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Originally posted by Vannor If anything the name has hurt the overall hype of the game, due to expectations that have come with that name. If this wasn't a TES game it would be heralded as the next DAOC right now, more so than CU. |
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You know what we've never "discussed" before?
General Gaming « General Discussion 5/23/13 12:55:46 PM
Droids in SWG, nuff said :). Storage, and practical uses.
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Both are extremely important to me, well aesthetics more so than graphics. IF I feel no connection through the aesthetics of a game, I have just as much trouble enjoying the experience as I do when a game has clunky game-play. I'm fairly certain Wildstar will be one of those I can't enjoy due to the aesthetics.
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Originally posted by deveilblad Is it possible to build right next to a major quest NPC of this sort? As for them not thinking about it.. Have they discussed building radius at all? In the examples I've seen (SWG, etc) typically you can't build/place within NPC city limits. They could easily implement a similar limitation in WS. |
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Originally posted by Dihoru What exactly are you arguing here? My point was that I prefer a game to offer everything I may want through an in-game means. Some F2P's do this as well. |
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Originally posted by SavageHorizon Looks like they're coming along in the animation department to me. http://www.youtube.com/watch?v=ST9D_P0d_Oc
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Originally posted by Reklaw My thoughts exactly, on a personal experience note, I took a survey and won free zen, went in-game looked at the Zen market and didn't see a damn thing I wanted to buy. Considering I can get the stuff I'd want for AD (ID scrolls/Gear), I see no real reason to ever use the Zen market unless I wanna throw Cryptic a bone for being a good boy, which I haven't felt them deserving of that yet, considering the many issues that have popped up since OB. |
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Originally posted by jimdandy26 I didn't play either of those games more than a week or two; coming from SWG they felt extremely limited. I really don't write about things I have no real experience with, so if that's the case there, it had no bearing on where I was coming from or how I came to my conclusion. (if anything their method solidifies my stance here) AOC launched with no Cash-shop as did TOR, and a few others. While they weren't great MMO experiences, they were made far worse when they decided to start selling "the cool stuff", rather than offering it as something to earn in game. Also before the F2P transition didn't SOE (EQ2) separate the Cash-shop servers from regular ones? I thought I read an article on that at one point. |
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I am just tired of all the killing and war...
The Pub at MMORPG.COM « General Discussion 5/21/13 4:54:56 PM
Why not go play the SIm's or something like that? There are plenty of non-combat oriented games out there, hell wanna be a farmer? Pick up a simulation based on it.
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Originally posted by Eir_S While I'd agree the pricing structure has nothing to do with the quality of a game in an overall sense. The service method does control the quality of the services rendered. What i mean by that is, when MMO's were largely sub based you were able to get everything you may want by simply playing the game. This isn't the case anymore in a lot of areas. I prefer to get my cosmetics and the like from doing something fun within the game, rather than opening up my wallet. |
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Originally posted by AwDiddums The only real solid reason is when you have been a victim of false advertisement or fraud. In this case that's a long-shot considering there was no form of fraud committed by Crytpic. Services were rendered with no form of criminal malice. Before it's said, greed (pricing) is a downside to capitalism, it's not a crime. The answer here is a boycott if you feel wronged, this targets future sales. The answer isn't using loopholes to step out of dealings that have already been delivered on. |
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http://www.ecommercetimes.com/story/62173.html Looks like it's been a matter of importance for a while now. This topic actually peaked my interest and spawned some google searches on fraudulent charge-backs, which are showing some interesting results (like the above article), as most of the "debate" seems to be focused on protecting the vendor from responses to issues like we're seeing now. |
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Wait , this bug existed in STO , another PWE game , and they still let it go through to NW ?
General Discussion « Neverwinter 5/20/13 8:18:08 PM
Originally posted by Dahkoht What's the purpose here, reporting something or fighting about it? Sounds like the latter to me. |
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Originally posted by Xepo Not sure what I have to be mad about, this changes nothing about the game in regard to the parts i have played of it. As far as the economy goes I really couldn't care less, in two months the only ones who will be on top of said economy are those who are willing to pay to be there, this would be the case regardless of this exploit. Besides my bottom-line is, this game and those like it aren't designed to be long-term time investments.
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71% say wipe 29% say don't... Cryptic decides NO WIPE
General Discussion « Neverwinter 5/20/13 4:32:17 PM
Originally posted by Skooma2 You realize mule accounts can be uncovered by tracing the activity of an offender right? Whether they take such a step remains to be seen, however, there have been many cases of legit players being banned due to unknowingly accepted trades from those who had exploited currency (in past games). Tracing said activity is the why of such bans. |
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71% say wipe 29% say don't... Cryptic decides NO WIPE
General Discussion « Neverwinter 5/20/13 4:25:41 PM
Originally posted by Baleout How in the world can you offer a level playing field in a game that allows you to buy currency with RL cash? |
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Originally posted by bill4747 Might have something to do with exploited AD, perhaps whoever bought your items used the exploit, and they traced the AD exchange to you. That's my best guess right now anyway. |
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Why do we accept lower quality products from MMO developers?
The Pub at MMORPG.COM « General Discussion 5/20/13 6:33:58 AM
Originally posted by DanitaKusor IMO "Hope and Hype" have nothing to do with playing a game, speaking for myself here of course. I see no reason to continue to play (put up with) things I dislike simply on the belief it may get better. Too many options out there to do be doing that, It's simply a matter of having fun or enjoying the subject matter ( if it's story oriented). Playing a game is more of a here and now type of thing for me. |
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Why do we accept lower quality products from MMO developers?
The Pub at MMORPG.COM « General Discussion 5/20/13 6:10:58 AM
The same question applies to games like Skyrim, Oblivion or Morrowind. They tend to have weaker game-play than your other AAA titles, they also feature far more problems on the bug side, yet they offer something you don't find elsewhere.
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Originally posted by SupportPlayerMM In layman's terms those people stole that currency, "allowed" is a bit of a stretch. You write as though they'll walk away with impunity as a certainty. At this point anything could happen. As for the issue at hand, I'd call for a rollback if I thought it would change anything about the nature of F2P economies in general. A rollback would be important if balance was to be expected in such an economy. It's really not. I'm not saying this to support PWE's stance on the matter, as I think it's rather low of them to not at least consider the feedback coming in. They shot it down rather quickly. This may just be an example of why many simply detest PWE's practices. |
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