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All Posts by Instamatic

All Posts by Instamatic

3 Pages 1 2 3 »
50 posts found

I disliked that you had to reach a pretty mid-range level before you could start any crafting.  I've always been more of a crafter or businessman so to put off that aspect for so long and leave me only combat questing was too much for me.

Nice information Xondar.

For the posts about the asteroids, I'm betting it'll be one of those "background" items that you can increase/decrease with a slider bar in the visual options menu.

Just got to chime in on some of the points here.

Patch time sucked:  I did a digital download of the game and agree it took way longer than it should have.  But going in I knew what to expect after doing digital downloads of at least 4 other MMO's previously.  Even if the OP wasn't doing the digital download and was just patching you have to think that the game's been out for more than 12 months so each monthly patch + all the minor updates and the major revisions needed to be downloaded.

Combat got repetitive:  agreed but I tend to think it does in most games regardless of what genre they are.

Finding Quests sucked:  I always found it rather easy as the minimap or full map would display large exclamation points wherever a quest giver was located.  I pretty much navigated around by the map instead of visually trying to make my way around town.

Night time quests sucked:  I did dislike the single player instanced aspect of this part but understood the need to have it.

 

I'm sorry, I misread.  I thought the title was "Fisting in WoW". 

Originally posted by Shoju

If a game is going to have some form of microtransactions, is it really fair for them to continue to charge the 'standard' $14.99 per month subscription fee?


 

Fair is what the market will support.  They're not creating a game to be fair to everybody, they're creating it to succeed financially.

I'm hoping microtransactions make in.  One boob at a time.

Originally posted by Daffid011

I just don't understand the reasoning for microtransactions in this game other than the company wants to make more money.

 

Where is the benefit to the player?  Removing or simply not putting something as an ingame reward and selling it for cash doesn't make the game better.  It just lets people pay to not play the game which doesn't make much sense.


 

There's nothing wrong with a game company wanting to make more money.  Not everything can be done on principal alone.  But, if they can make more money off of this game then the next time a brilliant idea with limited appeal comes by them they may take a chance on it and "float" it just to have it made. 

Don't forget that companies, no matter what industry, all need to make money to stick around and be successful.

Originally posted by zymurgeist

...Many  MMOs don't charge for expansions anyway...


 

I'd have to disagree.  What I see is that many MMO's do charge for expansions.  WoW, SWG, EQ2, CoH/CoV, FF XI, etc...

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&frommaketrack=true&item=260365164518&viewitem=&salenotsupported

60 Day Time Card for the Matrix Online.  Who cares that it's only got 17 days left of play time.

I just recently tried the PotBS trial and I would suggest you do that before purchasing it.  In fact, try every trial you can and you may just find yourself unpleasantly satisfied for long enough that a new game has been released.

On PotBS, the avatar combat was sufficient for my tastes.  The world itself seemed on the small side though.  Going from one end to the other took perhaps all of 45 minutes I would guesstimate.  The naval battles, though fun at first, quickly became turn fights similar to the way SWG space fighting works but without the Z axis coming into play.

It may in your best interest to just wait for one of the future games you're looking forward to.  If so and you just want some F2P crap to tide you over I can only suggest Dungeon Runners as being worthwhile to kill boredom.  A really old one with awful graphics that is free and actually has decent mechanics is Rubies of Evintide.  Great community as well since the whole game is maintained by players now.

So I was lucky enough to win a free copy and I'm looking at rolling some type of tank character or maybe the Dark Templar.  Next month or sooner I'll be looking for a guild to play with on the PvP server.  Looking forward to the fun to be had, I did play shortly on the trial version before so was happy with what I saw.

Originally posted by ZivaDomini

You got me beat.

 

Anyone else notice the "newer" guys have a crap ton of posts versus us guys that have been around 3 times as long?


 

I did notice that.  I have to agree with the earlier comment that there's really not much to add as far as game development goes because everything seems familiar.

Originally posted by Rallycart
Originally posted by LynxJSA

Another is "Sell Misc Loot"  One button automatically dumps all the grey junk loot - loot that serves no other purpose in MMOs other than to be sold - into the sell window.

