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I'll spoil it a little bit: You HAVE to have 4 people. No pets allowed, at least at the beginning parts. And the "puzzle" part is somewhat annoying... (not much action, lots of running around, etc). |
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World of Darkness: CCP’s Plans to Dominate 2012
News Discussion « General Discussion 2/06/12 12:03:17 PM
WoD, love the IP, hate that CCP is developing it. Let's see... $70 for a monocle... so that must mean if you want to clothe your character in WoD, it'd be easier to shop Rodeo Drive in Cali than pay for in-game clothing from CCP with its Macro Transaction model. |
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APB: Reloaded: A Mixed Bag of Awesome & Frustration
News Discussion « General Discussion 2/03/12 12:24:27 PM
This game deserves a lower score. While the reviewer may not have met any bots/cheaters, they are definitely there. Now they're usually in groups and a newb won't face them very often. Customization is great and all..... but playing Barbie Online isn't going to go far. And the silly "premium" P2P junk drove me from the game along with the cheaters. |
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MechWarrior Online: BattleMech 6 - Centurion Detailed
News Discussion « General Discussion 1/25/12 5:47:24 PM
Never liked the Centurion. Jack of all trades, master of none. And not even a very good Jack. |
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Star Wars: The Old Republic: Sentinel Player Guide
News Discussion « General Discussion 1/20/12 12:34:57 PM
All too true. I'm neither.
Me: JUST FIX IT (Or make it an option). |
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Star Wars: The Old Republic: Sentinel Player Guide
News Discussion « General Discussion 1/20/12 11:51:44 AM
I play watchman and it's pretty close to what I do. I worry less about keeping cauterize on all the time, as I like the zen/cauterize combo a lot, and I can build the 30 centering very fast these days, so waiting a bit to redo cauterize that can heal seems worth it to me. Keeping merciless strike going makes the DPS go way up however. He's totally correct about the complex cycle of powers. And the recent patch totally hosed me because of the lack of greying out buttons I cannot push because of cooldowns. They provided an utterly stupid reason for it: If the skill meets the criteria for it's use, it'll be lit up, even if it is on cool down.... well guess what. COOL DOWN IS A CRITERIA FOR USE. GGAAAAHHHHH...... Add in the fact most of our powers are light blue in color, and the cooldown "bar" is light blue in color, and you can't tell when a power is usable or not.... GRRRR.......
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Star Wars: The Old Republic: SWTOR Endgame Review
News Discussion « General Discussion 1/19/12 11:38:54 AM
When DAOC was released, the so called holy grail of RvR PvP on the planet, it didn't HAVE an endgame. The game was completely unfinished. And the first PvP battles, when they finally did have them, were comical /stuck fests. |
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Star Wars: The Old Republic: The Future of the Old Republic
News Discussion « General Discussion 1/12/12 3:08:17 PM
So its now non-MMORPG players aren't happy playing an MMORPG and left? Color me not shocked. |
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Star Wars: The Old Republic: The Future of the Old Republic
News Discussion « General Discussion 1/12/12 1:09:20 PM
So it's back to WoW and the pandas, got it ;) |
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Star Wars: The Old Republic: The Future of the Old Republic
News Discussion « General Discussion 1/12/12 12:59:43 PM
Originally posted by Bunks Heh, did they "cancel"? Or did they really cancel. And what MMORPG is your ventrilo server moving to that is going to rock? If there's a better option, share it with us. Or is it back to MW3? |
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Star Wars: The Old Republic: The Future of the Old Republic
News Discussion « General Discussion 1/12/12 12:50:59 PM
Good to hear new content coming. I'm not cancelling, nor are the 2 coworkers who play, and my 5 friends who play. All of us are enjoying the heck out of SWTOR. I don't feel like a sucker because I bought the CE. In fact, even the "Extended" circle of people I know in game (new guildmates, friends of my friends, etc), no one is cancelling... |
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The Secret World: The Shape of Crafting
News Discussion « General Discussion 1/12/12 11:36:31 AM
"if I can do it in Skyrim, let me do it in an MMO." You mean grinding iron daggers to raise blacksmithing to 100? :D We've got that in MMO's already! ;) Or you mean the idiotic alchemy random ingredient grind? Heh. Problem with the idea of "discovering" a recipe is that once it is discovered, it's posted on the internet on how to discover it, hence, killing the idea in its tracks. And anyone who doesn't look it up on the internet is in a huge hole compared to those who do, wasting all the time/money/ingredients trying to get something someone else got in 1 try after reading the spoiler. "Aha! There's a way to defeat that!" you say? Make the recipes "random" aka, person X trying a mix of an iron bar, a butterfly wing, and a seed might learn how to make "Iron Butterfly Seeds" but person Y just gets "You've wasted a bunch of stuff and learned nothing!" message? Then you've just gone back to "random ingredient grinding". And having no "levels" in crafting means Andy Newbie can craft just as well as Crafter Pro Joe? Not too keen on that if you want crafting to mean something. |
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truth about swtor bannings of players.
