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All Posts by Hituro

All Posts by Hituro

2 Pages 1 2 »
25 posts found

Been playing since beta, can't seem to find a decent LS after all these years.  I'm just looking to find people I can make awesome friends with and XP and Quest with.  My main char is Hituro, I'm a 63 Smn, just wanting to finally get to level 75 :P  But want to xp with friends and also do quests and missions.

I'm sorta in the same boat, except I'm level 64 ^^.  I can't seem to get anyone in my LS to do anything with me either.  So, if you want you can find me on game under Hituro :)  I usually am on late tho.  But it'd be great to adventure with some new friends, even if it's just to XP

Originally posted by Masa1
Originally posted by andrewclear

I'm gonna be polite, and just call you an idiot.  You can't compare FFXI with any other FF, because it's an MMO.  Idiot.  Seriously, all mmos are grindfest, no matter how the grind is being presented, they are all grindfest.  FFXI is different, in that it's a social grindfest, as opposed to the millions of quest based, single player grindfest (played one you played them all).

FFXIV WILL BE NOTHING LIKE SINGLE PLAYER FF GAMES.  FFXIV WILL BE LIKE FFXI.  You are probably one of the same morons that played WoW at launch and was complaining cause it wasn't like the RTS warcraft games.  Do some research on what an mmo is before you post next time.

As far as zone layout, no city is 10 zones.  And, the controls were desiegned for a controller.  Sure, it can take some time to get used to the keyboard, but it isn't that bad.  The macro system is the best in any mmo that I have played, and really makes the game easy to play.  But, I'm pretty sure you didn't get past killing two starter enemies outside the city.

You're the only idiot around here, thinking that you are the only one who's correct with your "perfect opinion".

No matter how much you blablabla about how "mmorpgs are supposed to be grindfests" that's just plain bullshit and you know it. That's just a norm created by first mmorpgs, you don't have to include that into mmorpgs. You're probably one of those "hardcore players" who feel better when the majority of players is below their level (also known as virtual *****).

Maybe I'm one of those those people hoping for mmorpg which doesn't ruin elements which are usually perfect in singleplayer games. I admit it. You on the other hand say that it's impossible. Just look at Guild Wars. It's very close such ideal game.

If they want to create **** like FFXI, I'm not going to even touch that game. If on the other hand they want to create something new, I'm willing to give it a chance. Hopefully they won't cater such ignorant people like you, who are just hoping for "Copy X game and improve it the way I want. Just remember not to touch things I like about game X or I will join the side of whiners."

Saying that game is "social" just proofs that playerbase is good. Not the game itself. I've seen plenty of games which encourage you to be in parties/guilds/... but they all failed at it.

I guess that you were one of those people who loved WoW and were always hoping for WOWRPG with FF elements. Seems that you got one ;) You should be happy, but here you are acting like an idiot.

Well I'm not going to go around calling people idiots for their own opinions, everyone is entitled to voice what they feel.  What I will say though is that there's a few things I agree with but also disagree with.

 

For starters about the comment about the grindfest in MMORPGs, well, there's even grindfests in single player MMORPGs.  I mean there has to have been a time in an RPG where you found yourself trying to level up or master a skill or abilitiy in order to defeat a certain boss you were having trouble with.  Not sure why an MMORPG shouldn't have something similar to this since, well..  an MMORPG is simply an RPG that's Massive, and Multiplayer, and well, Online.

 

As far as FFXI not catering to the old FF fan base, I have to disagree.  I've played FF 1 through 11.  Haven't tried 12 or the soon to be released 13 yet.  But in the older FFs the stories were based around crystals, and had various job classes.  A lot of the job classes in FFXI come straight from the older FF games.  And on top of that which game out there flawlessly incorporates subjobs?

 

FFXI is unique in it's own way, it stands out above a lot of mainstream MMOs.  It seems that today, companies think casual play, and spoon feeding is the way to go.  But I'm the type of player that likes a challenge.  I want the journey to take me a long time.  I don't like speeding through levels.  And I like to feel accomplished when I get a new armor or item from a really hard quest.

