Trending Games | WildStar | Neverwinter | Elder Scrolls Online | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,640,762 Users Online:0
Games:681  Posts:6,075,369
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

All Posts by acidblood

All Posts by acidblood

10 Pages 1 2 3 4 5 6 7 » Last
194 posts found

FFVII:

Taking down ruby weapon with mimed Knights of the Round because the character than had the actual materia got killed at the start.

Well that pretty much kills EQN:L for me... and EQN if it goes the same path.

Nothing kills the enjoyment of a game faster than being kicked back to real life to get out my credit card.

Sorry but the combat in XCOM : Enemy Unknown is just rubbish. Yes it's 'flashy', but tactically it feels like fighting with a broken arm; your options are just too limited compared to what you should be able to do (see Silent Storm, JA2 or even Fallout 2 for how to do turn based combat properly).

I haven't brought into WL2 ($60 is a bit much for a 1/3 finished game) so I'm not sure what the combat is like, but I'll take action points (AC or whatever you want to call them) over XCOMs system any day.

Originally posted by AceMaster
Originally posted by acidblood
Hmm, may have to get back into it... is the vertical progression still really steep though? Because in a game with so much potential for horizontal progression and experimentation I really hated that it was still 99% about vertical progression.

Don't think progression changed from how it used to be yet, but i don't understand what vertical progression are you talking about? In a week you can have enough skills to be competitive with others who have full wheel. If you want more options or everything, that is another thing.

Augments will add more to vertical progression tough that is why i said nothing has changed YET :)

I meant more itemisation wise.. can't remember the exact figures, but basically I remember content going from impossible to passable to cake walk with each new quality level of gear (weapon especially), so yeah there is a lot of horizontal progression etc. but you're still very (and overly IMO) dependent on gear.

Hmm, may have to get back into it... is the vertical progression still really steep though? Because in a game with so much potential for horizontal progression and experimentation I really hated that it was still 99% about vertical progression.

He's not entirely wrong... playing on a couch with a mouse and keyboard isn't the most comfortable (though it can certainly be done). What he fails to mention is that while some games are better (or just as good) in front of a 50" TV with a controller, there are still a lot of games that are just so much easier / better to play on a 24" Monitor with a mouse and keyboard.

So yeah, you can keep your stupid PC controllers, I'll stick to my PC (with mouse and keyboard) for PC games and consoles for console games.

So basically you rush through the game, grinding out levels as quickly as possible and ignoring a lot of the content (I'm semi-employed and still don't quite have a 50, but then I stopped and smelled the roses on the way), and then you complain that there is nothing left to grind..??

I know it's all up to play style preference (not everyone likes questing, crafting, dungeons, being social), but there is seriously a hell of a lot more to do in FFXIV:ARR than FATE grind > DL gear + relic > Coil.

Right, so the first thing I'll be crafting is a compass..?

Joined at release, still playing, and plan to be for at least the next month.

My highest class is still only 44, 2 @ 43, 1 @ 37 and most others in mid the 20's. My main activities are questing, dungeon runs and crafting.

As far as population goes, it still seems pretty high as there are always people in cities and the popular FATE areas, I even had to wait in a log-in queue the other day.

Check out FFXIV:ARR... it's sub based but only cost $30 for the box (first month) and is the first MMO in a long time that I actually feel is worth sinking time into. 

It's very much a PvE game (arena PvP is coming in next patch), mostly soloable, but with fates (think group based events that spawn around the map) and dungeons there is also a fair bit of group content to be had. The community is fairly good in my experience, with most people willing to help out... find yourself a decent free company (guild) and join a few link shells (social circles).

Edit: The crafting is also really well done. It is still recipe based (you get them as you level your crafting class), but uses skills to increase the chance of getting a high quality version, with high quality components, gear, luck and cross class skills all being a factor. I'd recommend lining up a TV series or 3 if you plan on doing gathering though.

Maybe I just don't like F2P as a concept (it ruins the design) but looking back each and every MMO that I have ever put significant time into is sub based. I say is because while some of them have since moved to F2P I am yet to, and probably never will, go back.

So what's the future of subscriptions? Quality. Plain and simple, make a quality game and I will pay for it, make a poor game and I don't care how 'free' you claim it is.

Edit: PS, currently playing (and happily paying a sub for) FFXIV.

 


Originally posted by Stonemason Some player like to use macros that target the Tanks target. I would advise against this, instead focus the mob as tagged by the tank. I suggest this because some times it is necessary to change targets as a tank in order to maintain aggro but have the dps remain on the correct target.

 

I'd go so far as to kick anyone who insists on using < tt > macros (haven't seen it yet).

As I've said before, good tanks don't get target fixation and should be constantly swapping targets and building / monitoring enmity levels across all mobs in a group (use the bars over the class icons on the party UI).

It can be tricky to start with but once you get it down by the time the first mob is dead the DPS can go as nuts as they like (preferably in mark order, or with DoTs / AoE) and there is no way they will pull aggro.

Edit: Damn you HTML


1.  When you see numbers on top of mobs that the tank has marked  , and the tank is hitting those numbers in order you also hit those numbers in order.
Actually you hit those numbers in order regardless of what the tank is doing; good tanks don't get target fixation. 


2. When tank runs towards mobs that doesn't mean open fire as fast as possible on any random creature , give tank time to hit the mob at leave once .
You mean 'at *least* once', but yeah, DO NOT get the first hit in, and DO NOT front load your damage (looking at Archers especially), open with DoTs / debuffs / CC, and use the enmity meters (over class icons on the party UI). Pulling aggro at the start just makes tank waste time running around that could be spent building enmity, and ultimately the encounter takes longer.


