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7/19/08 10:43 PM
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Viewed 361, Replies 17
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These pretty much answered my questions. Thank you for your input.
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7/19/08 8:19 PM
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Viewed 410, Replies 15
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I think what is highly amusing is no one REALLY understands the video. Notice how everyone is clueless in the video? Like they don't understand what to do in AoC? Kinda like the company running it... |
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7/19/08 5:44 PM
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Viewed 361, Replies 17
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Originally posted by MaGicBush
Same here. 9 year old son, wife, home to tend to, 40+ hour work week. Yet, according to your information you could have had roughly 28 hours in game time so far...but, only have 13. Is it because you have hit a road block? No content? Grinding keeping you from logging? I play about 2 hours each day, and some days I got an extra hour in the morning before work. Last night I put in more for my game of choice due to the weekend. Why? Because it makes me feel like logging in. But, this is not the point. The point is the amount of time you have put into the game has helped you overlook the myriad number of issues. You have rose colored glasses based on a minimal schedule. Give the game more time and the cracks could show...or maybe they already have...thus the reason you have not logged many hours this week. Do you PvP. Do you feel it is fair? What would a typical battle against a ToS be like...unless you are a ToS. Then of course the over powered class lends itself to a fun PvE experience. What about groups. Tried to be in any. How has that treated you? My main issue is believing the game is good, when you hardly put any time into it to even know how well it is working... What level are you? I would be interested in hearing that as well... Thanks |
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7/19/08 5:30 PM
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Viewed 2066, Replies 65
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Originally posted by solareus Curently i'm on book 5 chapter 5 . So your "opinion is pretty much that , your "opinion". IF you want to come up with some new angle on your discussion I will always be able to point out, its your "opinion. Be well !~ I am confused with this answer. Are you saying in the last year (based on your posting history for LOTRO) you have not progressed further than this? Why is it taking so long? How much time a week do you actually play. How many other games do you play? How many max level characters do you have (because according to this post...none). You have been adamant that the content is enough to keep you occupied, yet if we average you game time, you maybe spend...30 minutes a day or less playing. I am really interested to hear why...If you are not bored, I base it totally on the fact you hardly ever log in to even give the game any attention in the first place. I am really fascinated in why you have not even maxed one character yet. |
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7/19/08 12:59 PM
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Viewed 215, Replies 17
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Originally posted by Jackdog 8 hours a day gaming is normal for people with a job I work 8 hours per day, leave for work 45 min early in case of traffic issues, it takes me 30 min to drive home. thats 9 hours and 15 minutes. 3 days a week I go to the gym so there goes another hour and a half to hour and 45 minutes so we are up to 11 hours gone appx. Evening meal usually takes up another hour or so depending on whether my wife is doing the cooking or I am. Showers and other personal hygiene at least another hour, now I am up to 13 hours gone. A little quality time with the family watching the news or a movie or hitting the mall or whatever and I have 8 hours left for sleep. The hour or so I do play during the weekdays are on my non work out days. Weekends are about the only time I can squeeze in 4 or 5 hours straight for gaming and that is when the weather is bad and the wife does not want to do a movie or dinner out.
No, you have taken that out of context. 8 hours a day is someones job. In so many words if someone can play 8 hours or more a day, they may wish to look at other avenues of living. I did not mean 8 hours a day is normal for someone WITH a job. Thanks |
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7/19/08 12:57 PM
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Viewed 215, Replies 17
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Originally posted by Papadam Eh ok? So you dont think there is a big difference between playing 1 hour/day and 3 hours/day? Thats 3 times more you know! 1-2, 3-4, 5-6, 7+ would be better IMO.. would give a more interesting result.. but since I know what you are looking for it doesnt matter...
