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All Posts by psyconius

All Posts by psyconius

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239 posts found
Originally posted by allegria

2. The hook of LOTRO is the epic storyline ( imo ), the fact that a major MMO has a questline/storyline that takes you from level 1 to 50 is something new.

The story is really the difference for me. Playing an MMO and not worrying or caring what my level is, is something i have never experienced and always wanted to.

 

-Allegria




I agree fully on this. There are plenty of MMO's who have had a SIMILAR structure(Guild Wars certainly has an overarcing storyline as you advance.. but it barely has other MMO elements supporting it =P), but I think LOTRO has really done a great job with the main quest line. To me, it is so much more fun to group up with people and "grow up" together advancing the story. Rather than everyone grind to 50/60/70 and then put on 40man raids at a giant monster every Monday night. Tuesdays we can zerg the BG's.. Wednesday we can pharm some gold =P


I am sure we gotta wait a bit to see how the end game of LOTRO shapes up before I can fully take stabs at WoW, but I think the system is exponentially better :)


Good post. This game is very good at sucking people in who give it the chance :)
US Here.. and again.. only outskirts of cities and in cities. I remember in Vanguard beta there was a zone seam that I was locked up at literally 15 seconds, then slideshow for about 30 seconds, then somewhat OK... This was just getting in the general area of the first big city(for those who play/played.. it was a big downhill path that I am referring to.. near the bottom was slideshow world).


If I stand still or only move a few feet and wait, and spin around and let everything get caught up, I can get smooth frame rates for about 10 seconds in cities(going back to LOTRO here, if anyone is confused), but then when it has to draw a different region of the city it will start stuttering badly again until I wait it out.

This again points to software issues. I am not totally complaining at Turbine by any means... MMO's have always had issues with this type of stuff. I just don't like the people in the community who assume I am a newb when I encounter these issues. I don't like the people that are getting this problem and pretending they are not. I also don't like that there isn't a whole lot in the KB or on the forums at LOTRO.com that says anything about this.

I am well prepared to grin and bear it until I can get some massive upgrades. But even then there are still going to be weird stuttering issues that developers can't seem to work out yet(not just Turbine, everyone). It is just a little disheartening :/
Originally posted by Radueriel
Well at first I had thought it could be a ram issue as that I only have 512. However... 2 of my friends are also trying the beta one has just recently upgrade to a dual core and he tells me that he lags /stutters when there is alot of effects going on and when there are others around him lagging. My 2nd friend has roughly the same specs as my own comp but with more ram (1gig) and he gets lag in the city and in areas outside of town.

I also had already tried the slider option and everything else as I mentioned before. Heck i even updated my drivers, well two anyway. So then I tabed out to see how much memory this game sucks back, and omg what a pig! lol  

Oh well back to trying the beta again.

512mb of RAM will certainly not cut it, as far as smooth gameplay goes.

2GB seems to be the answer for a starting point.
Originally posted by Angelbound

Actually after trying hobbit minstrel, I tried elf ranger and it was even worse close combat atleast to me. I love eq2 combat,  to each there own. But I still think lotro can improve there combat quite a bit including animations on some things.

First off, there are no rangers in LOTRO.. There are hunters :)

Now I am still just utterly confused at why you would think a minstrel or a hunter would be good at close combat! Champions, Guardians, and Burglars are the main melee classes. And Captains are pretty damn good as well(my favorite class). Minstrels are a versatile hybrid healer, but the main healer in the game. Loremasters are the perfect utility caster. Crowd control, healing, and nuking. Hunters are the ranged high DPS class. They really do take the place of wizards from EQ and DAoC, Shadow Priests/Mages in WOW, etc.

I have summed up the classes briefly.. Champs are offensive melee, Guards are defensive. Burglars are stealth melee.. :)
Originally posted by Fifthred
Originally posted by Radueriel
I decided to go with one of the new servers and found that in the cities and out in the wilds I had lag, stuttering and some choppiness. I logged off and checked some of my other online games and had no problems. I even rebooted and loaded up Lotr and still had the same experience. I played with some of the settings and still no change. I asked in channel and others said they experienced the same. For a new server with potential low population, I don't find this very inspiring, however even in open beta I would have hoped for better. I currently use the Pcgamer cd and speculate that there using the low res client, so with that known this performance issue is kinda nerving. My rig easily passes the requirements for this game and I'm on cable internet so I know that it's not on my end.

