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All Posts by Leucent

All Posts by Leucent

101 Pages First « 87 88 89 90 91 92 93 » Last
2005 posts found
Originally posted by Talemire

So AoC's combat system isn't new? Their defensive shift system isn't new? Mounted combat isn't new? Hrmm... As I once heard on an old TV show "Okie dokie rolie polie olie."


Combat-DDO does, Mounted combat-EQ2 does, not sure on def shift. To say WAR is WOW2 is so iggnorant. Its far from it. Does WOW have a TOK, no. Does WOW have RVR that actually means something to the whole world, no. Does WOW have Public Quests, Absolutely not, i could go on but why you ll never see it i guess.

Absolutely agree. It s brilliant and alot of the little things make the big picture even better. I love the statue thing and being able to destroy them is purely amazing, can t wait.

Best end game rvr(pvp) i ve seen by a long shot. This game is appealing to a huge crowd and thats what they want. It will be the next big MMO imo :)

Hard to say if WAR sticks to it. I ll be honest with the recent reviews i ve read on it and still alot of time to go i say yes, but if it takes longer i m not too worried i want it to be as close to perfect as possible. All reviewers i ve seen so far say it s playable now, in great shape etc. So if they re adding 4-6 more months i ll say it will be good and thats all that matters to me. Delays suck yes but if the product is better because of it i can wait more.

I tend to try any mmo coming out. I was going to play WAR for sure and thought since it got delayed why not pick up AOC. I now have decided i m sick of jumping games and will wait a long time after release to judge for myself. I don t like alot of things they re doing for me personally, so i have to wait a while to see. Trial etc would help. I can t see me picking it up at all tbh because when WAR comes out i ll be playing it instead, hands down no questions asked. I don t want to spend 4-8 months into something just to drop it which i will for WAR even if i like it. Make a long story short no not anywhere near release or ever.

Perfect. I like being different from everyone else if possible and this does this. Not having stats on it is great no need to have everyone picking the same things as the article read. Love it!

Originally posted by Flah

LAWL

all the WAR fans are such uber leet pvp'ers and dark to boot. Don't let the IP's hype hit you in the ass on the way out.


Lol, huh ok i guess

Originally posted by Limones

IMO they should release the game on May 20th and just listen to the feedback from players. Based on that they should patch every other week.

As far as the big things like Sieges are concerned: I won't mind if it takes them a month or two to implement it through a patch. I'm sure there is enough content in the game to keep us busy for that long. The real AoC addicts will understand what I'm saying: there is so much to see and to do besides the Sieges and the endgame raiding. Personally I want to look around a lot, test the combat system, explore the available cities, do some drunken brawling, get to meet other people and so on.

The only thing I hope for is that the minimum level isn't too fricking high for riding a mount since most of us have pre-ordered and received a free mount. It would be a slap in the face if you had to look at your mount for 40+ levels and couldn't use it! Why the hell did they give one for free then? It's like buying a Porsche but not being able to ride in it for a month


The problem i see with not implementing end game pvp and such for a month or 2 is you ll get those hardcore people that play 15 hours a day ignoring the lore and power leveling to the top in no time. I know some will say it can t be done i played beta etc, but it always does. Those people will get to end game super fast and then hit the boards saying this game has no end game etc. They ll hit the game hard and it will cause some people on the fence not to pick it up. Of course this all depends on if said implementations aren t in. If so it will hurt the game no matter what. Most people aren t that way but some are and theres others that are followers and will go on every word some others say. That said i think if it isn t in at release and takes some time it will hurt it and should get a delay till they are in. I myself take forever in any game i ve played to get to end game, i take my time always have always will :) In any event Avery i ll take a buddy key if you got any left when you read this :)

As far as FPS Avery no ne can say i m sure :) I agre with that , but.... I m sure you have to agree AOC will have more problems due to lag in big fights then WAR. This is what you get when you want awesome graphics :)

Am i wrong here i thought a guilds keep is attacked when a guild says it can be? in a certain time frame. Or do you as questing actually get a message saying keep is declared war on get here now? If so then i take it back but my understanding is it s nothing like that at all. What i mean is out questing or whatever i m told enemies on keep no one saying hey we re attacking you come fight us.  Element of suprise is what i m saying i don t think this happens in AOC it s well known when you re getting attacked. Please tell me if i m wrong :)

Yes but it s still a predetermined time, which to me = no suprise, bad implementation imo but to each their own. To say you re not fighting for something worthwhile in WAR is a little odd to me but no need to go into it. AOC is too limited for my style and time i can put into a game.

Yes especially in the early days of DAOC it was awesome the whole server competed in rvr i remember at least 100 hibs, 150 mids, and probably around 200 albs all fighting over a relic taken by the hibs from the albs. Us mids decided to mess them over and take it from them . Was a HUGE fight at a mile gate and everyone on the server knew about it through alliance chats of each realm could participate. Not just one guild fighting another. To me this is far more epic feeling, spontaneous, full of suprise, on the edge of your seat "oh crap our city is under attack lets get there now and defend" feel. Like i said don t get me wrong i know why AOC is doing the seige thing their way but the feeling of realm pride and overall rush of fun from the huge fights is gone for me when it s a guild , deciding when another guild can attack. To each their own.