 

When it comes to FFXI, it's a love or hate relationship with people.  And if you hate it, fine, that's your opinion, and if you love it, the same rules apply.  I just don't see what sitting around bashing each other over who likes what accomplishes anything.  Truth is, FFXIV is most likely going to be similar to FFXI, but seems that it's going to be more casual in the respect that they will probably include more soloable content.  But about a grindfest, I'm sure there is going to be one, there usually is in all games, even non RPG games.  Heck even Mario is a grindfest.  Gotta get through all those levels to beat the game.

 

I know so many people have complained about the controls, and yes I can agree that keyboard and mouse with this game does feel awkward.  But you have to keep in mind, as stated before in an earlier post, that this game was designed to be played with a controller.  It first launched on the PS2, and then came out for the PC, and xbox360 respectively.

 

So to close, as far as it goes with single player elements, I can honestly say, they're there.  But just so you know, if you want to play a single player game, then play a single player game.  if you want to play a Massive MULTIPLAYER Online RPG, then play an MMORPG.  That's one thing I don't get about people sometimes, is they keep complaining that MMORPGs aren't like Single player games...  well... they aren't supposed to be like single player console/PC games... because they aren't single player, they're multiplayer, and the whole purpose of multiplayer is to play with other players.  Why that concept is so hard to grasp, I don't know.  But if you don't like something, no one is forcing you to play it.  So, go play something else?

I'd say E3 was bland in the sense of MMORPGs this year.  I was kind of surprised that Square-Enix was doing another FF Online.  I just kind of feel like now no one will want to play the old one and it will become completely forgotten.  I just put all that time into that game and now a new FF Online comes out!  But in a way I'm kind of happy because if they really do make it a lot more casual and not as party strict as FF11 was than great.  But I don't want it to be watered down hand holding.

 

As far as MMOs this year I'm really not looking at too much, a lot of stuff coming out is very over hyped.  And although I want to play ToR, I can't help but be cautious because a lot of games I thought were going to be golden, have been huge let downs.  MMOs need to break the mold already, I think we're all getting tired of the same game in a different box.

Other than that, E3 this year did have some nice console news, but a lot of it was games I already knew a lot about that are coming out soon.  But I'd say that the biggest things of E3 for me, were the 2 new mario games coming out, Castlevania, maybe the new metroid (kinda iffy on that one), and I dunno about the new Zelda game... just seems like Miyamoto is losing his mind in his aging, or he's just trying too hard to make something different.  The new full body sensor camera for the 360 was cool though.  It's a step towards the future of gaming.  I just can't wait for Ghostbusters next week XD

Originally posted by Qinshien
Originally posted by shamall

The only thing that made me stop playing ff11 was the group or die gameplay. To hear that they are also not using PlayOnline is a plus. It seems like this will be the final fantasy mmo I thought I was going to be playing when ff11 came out. About freaking time.

 

They didn't say they aren't using playonline...

 

Actually somewhere in the interview, I believe he mentions that they aren't going to use PlayOnline, they want to try something different.

I've been playing FF on and off for a long time now.  I recently took a break for a few months.  I came back and found that my Linkshell is no longer there.  I cannot seem to find any of the members either.  So now I'm on a bit of a quest to find my old LS.  All I'm asking is if anyone knows any information about what happened to the linkshell TheDrunkenMasters on the Lakshmi server.  It was run by a player known as LordBaku.  If anyone has any information, or knows if they switched servers it'd be greatly appreciated.

Originally posted by John.A.Zoid

What I find sad is these are ONLINE RPG's and if you want to solo then go and play a Single Player RPG. Games like Oblivion and Mass Effect do solo play ALOT better than mmorpgs do and they have meaningful stories. The strengths of an mmorpg should be playing with others and whats sad is these days it's not and people want to solo everything.......

Sad times.

 

The best times I ever had with mmorpgs were in groups playing with other people. Alot of people say "but you can't always find people to play with so you need solo content"...... well really isn't that a design flaw in certain mmorpgs that you can't alwyas find people to play with.

You know EQ2 I can never find people to play with because all the servers are barren. Yet the game is designed so that it can clone the same zone over and over again. So why don't they combine all them servers into one so people can find other people to play? It makes no sense having 20 barren servers when they can just have one really populated one.

Developers just don't get it.


