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I've been back to SWG to try the new NGE on several occasions - SOE occasionally reactivate my account. I hate it. Playing it makes me angry because I remember what it used to be like and now all that's left is this bastard version. |
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I don't mind that there's a steep leveling curve tbh. I try to view a game as a game rather than as a job to do. I'll just continue to play casually and enjoy it while I do it. |
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I also use Macs for gaming. People don't seem to realize that they are actually PCs nowadays. Bootcamp isn't really a program - it's a boot manager to load Windows instead of OS X. There's a lot of ignorance about Macs and I was one of the ignorant until last year when I finally bought one to see what all the fuss was about. As for the mouse issue - Pick your own gaming mouse, as you would on your PC. You wouldn't use the mouse that came bundled free with your PC - you'd choose a nice Razor or something. That's what I did on my Mac. The reason City of Heroes runs slow is because it uses Transgaming's Cider to make the game run which is just a Wine port like CrossOver. I'm not a fan. I think Wine is pretty damn slow compared to native ports like World of Warcraft and I wish game companies would stop using it. They should design their games with cross platform in mind - Not just for Macs but for Linux, XBox 360, PlayStation 3 or any other equipment that's up for the job. Microsoft Vista was such a horrid thing to release on PC users that it drove many of us to other operating systems to preserve our sanity. Thankfully Windows 7 seems to be more on the money. Blizzard have always supported Macs natively and WoW runs like a dream in OS X. Shame I don't like WoW any more lol. |
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2009: The age of starved mmorpg players
The Pub at MMORPG.COM « General Discussion 9/28/09 12:48:58 PM
Planetside was awesome... I'm going to check out Wurm Online. I do often ask myself if I've just outgrown mmos in general. I think I have to a certain extent, but there is also a lot more childish behavior around in mmos nowadays than there was and that's simply a fact. It's one of the biggest turn-offs for me. At least in UO you could murder annoying people! |
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2009: The age of starved mmorpg players
The Pub at MMORPG.COM « General Discussion 9/28/09 10:30:40 AM
I agree with the OP. Things should have progressed way further than this by now. There are tonnes of games to play for people that want instant gratification, but I used to think that mmos were more like a fantasy life simulator - true virtual worlds. Now they're mostly just the same repeated junk. I've been playing Aion and it's getting very grindy now, more-so than fun. I remember eagerly awaiting Ultima Online 2 and was bitterly disappointed when it was cancelled, but I thought someone would come up with something similar soon enough. They haven't. |
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Yeah we do but I don't know if they like us pommys much lol. |
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Originally posted by Rabenwolf
Not ignore, but filter. Two different things. Example: Filter off general chat when playing unless you need to ask something.
Yes, I realize that but the effect is the same. It would just be me personally choosing to not the see the messages and wouldn't encourage people to hang around in social locations nor make me seem any less ignorant! |
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Originally posted by Talinguard
I've thought about this a lot and I don't believe that's a workable solution. Besides any ignore list limit (10 in WoW I think?), if you filter the chat yourself then that's just you doing it. It still doesn't encourage other people to go to cities and taverns to meet up and do business, and largely just gives you a reputation for being ignorant. You'll also never get a group unless you participate in these global telepathic communities. I know I'll be in a minority about this but it's my personal bug-bear. |
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The #1 thing that ruins immersion for me is the chat system. All modern MMOs have whispers and global / area-wide chat channels where everyone can communicate telepathically and every school kid can use it as their playground. UO didn't have this originally - restricted communication is something I really appreciate now that it's gone.
It also used to make cities more meaningful as people would naturally gather there in order to socialize, meet-up, and do business. It's all "new and improved" but imo it's most certainly not better. Nowadays you can be alone, deep within a forest in the middle of the night. You kneel down to examine the deer's mutilated corpse. It's fresh and the beast that killed it must be close. Suddenly you hear a twig snap loudly behind you and you spin around to confront the.... Bumnugget whispers: "U HEEL?" .. werewolf. The first thing you notice are it's piercing yellow eyes which almost seem to glow in the darkness. Suddenly it crouches down to pounce and snarls loudly. You fumble... [General Chat] Imtwelve: "anal [Ravage]" ... for your silver dagger. The werewolf leaps towards you. It's roar thundering through you, causing near-heart stopping panic, with it's sharp claws outstretched, glimmering in the moonlight. Joe whispers: "Hey man. Work sucked today :(" Your hand closes over your dagger's hilt and you draw it and thrust outward in blind fear as the monster crashes in to you, it's huge body pinning you to the ground. You're aware your left shoulder is injured but it's still numb and you stab frantically with your right arm, burying the dagger in to it's ribs over and over. Joe whispers: "Yeah. My boss is really getting on my nerves. He gave me a written warning for being late again." /logout
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I think it's the vocal minority that hate RMT, and that's exaggerated by most of the game publishers. Personally I've never had a problem with people buying items, cash or even characters. It doesn't affect my characters in the slightest. I've never come across the mythical gold farmers in WoW that steal all the leather, herbs and mining nodes either - they're always contested anyway by regular players. Gold selling spam... that really does get my goat which is why I wrote SpamMeNot for World of Warcraft. tbh though WoW does a poor job at policing chat in general. Kids can spam their "anal" and "dirge" stuff all day long and abuse the same people over the course of years with little punishment, if any. That's certainly the case on the EU realms. |
