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In all probability, the current Dev Team will have made some changes, but only on those parts of the "lore" that we as players don´t get to see untill they happen ;) I mean they very probalbly changed what´s in store for coming years, because of the in-famous "leaked lore" incident, back in the days when the game first got sold. Some idiot stole data from their files and leaked it to the community. "Eyes only" Files explaining what the "meta-storyline" held for the future and some "sensitive" background info on the factions. As far as I can see the new Devs are very dedicated to giving us a unique and logical history developing "on our hands and under our noses" so to say. So it would be a real shame if they did not change one or two things in regards to not spoiling this experience for their players. The current development shows some fresh approaches and very strong regard to what the players want and prever in a Game, so I´m convinced that the things contained in these files are long outdated and I´m happy about it! :D
Just come over again and try some of the great Live-Events that help you get involved in things. Only catch is: You actually have to participate actively and not just walk by and/or stand around to be "drafted into the experience" ;)
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Originally posted by maplestone I was a little surprised that the materials I was picking up were as good as my dedicated harvesting was finding - that seemed to devalue harvesting skill/effort. Just one thing, for your information here :) The looted materials actually complement the harvested materials, nothing works "on its own". Although you could craft decent things from just harvested or just looted materials, only a mixture of both will get you the "best results". And its not even always "best mixes best", no, sometimes you´ll habe to mix basic with better stuff to get an even better result ;) A recent interview with the Devs stated that "...not all valuable recipes have been discovered yet." And yes, I belive so, because people are fucusing on what they are getting from spoiler sites, instead of trying to find/invent new ways of crafting things. All in all a nice review, and I truly hope you´ll come back some day to enjoy even more of the game, for the Tutorial just scratches the surface of an immensely immersive and deep world.
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And that would help how? So people could still play appart from each other and complain about folks that don´t speak their language attacking "their" Ouposts? XD Great idea, for sure. ;) Anyway, yes, the population IS kinda small, sadly, but complaining about it and then leaving won´t make it bigger. Staying and having fun with those that ARE there does. :)
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I´m guessing that you are on Arispotle, the international Server. So, there´s always the problem of different time-zones. Just give a shout in Universe-Chat and people will answer and very probably come to your aid :-)
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Numbers seem to have improved. Quality... well... see above. But thats just my experience.
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Haha Now that one made ma laugh, thank you. I´m one of Ryzoms strongest supporters and I truly and deeply love its world, its background and the efforts of its Event Teams and all the people who work on it and those who play it and I´m truly and utterly thankful for these efforts. But well, in the last years, since its re-emergence from limbo its changed massively. And sadly not for the better, in my personal experience. I see the Event teams working their rear-ends off and the majority of players "shouting" insults at them and those few who try to "play a role" in this world, because "Roleplaying is lame". I´m just extremely disapointed and frustrated abouth the state of things at the moment. Roleplaying isn´t a part of Ryzom-main-course-play anymore, its an forgotten and ignored sidedish, slowly congealing at the side of the table. And I´ve talked to some roleplayers from Arispotle who´ve only confirmed to me that there are just the same problems. (I can´t say a thing about the French server though, but I hear its got a quite large RP crowd. To bad I don´t speak/write French.) Over the years I´ve tryed to organize RP-Events and been largely ignored. Every time fewer players even bothered to show up and hardly ever anyone realy participated, most just watched and treated it like theater play. Untill noone showed up anymore. Now, I´ve been with the game since release. I´ve tried to hold things together with posting my (fewer and fewer) RP experinces at the forums and even on gameing communites on the net and inviting others to do so too, I´ve tried to help others get into the game and into roleplaying, I´ve posted whole threads about "how to RP" and "how to play Ryzom". I´ve written articles for the official lore. I´ve tried to get a job at Gameforge back then, just because I loved this game so much. I´ve created most of the Ryzom-Videos on the net. I´ve had a dedicated Ryzom Website for years and I´ve litteraly spent years in support of this game. And all I see is people ignoring all these efforts, not only mine, but all of the efforts by the Devs and those who truly care about the game. And I'm at a point where I´m asking myself: What am I doing here and why am I doing it anyway? Sorry for the small rant, but well... I´m not sure if I realy do belive in a Roleplay-Future of Ryzom. In my oppinion, the masses will dictate the direction the game takes and even despite their pledged "foucus on roleplay", the Devs will someday have to admit that they´ve maneuvered themselves into a corner, where there´s no escape from, except for turning the course of the game around to "WoW-Clone". If they ever want to make a sizable amount of money from it. And yes, I know that´s not their main goal, but they too have to live on something, y´know? *sigh* CU SaM / Acridel |
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Originally posted by terroni "Despite the RP"? What do you mean by that? Is RP a bad habit to be tolerated? Are RPs "weird people who don´t have a grasp on reality and just don´t get a games true rules and intentions"? that have to be riduculed and laughed at because they "just don´t mix with real players"? I truly hope thats not what you wanted to say. Because others frequently do. Of course I can only speak for Leanon here and most peeps are realy nice and cool and I won´t say any bad things about them, but it´d be just realy, realy nice to have some more well... serious and fun roleplay going on and not just the "Kami hate Karavan and vice versa" stuff. I just can´t stand it anymore. Might just as well call it "Horde vs. Alliance". Ryzom was a great game for RPers and might be still on the international and the French server (Arispotle and Aniro) , but it just isn´t anymore for me on Leanon.
