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All Posts by DuraheLL

All Posts by DuraheLL

141 Pages 1 2 3 4 5 6 7 » Last
2803 posts found
Originally posted by Sovrath
Originally posted by DuraheLL

OP:
Tell you what...

It's not the time it takes, it's what you DO meanwhile that counts.

If I were to sit here pressing simply "1" for one hour, and hit level cap by doing so, I would call it a grind. Because the entertainment value was so low and the repetetive factor was so high.

So, grind, no matter if it takes a month or a year, still depends on what you actually do and how much fun it is. Agree?


 

Well then by that logic, grind is subjective. So the game might not have any grind to some and then to others it does.

My preference to describing grind in a grind game is that you log in, go to a spot and kill mobs for hours. Come back and repeat.

And while one can do that in Aion if one so chooses there are many quests that one can do, same types of quests in wow or lotro, that give decent rewards and decent xp rewards at that.

I am aware that players feel that there aren't a lot of quests but from my experience it seems that they are expecting to go to one area, finish up that hub, and be sent to the next area, etc.

However, in Aion I can finish quests in one area and come back in a few levels and find some more quests.

Now whether or not the quests are decent that is up to the player. I find most of Aion's quests to be very generic. Still, there are some really nice quests that players most likely didn't even read the quest text.

The statue who has stood in a temple area for so long but who has lost its head and laments the change of the decades yet has no choice but to stand guard...

The woman who you meet who you then find out has been long dead, an evil thing who still pines for the object of her affection

The scarecrow who misses his mistress and feels abandoned, who was never given a head (I wonder if this is a theme or just the sick preference for one of the writers). You then find his mistress who herself has become and undead thing, stuck in her area. She remembers her old servant but doesn't have any power to help him. She asks you if you would go to the graveyard and find one of the open graves. In it there is a skeleton and perhaps her old servant might make use of its head as it is no longer needed.

But when you return it to the scarecrow with fond encouragement from his former mistress he then realizes that the head allows him to more clearly think and remember so many horrible things and wonders if it was better to be left in the dark instead of getting enlightenment.

 

there are stories beng told, only players seem more interested in the xp rewards and moving on.

By all means, the quests in this game are very entertaining and fun to me. Also, as you say there are many crazy and fun quests like the scarecrow you mentioned.

What kills much of the joy though is that many quests are group based and still doesn't give that much EXP so finding a group to do them can be really difficult even though it should not compared to how easy it is to group up in other games.

I think expanding the EXP gain on quests will solve most such problems since I doubt the majorities really wants to just kill mobs most of the time. I could slay 1000 mobs in a row but I don't feel the need to do so unless a quest tells me that I shall do so and that I get a nice juicy EXP bonus once and a while

OP:
Tell you what...

It's not the time it takes, it's what you DO meanwhile that counts.

If I were to sit here pressing simply "1" for one hour, and hit level cap by doing so, I would call it a grind. Because the entertainment value was so low and the repetetive factor was so high.

So, grind, no matter if it takes a month or a year, still depends on what you actually do and how much fun it is. Agree?

A Mythical Monster
General Discussion « Aion
10/21/09 2:04:40 PM

Isnt that the quest where you should use some scented stuff to summon a monster?

If so, switch to channel 4 and the quest will work just fine

OP:
But Aion really needs to cut alot of the time needed to reach max level.

As of now quests are a joke (I know it's adressed for a fix though) and the only option you will have in the end is mindlessly killing mobs. I have done nothing but questing up to level 31, but at this point it's really slow to continue due to most quests being group oriented and finding a group to do quests is hard because not many wants to do them due to lack of XP gain.

Which is sad because the quests and story in this game really are nice (the campaign).

I'm hoping the XP patch will make this more versile so I can continue to play the game with the same joy as I have been able to up to this point.

I'm also hoping that PvP will grant you levels in reasonable times in the future. Because as of now you won't notice the XP bar moving anything even after timeless amounts in the Abyss.

More ways of progressing = more variation = more fun.

Originally posted by colddog

You don't know what sandbox means. 

 

I just said what it meant did I not. If you can make your own town IE SWG, it's a sandbox game. If there are no set linear paths of gameplay and you are free to roam and adventure in your own fashion, it's a sandbox game. If you have no set faction to rely on and can choose your own at any given time, it's a sandbox game. To hell what people have done with the expression today, but yeah I stand my ground.

Originally posted by wowfan1996

 


Originally posted by DuraheLL
First of all, im not a Aion fanboy.

 

How in the world did you make what I did into "only kids play WoW" material?


 

Why do you post meaningless fanboy-style messages then? And what "sandbox" was supposed to mean? Make clearer statements and people will understand you better.