Originally posted by thebigghost

 

Originally posted by elvenangel

 

Originally posted by thebigghost

 

Originally posted by Arkane_A
Originally posted by thebigghost

I believe Age of Conan will be better overall in sieges and clan pvp. The sole reason in that Funcom in an awesome company! I played Anarchy online for many years, if you needed a GM, one would be to you within a few minutes, they would lisen to the community and actually add the content that was wanted, they updated the world when the graphics started to be crappy (still are doing that, going from dx7 to 9 this year) and they made the community great and fun to be a part of. The GM's even personally greeted every new player and asked them if they needed help with anything.

Seriously, what more could you ask for from a company..

GMs have nothing to do with keep battles though, and Mythic is a great company as well lol.

 

Bull crap, what if something goes wrong and theres a glitch, Hmm no GM to help you then your screwed. Customer server plays largely into gameplay and fun factor. I believe Mythic is a company based largely on how much money they can get.

 

This DOES play into the question, if theres something the community wants or hates, the company will aim for fixing it. If you can't see the link there, then somethings wrong.

 

Mythic's been around for ages and Dark Ages of Camelot was far more popular and actually considered a major success compared the lackluster first few years of Anarchy Online.   I dont think I've ever heard of anone complaining and crying for GMs and getting denied by Mythic.  Their whole motto is based around treating the customers with respect and not like wallets. 

 

AO is still alive and kicking, while DAoC looks like crap now and nearly dead. Don't think AoC and Warhammer will come down to the same thing? lol

Daoc nearly dead lol and 2 games not even released and this comes up odd, Like i said it comes down to your playstyle no need for game bashing.

Originally posted by thebigghost

 

Originally posted by Arkane_A
Originally posted by thebigghost

I believe Age of Conan will be better overall in sieges and clan pvp. The sole reason in that Funcom in an awesome company! I played Anarchy online for many years, if you needed a GM, one would be to you within a few minutes, they would lisen to the community and actually add the content that was wanted, they updated the world when the graphics started to be crappy (still are doing that, going from dx7 to 9 this year) and they made the community great and fun to be a part of. The GM's even personally greeted every new player and asked them if they needed help with anything.

Seriously, what more could you ask for from a company..

GMs have nothing to do with keep battles though, and Mythic is a great company as well lol.

 

Bull crap, what if something goes wrong and theres a glitch, Hmm no GM to help you then your screwed. Customer server plays largely into gameplay and fun factor. I believe Mythic is a company based largely on how much money they can get.

 

This DOES play into the question, if theres something the community wants or hates, the company will aim for fixing it. If you can't see the link there, then somethings wrong.

That wasn t his point lol

As stated it really comes down to your play style i m not going to type it all out but instant action = WAR  Relying on guilds in some facet wether it be in one or wait for mercenary = AOC up to you want to log in and get at it now or wait and plan up to you they both have their ups and downs but as i said WAR s playstyle is much more my style and with lives being alot more intense nowadays i would say alot are this way as well.

Originally posted by thebigghost

I believe Age of Conan will be better overall in sieges and clan pvp. The sole reason in that Funcom in an awesome company! I played Anarchy online for many years, if you needed a GM, one would be to you within a few minutes, they would lisen to the community and actually add the content that was wanted, they updated the world when the graphics started to be crappy (still are doing that, going from dx7 to 9 this year) and they made the community great and fun to be a part of. The GM's even personally greeted every new player and asked them if they needed help with anything.

Seriously, what more could you ask for from a company..

Hmm ya this has nothing to do with the question really. I could say the same for mythic as i had great experiences with them but as stated above the GM s won t be there during a siege and if they are well i wouldn t want to open that can of worms.

Yep fair enough but to look at the pther point theres only 6 Main cities to fight over and once inside some great rewards are inside. So it s definately somethig to fight for :) As well leading up to the fight over cities theres alot of pvp/pve that contributes to get you there. Basically it s a never ending fight and tides will turn back and forth till one side opes up the city siege stage. I respect your thoughts and have nothing wrong with AOC i just like the constant battles all over in every aspect to contribute for your side.  Damnit just talking about it is making the wait even harder. Damn my typing is bad these days.

I hope i didn t offend anyone like i said they both have good ideas. I was just stating for me that reason alone makes me pick WAR :)

Hehe don t get me started :)  think both have decent ideas but for me i prefer Wars better. I ve stated before only 1 thing makes me prefer Wars and that is suprise factor. I m not fond of a guild pre determining a time when an enemy can attack. I know why they re doing it but takes away from the immersion etc for me. Besides War is designed by the masters of rvr so it will be good, i can almost guarentee that.

Originally posted by red_cruiser

FFA ala AoC's guild structure will always be more interesting and dynamic than a game with static realms.   A two sided confrontation, Horde vs. Alliance... Order vs. Destruction... is the worse model to work with.  It's one of the main reasons they have had to instance so much of the PvP in WoW.  Not saying WAR won't be a good game, but the model they are using is definately going to present some challenges.

Completely disagree. This is my opinion of course:) FFA guild structure type games to me come down to 1 or 2 guilds owning a server. That to me is a huge population imbalance. When you need a guild to have fun first and second have a couple guilds owning the server in all aspects make a huge imbalance the faction war. Tides turn in faction wars all the time , but with guilds owning servers most people or what i remember from Shadowbane etc leave the server or game completely out of frusteration.

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