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*tears welling up* Oh God! I´m not alone! *wheeps a little* Someone thinks the same as me... I´m not just a lone abbaration anymore. *sniffle* Sorry, ... *blows nose*
I´m just so glad that finally someone took notice of our predicament as true Roleplayers and not that what "modern gamers" have to come to revere to as "roleplaying" which is in effect nothing like it, but more of a "class-playing". If you´re not fit to play your role in a team, you´re not a roleplayer anymore. *sigh* And, admittedly, I´ve given up the fight. The Leanon (German Ryzom Server) RP population has dwindle to me and very, very few others... :( Opposed to PvP enthusiasts and "I RP when I need to have an excuse to bash someones head in" players. I just don´t understand why those who do love to play a true role just don´t see their chance here and well... either ignore the game or bash someones head in.
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Al personal and valid points. Still no reason to say "it´s complicated". Fascinating, how easily people miss the topic. CU SaM |
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Still, no reason why "it´s complicated" ;) And the stanzas are rather easy in my book. Like Legos on a scale. Add here, subtract there to even things out, or get a bouns. What´s hard with that? Anyway, yes. Combat is of course not AoC, or on par with some of the newest ones. How could it be? Some like it, some don´t. *shrug* I don´t too, but I still love the game ;)
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Huh? There is quite some nice music inGame. Did you maybe shut it off? Granted, it´s not everywhere, but to me personaly, that´s not a reason to either call a game "not good", or "complicated" And did you discover the InGame mp3-player to, so to say, "create your own score"? I think thats a pretty good idea. Even if it was/will be called a "cheap sollution" by some. So what? They didn´t have much money! They´re NOT Blizzard/Sony for gods sake!
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"My brain huuurts!" |
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Short answer Red? - The Masses don´t like to have to think. They like the "silver plate approach". And most games cater to that.
Just my oppinion. *shrug*
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So, leave him with his obsession with water. It´s so rare that trolls are actually interested in it
Anyway, Yes Lotros Water IS realy nice and cool and such. So what? Is water the new cure all for reasons to play a game? Well, not to me. *shrugs* Like Lotro, still like Ryzom better. Both have their moments.
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Ryzom is simply the best land based sandbox currently
General Discussion « Ryzom 8/02/10 3:53:46 PM
Originally posted by einexile I don´t even PvP, but even to me the answer to this is obvious. No Newbes aka. small PvPers, means an overhang of higher PvPes who naturally kick the smaller ones butt. If there were more Newbes, there´d be far more small level PvPers, who could for example gang up on an older guild. Saying things like what you said above is sadly what keeps palyers from even trying to get somewhere and get together with others, because all they read is: "I can´t make it by myself". And thus don´t even want to try to make it together with others. *sigh* Well, a vicious circle.
