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So how do you like the game. |
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Go in options and use Fix corrupted database. |
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Originally posted by BigMango
Wrong. FYI the game zones are all instanced with max 48 players. Everytime you have 48 players in 1 zone the game makes a new copy of itself in another instance. The exception is the sieges that can hold 2x48=96 players.
This has been known and discussed since the game came out.
sorry it wrong too Each instance can hold way more then 48 people, we had a fight with 97 guild members being online and meeting another 3 raids from different guilds. When you have around 100 people in same instance the new one will pop up, however you can still switch to the fullest one. |
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Originally posted by Drago
You have some feats ( skills ) that work only if you have sword + shield thats why you see everyone is using them. |
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There is no conundrum. On PvE server you can PvP in:
p.s. The reason that AoC have so much PvP is that for every Player Kill you get PvP XP and if you die you do not loose anything ( except your PvP stats )
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Thinking about Resubbing.... want to try the game- recruit me!
General Discussion « Age of Conan 2/05/10 6:58:53 PM
Originally posted by Drakkhen I would say that moral of the story is. Darkfall badly needs more players so OP decided to promote it.
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Back in AOC...and Brace for impact! 1.06 Tomorrow for U.S. Servers
General Discussion « Age of Conan 2/04/10 4:56:57 PM
Originally posted by OldAgeJunkie
Thats why you should by 60 days cards for 14$ :) Regarding zone loading well it should be bellow 5 seconds now on decent rig. I think its time you run free trial and check it out again. |
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Originally posted by D_TOX
Not from what i've read?
It wont be seamless the only difference will be that instead of you clicking on some item or npc to transport you to next zone you can walk thru it and then get loading screen. ( note: on decent rig loading screen is less then 5 seconds ) And probably the main difference is you will see the next zone so no doors or caravan NPC's. It will basically work a lot like Vanguard did back at release. |
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1.06 patch STILL didn't fix DX10. Game killer for me.
General Discussion « Age of Conan 2/04/10 4:50:58 PM
While I understand your frustration they really need to work on additional features to serve 100% of community and not those 0.5% ones with uber rigs and ATI cards. One of my guildie bought almost the same setup as you however he knew when he order 2x xfire ATI's that he wont be able to use advance shadows ( and yes quality is much much better with those ).
I have a feeling you knew it too that's why I dont know why you rage about it, except if you did not know before.
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Originally posted by kanechart
sources for everything you just said
You mean like you did ?
So far the game has sold-in (to retail and digitally) Source: http://www.funcom.com/funcom/frontend/files/CONTENT/Funcom_Q208_report.pdf |
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Originally posted by kanechart
To bad is BS. After release game sold over 1.2m in August 2008 it had over 500k subs at end of the same year it was around 150k-200k. |
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You should email your ISP not Funcom as there is no reason for them to block your IP. |
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If you can spare 9$ for the game try it out. Personally I preferred open world that happens after tortage as tortage is heavily instances and it I did not get that MMO feeling from it. As for population well servers were merged so you should not worry about being on empty one. For most populated EU servers you have Fury PvP one ( do not join it if you cant endure FFA ) and Crom for PvE.
p.s. Most complains past tortage were during first year when game lacked quests at certain level ranges but thats not the case anymore, there is tons of quests now. ( you can get to level 80 with quests and skipping like half of quests available to you ) |
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Letter from the Game Director - January 2010 (1.06 live next week)
General Discussion « Age of Conan 1/29/10 7:16:11 PM
Server Merges: List of Servers Source: forums-eu.ageofconan.com/showthread.php 4 Server in EU & US ( one of each type : PvP, PvP-RP, PvE, PvE-RP ) + EU have additional 6 national ones.
p.s. On official forums you have general announcement section where are those details are posted. |
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EU Fury PvP is the most populated AoC server. ( most likely worldwide not just in EU ) |
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Most likely within next 2 to 3 weeks, if everything goes well with today's merges. |
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Age of Conan's Longest Running Issue: Sieges
General Discussion « Age of Conan 1/27/10 4:50:37 PM
Well it seems test were secessful, siege on test live went great, players confirmed those major lag issues are gone. |
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Age of Conan's Longest Running Issue: Sieges
General Discussion « Age of Conan 1/26/10 2:11:42 PM
Originally posted by AmazingAvery
Finally some good news Some tests to Improve Siege performance Basically we are testing a new system that should allow for the hardware to automatically support a siege instance much better and ensure that the physical server running a siege is not being taxed by other processes. The team believe that this can make a noticeable difference to the performance in sieges. It is though, probably just a step in the right direction alongside the other optimisations that are planned. However, with a little luck, it could be a significant step forward. Source: forums-eu.ageofconan.com/showthread.php
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New Players want to try the "Most Improved Game of 2009"?
General Discussion « Age of Conan 1/26/10 2:08:18 PM
Originally posted by Rdlaban
Same here, Send me PM or post it here for AoC EU key. |
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Age of Conan's Longest Running Issue: Sieges
General Discussion « Age of Conan 1/26/10 7:53:58 AM
Originally posted by Malickie
Well on Fury EU the problem is that during the siege instance crash (aka everyone get DCed ) and siege is over :) Hope they will fix that before expansion. |
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