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All Posts by graill - 246 found

1/28/08 3:54 PM
Viewed 1648, Replies 69

a fine jest indeed op, until i read your very last paragraph, and you killed the humerous sarcasm.

folks talking about wow clones or the existance of them have never played anything but wow and make uneducated assumptions based on this. wow built their game with "borrowed" ideas from every single mmo, rpg, fantasy, pvp, non pvp, out there, they also use the AOL business model. why AOL hasnt sued wow i will never know. they are probably in cahoots.

 

and for the folks that dont get the aol joke, have you ever baked a loaf of bread?

1/27/08 12:02 AM
Viewed 2282, Replies 46

wow will never die. as long as there is a need for simple gaming for the masses, it will always be around and successful.

1/26/08 5:29 PM
Viewed 2296, Replies 14

Originally posted by smitty0356

I think TR has stolen a lot of the thunder that this game WOULD HAVE, if it were cutting edge, but at the same time, I think TR's bad launch has left people liking the idea, but not liking TR.

So did TR help or bomb on huxley?  I guess we'll see.  If this game has as bad of a launch as TR, or if TR picks it's game up, I think it will be hard to beat it.

TR's story is better, face it, mad-max style "super energy source" mutant world is played out, and it will lead to some pretty dry content.  Plus TR has the logos.

On the flip side, this game might have better graphics.  Definately better screens, but it will depend on movement, as this is a very strict movement based game they are shooting for.  And TR's pvp isn't that hot... so maybe

this game has nothing at all to worry about from TR.

1/26/08 5:01 PM
Viewed 506, Replies 5

sadly my first experiance with the fault lever instance went like so, stealth in, eliminate all resistance, go the non scripted way into the trigger area, fail mission, fail secondary mission by coming through the non scripted area and activating triggers (arent you curious when something says activate me?), then unuseable once trigger item is obtained and you go back. had to show a gm how i did this, once done i was given credit. they stated they would need to fix them.

1/26/08 4:02 PM
Viewed 894, Replies 23

Originally posted by enhaxed

 

Originally posted by Yamota

A month ago when I played all servers were low most of the time. Lets face it, this game is a failure and there is no need to get into any arguments for that. Just look at the server population.


So you keep track of TR server status Yamota? How exactly are you doing that? What's your methodology?

 

Can you tell us what the 'Low' and 'medium' pop levels actually indicate in real numbers?

You are talking out your proverbial Yamota and wouldn't know a fact if it bit you on it.

 

 

sounds like your talking out yours enhaxed, fanboi much?. lets see, the same 10-20 folks  in main chat all the time, the obligatory 4 to 5 spammers and the revolving door of 5-10 new player channel folks. 1 to 5 folks rarely in any given area at peak times. casseopea. and the game isnt dead? looks like it to me. i would really be surprised to see tr have over 2500 (being generous)  active subs. 

i would like to see where the other thousands are chatting

1/25/08 5:04 PM
Viewed 3889, Replies 77

Originally posted by Dremac

If 3+ months of 8 hours a day content isn't enough for you then you aren't looking for a game you're looking for a replacement life.


well said.

1/24/08 4:52 PM
Viewed 1410, Replies 31

Originally posted by batolemaeus

Graill, what are you doing here? Seriously..

This is a thread that was requested by several of us. Taram said he would write the story down one day, when we poked him about it. So he did.

Now you come and flame totally off topic?

easy bato, i never flame first, no did i go offtopic first (which i know is bad for the thinskinned). and yes i still like to come in and check the drama from time to time.

1/24/08 4:49 PM
Viewed 1410, Replies 31

Originally posted by Finwolven

@ Graill:

Bitter much?

This 'devs-don't play ball'-thing has been discussed a lot, but as my personal preference, I'd rather the devs did play their own game. Having an inside-view of what's going on in the game and how the mechanics work in a real ingame situation as opposed to some contrived testing situation.

I mean, how often do you see people doing complex sieges and POS-building in the SiSi test server? Or putting together a 200-man fleet fight? Not that often (the server can't support it, even). There's limits to testing that don't scale up well, especially with EVE's single-universe structure.

Cheating? Go cry me a river. Such things can be (and in an ideal world, would be) guarded against. Even if it wasn't, I don't see it as so huge, life-blowing issue as some people are fond of making it into.

i see your point. as for commenting on a thread in a game i no longer play i still have a lot of rl friends that play and enjoy it. as for bitching much, what can i say? some folks dont remember beyond the blueprint incident, it went well beyond that. when a dev can states they prefer pvp (nothing wrong with that before folks blow up) and any decision they make will heavily influence how and what players do directly i had some issue with that. implement, but leave the players alone was my gripe, ccp doesnt see it that way, so i quit those short years ago. no big deal, buit when some folks post sounding surpised that this or that happened? i just chuckle a bit, you can never be surprised in eve. great game, great folks, the devs are corrupt as hell ingame. be good

1/24/08 4:37 PM
Viewed 1410, Replies 31

Originally posted by Rayalist

 