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Ryzom is simply the best land based sandbox currently
General Discussion « Ryzom 7/07/10 2:37:26 PM
Loads of Videos Video of a world RP/Battle Event And some more on the side ;)
Enjoy. CU SaM |
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Ryzom is simply the best land based sandbox currently
General Discussion « Ryzom 7/07/10 6:48:59 AM
Well, sorry again if a bit of irony is lost on you. But as you may have noticed, I also don´t think its okay to "free and buy" mounts instead of teleporting. And as you allready know people are doing just that and not using the mounts as more than just 100 additional bulk, what would teleporting them change on that? I don´t see a thing changeing here. It´d be the same just with a few changes to the system. People/players are ultimately lazy, extremely so. Today they don´t use mounts because it takes too long to travel with them, even if the beasts move faster than normal running speed. That´s a fact. I can´t see how having an extra 100 bulk with you would change that while leveling. I´m sorry. Mounts and packers, yes I do consider them part of Ryzom too and part of the gameplay too, in my oppinion were initially implemented for treks. Caravans of people who would bring merchandise from a to b. But because the dapper is so extremely avaliable and with it TP tickets are nothing but cheap, nobody needs to trek like this. Did you ever do a trek like this? http://vimeo.com/2604996 It´s great fun, but people miss out on that because they just don´t want to spend a few hours of their precious level-time running around Atys. So, giving them the oportunity to teleport their mounts would simply add 100 bulk to their bag and nothing else. You´ve said it yourself. People would load up, teleport, load off, teleport, load up, teleport... and so forth. That´s not realy "using" a mount in my oppinion. Sorry. Those folks that WANT to truly USE their mounts, like you and me, will do so, wether they can teleport them or not. I think we do agree that "more use of mounts" and better use for that matter, involves "riding around the countryside with them". Just considering them more storage space simply doesn´t do them any justice. And that´s what most players do and would still do, if tp-ing them would be made possible. Nothing more, nothing less. Rockgod´s idea of making them more like pets would be great, but I still fail to see how teleporting my mount would make me use it more often. That would be like using my car just for driving to the next gas station and nowhere else, because I hate long journeys. ;)
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Ryzom is simply the best land based sandbox currently
General Discussion « Ryzom 7/06/10 8:32:29 AM
Well, belive me I´ve herad often enough that "packers and mounts must be able to teleport with you". And some folks even do want them to teleport from and to wherever you are." Convenience" is the term involved here. If had discussions about that as long as I can remember playing Ryzom. I remember a time when it was possible to reach your packers inventory from each and every stable on Atys and before that even from everywhere you were. People were going nuts when this was changed to ist current sate. And yes, some old and new players want this back. Sorry if I misinterpreted your points, but then please, next time be a little clearer in your statements, to leave less space for misinterpretations. And, I´m sorry still, but I still don´t see why being able to for example teleport my mount from Yrkanis to Pyr Kami would make me ride it more often? Or vice versa, for that matter. oooh, the few paces from the shrine to the city... wow, what a harsh road. And in addition, people that do to say Void to level, why would the take their mounts and risk the death of those? If they were not made completely invulnerable, that is. Why teleport and then ride a mount the few meters to their favorite leveling spot, where the mount would stand unused for some hours. There was a time when mounts were as vulnerable to aggro mobs as homins. If you left your mount somehwhere in the wilds unattended it would sooner or later be eaten. People got very upset about this and they were made "non-aggro", so to say. Which still isn´t enough for some people it seems, who want them to be "more like WoW mounts". Not you, of course. But those fellas exist. And I absolutely disagree with those. I´m in no way opposed to change, as you seem so glad of pointing out, I´m only opposed to toughless and so to say "de-volving" changes, that kill every last bit of uniqueness in the game, for the sake of some idiots who can´t get their heads around different mechanics than WoWs. Those folks I truly despise. And I´m not ashamed of it.
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Ryzom is simply the best land based sandbox currently
General Discussion « Ryzom 7/05/10 4:07:04 PM
Huh? 0o Please explain to me how in the heavens being able to teleport with your mount, will encourage people to use it more often? WTF? Why should I even bother to get it from the stable when I can teleport it from one to the other? That is, if people aren´t allready freeing and re-buying them in another country, just for that. There´s enough money around to do it, sadly. Why should I even sit on it, when it just teleports after me, as additional storage space? And, mind you, I guarantee you that once the mount can 'port, screams will be heard in all existence that the packers should be able too! Because its much safer and faster to simply teleport your additional storage around with you to the not so easy to reach spots. OMG, sorry but never, ever will this happen! At least I hope so!
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Ryzom is simply the best land based sandbox currently
General Discussion « Ryzom 7/04/10 7:45:46 AM
Neat idea, but it should be "mortal" nevertheless, simply because of "no risk, no fun" ;) The main reason why people aren´t much using their mounts is that teleporting is atm far too cheap. If dappers where less and TP-pacts thus less easy avaliable people would simply "need" to use their mounts more often, for example to trek goods from point a to b, or to get whereever they want in less time. It´s a bit like RL, why walk if you can drive? - Why ride if you can teleport? ;) Okay, less dappers wouldn´t solve everything and motivation to realy use mounts would probably not rise immediately, but with more missions like those centering around the Watch-camps, people would probably use them more. For example a mission that actually required you to form a sort of caravan through the desert to bring a lot of goods from a to b. Where teleporting was expressively forbidden and the use of mounts was expressively required. Why not? If implemented cleverly and with nice "prizes" this kind of mission could well be much fun :) I for myself love treking with mounts as it adds another level of depth to the journey, because not only do you have to protect yourself, you need to take care of the mounts too. More complex mounts, as you describe them, would surely add to this, yes :) But I´d refrain from making them unkillable as some folks demand, it would simply take away the risk involved in using them and with it most of the fun. Did you post this idea on the suggestion boards? If not. DO SO! :D
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