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I managed to get hold of a chinese beta account for 1 day before it closed and I was pleasantly surprised. It all feels polished and it's extremely beautiful and yet I still managed to get 140fps in most places. I don't think it dropped below 40fps in any area. It has the usual basic EQ / WoW formula (with extras like combos) but... well it's a much newer engine. I know it's not ground-breakingly different to other MMORPGs out there but I'm going to buy this because... 1) It's very, very, very pretty. |
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Maybe I'm wrong but didn't EverQuest have like 430,000 subscribers in it's heyday? By today's standards that might be considered low but they were the King of the Hill at the time. Ref: www.beststuff.com/fromthewire/everquest-experiences-a-record-number-of-simultaneous-players.html As a side-note, I'd prefer to play with 430K quality players than 12 million children with A.D.D. any day of the week. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 4:06:33 PM
Originally posted by cosy
OMGZ I didn't get a full manual in any of the following betas that I took part in: Asheron's Call ... that'll be because beta != release. Yeah that is quite a few and yeah I bought a lot of them on ebay. Anyway betas are release candidates not confirmed release versions. Also if you open your original manual for your current favorite MMORPG, you'll also find it's hideously out of date because these games change all the time. You're not going to get a full list of slash commands before release. Indeed many released games have never produced a full list of slash commands. It's like people have been looking over the shoulder of the devs since they typed their first line of code and screamed "ARE WE THAR YET?" every 5 seconds for 8 years. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 10:42:38 AM
Really? Blizzard's Starcraft II was delayed in to 2008 and then in to Fall 2009. I was in Paris when they unveiled Diablo III too - think that'll be delayed too? Burning Crusade was also delayed. I'm not complaining but it's perfectly normal for game companies to have setbacks, or indeed most software companies. It's the nature of the beast. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 10:37:46 AM
Just one reason (of many) of why a firewall may not help in a DDoS attack is that the attack could be as simple as making legit hhtp requests from multiple sources, over and over and exceeding the bandwidth capacity of the target. You can't firewall that without denying everyone access to your site. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 10:17:23 AM
And yet there is not another modern 3D MMORPG in existance with the same features. Quite honestly the industry has been so lacking in innovation that anything that goes against the EQ / WoW formula should be considered ground-breaking. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 9:55:51 AM
Originally posted by fyerwall You just said you highly doubt someone would attack their servers and then said it's plausible. It doesn't take a massive amount of skill to take a site down with a DDoS attack - it's probably just swamped with traffic from multiple sources. Someone quite obviously did go out of their way. The theory that Adventurine are faking it doesn't really stand up to scrutiny either since they're still posting their announcements via www.darkfallonline.com. If you've spent any time on the official forums you'll know that updates happen so infrequently that it makes sod all difference. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 9:06:22 AM
Originally posted by mutantmagnet You're correct. Not everyone in the war against Darkfall are running DDoS scripts against Adventurine's forums. That's just the technical squads which are entirely different from the disinformation and the psychological warfare waged on forums such as this. It may be wrong but in my mind I generally bundle them on the same side - the side that wants to see it fail. Am I skeptical about Darkfall? I'm skeptical of every MMORPG because we've been subjected to such complete crap excuses for games over the past few years. The truth is that the "fanbois" here are not saying "OMFG Darkfall is the best game ever!" because they don't know that. They're just excited about the possibility of finally having a decent MMORPG. We've sure waited long enough for one! Large companies have generally pandered to the vocal minority in games. They probably spend more man hours sifting through idiotic keyboard spew on their forums than they do actually improving their games. Their publishers push them in to releasing games that aren't ready or sometimes aren't even playable (Star Wars Galaxies, Vanguard, Age of Conan to name a few). Having a big company make a game is most certainly NOT a recipe for success, so I'm happy to give the little company a try. People keep bashing the NDA too. They absolutely need the NDA. It's not there to stop players from knowing cool stuff - it's there to stop their competition from knowing cool stuff. Look how fast WoW implemented Achievements and Siege PvP based on what they learned from WAR beta. Adventurine's best chance of success is to keep things as quiet as possible so that people like Blizzard don't take the best bits too early. |
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/24/09 8:36:24 AM
Originally posted by fyerwall
We all know that Adventurine do things differently but not having a game fully ironed out 1 month before release is not usual. I've been on a lot of betas and the last one was Wrath of the Lich King and that seemed totally unfinished 1 month before it was released. Seriously take a look at the list: http://darkfallleaks.blogspot.com/ Almost all of it are bugfixes and tweaks. There's very little new stuff there. Even the new GUI isn't a big deal as they can generally be done without affecting the main game engine (as anyone who's used WoW AddOns knows). Sure, they've dropped some more mob spawns around but that's not actually creating them from scratch - that's more akin to copy and paste. I don't understand why people want to hate on this game so much... but thanks for the publicity anyway, chaps. Without your hating I doubt half as many people would know about this game.
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So who will apologize when DF releases and is awesome?
General Discussion « Darkfall 1/23/09 9:20:25 PM
They'll shut up and pretend it never happened. People have been real asshats about this game in general. Even now when people have been invited in to the trial they're doing denial of service attacks to try and screw things up. It's pathetic. |
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