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OB and CB clients *are* the same - you can log into the fileplanet beta if you exchange the localconfig.xml for another i recently found in an german forum. I haven't got the whole link anymore but the HP of these guys is http://www.destruktive-brut.net/forumwar/index.php according to their readme... haven't checked it yet, i'm just DLing GenBeta per torrent because fileplanet's waiting line shows "21min" for the last 3hrs or so So, if it's not all hoax it should be the same client. Peace. |
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It might be part of a solution if MMO's implemented filters which are able to remove people from your game completely - which is something that should not be awfully hard to implement... Based on this idea you could use RP-flags not only to show if somebody is a roleplayer or not - but to filter out all non-rp players out of your game completely. To make this idea work you would need GM's to ensue that the RP-mode isn't overrun by griefers or ooc-players. Peace |
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Warhammer Online : Age of Reckoning: Mark Jacobs on the WAR Delay
News Discussion « General Discussion 3/27/08 3:42:10 PM
I H-A-T-E the way these guys handle the PR on Warhammer online - constantly dishing out new releases instead of just shutting up about it and starting a solid PR-campaign about 6 months before the realistic release date. This is just a big pile of bullsh*t - if there was a problem with development, then it was OBVIOUS the last times the game was pushed back for 3 months... What i mean is: imagine you're a dev and you don't see your game getting ready as scheduled - do you delay it for 3 months, then again for 3, and then again for half a year at least? No you don't because either you see that your game will not be ready for a year, in that case its just PR - and making a lot of people angry and/or frustrated by the way. OR you think it'll be ready in 3 months and have t odelay another 3 months because you see you just need another bit of time... but it just doesn't make sense to sell it as if the devs were going "Whoops! Well, there was this little thing you know, and now we need a year *at least* instead of 3 months for fixing it". The argument that they're "making the game better" and "will not launch a game that is ready and polished" is wearing off - i believed it once, even twice... but not three times. Not if the last delay means the difference between a summer release with a lot of people in holidays and a christmas release ( "fall" normally means december when people want to sell anything) with a lot of people shopping presents for their beloved and themselves.
This really sucks - not because WAR is delayed, but because you end up feeling bullsh*tted. |
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Well Dan... count me in if it goes beta Just a sidenote: A little helper in terms of keeping the immersion would be a global chatfilter - just a little bugger that you can turn on and off, changing "LOL" into a predefined string like "Well that got me laughing!" or "Hehe" etc. If you let the players define what they don't want to hear and give the opportunity to replace it (or to wipe it out completely), it should work quite good... The drawbacks would be that instead of "LOL PWNED"-spam you would get "Hoho i really got you now!"-spam... but still a major improvement to a large global chat i guess. Players would have to invest some time to update/complete their list of unwanted phrases at first, but then again it should be pretty easy to download standard lists from the web. Again one of the features i'd like to see implemented in many MMO's not just a Horror-themed one... it should'nt be too hard to implement, i guess.
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Just a thought: if you had the opportunity to ignore a player completely, then it could work out... i do not mean to block that player from the chat, but to make him invisible too... this combined with an quickignore-button should do it really.. if you encounter someone really breaking the immersion, then click his name in chat / target him in some way if you see him dancing around - and WHAM - he's off your screen for good... you could soften this harsh concept by introducing ignore timers such as 1/8/24 hrs or permanent ignore. Wel... I like the thought
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A very good article indeed. I would LOVE to see this kind of MMO grow big but i guess there will always be a Player dressed in pink babbling some nonsense and thus ruining the game for all others in the area. It's the good old RP-question in fact... the pink player is having fun, it's just another kind of fun - and he has the same right to have fun as I (*who is punching IGNORE repeatedly at the sight of such immersion-killing behaviour) have. So it's strict RP-enforcement for the sake of immersion as it seems - or heavy instancing, but most people (including me) seem to hate it. There may be other ways to solve it, such as a VERY large gameworld = you encounter less players, but they all have their own problems; in this case you do not only encounter less idiots - you encounter less players alltogether, and then.. why play an MMO ? Not to mention the work that would have to be put into such a large world. I guess a GW-type of game would be the best solution if done right, although... yes, i HATE massive instancing. Well, that's my 2cents for today. Good article. |
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City of Heroes: A Look at the 14 Day Trial
News Discussion « General Discussion 10/03/07 1:07:58 PM
It's quite a good article and it decribes CoH well... except for one thing: questing is mostly inside buildings and HIGHLY repetitive. Yes, HIGHLY. Many people who have tried out CoH went "oh, THIS IS FUN" for about 10-20 days, changing their opinion to "jesus, this is BORING" when confronted with this feature for a while. It's still a good game though.
ps: Servers are pretty empty, too. |
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A good article. I would agree that gaming addiction is probably rather a symptome of an underlying deficit or mental disorder... time will tell what will become of this discussions, but it's already an object of research, so thats a bit of hope for the people suffering of it.
