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[Preview] Wizardry Online: Touring the Beta
News & Features Discussion « General Discussion 11/27/12 12:00:46 PM
I played it and it was... dreadful. Really, really dreadful. No other word comes to mind, really.^^ The graphics and animations look and feel as if they were taken from an asian console game from around 1985. The tutorial was so unbelievable braindead that I wonder if it has done any lasting damage (yes, feel free to assure me of that^^ ).
All in all: it read like a great game with permadeath and all that. In reality it turned out to be something I will remember for its crappiness. |
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General: Should Elder Scrolls Online Be F2P?
News & Features Discussion « General Discussion 5/08/12 1:32:14 PM
For heavens sake no f2p for THAT game... the elder scrolls games have all lived by their flair and the (in my opinion) unreached immersion factor - having "You cannot enter this cave. Get the 'All caves in Morrowind(tm) bundle TODAY!" popping up at every corner (or ANY corner, at that) would really kill the game for me. Nah. Monthly fee is cool for me. |
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EVE Online: The End of The Mittani Era
News & Features Discussion « General Discussion 4/03/12 8:48:09 AM
I think it's kind of relativistic to say of ALL of us Eveplayers that we do to him what he did to that tendencially suicidal guy. Of course there are some freaks who are no better than he is, but I think equalling the majority of players who are just sick of that guy with those [mod edit] is quite wrong and it does not make his behavior in any way better - which is implied by the "well he did that but don't we ALL do that to him?"-argument. If he's in the center of a shitstorm right now, well... I think he caused it. And I sure do hope I get spared of his self-indulgence now.
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General: This is Endgame, My Friend
News & Features Discussion « General Discussion 5/21/11 1:31:04 AM
utterly /signed. same over here, really. |
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General: Grinds My Gears: Critique Our Reviews
News & Features Discussion « General Discussion 5/16/11 7:43:11 AM
Review vs. preview: I think your previews are quite good. But to set them apart from the reviews you will need something "extra" on the review side of things, something that keeps readers clicking on that link even if the game is out for a month or more.
Just my 2ct, cheers |
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Star Wars: The Old Republic: If You Strike Me Down
News & Features Discussion « General Discussion 2/03/11 5:01:47 AM
Originally posted by garry I am sorry but your argument is logically invalid. If you *opt* to give away your Items and delete your character, then it's not a penalty. It's a decision you can always ignore, which is why it does not get exciting. If somebody breaks into your house with a gun and tries to kill you, it'll scare you/create (very much) tension. If you have a gun in your closet which is up to you to use if you want to, it will not induce similar feelings. -> It is an act of free will to wipe yourself out, it's a penalty if somebody else wipes you out. Fear of beeing wiped out creates tension, so: no, permadeath is NOT integrated in most MMO's.
Yours truly, El Gnomig. |
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I don't like that... If I remember correctly, Funcoms numbers were not the best last year, I wonder if that cooperation was due to lack of funding. Anyhow: involving a big player like EA will probably dampen the innovation-factor quite a bit. Large companys invest in the things that "work well" - and for MMO's that's WoW-esque. Better to release TSW together with EA then not at all, but I'm a bit sceptical. Just my 2ct. Cheers! |
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Star Wars: The Old Republic: The Story Problem
News & Features Discussion « General Discussion 9/16/10 2:16:56 PM
Good article, exactly my opinion. |
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General: F2P: Relax... Breathe
News & Features Discussion « General Discussion 6/09/10 1:49:54 AM
All of your arguments werre valid, though they miss the point that annoys me most regarding f2p-MMO's... a horrbile community. If you let everybody play for free you get tons of imbeciles ruining everybodys day... because they do not have to fear the almighty banhammer. In short: A) If you seriously troll, flame and get banned in a p2p MMO you've just thrown some money out of the window. B) If you do so in an f2p model you haven't lost anything, you get another (free) account and reroll "Phuxurmotha" who continues to flame and troll. Take a look at GW - I used to see all kinds of verbal garbage flooding my screen when you got to a hub - not much better when you grouped. Talking about immersion, eh? So, even though you have very good theoretical arguments, the practical argument of bad community beats them in my book. Still a nice article though, very informative.
Cheers |
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Star Wars: The Old Republic: Evidence of Microtransactions in ToS?
News & Features Discussion « General Discussion 10/02/09 4:49:45 AM
HOLY SHIT!. NO!
Looks like they are trying to get the "Failure of the Millennium"-Award... And they'll get it with MT.
HOW STUPID CAN ONE COMPANY BE?! |
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Star Wars: The Old Republic: LA: All Business Models on the Table
News & Features Discussion « General Discussion 9/10/09 5:17:42 AM
If they go MT I'm out. Would be an a really awesome fail just made for another column at mmorpg.com "the biggest preventable fails in MMO history"
Awww they can't be THAT stupid...
...I hope. |
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Will you still play SW:TOR if they have a Subscription + RMT model?
