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All Posts by Cortez992

All Posts by Cortez992

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6 posts found

From what I can tell, it would appear to be for the regular beta. I could be wrong, though. If I'm not, then congrats!

Originally posted by SnarlingWolf
Originally posted by Dookz

From Regina Beunaobra, ArenaNet:

 

source: http://www.guildwars2guru.com/forum/showpost.php?p=418849&postcount=189 

I wanted to clear up some misunderstandings coming from the article. We talked to Eric, and he said the following:


 

Quote:
Hey there, after reading the PC Gamer article I wanted to make sure that we clarified a few things. First, we haven’t decided on what exactly we are or aren’t going to offer for money post release. My answer to the dungeons question was meant to say “we’re open to whatever our players seem most interested in.” If after release you guys would like more story content, more dungeons, more events, more maps or whatever it’s something that we have to consider because ultimately making you happy is what makes us successful. Whether we release that in DLC (like the bonus mission packs in GW1) or whether we do it through expansions (Like Eye of the North) is yet to be determined. As to whether or not there are going to be items like XP boosts available in the in game store I can only reiterate what we’ve said before (and will continue to say) that we’ll release details on it when they are available and that our core philosophy--of not requiring you to spend additional money to play the game and not making the game difficult or painful to play in order to encourage you to buy things from the store--still stands.

In short: We have not made a decision on whether to sell dungeon content as DLC, contrary to what the article states. The author of the article jumped to this (incorrect) conclusion based upon his interpretation of Eric's statements.

Like Eric said in the article and in his statement above, we will look at what the demand is from the players.

 Translation: We will most certainly be selling you dungeons after release. We will most certainly have many other things to sell you as well. The more you players buy the more we will add as a buy only option, so be ready to be nickled and dimed.

You didn't just Google Translate that, did you?

Originally posted by Zeroxin
Originally posted by Cortez992

I don't know about the second soldier class (or, at least the mace woman depicted in this concept art) being a "pious" character, because I'm not sure how well that would work lore-wise, considering how every race can play as any profession. I can't imagine many Asura running around preaching fidelity to Dwayna, after all.

Though, with that in mind, I'd like to see how it would work if such a class were to be implemented. Perhaps they could rework it depending on which race you select, and the "higher power" that you worship could change or even be selectable as part of your character biography.

Oh well. In the end, it's all speculation, anyway.

You see, there's something that people don't understand. The characters don't need to have skills named after dwayna, they can have that in their Racial skills, that's why I think dervishes CAN still make a return because all of their skills can be converted into normal skills while the avatars could become Racials.

With that logic, the mace lady can work in all races.

Hm? From what I've read about racial skills, it doesn't say anywhere that they change depending on your profession. I might be missing something, however, so please, correct me if I'm wrong.

If racial skills do not change depending on profession, then my concern still exists. Mace lady can work in all races, but if she's the "pious" character that was speculated in other posts, then it might be a bit difficult for her abilities and backstory to work with every race.

Perhaps I should research this further...

I don't know about the second soldier class (or, at least the mace woman depicted in this concept art) being a "pious" character, because I'm not sure how well that would work lore-wise, considering how every race can play as any profession. I can't imagine many Asura running around preaching fidelity to Dwayna, after all.

Though, with that in mind, I'd like to see how it would work if such a class were to be implemented. Perhaps they could rework it depending on which race you select, and the "higher power" that you worship could change or even be selectable as part of your character biography.

Oh well. In the end, it's all speculation, anyway.

Well, I can't really recommend any MMOs to you because I've noticed you've played games like Runescape and MapleStory which aren't all that graphically powerful. (WoW has graphics, but the requirements are not high)

If you post some specs, and maybe what you are looking for in an MMO, I can make a recommendation.

I, for one, would love to see new Jobs. With a time concept, Time Mage seems to fit in, but if new melee jobs are needed, I wouldn't really be surprised to see something like Viking or maybe a good ol' Knight. Though I don't see how they would be necessary. In this game, they've already provided almost every form of magic. Time magic already exists, and there's nothing else a time mage would be able to do (no pets or anything). Something different would be an Illusionist (FFTA). All they would have is AoE spells though... They COULD add another long-range specialist... A Sniper? Or a hybrid like assasin. Or another spear specialist - I'm thinking Templar. Anyway, I'm rambling. This expansion has me thinking...
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