in PVP if they want, but let other crafters play as some kind of civilian if they want.

I also wonder where the player run cities will be? Contested areas? If so, lol.

But meh, it goes always the same. First Fallen Earth now this. Wish someone would create a new SWG.

Given that :

  • Every tier and features (except player city control) is available in both PVE-only and PVP-enabled zones;
  • Within the PVP-enabled zones, there can be PVE-only safe-havens in the form of player cities;
  • Most content they produce is dynamic, iterative and distributed (i.e. it can pop and evolve anywhere zonewise);
  • There are no classes or faction or races limitations to actual gameplay styles (i.e. anyone can have any skills);
  • They actually also have a flagging PVP system ala SWG's /declare;
  • The PVP level of entry is lower than in SWG.
I do not think you have to worry too much. This is the spiritual successor to SWG you're looking for.
At any rate, you can drop by and take a look once if launches : it is going to be F2P.
See ya around :)


LiveStream in a few minutes!! Be there :)

Originally posted by Asm0deus
Originally posted by Holyavenger1
Originally posted by Asm0deus
Originally posted by Boneserino

I was a big fan of the Foundation Trilogy.   Asimov was the Tolkien of Sci Fi,  IMO.


Still I sort of agree with the above poster that this seems to smack of a reskinned EvE.   Not that there is anything wrong with that,  a lot of EvE players might be ready for a new challenge in a fresh world.


It just seems to be all space combat though, and I think it needs a bit more than that to do justice to the original series. 

Aye agreed seems like eve but with a foundation IP.


Yeah, its a Foundation/Asimov IP except that there's nothing (I think, its been a few years since I last read the book series) about Foundation/Asimov-esque in the promo videos.


Oh I agree, more though can they even use the foundation IP  for this, isn't there copyright laws or some such?

I understand the game is based on a fan fiction but clearly it's suppose to be based in the foundation universe and uses some of the same names etc?



When it comes to written stuff, it falls under the Authors Rights laws, which in most countries/regions is different from the copyright laws. Authors Rights are usually applicable for a certain # of years after the author passed away and are non-transferable. I believe this may be a case here.

Originally posted by Asm0deus
Originally posted by Boneserino

I was a big fan of the Foundation Trilogy.   Asimov was the Tolkien of Sci Fi,  IMO.


Still I sort of agree with the above poster that this seems to smack of a reskinned EvE.   Not that there is anything wrong with that,  a lot of EvE players might be ready for a new challenge in a fresh world.


It just seems to be all space combat though, and I think it needs a bit more than that to do justice to the original series. 

Aye agreed seems like eve but with a foundation IP.


Yeah, its a Foundation/Asimov IP except that there's nothing (I think, its been a few years since I last read the book series) about Foundation/Asimov-esque in the promo videos.

Originally posted by neutrinoide
When I read Asimov I see intrigue and not spaceships shooting and blowing up. This video is more star trwarsish.

True, that didn't feel Asimovesque at all. Sounds like they're trying to go for the free/high ride with that IP here.


I don't know. Doesn't inspire me too much, but I'll be keeping an eye out.

Originally posted by Holyavenger1

That sounds crazy.


... but if it ends up being true, I'd understand Notch to cash out, build an empire out of that money and insure his kids and their kids never need to worry about anything in the world. And then he can go back to doing what he loves, building games, without a worry in the world and without the pressure of having to sustain Mojang and its IP.


Also he didn't say anything on Twitter ( nor on Mojang's blog ( so I think it may mean he's at least negociating now.



That sounds crazy.


... but if it ends up being true, I'd understand Notch to cash out, build an empire out of that money and insure his kids and their kids never need to worry about anything in the world. And then he can go back to doing what he loves, building games, without a worry in the world and without the pressure of having to sustain Mojang and its IP.

Originally posted by Marchosias13
Originally posted by Copperfield

looks great for alpha..


nice work

If you believe/think that the character models will be significantly enhanced, even slightly enhanced, you are sorely mistaken my friend.


I can guarantee the launch type model will be typical of what you saw in the "ALPHA" video. The engine, lack of employees at Above/Beyond, etc...



Secondly, why is it that when these guys release a video, theres never any in depth combat footage? Its a typical cut to 3 seconds of combat then edit away to a housing shot.


Why are they soooo afraid of showing extended combat footage, especially at this late date?



Its because its 10 years dated and if they show extended video like that, word of mouth will kill this game before launch.




Games like ESO and SW:TOR have released in the last 1-2 years with the same engine, so it is not 10 years old.
Now I agree that the graphics we've seen so far in the videos are not bleeding edge compared to some of the other games who are coming out these days, however, for an indie MMO which targets a subset of the MMO population/genre and doesn't aim to please to everyone at all costs, and for an MMO with that feature set, it is at a more than acceptable level.
That being said, while I doubt they would change the whole engine at that stage and redo all graphics (they won't), there are a lot of things that can tweaked and redone, namely animations and textures, which can give another twist -- it IS alpha after all, and they pretty much said it wouldn't launch this year, so. Things will change, to a degree.
That being said, if you want to see more and make your own opinion of it, they are planning to stream live on Twitch this Saturday, so why not drop by and see what/if they will show what you want to see :)
Lol, "Asminov"?? Seriously?! Please fix :)


On Saturday at 2 PM EDT (6 PM GMT) we are going to have another Q/A, giveaway, and other top secret stuff [...]



Announcement :


Twitch channel :


Follow them and be there!! :D

Originally posted by JC-Smith
A new video was released today which can be found here:

Awesome video, best to date!


Thanks guys!

Originally posted by Dreamo84
From a Roleplaying perspective the labor system does make sense. In life no one can work 24/7 and not have to sleep. That's why business owners hire employees to work for them etc.

As a monetization system on the other hand... We will see.

While I get your point, if no one IRL can do it 24/7, then whenever they stop and sleep, they'll also stop playing the game and whatever they were doing in it :P

Bill, I think your actual would have been more credible wtih actual figures on how much time it takes to spend / replenish the Labor pool.

Suzie : your OP is a bit confused : its the $100+ backers (no matter what Round they backed in, that level previously had 1-2 weekends access in Alpha 3) by Friday of this week; and then by next weekend, everyone from Round 1, no matter what the backing level was.


Can you please update your post?


Edit : oops, missed Josh's post up there beating me to it.

Detailed announcement on backers access changes :
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