 

 

Am I the only one that thinks this is a completely unneeded feature? Rather than programming a sell all grey loot option, why not just do away with grey loot? I have always found it to be a waste of dev time to make loot that serves no other purpose than to be sold. Just have the mob drop coin, or have a "corpse appraisal", in which when you loot the corpse, any value from the corpse is credited to you. Grey items serve no other purpose than to junk up your inventory anyway...


 

Agreed that junk loot should be done away with.  But as long as it's there then the feature is useful.

Originally posted by grunty


 

Hell yeah Grunty!  I was explaining the fun of Lemmings to my wife the other day since she missed out on that early 90's pc gaming.

Originally posted by Gabby-air

lol why are the guys playing in there undies in the filefront link o.O


 

I'd work in my undies if I could but I doubt my direct reports would respect me much.

Anybody else find this piece funny in the filefront article?   "(mainly QQ coins)"

Originally posted by Linthead4504

 I'm not one to comment much...but please tell me you're not from the US. If you are, our school system is failing us worse than we realized.

 

 


 

I never get tired of these grammar police posts.  The point of spoken or written language is to convey a thought.  Although the original post may have been lacking some polish the point the poster was trying to make did get across fine.

Originally posted by gortic
Originally posted by Sovrath

Well, it does have a somewhat retro look to it:

www.youtube.com/watch

but it's very passable. And for a small company (?) acceptable. This is why it's hard for small companies. they can't give people state of the art graphics but they can capitalize on what they do have.

Players just have to be a little forgiving.

Heck, the graphics of Alpha Centauri are NOT all that but I always go back to that game. Good is good.

 

DUDE!!!!!!! that trailer is 2 years old!!!OMFG LOOK AT THIS ONE ITS NIGHT AND DAY http://www.youtube.com/watch?v=WQctAn3Jjes


 

That video is better.  I'm interested in the game but concerned about the longevity it may have to offer.  With only gear and "skills/attributes" it seems that it may run out of creativity for different players.  Nothing to distinguish one guy from the next so to speak.

On a side note, the slight up and down movement of the camera makes me picture a fat cameraman that's a heavy breather.  Standing around uncomfortably waiting for the interview to finish.

You passed the test Grunty.  Good job.

Originally posted by pencilrick

I see this time and time again in new MMO's over the past few years:  they break the time-honored fantasy convention that you start as a humble adventurer and work your way into being a hero.  Instead, these MMO's introduce some strange and/or powerful funky game concept such as flying or controlling a team of characters or twitch play and it destroys the game.

Low level characters sprouting wings might be cool in Korea, but it will fail in North America.  I predict this game to have a spiked launch, then quickly subside, and I base my opinion on AION's choice to engineer universal angel-wing flight into the game.  Despite some folks' ideas that "anything goes" in fantasy, most North American fantasy players are quite conventional (i.e., Tolkienesque, Camelot, Conan, etc...)  Everyone flying is just strange.


 

Success isn't dependent upon the western hemisphere when it's an international game.  I don't plan on playing myself for other reasons but that's no reason to post negatively.

Originally posted by Rayx0r

Id be willing to bet your motherboard is grounding itself out.  Make sure you're using standoffs on the motherboard and make sure nothing behind the motherboard is touching the case.  Make sure whatever you're using to screw the motherboard to the case isnt conductive and make sure you're using non conductive washers around the mounting screws.

usually when a newly built PC doesnt POST, its because its grounding out.  If you can hear the fans spin up, the board is getting power. 

bad cpu, bad video board, bad ram, bad hard drive .. none of these will keep your PC from posting. 

*edit* oh well just saw you sent it back for a return.  Just keep this all in mind when you mount your new mobo


 

I'm with this guy.  And no, grounding out a motherboard does not cause PSU's or other parts to fail or smoke....it just stops the motherboard from even hitting POST.  In my past experience with having a mobo seated improperly the fan would whirr for just a second and then power would turn back off.  Right at that part where you would hear the POST beep is where power shuts down.

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