Hopefully this will be fixed apon final release.
Did you try "Troubleshooting" and slide max frame rate to 15 ?  Please give it a try

I just tried this.. And you know what happened? I got 15fps everywhere I walked, and still stuttered in cities. Rather than getting 45fps away from cities, and stuttering in cities.

I am keeping the engine on High instead of VH for the time being. It seems to help a tiny bit.. But the fps limiter does not help in my situation. Still pissed about the "yeah I tried that, but really didn't" comment. Just because your configuration works well doesn't mean that all of us have easy fixes.


Nice list. I can't wait until the community really takes off.
I'd like to see what 2gigs of RAM would do for me, but I am not sure if it would help.
Originally posted by Mars505
Cities are a centralized hub, there will be lag no matter what is done. I've yet play any mmo game where over 100+ people in a centralized city , didn't lag.
If you had the lag out side of the city , I would see a point of posting, but having lag inside of a city is nothing to complain about, imho. You would have to have a internet connection  on a lan line sitting beside the server to not lag in a city.

Lag is not the issue! Client stuttering is.

It doesn't really matter. It isn't breaking the deal for me as I have said. This thread can only get ugly. Anyone from here who wants to come to my apartment and watch the performance issues, you are welcome to. If you don't believe me, that is fine. Just give me a few minutes to catch up if we have to run through a city together.
Originally posted by JonMichael

Let me just say how much I appreciate the honest, non-trolling posts. 

To those of you who don't like the game, I hope one of the upcoming MMO's will suite your tastes better.

I've been in beta since January and can say I have actually found a game that's fnally immersive, beautiful and entertaining, along with great customer service and a company that actually listens to it's customers.  I think I'll be here a long time.


Yeah I have to agree mostly with your comments. It is very immersive and has me thinking back to my original time with DAoC. I just wish there were some more voiceovers =P

And yes, I am very proud of the forum for not being trolly so far in this thread. Good show all.. I certainly will check out AoC when it is around, and if they give me a cushy spot in beta and it is enjoyable they could certainly steal me away :)
Originally posted by Angelbound
Hmmm im afraid to reactivate without the discs for the game, how exaclty does this work? I dont have eq2 installed on my cpu.

Don't reactivate. They don't provide client downloads. I was stuck there as well at one point. You'll have to find someone with the disks or a torrent or something.
Originally posted by Meridion
I guess every single soul with a bit of understanding can see what happened here: There were too many complaints about the character-structure of Lord of the Rings. WHIIIINE, I cant play evil, I cant play Aragorn, I cant even have a mage, BWAAAAAAAAAAAH...

Its that simple, most of the stupid Fantasy followers these days give a s**t about consistency of fantasy universes. Ever been to a LARP or a medieval reenactment festival? People just dont care, they want to get away from their 9-to-5-bohoo-I-lead-a-boring-urban-life-with-no-excitement-experience; the more bling bling, the better... Its REALLY that simple...

So if a dev team tries to respect the ideas of a double PhD in germanic languages and philology that spent the last 30 years of his highly successful, academic life in the wonderful lands of mid-England;.... Dude, they have to REINVENT the word compromise...

So back on topic, no, I already appreciate how they conserve all the given lore as good as possible while still making this game attractive for non-care-non-life-basement-geeks that obviously swarm every MMORPG, every tabletop, every P&P you can possibly think of. So Loremaster is fine I guess, they couldve screwed up much more stuff in this game...

And yes, I think there are plenty of exceptions from this rule, but the vast majority wants the "jerry springer Lord of the Rings"....

