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General: Making the Most of My Game Time
News & Features Discussion « General Discussion
8/05/09 10:13:49 PM
I 100% agree with Garrett's view. This has to be the best post i've read on this site. How come Ultima Online, which had no level grind or huge quest system, did so well? It was the players and community providing the content. Whether you ran a player run town, potion vendor or worked at the brit forge getting tips for repairing armor and weapons.
The community was more important. Not kill 20 this and deliver 20 of these. All these quests and leveling just funnels people through the game without really allowing for interaction between players.
Say what you want, but every MMO since Ultima Online has taken a step back and thats why i'm back in UO.