 

I don't know if I agree about EQ2.. I play EQ2 and I run into people constantly no matter where I go. I've never had trouble finding a group. I mean heck I solo all the time and I always am asked to group. Another thing that helps is joining a guild. My guild has tons of people in it and someone is always looking for help with something. The socializing is there so I'm not sure why you call it barren :)

Some people just like to solo or RP as a lone wolf type player. I enjoy exploring on my own at my own pace. I like grouping too, but when I want to run around and explore something, others might not wish to explore the same things with me, so why should I bore them?

I do think you would like FInal Fantasy XI online. It is a very group intensive game if that's something you're looking for in an MMORPG. You might want to try it, it's another one of my favs :)
 

deleted

Wow I love how the people complaining and saying the person who wrote the article doesn't know anything, when in fact they themselves totally missed the entire point of the article.  This guide IS NOT telling you that it's method is better at getting gil than farming.  It's simply stating "this is an alternative if you don't have a lot of time to sit around and farm".

It's a freaking opinion!?  So why do all the trolls come out to bash it simply because it's not how they do things.  If you don't like it then go and farm!  I think this is a nice guide to some small spending cash in the game.  So quit nit picking it and go find something better to do :P

To the editor, I liked your guide, and it actually informed me of a couple quests I did not know about and I just may use them for the future when I need to scrounge up some Gil :)  Thanks!

Is anyone else experiencing this or just me?  The game seems to run fine for me in all the other zones.  I have decent comp hardware.  All my specs in the game aren't maxed, but they're around high, and I keep shadows off.  Just wondering if anyone else was experiencing a lot of lag while in the new area due to it being a seemless zone :/

 

 

Just would be nice to run around it with it not being so dang choppified :P

I remember when this first came out.  I saw it in Sierra magazine and HAD to play it.  It sounded so cool, so unique, so out of this world fun!  I was about 13-14 when it came out and absolutely loved it.  Played it until a little after EQ came out.

Wow I feel so old now :( Anyone remember the box drops?  Or when Stephen reset everyone back to level 1 :P

 

Arven

 


Originally posted by ViolentY
The only thing keeping me down was the whole subclass system and the difficulty to find parties... and the login servers and the whole playonline thing.

Uh... what exactly is wrong with the subclass system? I never find difficulty finding Parties. And if ya can't find a PT there's other stuff to do. And you can solo. Regardless of what people think many classes CAN solo. I do it all the time. But I don't get your bone with the log in servers? Every game has them. Are you referring to the whole World pass thing? yeah I can agree with that to a point. But the play online isn't that bad =p


Originally posted by rpg123
The only thing that is keeping me away is the screwed up economy, it practically FORCES you to buy gil online, or you have to spend weeks on farming just to get this one item. But that was a long time ago, how's the economy doing now?

Not sure if you knew, but recently SE has brought the hammer down a bit on gill sellers. The economy is starting to come back down to earth : )


Originally posted by Akibana

There is also a bit of a rumor spreading about in my server and some forums about Gun Mage (like Yuna from FFX-2). Now that would be pretty damn cool! It would implement a new style of play all together. Some ppl r saying they would like to c a job that uses time magic (Time Mage??). Personally I find that hard to implement in an MMORPG. Such a job would be unfair in Ballista first of all. Time Mage stands in a corner,freezes the enemies or slows them down,melees go and chop 'em up.


That's exactly how FFT was tho with Time mages.  But Time magic is already in the game.  Now perhaps Calculator or Sage would be a good add on?  Calculator was a support type job that aided fighters in making critical blows.  And then Sage casted spells such as Toad, Mini, Death, Meteor, Comet, Ultima, stuff like that.  Might be interesting to see stuff get shrunk.  hehe Teeny tiny Tarus in Ballista =p

Originally posted by Akibana


Originally posted by Hituro

Originally posted by Akibana
OK! We managed to agree that this game is not for the ones who want everything handed to them in a silver platter. Lack of soloing,ok,granted. It sucks badly. Patience requirement: great. And true alot of ppl r leaving because of the timesink. But then again I c other ppl leaving WoW because they capped too fast. IMO all games of all kinds have their pros and cons. Their communities depend on ppl who love the pros and can cope with the cons. Up to recently I could cope with the inflation but yesterday I realised that it's not gonna be easy. What I like about FFXI is that it brings the community together since alot of things depend on u grouping with others to accomplish them. If u want to get Fenrir or Diabolos, try looking for a high lvl group. Sure it might take some time but in the end u will have two powerful summons and u will assist ur future XP pts alot more effectively.