We are getting an average.This is all we need. If for example I look at an average evening for a family of 4. Get home between 5-6pm (this is based on national US averages, Europe may be different). An average of 1 hour to cook a meal, eat about 30-45 minutes. Then entertainment until bedtime may be 1-3 hours depending on how much time they wish to spend with children, or homework, etc. Then a national average for bedtimes is between 9:30 - 11:30. I think I hit the first mark correctly, then lowered from there. And if someone plays over 8 hours day, well, we should discuss intervention (and note this is weekdays and averages. I can easily play 6-8 hours on the weekend, yet maybe play 2 or 3 hours during the week) Hope that explains my reasoning |
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7/19/08 12:34 PM
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Viewed 215, Replies 17
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Originally posted by Papadam
People keep saying "People in my kinship", but I never asked for your "Kinship". The poll states "How many hours YOU" play As to poor options...I disagree.. 8 Hours a day (you understand the poll is "Per Day") is what I have pushed the poll to. 8 hours is normal hours for someone with a job. So, if someone is playing over 8 hours a day, then they can just pick the last option. (I would be interested in how many actually play more than 8 hours a day...lol)
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7/19/08 11:07 AM
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Viewed 215, Replies 17
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Would like to see what the consensus is... |
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7/19/08 9:53 AM
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Viewed 410, Replies 15
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This is too funny, if anyone remembers Master Chief sucks at Halo 3, you will love this |
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7/19/08 8:02 AM
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Viewed 361, Replies 17
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Originally posted by MaGicBush
I made a comment on another persons blog on how a persons enjoyment of a game is relative to the actual amount of hours they put in. For example, I have put in roughly 30 hours this week in Guild Wars, and having a blast. You have put in...13 in AoC? Is it that you do not have enough time? I work 40 hours a week, have a son to take care of, groceries, to bed early..yet, still found time to put in. Because I was really enjoying that game, and it has that much entertainment. Anyways, this other person's blog said they have not run into any game breaking bugs in AoC, they enjoy the game, and like their class. ok...why? They play a ToS, the most over powered class in the game, and they play a total of an hour a day. Lets use LOTRO as another example. People love this game. Why? It was made for the casual player, and if we did a poll on their forums we would probably see a majority play an hour or two a day. The analogy I used is this. Someone goes to the Dentist and finds out they have no cavities and only need a cleaning with the best tools available. Will take about an hour. Another person comes in, finds out he has an abscess and the Dentist can only use a hacksaw, and it will take hours and hours to do. You sir have sparkly teeth!! (lol) |
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7/19/08 7:51 AM
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Viewed 15443, Replies 327
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July 11th - 25432 July 18th - 22185 Another 3k hours lost from last week.. But, if we use all games, we can see an overall loss due to vacations, etc. But, a majority see maybe a 1k hour loss or less. Like has been said. This actual weekend may be another wave as scrips run out. Overall it is not pretty. It is not the total indicator, but trends are trends.
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7/19/08 7:45 AM
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Viewed 2066, Replies 65
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Originally posted by Snorf The above statement applies heavily to todays game market. Recently I read a blog post by a player of Age of Conan who said he really thinks the game is fun, and has had a blast, and has not seen any issue at all with the game. How is this possible when we hear such doom and gloom? This person plays a total of... TADA -- 5 hours a week. Then it dawned on me that the player base who feels a game is better in some respects seem to play that game with a minimal amount of time, and usually will play a class that is considered "The best" of the game (which we all wish to have, but should there not be some balance?) Therefore a game made for that type of player will of course seem more pleasing overall. But, this is not the whole population, and we may never know which is the largest. If WoW is an indicator for success, you are then guaranteed that the majority of the population has put in more than 5 hours a week, with raid schedules surely taking more than a persons 1 hour a night they have to play. And that maybe some players are looking for an engaging game that keeps them occupied for hours. Who would be easier to please? One man walks into the Dentist and is told he can just have his teeth cleaned with a super shiny laser. It will take about an hour. The next person comes in and is told he has an abscess and will need to have it removed, but with a dull hacksaw and it will take hours of back and forth over and over cutting. I think we will know who will be having fun. And LOTRO is an excellent game for the minimal player who does not have a lot of time.