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General: MMOWTF: To Twitch or not to Twitch
News Discussion « General Discussion 7/27/07 12:48:11 PM
Originally posted by Thefonz Wrong. But thanks for disqualifying yourself by giving in to your prejudices. |
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General: MMOWTF: To Twitch or not to Twitch
News Discussion « General Discussion 7/27/07 10:42:44 AM
You really wrote an article to uncover "myths" and just repeated what every dev tells us.
GREAT JOB, BRAVO. /sarcasm |
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Is it just me, or are there no real good mmorpg games out there right now?
The Pub at MMORPG.COM « General Discussion 5/09/07 1:43:06 PM
No. Sorry but... no....
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Warhammer Online : Age of Reckoning: WAR ComicCon Preview
News Discussion « General Discussion 2/28/07 9:59:29 AM
WAAAAAAAGH!!!
--- first --- Looks great :) I like the idea of race/factionspecific Interfaces, and the overall look ist just astounding for... ALPHA...
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Lord of the Rings Online: NDA Officially Lifted
News Discussion « General Discussion 2/12/07 1:02:47 PM
Originally posted by ElricWulfgar There is a caster class (which annoys me personally after all that "oh no there are no Wizards in the game - apart from Gandalf!"-talk in the forums), the looks of the game itself may be ok but somewhat... flat... crappy - sorry i do not find the correct words for it. Yes, it is BETA, but still even if they overhaul all graphical things - the look does not appeal to me. Different Opinions may differ ^^). Same goes for items and overall looks of some Characterclasses. The game mechanics are just standard MMO-stereotypes, and the interface as i've known it was terrible. Seemed kind of WoW for poor people - again: it's beta - but i do not think they'll really change it as drastically as you'd need to if you want a good UI. (I didn't even like WoW as a matter of fact) Quests are just the same "go kill 12 wolfs" as usual. ...i'm running out of time here, so in short: too much fuss about nothing special. Maybe they will drastically improve the game during open beta but then again: i do not think so. They messed DDo up and i think lotr is going down the same path. |
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Lord of the Rings Online: NDA Officially Lifted
News Discussion « General Discussion 2/12/07 12:35:46 PM
GREAT! Now i can finally express what a CRAPPY game LOTR is! I've read the novels countless times, the movies were a different thing but still very good - but this MMO is dissappointing to the core. Well, Turbine is literally working on a reputation for making bad mmo's out of reasonably good IP's. Really, i was shocked to see the difference between "oh gosh we are really sticking to the lore!" (official Forums) and the harsh reality of what awaits you ingame. --- first! ---
^^)
Ok, it's still a beta, but i was NOT impressed... and i have participated in quite some betas... flame away fanbois! |
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General: Casual Play: Lowbies of the World Unite
News Discussion « General Discussion 12/28/06 9:56:02 AM
You are not alone, Steve :)
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Give me three good reasons I should play Anarchy Online
Rubi-Ka Lounge (General) « Anarchy Online 12/25/06 4:14:51 AM
Erm... I cannot think of ONE good reason to play it... it was a good game when released, but now its just outdated. Wait for a GOOD mmorpg... most of the ones that are out now suck big time ^^)
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World of Warcraft: Editorial: Customization
News Discussion « General Discussion 11/08/06 11:49:02 AM
Well... i think the talents are pretty well done for a MMO, and if you like to you will always be able to play a "different" character - theres always some "best" build, no matter how complex your system may be... But as for the looks - yes, i agree... its not fun looking like evry other orc schaman (yes, me too).
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COMMUNITY 8 ?
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Thank you all for the informative feedback! Well - as a master of minimalistic posting i will let the "thanks" stand for itself here...
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Ok, here's my little problem: I'm quite interested in SoR but weeell... the review clearly pointed out that it lacked content. Is that true, or better - still true? How's the questing, is there a major storyline... and is it well written? Does it keep you entertained or is it too much grinding? Ok, that's really it. Maybe someone can help me there
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