3. If you take agro because you didn't follow tip number 1 or 2 above, don't start doing MORE dps and think "YEAH BABY IM TANKING WOOHOO!"  , instead you should cease DPS on that mob until the tank regains agro .
You forget DO NOT RUN AWAY FROM THE TANK (ideally stop attacking and run at them), seriously, I WILL let you die. The one caveat to this is if a mob is almost dead (like 2-3 hits), then just finish it off.


4. If healer sleeps a mob that the tank isn't fighting that doesn't mean "WOOHOO TIME TO ANNOY THE HEALER" and hit that target.  It means you follow tip 1 and 2 .
Yep, you wake it you tank it, and again, I WILL let you die.

I know what you mean about the armour... I can't bring myself to level Archer for just that reason and I'm seriously thinking of taking Glad on as my main class (26 Glad, 31 Thaum, 28 Conj, 24 Arcan, ~16 all others).

The quests are a bit slow, and they don't really get any better, but the game does, especially as you unlock more abilities (combat starts to feel a lot more tactical and the 2.5s GCD starts to make sense).

At level 15/16/17 your get access to the first three dungeons (via main story quest line) and unlock the other two main areas of the world (can pick up other classes / crafts). The dungeons are pretty fun, and tanking is by far my favorite role.

At level 20 you join a grand company (again, via main story quest line) and get a mount. At this point you have a lot of options: Level other classes, story quest, fates, 4th dungeon (and fav so far), grand company leves, hunting logs (inc. grand company one), crafting... 

But at the end of the day if you don't like the feel of the game in general (though I would give it till level 20 to make a firm judgement) then maybe it's not the game for you... but I'm addicted.

 

Yeah the main story line is a little padded... I still find myself reading all the quest text though, as IMO it is (mostly) well written and gives you an insight into various areas and characters.

Earrings thing... yeah would be nice to be able to turn them off, but can't say I notice them 99% of the time.

As for tanking.. I'm only level 26 GLA, but also have level 27 THM and 25 CNJ so I've seen all sides. A few tips I've found helpful:

1. There are aggro bars over the class icons on the party UI (once you engage a mob). They show relative enmity for that target. Also there are little green / yellow / red icons on the mob UI, they indicate relative enmity as well. DPS should also use this and hold back a little in necessary.

2. Mark your targets (top row, far right on the UI in the bottom right corner of the screen), as yeah, holding aggro on multiple targets against DPS is quite tricky, and usually goes to hell. As DPS it really helps to know what the tank wants to the focus on first, even if the order isn't optimal.

3. Switch to the next target early (i.e. current target is < 20% HP and you have good enmity), this lets you start you're combo before the DPS jump on it.

4. With regards to abilities:

- Flash builds good AOE enmity, but MP cost is high. It is a good opener for close knit packs and should soak up the first 4-5 heals. You'll want to recast it a few times throughout a fight to keep up with healer aggro, i.e. flash, combo, flash ... Also a good healer should hold back until after the first AOE enmity (that hits all the mobs in the pack), so make sure you do that ASAP.

- Provoke only levels you're enmity with the current highest enmity holder, so don't use it to build enmity initially. Also you need to use an enmity builder right after the provoke if you're going to hold the mob.

- Shield Lob is OK, but costly. It's main advantage is range, so it's a good opener (then flash once the rest of the pack is in range), or to get a mob back, but only if you're relative enmity is quite high (again use the bars on the party UI).

- Edit: Almost forgot, make sure you use your mitigation abilities preemptively, even firing one up as you run in, as this helps reduce healer enmity right at the beginning of the fight, which in my experience is the most critical point.

The rest of the parties behavior also plays a large part. Like I said mark your targets, and if DPS is constantly jumping in early tell them not to, or to use DOTs as an opener instead of their instant nukes... if they persist then let them tank it (it's a lot easier for you to get another party than for them :). 

Hope that helps.

Originally posted by BillMurphy
I'm surprised there's so little talk about the 2014 release date delay... :)

Actually kinda happy about that... partly because I wouldn't be able to play it this year anyway.

As to the revenue model, I'm very happy with it, mainly the 'no cash shop' bit, but I guess only time will tell if it's actually worth $15 a month.

Won't say too much because of NDA, and while it's unlikely they will move away from the limited action (LAS) set in general, changes have already been made in beta, and more are coming... basically the devs really are listening, and responding.
Originally posted by theDukey
if its a sub based MMO yes I will.  If they reveal any sort of stupid cash shop, Im afraid ill have to skip it :(

Basically this ^

As much as I'm really looking forward to WildStar there are still a few details I want to know before I throw down the $$, and business model is the biggest.

I wouldn't want PvP removed completely (you get jumped by bandits in the SP games so..) but I do want:

1. Completely open world, even if I'm not welcome in some places due to race / faction, it should be up to me, not some invisible wall.

2. Freedom of faction choice, including being a free agent, becoming a bandit, etc. I don't mind starting off aligned to a certain faction, but I want to shape my character my way, not be locked into a faction by preordination.

3. A much larger focus on crafting. I know it hasn't always been a stong point of ES games, but the heart has always been there, now is the chance to do it well.

I did play KoA on hard, it was the only difficulty mode I did play on, and it was still way too easy. I don't mind that games have an easy mode, or that most people play on that mode, but when you include a hard mode, make it hard! Oh, and unless hard mode is a new game+, don't lock it behind behind normal mode. I do not want to have to drudge through your game (in some cases multiple times) before it becomes worth playing.

On the subject of MMOs being too easy; when you can do content faster solo than you can in a group it's too easy. That's not to say that there should be no solo content, but it should be challenging enough that if I see someone else doing that same content I should want to group up with them... in most MMOs recently grouping is basically a burden.

10 Pages 1 2 3 4 5 6 7 » Last