Originally posted by graill

sorry, i left the cookie jar at home so i have no sniffle stoppers for you op.

what do you expect out of a game that uses time and numbers as the sole "skill" in game? there is nothing you as the single player with stellar ideas can do to convince some hardliner in charge to consider your plans, even if they would save the day, can you kill them and remove them from power permanantly? no. but wait!! you can vote them out........"wow". some say "wow this is what makes eve special" no it doesnt, with the devs directing how the flow of the game will go EVERYDAY (regardless of whether you think they dont) there isnt a single player in eve save the ones that are "in the know" with the devs that will aspire to greatness.

   with no tangible consequence in eve there is nothing for stand outs to achieve, no cloak and dagger, no killing your boss and running for your life forever because you singlehandidly destroyed a corp, nothing. players will froth at the mouth and state matter of factly that eve supplies all of this, stand on that soapbox all you want, no it doesnt.

i have stated, and will continue to, the devs need to stay the hell out of eve, program it, dont play it, dont communicate with the players ingame ever, other than bugs and suggestions on the boards or on the test server. eve is a fantastic achievement cusping on the edge of a leap to greatness, but with the constant meddling and with no real consequence, it will remain the niche game it is.

op, your story made a great read, with the backstabbing and failed alliances, i was backstabbed by the devs 2 times, they lost my 2 year sub because of it, how much longer will you play for the devs amusement?

 

You bitch about others standing on a soapbox yet here you are whining about EVE in someone else's thread?

ray, you just not understand context or what? look up the term context then re read my post, yes my opening sentance was a free jab at taram that he may or may not have taken with a bit of humor. the rest was a very pithy example of my 3 years and what i experianced. i have nothing against taram other than his punctuation fetish, my point is the same...what did he expect? be good.

1/24/08 4:29 PM
Viewed 1410, Replies 31

Taram, to help with your grammar fetish i hope this next bit helps you. I understand your need to troll and work out your frustration on a negative post about your current MMO, however i feel your need to stab at me with comments such as "i could care less" well......Taram, i am honestly hurt. It does seem you have need to attack folks...at a personal level. Did you ever take into consideration my need to drop the chains of conformatism and simply type, freely, and as i want to? No i dont think you did.

Taram, the next time you type, why dont you leave out the dangling participles.

Disclaimer: (This was sarcastic humor, that is all)

 taram i could care less about your need for grammar or punctuation if i need to make a point i will. if i feel the need to do so in a less than properly punctuated paragraph i will. Grow up hero, until then, enjoy my posts.

1/24/08 3:59 PM
Viewed 5636, Replies 118

Originally posted by heerobya

 

Originally posted by Kulthos

Every non-WoW MMO feels inadequate, and the players feel defensive.  WoW got a lot of things very right and has crushed a lot of people's ideas for what makes a good MMO, as their favorite MMO has 1/50th the player base of WoW, if it is lucky.

WoW got the death penalty right, it got the pacing right, and it got the "fun" quotient right.  Other games are left looking obsolete and goofy.  When you leave WoW, you are hit by how primitive the other MMO's tend to be in a lot of ways, and it bugs you.  When you point out the problems, people fly off the handle, as they know the problems are there.  Instead of fixing the problems, they embrace them as making them special. 

A lot of people seem to lose sight of the fact that video games are supposed to be fun, not a chore.  Arbitrary time sinks such as  high death penalties, long regen times between fights, and long travel times are the marks of bad games that don't have enough content.

 

 

QUOTED FOR TRUTH

/applaud

Finally! SOMEONE who understands!

a wow fanboi...or fangirr, giving laudatory praise to a pro wow post. of course i cant let this stand.

when AOL came out it was so simple and fun to use that millions jumped on the bandwagon. was this a bad thing? no, was it bad for its competitors? yes! simple things with gee whiz shiny things always attract the simple folks. they dont want complicated, they want quick, easy, and fun. this is where wow comes in, with the exception of the endgame raiding content that will NEVER be available to the majority of the "simpler folks" wow fits the bill for the masses. is it a good thing? i guess until those folks mature to more complicated things, until then wow gives these simpler folks instant fun and rewards in a huge setting no  complicated mmo can.

imagine these simpler folk trying to play an mmo with more than two keystrokes (wow is after all macro heaven). like aol wow can tout maximum fun with minimum keystrokes, another plus for the simpler folks. In the end wow fills the niche for which it was intended, and does so in a spectacularly simple fashion.

as the simpler folks grow up and mature, like aol users they will migrate to find more challenges and then begin that search to fill the void the toys and simpler times left behind.