If I went about doing that tho, I'd get called a beggar. And I always liked earning things on my own. If I did do the battles, I'd like to participate and be able to help in them because it IS my summons I'm trying to obtain. But I understand your point and I will give it a try at least. But how many people would be willing to help a 54-60 summoner get Diablos and Fenrir? I can't seem to find an LS willing to do that much for me. Most LSes don't really include me much with stuff =p finding a decent LS on Lakshmi is a bit hard.


I wouldn't say that makes u a begger since everybody does it. If u were in my server I'd introduce u to a LS that helps out. To give u an example,I was doing the Rank 2-3 mission for Bastok (a minimum lvl 10 mission mind u) and I asked a friend to help out and 7 other members of his LS offered to help as well. I've seen alot of help from alot of ppl in many different situations because FFXI promotes this way of playing. My advice to u is to give it a try. Just stand in Jeuno and /shout for help with Diabolos and Fenrir fights. I'm sure u will find something.


I think I may actually give that a try once I get my Fame up for the rest of my Avatar Primes : ) But I may wait until 60.  Not sure if I'd be much help doing the Prime battles for Fenrir at 54. :)  Might get help with Diablos easier than Fenrir.  Not sure if Diablos requires any fame or not.. just needs certain length into CoP right?

Originally posted by Akibana

I noticed that too. Hopefully that will be the case. Someone in-game said that Mystic Knight from FFT is also a possibility but I dunno what that is all about.


Ooooo a Mystic Knight?  not sure I remember what those were.  Sounds cool tho!

Originally posted by Akibana

OK! We managed to agree that this game is not for the ones who want everything handed to them in a silver platter. Lack of soloing,ok,granted. It sucks badly. Patience requirement: great. And true alot of ppl r leaving because of the timesink. But then again I c other ppl leaving WoW because they capped too fast. IMO all games of all kinds have their pros and cons. Their communities depend on ppl who love the pros and can cope with the cons. Up to recently I could cope with the inflation but yesterday I realised that it's not gonna be easy. What I like about FFXI is that it brings the community together since alot of things depend on u grouping with others to accomplish them. If u want to get Fenrir or Diabolos, try looking for a high lvl group. Sure it might take some time but in the end u will have two powerful summons and u will assist ur future XP pts alot more effectively.


If I went about doing that tho, I'd get called a beggar.  And I always liked earning things on my own.  If I did do the battles, I'd like to participate and be able to help in them because it IS my summons I'm trying to obtain.  But I understand your point and I will give it a try at least.  But how many people would be willing to help a 54-60 summoner get Diablos and Fenrir?  I can't seem to find an LS willing to do that much for me.  Most LSes don't really include me much with stuff =p finding a decent LS on Lakshmi is a bit hard.

Originally posted by Sager

This game is a huge time sink!!!  Then again what isn't?

The thing about this game is that you need patience.  Yes you can't complete some quests in an hour, it takes hours to grind, hours to earn money to buy great gear.  However, in some sick twisted way, you feel a sense of accomplishment when you do reach your goals.

How fast you progress in this game depends on how many friends you can make to help you reach your goals.  If you don't like making alot of friends then it will just take longer to do so.  It's not a good or bad thing its just the way things work.  If you are a powergamer then you need to make friends otherwise you are SOL.

People lose interest in this game usually because they want everything NOW!!!  If this is you, then you should play WoW or GW, because those are both suited for a casual gaming style.  FFXI requires at least 6months-1year before you see the fruits or your labor.  Every game has its pros and cons, but I can honestly say that FFXI requires a little more effort/time than most of the popular MMoGs today.


I do agree with you about feeling accomplishment.  But are you just trying to use that to make yourself feel better over the loss of time you wasted putting into the quest/adventure?  I'm sorry but you have to admit there is a line to be drawn on what's too extensive and what isn't.  A Game shouldn't take up a majority of your life to fully enjoy and appreciate.  I'm not saying I want everything right now, but a game has to have a certain fun factor.  And FFXI definately lacks that at times.  I mean I have litterally fallen asleep playing this game at times while PTing in places because you sit in one spot killing the same mobs over and over.  Other games at least push you to explore dungeons a bit more.  At a low level I totally had this oppurtunity.  But at level 50+?  no way.  Just sit and grind.

