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[Column] Rift: Surpassing Azeroth
News & Features Discussion « General Discussion 10/15/12 9:51:04 PM
Originally posted by strangiato2112 Wow has like 2 animations shared between all the races. That was an exageration but its just basic slashes and stabs. How the heck is that better than what Rift has? For example watch the gameplay trailers for Mist of Pandaria and look how static and dead all the characters attacking look. Then watch a rift trailer, things look much better. |
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[Column] Rift: Surpassing Azeroth
News & Features Discussion « General Discussion 10/15/12 9:46:43 PM
Originally posted by AC1074 Customization in WoW is laughable. The game is the same thing end game. Get new gear from a raid, expansion pack comes out and greens are better than your raid gear, get to the knew level cap rinse and repeat. I have never played Rift, but I have watched previews of the class system and that alone is more cusomization than all of WoW. Not to mention characters in WoW can't really be customized outside of your armor but at end game everyone ends up looking the same within their class.
I want to try rift for free but GW2 has spoiled me. Its just good old fun, has some really easy parts but the dungeons are really challenging and the PvP is super balanced so far, and more like a shooter. No more having a fireball heatseek me through a wall or tree :D |
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[Column] Guild Wars 2: Getting Rid of the Grind
News & Features Discussion « General Discussion 9/11/12 10:04:00 AM
So all the people saying that the hearts and DEs are mind numbing must think WoW and every mmorpg is terrible right? If you are grinding in crafting your doing it wrong, use the discovery method and it speeds things up. Basically what I'm saying is why the heck are any of you here if you are complaining about things that are in EVERY mmorpg?
I have never felt like the hearts are mind numbing why, because I actually enjoy playing the game. This game is one of the few mmorpgs that is fun at every level, you don't have to wait to start having fun. The combat is a lot more skillful and the combo system is a blast when you start using it properly. All the people rushing to level 80 should chill out and enjoy the freaking journey. This rush to level cap is what is going to make you think the game is a grind, because your so focused on your level that you can't enjoy ANYTHING your doing in the game.
Every mmo from theme park mmos, to sandbox mmos are going to have grindy aspects. But it is largley your perception as I haven't felt like I have been grinding at all I have just been enjoying the heck out of the combat and exploring new areas. This game has largely gotten rid of the grind, I can get 4 levels in one sitting and I don't even realize it. So I greatly disagree with people who say this is a grind. You could say anything is a grind, really, mario is just running and jumping, shooters are just shooting people etc. Point is basically I think that if your calling this game a grind your playing it wrong, your not enjoying the content you have and are just waiting for level 80. Just learn to enjoy every level and the grind will disappear. If you think hearts and DEs are mind numbing and grindy then stop playing mmos, as the hearts have had some of the most interesting "quests" I have played in an mmo. Doing math for the asura, making from potions, healing soldiers, sure they start overlapping but I have never done stuff like this in an MMO before, and each heart moves so fast I never feel like I'm spending hours at 1 heart, its more like 10 minutes. |
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Torchlight 2: The Disgruntled Pony: DarkPony Tackles Torchlight 2!
News & Features Discussion « General Discussion 5/20/12 8:54:24 AM
Titan Quest was one of my favourite ARPGs ever. I'm loving torchlight 2 and I think Diablo 3 is not the game it could or should have been. It has awesome lore, but really the gameplay feels lacking to me. Its just another step in the casualization of the gaming industry that the Wii started. All of the technical bugs that it launched with are inexcusable for a company that 1 owns the most successful mmo of all time, and 2 had a 7+ year development cycle. The DRM always online is obviously terrible, if your internet hiccups you can get booted and loose all sorts of progress.
All that aside, for the people thinking getting rid of stat points was a good idea because of all the "useless" buils in Diablo 2 or the crippling mistakes you could make. Blizzard could have easily left that in and made it so you could reset your skills for a cost as many times as you wanted. This would benefit both casual and hardcore. Or how about letting you choose to auto level or not when you started the game? This option could be turned off or on whenever you wanted and if it was on it would be just like the current diablo 3.
They had so many options and really all they did with D3 was cater to the casual crowd, and alienate the hardcore gamers who made them what they are. This is what most big publishers are doing these days, butchering franchises for short term profit. |
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Thanks a lot for your response. I will probably pick this up next time I get payed I think. |
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I was wondering what the grind is like in this game now. I was in 2 of the closed betas and I didn't mind the grind but Im just wondering if its changed and if you can compare it to another mmo. Thanks :) |
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