Meridion


Well said. I think they have done a fine job preserving the lore while keeping the game fun and accessible.
Originally posted by Fifthred
Worked for me and 100,000's of others
you must be 1/100'000's
You are wrong about "slowing the game"
What it does it tells the hardware not to over compute, and brings the game engine / frames , to a better speed for you computer to render. Even though I use 15 as my max frames, it plays like 60fps.  I run on High setting and it is awesome , with Frill distance at ultra high.
But I can tell you are a guy that will say "I tried that" and really haven't and no matter what someone posts it will be wrong, specailly on a OPEN forum here on mmorpg, instead of taking your issue onto the official forum.
Good day to you
I have taken it to the official forums. I am one of the few people actively discussing it there. My forum name is darkhawkcthulhu. They urge people to not use their login names as forum names, so I used an alternate name. Thanks for assuming I am just whining and not really trying anything.

I have been battling with the game's performance since day one. In fact it is what inspired me to get back to my overclocking/tweaking roots. To stop being a lazy windows user and set up video card profiles and tweak a lot of settings.

You have admitted you still slow down in cities. That is all I am talking about. Wretched framerates when there are lots of structures and/or players. You can't just say it is an MMO and it will happen. Solid frames everywhere else dropping to slideshow is a serious programming issue. If people don't complain about it, and take your attitude, the devs will never have any motivation to fix it :)

Nimrodel.... really? I wish I had waited to make my characters =P


And yes, the Vanguard cheapshot was pretty nice.. Good show.
Originally posted by RAF-dood
Two words... Electronic Arts, if that doesn't make you go screaming off into the night then you're either new or you've never run afoul of their handling of online games. Be afraid, be very afraid.

Ya'know EA let two games I enjoyed die... (Majestic and EnB) But I still don't blindly hate them. DAoC was also my first real MMO addiction and I am not freaking out that they own Mythic now... Am I being too easy on them?

In the same vein I never got into AC1, mildly enjoyed AC2, and loathed D&D:O... But LOTRO is freaking amazing. If I automagically hated Turbine for their previous failures, I would have missed out on what is now my favorite MMO :)
Threads like this remind me that half of the reason I even browse forums is to remind myself of how stupid the average person on this planet really is.
The troubleshoot panel has done little to no troubleshooting for me :)

I don't know why people insist on suggesting that. I have toyed with it plenty, and it has not helped. And in theory all it would do in the first place is let you make your entire LOTRO experience as slow as when you are getting the slow downs so you don't notice the jerkiness..

The real purpose of it is to let you try seeing how much a particular setting is affecting your overall framerate. This is also kind of stupid since I have yet to discover a way of displaying your current framerate(without the use of an external program of course).

Part of me also thinks that quite a few people really don't realize how crappy the game is running at times, or are in denial that it is happening :) Either way I don't really care, I love the game too much to give up over this issue.

I have accepted the toning down I have to do to make the game more enjoyable to play, knowing that the code will be optimized a bit further and I will upgrade later on anyway :)
Originally posted by Silens_Neco
What I have to say about all this debate is, who cares?  The original question was how they play.  So they are here to please any caster lovers and to add a support class in the game.  Big deal, if you guys are looking for realism in an MMO than you will be sorely disapointend.

I am guessing that this is directed at the "WTF DO LOREMASTERS DO?" thread from earlier?
Sadly lots of people with good machines have stuttering issues in cities and areas with lots of people and/or structures.

It generally is bearable, and you learn to deal with it or find tricks to avoid some of it(look at the ground and use the minimap if it gets REAL bad =P). I know many games have had this problem at many stages of the history of MMO's in some form or another..

I just wish Turbine was a bit more open about this issue with the engine. There isn't really a knowledgebase entry about it, and nothing useful posted on the forums from the devs. It would be nice of them to compile a list of ways people have been fixing or atleast making the problem a bit more bearable(ie everyone says to defrag, turn of floaty names, post processing, the normal stuff.....).

Also, asking for help from other players usually just gets you the "Buy more RAM, newb" response(if not the normal checklist of defragging, etc). This is fine, and if it reliably worked in all situations might be useful information, but then Turbine might as well up the REQ's and/or recommended system specs :) No MMO should require 2GB of RAM on top of a decent video card and processor, good system maintenance, and reasonable tweaking know-how just to get consistent frames..

</rant>

That being said, anyone who sees my normal posting about LOTRO knows I am a borderline LOTRO fanboy already =P I just wish it would run better for everyone :)
/Agree
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