Originally posted by Rialce

One thing I have to dislike about FFXI is its insanity of Soloing. It's not that you can't solo, it's that they make it so God awfully hard and meager that it's not worth it. While you can solo in WoW I'm sure if you party you get more xp than solo. Granted, WoW is maybe triple the xp that FFXI needs higher up. >.>;

A much less annoying thing is its complete reliance on parties. You can't do many quests higher up (Lord knows how awful my AF 2 was going with the evil evil evil Elieme Coffer. ::::16::) without higher level assistance. Most holiday quests are party or people needed too.

As far as parties themselves go, that's a pretty organized and enjoyable experience (when you get one.) Poor DRGs used to wait hours for a party at the 50ish lvl (used to be one til I switched to RDM. >.>) Not sure how the patch and the wyvern difference changed that.

Uh... guess all that's left is what a Tactic Pearl is. ::::37:: I haven't heard of that before.


Totally agree with you about the soloing.  I don't know why they are so anti-solo.  I mean I don't mind the grouping.  But why do they make the fellowship NPCs if they severly limit your use on them you know?  =[

 

Also a Tactic Pearl Earring or whatever is given through a quest with your fellowship NPC, it lets you summon them once every 10 minutes, for only 4 times a week.  And you can get 1 new pearl a week.  But you gotta toss the old one to get the new one.  Pretty retarded.

I have to agree with you on the timesink issue. I play both FFXI and EQ2. I love em both don't get me wrong. But someitmes I come home from work and I just want to kick back and casually play. Like tonight, i got home from my GFs and wanted to play for a bit. But I log on and couldn't find a group for an hour, and I knew doing a quest by myself was either too long or impossible to accomplish. And I couldn't level my Fellowship NPC I just got because it takes 20 hours to call them out again, and they only last about 15 kills or 45 minutes.

Now to me, that is just retarded. It's either, do that, or smack my thumbs with a hammer. Games are supposed to be fun, not dental surgery. Now I'm not flamming FFXI, I love playing it when things go right, but time isn't something we always have. We do have lives outside a game.

One thing that also bothers me greatly is my main is a summoner. I picked summoner because it was something I've always wanted to play, not because it was flashy, but because I liked how the summoners were in Final Fantasy Tactics, and that's what this game reminded me of. But I find out that my class is gimped. Unlike most other classes who can get all their abilities at any level. I have to remain at half my fighting capacity until I'm a high level.

I have gotten my summoner to 54, having solo'ed all the avatar battles at level 20 (the level 20 ones that is) and I don't have Fenrir or Diablos. Both of which I know can greatly aid my comrades in arms during battles. But I cannot get them until I am level 66-75. Pretty much at end game. What is the point of even having them if I cannot use them while I'm leveling up to get to 75?

I have to get fame in all nations, doing tons of quests. Fight all the Avatar Primes before I can take on Fenrir or Diablos. That's an insane amount to put someone through just for skills that they need (and not ones that are all that great). But I mean.. a Whm can get all his spells. A warrior all his weapons. They grow with their characters. So When I get 75 and get Diablos, what do I even need him for if I won't really use him to level?

I know what yer gonna say. SE intended for people to level another job to 75 and then play Summoner later as an end game job. That's a huge time sink. I want to play Summoner. But I guess I'll be a gimpy one =p I'm just trying to point out I guess along with others that, yeah we like the game. But it could totally do without the huge time sinks. I know you ALL would probably have more fun if you didn't have to sit and wait for certain things.

Airships for one, I don't mind waiting for. Battles aren't too bad, but at times it doesn't feel too exciting. And 20 hour recast for a Fellowship NPC kinda defeats the purpose of having one to begin with. It's like SE saying "oh! Here's a new toy for you to play with, but you can only play with it for a fraction of a day!" So.. if SE only wants us playing for a fraction of a day.. why all the time sinks? (btw the Tactic pearl that lets you call it every 10 minutes is retarded to. Because you can only use that one 4 times a week. ... 4 TIMES A WEEK... wth is that?" I'm sorry but Final Fantasy and other japanese console games were never painfully rough like this, why do their MMOs have to be?

I guess I'll continue to play and hope that maybe one day SE will realize that hitting your thumbs with a hammer is quire painful :P Sorry for the lengthy post.

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