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All Posts by Lesrach

All Posts by Lesrach

4 Pages 1 2 3 4 »
78 posts found

Hi !


Is there Dark magic genre spells available for players or is damage Elemental based like fire, ice, lightning and sigh?

I miss so much gearing up in PVE for PvP !!!


Only one armor for both !!!

I like pvp.
It has already. Get in servers and see yourself.

Out of the ballpark overpowered healing still in game?

Came back last fall before christmas. Had a lot of problems crashing, black screens, blue screens, performance issues and around January finally they went away. Weird isn't it. Most of the techsupport cycle they put me through was useless and problems were not found. Then they just disappeared all by themselves. Been playing since without any problems.


Nice to know department: Played games with my computer 30 months(including swtor at launch) without problems but after coming back to swtor (2012fall) those problems started, and continued to appear in every damn game! Untill, as I told you, they just "went away". I'm very sceptic and agnostic man, but these computers make me wonder :p

I'd like to see a system close to SWGs flagging system.

- There would be several Factions you could join in. Players guilds also available.

- Some factions would have agressive relationships with each other = FFA PVP with fulloot (FFA). And this would also to be subject to change when players would rise in to higher positions in to Factions and there be able to alter Faction relation ships.

- If guilds would Declare(mutually) a War = FFA

- if you attack certain Faction or Guild (FoG) NPCs or Players = you'd get flagged for FFA  for certains amount of time against that particular FoG. And continuous agression against them would gain you longer "Red" FFA status with particular organisations.

So if you'd like to go around as non agressive player/Guild it would be possible, but you'd have to avoid  joining most FoG and accept that you cannot attack other FoG players/NPCs. And many good loot/materials would be behind other FoG facilities and areas, but not all.

A tasty option could also be that some players might be able to get "Red" Murderer Flag. After attacking enough FoG. And gain ability to attack anyone in game, but their ability to enter any "puplic" place should be severely limited by FoG Guards attacking them on sight and by their inability to use any FoG based Markets.

This way "Blue" players would be in relative safety if they'd choose to live that way. "Red" players life should be made miserable enough so that they would not be too common. Making very develpopped character naked rather easy kill for geared would be a start :)

Do Not Play
Jita (General) « EVE Online
2/12/13 9:26:30 AM

Why on earth would you not let people, who love/prefer EVE style, have their game? You choose a game of your taste and play that.

I'm having hard time understanding people, who think the world should turn just around their belly button.

I came back to SWToR just resently and the game is very well live and kicking. And I had a good time levelling my second char to 50.

I also thought few months after launch when I left the game that "let it rot and die fast" but I started to miss SW-universe now that time passes and grabbed the only mmo option I new, again. To my suprise I had a blast. Strange thing what alive servers and time off can do to a game.

I feel so many here are still b-hurt that bioware didn't deliver SWG2 etc for them, I understand I was too. But SWToR is a good game for being a wow clone with new skin. What it sadly isn't is this deep Star Wars universe MMORPG, open, Sandbox, skillbased, housing with all planets alive, I could go on.

SWToR gives me nice leveling story, char-progression and pvping in Warzones every now and then and that it does well.

The beta which releases today was originally named as "Darkfall 2010 - patch".

I beliave AV is sincere, but they are not good in communicating / holding deadlines / calendar in general.

So you are asking tough question that noone can answer.

Originally posted by Loktofeit
Originally posted by Lesrach

Now to the point of this post. Could wiping become something MMOPRG game companies could do the spark up new beginnings to gaming worlds?

Probably not because most of the other devs already know the outcome - a couple months of high pop and then massive drop as people return to their old servers. Meanwhile, the old servers suffered a couple months of low pop in the process.

Those who do not know history are fated to repeat it.

The Wipe I'm talking about, this whole thread is about, would contain all servers of a particular game, that is the catch. There is no turning back, when everyone is having a new beginning, that is the only way to do it. There wouldn't be "old "servers to go back to.

If you love the game, and most likely, you have been playing the last 5% of the content, that you have been running through for 2-4 years now, a forced wipe might bring new light, spirit and healthy competition to the game.

After the moaning and cries of all belowed characters with all their epic this and that they had, people would go mad grinding their new Chars in game they love and know so much about...

Originally posted by Gdemami

Most of the games are not failures as much as DF so I do not think other developers will adopt this "feature"...

For me, played Darkfall +18 months, it wasn't a failure. It was:

- fresh blast when so many games were so alike.

- best adrenaline rushes in market (even till this day) out of any MMO.  A game where you can have your heart beat 120bpm when herb gathering :)

- the input and committement how players are part of the world and its events was unbelievable comparing to all wow clones were, when end game hits, people wait in hubs for their next raid/pvp -insta with people they never seen and with names they dont remember. In Darkfall there were many famous and infamous players everyone knew. We lived our world and knew a lot of people in it.