General Discussion « Star Wars: The Old Republic 7/19/09 12:43:28 PM
If it's RMT I will not buy or play it.
Just my 2ct for today.
...well maybe more like 1ct. |
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General: Roleplay Servers Are Hard
News & Features Discussion « General Discussion 7/11/09 6:10:45 AM
A good article! (as opposed to Danas yesterday i might add...)
I would like to throw in an idea: the *complete* ignore What do I mean by that? Well... It really isn't enough to have an unlimited ignore - people can still grieve you by hopping around etc. So... make them disappear. That's right, make them vanish COMPLETELY from my game. Better still: let me do that per hotkey rather than havin to type in a line. In Addition to that: Make a /completeignore for whole friends and even whole guilds. If my friend/matey decides he sees someone breaking his/her immersion... let me just take over his list so i don't have to put up with that someone myself...
my 2 ct for today. |
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General: Massey: The Myth of Role-Playing Servers
News & Features Discussion « General Discussion 7/10/09 7:14:20 AM
Originally posted by ericbelser
This. Exactly my point.
...especially the part about "exceptionally misinformed and unenlightened, Dana. |
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Originally posted by Rydeson I HOPE you are wrong, but then again I THINK you are right. |
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General: Dana Massey: The MMO Litmus Test
News & Features Discussion « General Discussion 6/12/09 4:20:22 AM
I completely agree with most of what is said in the article but not with the conclusion [Quote] There is hope, though. As much as I’d like to take credit for all this, it’s clear many others have come to this conclusion sooner (and over the course of a lot less columns). The best looking games at E3 took this to heart. Bioware’s Star Wars: The Old Republic looks a heck of a lot like a cooperative single-player RPG. The narrative seems, at a glance, to be a large part of the focus. While other exciting games like All Points Bulletin and Global Agenda are much more focused on character parity and unlockable content. [/Quote] It is paradox that one should seek the core mechanics single player RPGs as an improvement to the MMORPG, because these mechanics are specialized to some extend on beeing... single player. When people want to buy an MMO, the usually do not want a single player game with a little global chat box. Story is important, and immersion ist, too - but if you take on the Guild Wars-type of instanced storytelling, then you are bound to fail. GW did not live of the story, but of PvP, and no matter how good the story may turn out to be... if you took the same story into an single player game, it would still work better - because the expectation towards an MMO are quite different from that of an single player game. Basically we are speaking immersion ( = instancing content to create a good storyline) vs. interaction here, and if people buy an MMO they are seeking some form of interaction (may it be socializing or of competetive nature), as opposed to someone buying an offline game. Finding an satisfying way to combine interaction and immersion ( = "storytelling as a 4th pillar") is the real problem MMO's face today... and i do not believe instancing cn be a valid tool to achieve it. The only i can think of is the use of GM's to run live events, but that is way too expensive to do in a bigger MMO I am waiting for SW:TOR as much as the next guy and i will buy it and play it, but unless Bioware's got an ace up it's sleeve i think they will fail on the long run.
Erm. Just my 2ct for today. |
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Best Solo Class at higher levels?
General Discussion « WAR (Warhammer Online) 1/15/09 9:51:33 AM
I solo a lot and I've tried ...the shaman - funnyand levels ok until 20, but then your DPS goes doooown und you become a fullgrown healer. So not the best PvE-solo-class around. Scenarios tend to be fun and give heavy renown. ...the Black Orc - Tank. Lots of fun, not very complicated, solos ok but at some point over 20 your dmg just makes levelling kind of slow. ...Marauder - does a lot of dmg, levels good but was not my style ...Squigherder - is pretty ok for PvE, levels ok even solo. ...Magus - my choice right now, levels like Hell when demonspecced and pvpwise very good. Not the class for everyone but I like it
Hope that helped. |
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Age of Conan is a failure, I sure hope SGW isnt making the same mistakes...
General Discussion « Stargate Worlds 5/30/08 3:53:35 AM
A failure? It's got 400.000 Subscribers the day it hit the shelves I don't play it either but the fact that you do not like it, OP, does not make it a failure...
preace. |
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They should skip the firework and lightshow effects. Blood, dirt and violence please.
General Discussion « WAR (Warhammer Online) 5/18/08 4:44:42 AM
Yeah... agreed... since most game mechanics will be the same, lokks are very similar with polished up graphics... I wonder when WoW will overhaul it's graphic engine the way EVE did and AO will. A fight between WoW and WAR would be interesting to watch since both "teams" will be motivated to geive their best to get to the paying customer... but i think WAR will have a hard time challenging the 11.000.000-titan World of Warcraft. Sadly. A darker design would have been my favourite too. |
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Well to be honest i just read this thread out of boredom, but "Now relax and enjoy life." does seem a bit arrogant in face of somebody who just apologized honestly. Just my 2 cents for today, do not bother answering i will not be there to read it (that's not meant mean but as i said i read this out of boredom) Peace Dudes. |
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