General Discussion « Star Wars: The Old Republic 1/04/12 1:53:17 PM
Originally posted by Creslin321 Abusing game mechanics is not allowed. What part of that don't you understand? You probably think rigging lotto or insider trading is just fine, even though there are laws against it, it was built in a way where it could be done, therefore it should be allowed. That logic is so utterly wrong. |
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Star Wars: The Old Republic: The Staff Roundtable Review
News Discussion « General Discussion 1/03/12 1:30:55 PM
DCUO took it to the level of a console. Great for button smashers, not great for PC gamers who are used to PC gaming being more involved than left left, right right up down A button. And I still haven't seen an example of an "original" and "non-bland" combat system suggested. No, TERA and GW2 don't count, both have been done before. |
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One thing i never thought i would say or hear playing a Star Wars game..
General Discussion « Star Wars: The Old Republic 12/29/11 12:05:27 PM
Originally posted by teakbois IMHO the holy trinity was tank/heal/CC, not tank/heal/DPS. In EQ1, the enchanter was very much desired for not only the buffs it could give, but being able to mez adds, which was a huge help to the healer. Most groups couldn't handle more than 1 mob at a time without an enchanter. In raids you had "off-tanks", but they still had their own dedicated healers. CC in SWTOR is much more limited, 1 mez for 60 seconds max per class able to do so, most not castable in combat. Smugglers slicing of droids is the only in-combat mez I can think of, I'm sure the agent has something similar. Since it's more limited, most groups don't count on it, and with a group size of 4, all the combat is geared for that already. EQ1 didn't have groups of mobs in nice little clusters of 3-4 chained together. So you could pull 1 mob and get 6 if 5 others were in range of the first mob's "yell" for help. (Monk pullers were desired as a 4th part of the trinity because of their ability to feign death, and reset bad pulls, and for the ability to split groups of monsters up to make the encounter easier). Basically, EQ1 groups came down to Warrior/Paladin/SK (With warrior being preferred), Cleric, Enchanter, Monk, Shaman (for the uber buffs), and then 1 DPS class. The shaman wasn't as vital as the other classes, but it was desired, as it could buff, and backup heal. |
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One thing i never thought i would say or hear playing a Star Wars game..
General Discussion « Star Wars: The Old Republic 12/29/11 11:23:29 AM
It's either the trinity or "everyone can do everything". If it's the latter, than everyone is basically the same, barring pretty graphics. And some people don't want to be "the same" as everyone else. This was a problem for SW:G, just macro yourself to your new spec, since you could only have one character (barring jedi). Everyone could be everything. TSW is going to face this problem as well. And TSW is still going to have the "trinity" in some fashion (they've said it'd be tough for everyone to be DPS with only self heals and do the missions). |
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The Secret World: The Sound of Silence
News Discussion « General Discussion 12/29/11 11:04:06 AM
I think its two-fold: 1) SWTOR hype would drown out most of theirs. 2) They got into the SWTOR beta/release and have said "Oops, our game isn't as fun as this, we need to work on it some more." |
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Star Wars: The Old Republic: The Staff Roundtable Review
News Discussion « General Discussion 12/28/11 11:35:54 AM
Please note, we're talking about the combat mechanics being "unoriginal and bland". Not how pretty they look. Presentation (video poker etc) doesn't change how the game mechanics work. Texas Hold 'Em has been around for a long time btw. I have an ancient book of card games and it's in it (in several flavors). Apparently, it was created in Texas in the early 1900's (Wiki I know I know).
Anyways, the gameplay mechanics of combat in MMO's comes in two flavors: the old mud style (which visually is "Tab targetting") and the FPS style (aimed). Aimed wasn't possible in text-based MUD's, for obvious reasons. So yes, presentation can allow new mechanics. But we've not had a change in presentation since Meridian 59. UO was 2D, and more MUD-like. So, the "unoriginal and bland" comment about combat can be said about every MMO since Meridian 59 and whichever MMO first used the FPS style (which not everyone likes). |
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Star Wars: The Old Republic: The Staff Roundtable Review
News Discussion « General Discussion 12/28/11 11:29:29 AM
You can compare Pong to SWTOR. Are they fun? Yes, pong is fun. SWTOR is fun. Which has more variety? SWTOR. Does that make Pong any less fun? No. And note, video games are "evolving" not "revolutionizing". I've played with game mechanics like these since 1991 (MUD's). The ONLY thing that has changed is graphics and sound. |
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Star Wars: The Old Republic: The Staff Roundtable Review
News Discussion « General Discussion 12/28/11 11:08:06 AM
You know, card games really haven't improved over the last hundred years. The graphics are sub-par, the cards are still paper, and they haven't added a new number or face card in ages! Chess.... wow, how stale and boring a game. The rules haven't changed in ages! The pieces, well, you can't upgrade them easily, and you have to buy a new set if you want to do that anyways. The board... omg.. The same 8x8 layout ALWAYS. No one dares to be different. Pawns should be able to attack to the front as well as diagonally! ...
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