But it is a niche game, FFA loot has and will drive tens of thousands of players away if not hundreds of thousands. So I quess can call it a failure based on subs. But for many it is best one out there.

Hi all,


been thinking how the wipe in Darkfall has fueled an inspirating new beginning to the game. So many will come back bumped because the beginning of DF 1.0 was the best of times.

Me and my friends have played paper and pencil Warhammer since 1989. Starting with new characters happens in our game in a cycle of 5-8 years and everytime it is really fresh to start anew.

Now to the point of this post. Could wiping become something MMOPRG game companies could do the spark up new beginnings to gaming worlds? Imagine if all wow servers would wipe. What a rush to grind back to top lvls and through all dungeons people haven't seen or been in for years... hundreds-thousands of people running quests back in Barren etc. And we have to admit that even though we love our characters a lot, games will get dull in time no matter what.

Yes I know this isn't realistic to think it actually happened now. But we'll see if Darkfalls new start is succesfull and if it is, what signal that sents to other gaming companies. Could this be a succesfull recipe to bring new fresh beginnings to many games?

Originally posted by ghettoceleb
i want a SW game that has grity graphic content, I like this game somewhat, but I cant stand the cartoonish faces. 

This! Cinematics made you drool. The actual game... made me feel 8 yrs old clone wars fighter. Well now that I got started: WoW clone, not being able to wear any weapon with any class, everyone looking the same, dead worlds with instance hubs etc etc.

Not everyone has a chance to try pull SW universe alive, but these fellows went after dollars(wowclone) instead of making our dreams come true.

What would have you done if you'd had the chance!

Originally posted by PaRoXiTiC

PvP and wielding a Legendary Weopon is Guild Wars 2 End Game. I am so tired of threads saying "There is no end game". There is plenty of end game content. Show me a picture of your Legendary Weopon with your post. If you don't care for PvP or Legendary then go back to WoW panda babies.

Let me repeat myself...

PvP, PvP, PvP, PvP, PvP, PvP is Guild Wars 2 End Game. If you don't like PvP get your panzy arses out of our game and go play something fluffy.


I urge you to join Darkfall Unholywars launch very there are less panzys but a lot pvp with consequenses.

Prepare to die a lot and have the greatest adrenaline rushes pvp MMOs can offer!

See you November 20th :D

Originally posted by 123443211234
NO Everything in Darkfall revolves around pvp and the ability to be killed at any time.  A pve only server would be an entirely different game.  Although the pve in Darkfall is better, harder, and more interesting than any other mmo I've ever played it will never come close to preparing someone for a pvp encounter.  (i.e. your get comfortable and transfer comment)

Why on earth not?

I have played 18 months on EU1 and will be playing DFUW on normal(pvp) server but.

AV could use more money to develop their game and if I've understood right, FFA is the major reason why they don't hit bigger sub-numbers. So how does it hurt you if possibly thousands of gamers would enjoy DF on pve server. I do fear a little that would our pvp servers have enough population if pve would be an option. But.

So what if they wouldn't get the adrenaline rushes that we do on our "true Darkfall" FFA pvp server. But AV would definately make a lot more money, good for everyone, devs/our game, right, if there were servers where Full Loot wouldn't be executed 100%.

Originally posted by IAmMMO
To keep playing Planetside 2 instead is what my plans are for DF UW.  With AV track record, it's going to be amusing to watch the drama that will unfold by those who think AV have somehow turned a new leaf.   It looks like they're going about things the same way they did  with DF1.0.  Live game on Nov 20th, yet there's  no sign of a  big closed beta with current or past  DF1.0 players. If there was there's no way it wouldn't be leaked by now. Tasos body language in that DF UW  video is well dodgy too.

 Darkfall was supposed to be the biggest vaporware of its time, yet they finally launched. Launched a game that gave me the biggest adrenaline rushes and open world experiences in any MMO/RPG till this day.

True, they failed to deliver so many patch/content deadlines that no-one is holding breath when they try to convince "Somethings Coming".

Then again I played DF1.0 for over 18 months intensively many hours a day. Yes I'm waiting for the 2.0 launch. What a beautifull mess of chaos and order in Agon it will be!

Cool :D


First though you were going to say something like 12k from Red Mist.


***and edit edit***

didn't read your post because I felt it will prevent me from making the "/me" post above. And I have nothing against the game but the dillusional driving of fans it's just too much.

p.s. I actually would like the game to succeed if only there where another way to drop people back to earth.

p.p.s. I allways felt high fantacy is for those with lack of imagination.

Been playing too much TSW lately and it's a good sign. SWToRs emptyness after lvl 50 has left me sceptical what will happen in TSW after the storyline ends...

...but this far with TSW the good old gaming addiction is back! :) And I think testing different weapon builds will keep me going for a long time and I haven't even toughed the dungeons.

+1 so far

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