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All Posts by Zarobien

All Posts by Zarobien

2 Pages 1 2 »
21 posts found

Illuminati, fighting the darkness with the darkness.


I think its supposed to look bit like that. It's not that straight sci-fi game but more of an zombie, vampire, witch, horror, nightmare, cyperpunk...

I'd be disapointed if there wouldnt be zombie slaughter.

My first ever rpg was game called Cyberpunk 2020. After that I there was long quiet periot on rpg:s. Next ones where Icewind Dales and Baldurs Gates. (And offcource Diablos but those are not rpgs that much.) Then I finally got hang of decent internet line and stumbled on Anarchy Online.

I tested it month back or so...

As a city builder it had a lot of short comings. The multiplayer part was traiding, and it lagged whole game out because of the cancellations and such.

So I rather go with the offline builders...

I read that theres lots of same in the engines of AoC and TSW. So this might be a marketing strategy of new kind. They are making lots of games with different concepts using same techniques. So therefore they are not landing much subscribers per game but lots per engine.

I hated funcom after playing anarchy online. I tested the AoC and I was positively supriced about the graphics, but class unbalances where still there. So I think that Funcom can make nice game when it leaves out the classes and class balances.

Test said that I'm a perfect Illuminati. They better have biggest guns and black hoods!

I think this is good way to fund the game but I would like to see the first zone priced lower. Now we pay 40-60€ from it.

So now the list is:

Swastika
Flaming Crosses
Minarets

- Right call if you ask me. They are all same: Symbols of oppression.

I tought first that I go Enforcer and bring your criminal asses to check by bullet in the forehead. But since you all seem to be going and hide behind badge, I'll just have to go Criminal and rocked laucher you whitout any excuse.

I second Eve Online...

While Eve is one of the most cruel pvp games around. It is also on league of its own when it comes to player driven economy and grafting.

I think Aion was the second biggest mmo in Asia last year. Biggest was still WoW. Both of them where way ahead of all others.

In europe Aion wasnt lauched yeat but theres big subscriber numbers posted this year. I'm quessing Aion will take the 2nd biggest mmo place worldwide for 2010.

Eve Online isnt even near those two but it holds nicely when you compare it to other space or scifi mmos.

Positive.

They may have not broken boundries when it comes to game mechanics but they delivered.

Better can of beans in the table than undelivered promices of steak.

Originally posted by alakram

Classes.

 

I 2nd that one.

Originally posted by Ozmodan

"8. No skills, experience or levels. "

Bingo!

Lesson number one, how NOT to write a MMO.

If you don't have skills or experience or some way to measure character development you don't have a MMO, all you have a fancy FPS game.

All I can say about this game is, remind everyone to avoid it like the plague!


 

Your lesson fails in many levels.

I started playing ao before the lauch of ai expancion.

I'm now playing wow and eve online and looking for replacement for wow.

Since I saw what funcom support is like I will never pay for another funcom game again. I also watched some of the other new mmorpg's that are coming out and I have to say that they really suck. It seems that new mmorpg's are wow clones these days and I would really hope that someone would develob new scifi mmorpg.

Funny things in new games and ao:

GnH minion system - ao metaphysics minions (whole game based on "new" minions and controlling them?)
WW open air pvp area - ao tower wars (ao version not as pretty but the consept is the same)
?? player housing - ao player rooms (havent seen this around in new games, still ao has it)
?? guild housing - ao guild city (this should be in every game, still ao implemented it quite early)
wow scorge invasion - ao alien invasion (both had suprice raids on cities)
instance end boss raids - ao alien invasion factional raids (both are eaqually hard to get good loot)
wow 30 000 quests & storylines  - ao mission booths that give infinite amount (both are equally boring)

It seems that funcom has all these nice consepts and they fail to deliver them so that they would be the next big thing.

I'm not gonna touch another funcom game. I player ao for 2 years and all the good memories i have from it are player produced and all the bad are company produced.

Zarobien:
64 solitus agent (cookie cutter, rerolled)
102 solitus enforcer (cookie cutter, rerolled)
206 solitus adventurer (cookie cutter, quitted)

Sienne:
84 solitus doctor (weak healer, rerolled)
134 nanomage doctor (aggro magnet, quitted)

 

I think they where going with really passive type of combat and they are now reconsidering and redoing it.
Originally posted by vajuras

1) what starting attributes to choose for going to War?

2) how long will I have to carry/haul cargo before I get to do real pvp?

3) How long will it take me to grind up a ship that I will have a decent fighting chance with? What is the name of this ship?

4) What corps should I look into I will need the help of others to begin my plans for universal dominance (no- not BoB wanna join an underdog thats gonna take it to them or get involved in some other smaller skirmishes)


1. Theres many success stories. Minmatar gunships and Galente drone ships seems to be popular ones for solo pvp (pirating).
- Fighter Attributes in order: Perception, Will Power, Inteligence, Memory, Charisma.

2. Probably not at all. You should shoot the npc pirates for money if you plan to take good fighter skills.

3. Within few months you can get to assault ship and have enough skills to shoot new players. The older players will shoot you down for few years in the areas you hunt the new players (you are their new player).

4. Try to find some pvp corps academy and join it. They will teach you what you need and some help with new ships and stuff aswell. Most likely you wont be shooting bob in long long time but you never know.
You can play ao for free but it has another side of coin on it...

1. You get funcom mail constantly about upgrading to SL and AI... When you do you will have to pay monthly fee and you cant go back.
2. The SL and AI account owners have skills called perks that make them stronget than you... You will be the ball in pvp football.
For me the best part was the tower battles, ai raids and player owned cities.

It's one of the worst mmog's I played in my life But there was few nice ideas in that game that should be installed in new games.

Futher more the new games should not be upkept by funcom. Thats worst (absent) customer service ever.
I agree... The mmorpg's hae so much players that it would be good to have lots of customable options... It's kind of anoying to bump into look-a-like every 30 minutes.
2 Pages 1 2 »