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7/18/08 11:24 PM
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Viewed 361, Replies 17
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Originally posted by MaGicBush
Yea, basically the fanboys/AoC players are actually in the game then you have the 20 or so people here actually posting that had some misshap and decided to flame AoC. I take it all with a grain of salt, I honestly dont see many flaws in AoC but whatever. So, what does the speed of your weapon say now? Just how fast does a female hit? And may I ask, did this issue work itself out? http://www.mmorpg.com/discussion2.cfm/thread/180706 Or are you still being forced to play in a lower quality of graphics? I guess people each have their own opinion of flaws.... All I know is DT's are gimped, ToS is king of all classes (still) and combat runs at a snails pace. Glad you enjoy that type of gaming... |
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7/18/08 10:11 PM
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Viewed 579, Replies 24
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Originally posted by sepher
I have an idea. The easiest solution? Why not post a screenshot of your guild list? And even do it during primetime. How large would you say your guild is?How often have the players logged in? Hopefully it is 100+ players (as any lesser guilds really have no chance for Battle Keeps, and you wish to have a Battle Keep...correct?) I understand your concern over the feelings of posters here on the MMORPG forums (why I do not know, when you clearly stated our opinions mean naught, yet you continue to argue your points like they mean something..) I have stated before, and will again here. Hard proof works better than conjecture. You stated top selling, yet it has fallen off charts, Xfire shows a massive exodus of players, and many have stated the populations are shrinking, while only you say it seems to not be. Even though bloggers and even more current reviews (which show a downturn in scores also) have stated their dislike of what is happening in the game, the supposed silent majority are...what...playing? So by all means, show us the proof. I am quite interested. |
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7/18/08 8:08 PM
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Viewed 579, Replies 24
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Originally posted by sepher Yet, you would think, based on Funcom's admittance that they wish to see a total of 3k players per server at any given time, they would account for maximum loads on their servers. This should prevent server search spikes. Yet, no server ever hit this peak during the time before search was removed. And why would a thread discussing the search tool be blatantly closed on the forums, and the person who created the thread given points toward banning? Because he mentioned server populations? Is that against ToS? As to gold spammers, do you think they took their time to go through each page, and right click each player to send them a tell through roughly 30 pages of 50 players? No, now Funcom has made the job of the Gold Seller even easier, where they have to concentrate on only 50 players per zone. Funcom actually made the lives of the spammer much easier by removing the multi search feature. Searching the Trader is a whole other story. That thing has been buggy for so long, just looks like another bug to me. And the fact no economy exists in the first place...except for gems, which still act buggy at times. And to place Funcom in the same ranks as Blizzard and Maxis is even funnier. Funcom had 2 months so far of big sales thanks to magazine reviews for the 1-20 game, and as the public becomes more aware of the issues within the game at higher levels, this will not stay a top 10 game for long. Xfire has proven a downward spiral, and based on forum discussions of empty servers, I do not see anything good coming of this. But, rose colored glasses help, and I hope they do not break on you, like it has for so many others.. Finally hit 49, scared of the gaps at 50+
(EDIT: a Note about the sales situation "Australia loses AoC on top 10 chart"...oops) |
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7/18/08 5:16 PM
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Viewed 15443, Replies 327
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Originally posted by Ender4
Agreed...or even Vanguard or EQ2. EQ2 also has a small PvP based an Vanguard...well, PvP = dead server...lol. Cheers |
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7/18/08 3:50 PM
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Viewed 15443, Replies 327
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Originally posted by Ender4 I don't think xfire is useful for a comparison like this one because not every game is going to attract the same number of xfire players and not every game is going to have people play the same amount per day. It is at least semi useful for tracking a single game compared to itself and even then the numbers have to be taken with a whole block of salt and not just a grain. It clearly shows AOC is losing players pretty quickly as does a simple server search (which they disabled last week just to hide it). I'd say they have lost close to 50% of the opening week players at this point.
I think we have noted this before. It is but a sample. And I think it is a good sample. Why? Xfire has always been geared toward the FPS/PvP crowd (as noted by some of the top games,CoD, Counterstrike, Guild Wars, Silkroad)...all PvP oriented, etc. And to go from 60k hours to start to a mere 20k is a huge difference. Look at Guild Wars, that game has hardly budged on the Xfire charts, and always performs in the top 10, as well as Warcraft (not WoW)...all competitive games. AoC advertised itself as a competitive PvP based game, and the Xfire numbers show this was the biggest mistake on their part. Launching with only half of the PvP intact was the numero uno issue. And everyone knows it. No, Xfire is proving AoC is NOT a PvP game...thats for sure. |
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7/18/08 3:16 PM
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Viewed 579, Replies 24
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Originally posted by sepher
And are you not being naive to think it was not removed due to concerns of numbers. Why have something that has existed since Closed Beta, Open Beta (the one that is still going on actually), until a week after the post I had shown from the person whose thread was locked. And, why would you think Funcom is a top-selling developer? Where do you get the numbers for that "fact"? Example: Top 25 PC games of all time - IGN = No Funcom Top Rated games - Gamespot = No Funcom But I did find this Wiki - List of best selling video games
There is AoC...right next to that other awesome game....Deer Hunter...WOOT! |
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7/18/08 3:05 PM
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Viewed 587, Replies 12
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http://www.mmorpg.com/discussion2.cfm/thread/190282 Already posted |
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7/18/08 9:18 AM
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Viewed 369, Replies 11
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Originally posted by Loke666
You are kidding...right? I can only assume you are playing PvE. Playing a ToS or PoM. The melee nerfs have all been corroborated by Devs. Multiple users have all corroborated these issues. I know that people enjoy the game, as I did. But, to turn a blind eye to soo many problems is silly. Go play a 4-6 hour session, and see the frustration of getting one shotted by bosses, or play a Melee class and realize your one handed weapon is slower than a two handed weapon. Then you get ganked by an invisible player in PvP...if you play PvP that is. Stick up for the game, but also accept the failings of this company and how they are driving this game into the ground.
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