 

Hah... I think describing myself to you will do little to nothing will it. And francly I don't give a damn so I won't. Take it for what it is, what I say or what I do, and make of it what you think.

And how do you not get what sandbox means? It's games where you "sandbox" = change the world in drastic ways or make your own towns or whatnot. It's a common therm used in MMORPG connections, maby you should read up more

Originally posted by wowfan1996

@DuraheLL

Yeah, we all know that World of Warcraft is usually called WoW and it was released in 2004. Other than that, what exactly was your point? More of the same ancient "only kids play WoW" fantasies? They've only become boooring (yeah, in Bart Simpson's way of pronouncing this word) over the years, my dear little Aion fanboy, nothing else.

 

First of all, im not a Aion fanboy.

Second of all, you are a strange fellow are you not. What my point was? To reply to this stupid thread in an equal fashion of  course. How in the world did you make what I did into "only kids play WoW" material? Do you even read stuff on this site or jump to offend people right away perhaps?

I remember killing 3 "bosses" in a row and nobody got anything at all (not even pocket fuzz). So I agree on this one

Originally posted by sirchive

WoW is possibly the most boring MMO I've ever played. Nothing about it is interesting or compelling. The ONE good thing about playing WoW is that it made me appreciate Sandboxing again. I THOUGHT I was bored with Sandboxing. But a couple of hours with WoW and now Sandboxing seems like as wondrous and fascinating as it did three years ago.

I really give WoW low marks for the complete absence of creativity. I never would have believed that an MMO released in 2004 would merely recycle ALL the most boring elements of previous MMOs without trying to do one single thing that is different or creative. But WoW only offered up the same familiar class types, same familiar combat mechanics, same boring kill and fetch quests, same pointless PvP - all of which was getting old and stale.

I can honestly say that I have never been so relieved to un-install a game in my entire life.

IMO

nice. then I dont have to sit in queues and maby there wont be so much BS in the chats

It really was an extremely stupid decision to raise level cap to 50 from 45. I would like to hear ONE good reason from the makers for that decision, only ONE!

 

...

other than the possibility of them getting more money since people needs more game time to reach the level cap. Only now massive amounts of people will leave beacause they get bored trying to get there in the first place

Ofc it's low. But come on dude... overreact MUCH?

Not compareable. Aion smashes WAR like a bug when it comes to RvR (see what I did there?)

this game is amazing
General Discussion « Aion
10/20/09 12:37:20 PM
Originally posted by luciusETRUR

 I on the hand, like depth in my lore

 

if you dont think the lore of Aion is good theres something wrong with you

Its nice with XP boost. Lets just hope it FEELS like less of a grind and that you will actually feel like your level bar rises as you quest.

Then, only one thing remains, making better xp for PVP and then voila, complete

Originally posted by ArcheusCross

Hows the Economy in AION?

Horrible. The AH is stacked with items from botters and gold buying crafters. Good luck selling anything fast for a decent price without having to undercut a lot.


 

 

... so, that means when you want something you'll probably find it cheap? Which is well beneficial for crafters.

Sounds just like greed-talking to me here. Vendors still pay good Kinah for stuff. And since items have no value how can we really say we "undercut" alot really? If something has alot of it on the broker that means it drops pretty regularly , meaning it deserves a smaller price.

You'r opinion is also flawed because I recall gaining 100'ds of thousands of Kinah every week over the broker

OP:
Aion is to me the best traditional MMORPG out at this given time.

The queues are almost gone and are max 20 minutes on my server (perento).

The pvp as of now is starting to bloom with the RvR'ing. As soon as some fortress goes vulnerable there will be big battles.

Originally posted by mmofan2112

 On countless times, I have seen items in AH with buyout price LESS then what Vendor will give. Since you are paying AH fee too, its double bad. 

I think this is due to the old MMO mentality that vendors pay crap, but in Aion, they seem to be willing to fork up reasonable Kinah. Anyway, you might want to see what vendor will offer before stopping at AH. 

 

Naah let them sell. Its only positive, buy the stuff for Extraction purposes

Originally posted by Wolfenpride

I think it's fine as it is.

WAR tried going this route making PvP a viable way of progression completely ignoring PvE, and look how that game turned out.

 

It was hardly due to the fact you could lvl up via PvP that that game failed...

What can I say, more options = better.

If you could level (only not AS fast) from PvP alone this game would be much MUCH better. But even trying to lvl from PvP now is not just doable at all. Unless you want to spend your entire life in the Abyss.

XP buff from quests will probably be increased. I read they have those buffs in the korean test servers. It roughly adds 3/4 more XP to some quests.

141 Pages 1 2 3 4 5 6 7 » Last