1/23/08 3:49 PM
Viewed 1410, Replies 31

sorry, i left the cookie jar at home so i have no sniffle stoppers for you op.

what do you expect out of a game that uses time and numbers as the sole "skill" in game? there is nothing you as the single player with stellar ideas can do to convince some hardliner in charge to consider your plans, even if they would save the day, can you kill them and remove them from power permanantly? no. but wait!! you can vote them out........"wow". some say "wow this is what makes eve special" no it doesnt, with the devs directing how the flow of the game will go EVERYDAY (regardless of whether you think they dont) there isnt a single player in eve save the ones that are "in the know" with the devs that will aspire to greatness.

   with no tangible consequence in eve there is nothing for stand outs to achieve, no cloak and dagger, no killing your boss and running for your life forever because you singlehandidly destroyed a corp, nothing. players will froth at the mouth and state matter of factly that eve supplies all of this, stand on that soapbox all you want, no it doesnt.

i have stated, and will continue to, the devs need to stay the hell out of eve, program it, dont play it, dont communicate with the players ingame ever, other than bugs and suggestions on the boards or on the test server. eve is a fantastic achievement cusping on the edge of a leap to greatness, but with the constant meddling and with no real consequence, it will remain the niche game it is.

op, your story made a great read, with the backstabbing and failed alliances, i was backstabbed by the devs 2 times, they lost my 2 year sub because of it, how much longer will you play for the devs amusement?

1/22/08 11:45 PM
Viewed 3175, Replies 62
Originally posted by Arcken

Hey McDonalds and WoW have some things in common it seems, theyre both selling an inferior product thats helping the worlds youth get fatter by the minute.


omg!! Arcken, well said, well said.

1/21/08 6:28 PM
Viewed 14224, Replies 66

Originally posted by Schinoble

The two games outside PVP could easily be as good as each other, but in PVP its a completely different game. In a flight stick based game, you cant get the depth of PVP that you can with eve, where its not the SP that gets you your kill, thats just a misconception carried on from most other fantasy based RPG's, in EVE its all about your knowledge, its how well you know your target but more so how well you know your own ship,its about speed, traverse velocity, tracking speeds, range, electronic warefare, and so so much more, the pvp in eve is about outsmarting your apponent, outsmarting is something that SP cant buy, it comes through experiance.

Infinity on the other hand is about outskilling your apponent, the satisfaction from killing a target in a ship, getting your ship to hold a close orbit manually with bursts of thrust, blasting the ***** out the *****, the adrenaline rush you get is something quite satisfying, similar to that of eve, but a different type of satisfaction. (before i played EVE i played Jumpgate for about a year, its a closer comparrison to Infinity than EVE is)

think of it as star wars and star trek, they're both based in space yes, but they are quite different and  both in their own right are top of their classes.

sorry, but the only "skill" you need in eve is time or numbers. sure eve and infinity have their own playstyles, but you need to be slapped sideways saying eve takes skill to play, not.

1/21/08 6:19 PM
Viewed 138, Replies 4

in an mmo, what does it for you? is it the story, the tech, or is it the customer service? for me its the customer service. sure the gee whiz things and story are a huge part, but recently i have quit two mmos because of simply arrogant or totally craptactular customer service. one of the recent mmos i really liked, but the lousy service just wore me down so i quit. i now await the next wave of mmo's on the horizon and slowly open my front door and step out into the world..............wearing dark sunglasses.

kidding, but i am waiting for that next mmo with decent customer service.

1/21/08 5:17 PM
Viewed 1721, Replies 25

nice to see turbine adding some old tech to their game. eq, ryzom and a few others introduced these features a couple years back, still, in order to keep subs you have to steal ideas (or is that borrow?) in order to survive. good for LOTR.

1/21/08 1:46 AM
Viewed 807, Replies 10

Originally posted by HiGHPLaiNS

I stopped my game experience at level 31. I just didnt see why I should sub out for another month since there is really nothing to strive to at this point.

I loved the game and concept, so rest assure, I will be back when I see some game improvements.

cant say that i will be back, again playing till sub is gone or aoc comes out. some things can ruin a game quickly, others wear you down with the constant stupidity and what seems to be a "who gives a shit" attitude with these nc soft folks. hope the new nc soft pres does some house cleaning, not that it matters anymore to me, back to grinding.

1/21/08 1:37 AM
Viewed 1605, Replies 40

with what warhammer betas are saying and with what aoc beta testers are saying (dont these folks know what an nda is anymore?)i think it will be a good laugh to see who will be more screwed up at launch, warhammer or aoc. no happy campers on either side atm.

1/21/08 1:28 AM
Viewed 2645, Replies 20

well mr president, since your new i will tell you your NC soft customer service blows monkey chunks. your people fail to understand the concept of time, they fail to understand the concept of "feedback", who puts in their surveys that negative feedback will be discarded? NC soft is a poor example of how the gaming word treats its customers. as you aquire more games mr pres you might want to aquire competant folks to help gamers in a timely manner and that they actually know something about the game they try to help in. Shapoopi!!!!

(of course i know he wont read this, they dont care)

1/20/08 3:33 AM
Viewed 807, Replies 10

to bad really, i liked the run so far, but hey what can you do with NC soft folks dealing out support the way they do. AOC in march, sub for TR ends in april, think i may have to write this one off due to customer support. be good, later folks.

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